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<?php
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// This file is part of Moodle - http://moodle.org/
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//
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// Moodle is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Moodle is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
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/**
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* This file plays the game Hidden Picture.
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*
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* @package mod_game
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* @copyright 2007 Vasilis Daloukas
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* @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later
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*/
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defined('MOODLE_INTERNAL') || die();
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function game_hiddenpicture_continue( $id, $game, $attempt, $hiddenpicture, $context) {
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global $DB, $USER;
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if ($attempt != false and $hiddenpicture != false) {
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// Continue a previous attempt.
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return game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, false, $context);
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}
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if ($attempt == false) {
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// Start a new attempt.
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$attempt = game_addattempt( $game);
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}
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$cols = $game->param1;
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$rows = $game->param2;
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if ($cols == 0) {
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print_error( get_string( 'hiddenpicture_nocols', 'game'));
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}
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if ($rows == 0) {
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print_error( get_string( 'hiddenpicture_norows', 'game'));
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}
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// New attempt.
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$n = $game->param1 * $game->param2;
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$recs = game_questions_selectrandom( $game, CONST_GAME_TRIES_REPETITION * $n);
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$selectedrecs = game_select_from_repetitions( $game, $recs, $n);
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$newrec = game_hiddenpicture_selectglossaryentry( $game, $attempt);
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if ($recs === false) {
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print_error( get_string( 'no_questions', 'game'));
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}
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$positions = array();
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$pos = 1;
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for ($col = 0; $col < $cols; $col++) {
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for ($row = 0; $row < $rows; $row++) {
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$positions[] = $pos++;
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}
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}
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$i = 0;
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$field = ($game->sourcemodule == 'glossary' ? 'glossaryentryid' : 'questionid');
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foreach ($recs as $rec) {
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if ($game->sourcemodule == 'glossary') {
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$key = $rec->glossaryentryid;
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} else {
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$key = $rec->questionid;
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}
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if (!array_key_exists( $key, $selectedrecs)) {
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continue;
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}
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$query = new stdClass();
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$query->attemptid = $newrec->id;
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$query->gamekind = $game->gamekind;
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$query->gameid = $game->id;
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$query->userid = $USER->id;
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$pos = array_rand( $positions);
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$query->col = $positions[ $pos];
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unset( $positions[ $pos]);
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$query->sourcemodule = $game->sourcemodule;
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$query->questionid = $rec->questionid;
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$query->glossaryentryid = $rec->glossaryentryid;
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$query->score = 0;
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if (($query->id = $DB->insert_record( 'game_queries', $query)) == 0) {
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print_error( 'error inserting in game_queries');
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}
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game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid);
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}
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// The score is zero.
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game_updateattempts( $game, $attempt, 0, 0);
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game_hiddenpicture_play( $id, $game, $attempt, $newrec, false, $context);
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}
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// Create the game_hiddenpicture record.
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function game_hiddenpicture_selectglossaryentry( $game, $attempt) {
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global $CFG, $DB, $USER;
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srand( (double)microtime() * 1000000);
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if ($game->glossaryid2 == 0) {
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print_error( get_string( 'must_select_glossary', 'game'));
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}
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$select = "ge.glossaryid={$game->glossaryid2}";
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$table = '{glossary_entries} ge';
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if ($game->glossarycategoryid2) {
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$table .= ",{glossary_entries_categories} gec";
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$select .= " AND gec.entryid = ge.id AND gec.categoryid = {$game->glossarycategoryid2}";
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}
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if ($game->param7 == 0) {
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// Allow spaces.
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$select .= " AND concept NOT LIKE '% %'";
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}
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$sql = "SELECT ge.id,attachment FROM $table WHERE $select";
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if (($recs = $DB->get_records_sql( $sql)) == false) {
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$a->name = "'".$DB->get_field('glossary', 'name', array( 'id' => $game->glossaryid2))."'";
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print_error( get_string( 'hiddenpicture_nomainquestion', 'game', $a));
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return false;
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}
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$ids = array();
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$keys = array();
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$fs = get_file_storage();
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$cmg = get_coursemodule_from_instance('glossary', $game->glossaryid2, $game->course);
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$context = game_get_context_module_instance( $cmg->id);
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foreach ($recs as $rec) {
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$files = $fs->get_area_files($context->id, 'mod_glossary', 'attachment', $rec->id, "timemodified", false);
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if ($files) {
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foreach ($files as $key => $file) {
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$s = strtoupper( $file->get_filename());
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$s = substr( $s, -4);
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if ($s == '.GIF' or $s == '.JPG' or $s == '.PNG') {
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$ids[] = $rec->id;
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$keys[] = $file->get_pathnamehash();
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}
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}
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}
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}
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if (count( $ids) == 0) {
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$a = new stdClass();
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$a->name = "'".$DB->get_field( 'glossary', 'name', array( 'id' => $game->glossaryid2))."'";
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print_error( get_string( 'hiddenpicture_nomainquestion', 'game', $a));
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return false;
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}
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// Have to select randomly one glossaryentry.
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$poss = array();
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for ($i = 0; $i < count($ids); $i++) {
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$poss[] = $i;
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}
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shuffle( $poss);
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$minnum = 0;
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$attachement = '';
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for ($i = 0; $i < count($ids); $i++) {
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$pos = $poss[ $i];
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$tempid = $ids[ $pos];
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$a = array( 'gameid' => $game->id, 'userid' => $USER->id, 'questionid' => 0, 'glossaryentryid' => $tempid);
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if (($rec2 = $DB->get_record('game_repetitions', $a, 'id,repetitions r')) != false) {
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if (($rec2->r < $minnum) or ($minnum == 0)) {
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$minnum = $rec2->r;
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$glossaryentryid = $tempid;
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$attachement = $keys[ $pos];
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}
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} else {
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$glossaryentryid = $tempid;
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$attachement = $keys[ $pos];
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break;
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}
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}
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$sql = 'SELECT id, concept as answertext, definition as questiontext,'.
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' id as glossaryentryid, 0 as questionid, glossaryid, attachment'.
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' FROM {glossary_entries} WHERE id = '.$glossaryentryid;
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if (($rec = $DB->get_record_sql( $sql)) == false) {
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return false;
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}
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$query = new stdClass();
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$query->attemptid = $attempt->id;
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$query->gamekind = $game->gamekind;
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$query->gameid = $game->id;
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$query->userid = $USER->id;
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$query->col = 0;
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$query->sourcemodule = 'glossary';
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$query->questionid = 0;
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$query->glossaryentryid = $rec->glossaryentryid;
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$query->attachment = $attachement;
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$query->questiontext = $rec->questiontext;
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$query->answertext = $rec->answertext;
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$query->score = 0;
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if (($query->id = $DB->insert_record( 'game_queries', $query)) == 0) {
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print_error( 'Error inserting in game_queries');
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}
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$newrec = new stdClass();
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$newrec->id = $attempt->id;
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$newrec->correct = 0;
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if (!game_insert_record( 'game_hiddenpicture', $newrec)) {
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print_error( 'Error inserting in game_hiddenpicture');
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}
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game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid);
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return $newrec;
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}
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function game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, $showsolution, $context) {
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if ($game->toptext != '') {
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echo $game->toptext.'<br>';
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}
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// Show picture.
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$offsetquestions = game_sudoku_compute_offsetquestions( $game->sourcemodule, $attempt, $numbers, $correctquestions);
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unset( $offsetquestions[ 0]);
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game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution,
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$offsetquestions, $correctquestions, $id, $attempt, $showsolution);
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// Show questions.
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$onlyshow = false;
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$showsolution = false;
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switch ($game->sourcemodule) {
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case 'quiz':
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case 'question':
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game_sudoku_showquestions_quiz( $id, $game, $attempt, $hiddenpicture, $offsetquestions,
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$numbers, $correctquestions, $onlyshow, $showsolution, $context);
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break;
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case 'glossary':
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game_sudoku_showquestions_glossary( $id, $game, $attempt, $hiddenpicture,
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$offsetquestions, $numbers, $correctquestions, $onlyshow, $showsolution);
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break;
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}
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if ($game->bottomtext != '') {
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echo '<br><br>'.$game->bottomtext;
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}
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}
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function game_hidden_picture_computescore( $game, $hiddenpicture) {
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$correct = $hiddenpicture->correct;
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if ($hiddenpicture->found) {
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$correct++;
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}
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$remaining = $game->param1 * $game->param2 - $hiddenpicture->correct;
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$div2 = $correct + $hiddenpicture->wrong + $remaining;
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if ($hiddenpicture->found) {
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$percent = ($correct + $remaining) / $div2;
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} else {
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$percent = $correct / $div2;
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}
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return $percent;
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}
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function game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution,
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$offsetquestions, $correctquestions) {
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global $DB;
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$foundcells = '';
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foreach ($correctquestions as $key => $val) {
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$foundcells .= ','.$key;
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}
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$cells = '';
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foreach ($offsetquestions as $key => $val) {
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if ($key != 0) {
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$cells .= ','.$key;
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}
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}
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$query = $DB->get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0",
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null, 'id,glossaryentryid,attachment,questiontext');
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// Grade.
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echo "<br/>".get_string( 'grade', 'game').' : '.round( $attempt->score * 100).' %';
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game_hiddenpicture_showquestion_glossary( $game, $id, $query);
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$cells = substr( $cells, 1);
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$foundcells = substr( $foundcells, 1);
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game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, true);
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}
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function game_hiddenpicture_showquestion_glossary( $game, $id, $query) {
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global $CFG, $DB;
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$entry = $DB->get_record( 'glossary_entries', array( 'id' => $query->glossaryentryid));
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// Start the form.
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echo '<br>';
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echo "<form id=\"responseform\" method=\"post\" ".
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"action=\"{$CFG->wwwroot}/mod/game/attempt.php\" onclick=\"this.autocomplete='off'\">\n";
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echo "<center><input type=\"submit\" name=\"finishattempt\" ".
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"value=\"".get_string('hiddenpicture_mainsubmit', 'game')."\"></center>\n";
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// Add a hidden field with the queryid.
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echo '<input type="hidden" name="id" value="' . s($id) . "\" />\n";
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echo '<input type="hidden" name="action" value="hiddenpicturecheckg" />';
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echo '<input type="hidden" name="queryid" value="' . $query->id . "\" />\n";
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// Add a hidden field with glossaryentryid.
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echo '<input type="hidden" name="glossaryentryid" value="'.$query->glossaryentryid."\" />\n";
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$temp = $game->glossaryid;
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$game->glossaryid = $game->glossaryid2;
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echo game_show_query( $game, $query, $entry->definition);
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$game->glossaryid = $temp;
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echo get_string( 'answer').': ';
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echo "<input type=\"text\" name=\"answer\" size=30 /><br>";
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echo "</form><br>\n";
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}
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function game_hiddenpicture_check_mainquestion( $id, $game, &$attempt, &$hiddenpicture, $finishattempt, $context) {
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global $CFG, $DB;
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$responses = data_submitted();
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$glossaryentryid = $responses->glossaryentryid;
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$queryid = $responses->queryid;
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// Load the glossary entry.
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if (!($entry = $DB->get_record( 'glossary_entries', array( 'id' => $glossaryentryid)))) {
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print_error( get_string( 'noglossaryentriesfound', 'game'));
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}
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$answer = $responses->answer;
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$correct = false;
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if ($answer != '') {
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if (game_upper( $entry->concept) == game_upper( $answer)) {
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$correct = true;
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}
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}
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// Load the query.
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if (!($query = $DB->get_record( 'game_queries', array( 'id' => $queryid)))) {
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print_error( "The query $queryid not found");
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}
|
|
|
|
|
|
|
|
game_update_queries( $game, $attempt, $query, $correct, $answer);
|
|
|
|
|
|
|
|
if ($correct) {
|
|
|
|
$hiddenpicture->found = 1;
|
|
|
|
} else {
|
|
|
|
$hiddenpicture->wrong++;
|
|
|
|
}
|
|
|
|
if (!$DB->update_record( 'game_hiddenpicture', $hiddenpicture)) {
|
|
|
|
print_error( 'game_hiddenpicture_check_mainquestion: error updating in game_hiddenpicture');
|
|
|
|
}
|
|
|
|
|
|
|
|
$score = game_hidden_picture_computescore( $game, $hiddenpicture);
|
|
|
|
game_updateattempts( $game, $attempt, $score, $correct);
|
|
|
|
|
|
|
|
if ($correct == false) {
|
|
|
|
game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, false, $context);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Finish the game.
|
|
|
|
$query = $DB->get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0",
|
|
|
|
null, 'id,glossaryentryid,attachment,questiontext');
|
|
|
|
game_showpicture( $id, $game, $attempt, $query, '', '', false);
|
|
|
|
echo '<p><br/><font size="5" color="green">'.get_string( 'win', 'game').'</font><BR/><BR/></p>';
|
|
|
|
global $CFG;
|
|
|
|
|
|
|
|
echo '<br/>';
|
|
|
|
|
|
|
|
echo "<a href=\"$CFG->wwwroot/mod/game/attempt.php?id=$id\">";
|
|
|
|
echo get_string( 'nextgame', 'game').'</a> ';
|
|
|
|
|
|
|
|
if (! $cm = $DB->get_record( 'course_modules', array( 'id' => $id))) {
|
|
|
|
print_error( "Course Module ID was incorrect id=$id");
|
|
|
|
}
|
|
|
|
|
|
|
|
echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> ';
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
function game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, $usemap) {
|
|
|
|
global $CFG;
|
|
|
|
|
|
|
|
$filenamenumbers = str_replace( "\\", '/', $CFG->dirroot)."/mod/game/hiddenpicture/numbers.png";
|
|
|
|
if ($usemap) {
|
|
|
|
$cols = $game->param1;
|
|
|
|
$rows = $game->param2;
|
|
|
|
} else {
|
|
|
|
$cols = $rows = 0;
|
|
|
|
}
|
|
|
|
$params = "id=$id&id2=$attempt->id&f=$foundcells&cols=$cols&rows=$rows&cells=$cells&p={$query->attachment}&n=$filenamenumbers";
|
|
|
|
$imagesrc = "hiddenpicture/picture.php?$params";
|
|
|
|
|
|
|
|
$fs = get_file_storage();
|
|
|
|
$file = get_file_storage()->get_file_by_hash( $query->attachment);
|
|
|
|
$image = $file->get_imageinfo();
|
|
|
|
if ($game->param4 > 10) {
|
|
|
|
$width = $game->param4;
|
|
|
|
$height = $image[ 'height'] * $width / $image[ 'width'];
|
|
|
|
} else if ( $game->param5 > 10) {
|
|
|
|
$height = $game->param5;
|
|
|
|
$width = $image[ 'width'] * $height / $image[ 'height'];
|
|
|
|
} else {
|
|
|
|
$width = $image[ 'width'];
|
|
|
|
$height = $image[ 'height'];
|
|
|
|
}
|
|
|
|
|
|
|
|
echo "<IMG SRC=\"$imagesrc\" width=$width ";
|
|
|
|
if ($usemap) {
|
|
|
|
echo " USEMAP=\"#mapname\" ";
|
|
|
|
}
|
|
|
|
echo " BORDER=\"1\">\r\n";
|
|
|
|
|
|
|
|
if ($usemap) {
|
|
|
|
echo "<MAP NAME=\"mapname\">\r\n";
|
|
|
|
$pos = 0;
|
|
|
|
for ($row = 0; $row < $rows; $row++) {
|
|
|
|
for ($col = 0; $col < $cols; $col++) {
|
|
|
|
$pos++;
|
|
|
|
$x1 = $col * $width / $cols;
|
|
|
|
$y1 = $row * $height / $rows;
|
|
|
|
$x2 = $x1 + $width / $cols;
|
|
|
|
$y2 = $y1 + $height / $rows;
|
|
|
|
$q = "a$pos";
|
|
|
|
echo "<AREA SHAPE=\"rect\" COORDS=\"$x1,$y1,$x2,$y2\" HREF=\"#$q\" ALT=\"$pos\">\r\n";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
echo "</MAP>";
|
|
|
|
}
|
|
|
|
}
|