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<?php // $Id: play.php,v 1.19 2012/08/15 09:26:55 bdaloukas Exp $
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// This file plays the game Hidden Picture
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function game_hiddenpicture_continue( $id, $game, $attempt, $hiddenpicture, $context)
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{
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global $DB, $USER;
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if( $attempt != false and $hiddenpicture != false){
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//Continue a previous attempt
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return game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, false, $context);
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}
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if( $attempt == false){
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//Start a new attempt
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$attempt = game_addattempt( $game);
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}
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$cols = $game->param1;
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$rows = $game->param2;
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if( $cols == 0){
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print_error( get_string( 'hiddenpicture_nocols', 'game'));
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}
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if( $rows == 0){
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print_error( get_string( 'hiddenpicture_norows', 'game'));
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}
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//new attempt
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$n = $game->param1 * $game->param2;
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$recs = game_questions_selectrandom( $game, CONST_GAME_TRIES_REPETITION*$n);
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$selected_recs = game_select_from_repetitions( $game, $recs, $n);
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$newrec = game_hiddenpicture_selectglossaryentry( $game, $attempt);
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if( $recs === false){
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print_error( get_string( 'no_questions', 'game'));
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}
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$positions = array();
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$pos=1;
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for($col=0; $col < $cols; $col++){
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for( $row=0; $row < $rows; $row++){
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$positions[] = $pos++;
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}
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}
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$i = 0;
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$field = ($game->sourcemodule == 'glossary' ? 'glossaryentryid' : 'questionid');
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foreach( $recs as $rec)
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{
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if( $game->sourcemodule == 'glossary')
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$key = $rec->glossaryentryid;
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else
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$key = $rec->questionid;
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if( !array_key_exists( $key, $selected_recs))
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continue;
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$query = new stdClass();
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$query->attemptid = $newrec->id;
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$query->gamekind = $game->gamekind;
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$query->gameid = $game->id;
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$query->userid = $USER->id;
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$pos = array_rand( $positions);
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$query->col = $positions[ $pos];
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unset( $positions[ $pos]);
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$query->sourcemodule = $game->sourcemodule;
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$query->questionid = $rec->questionid;
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$query->glossaryentryid = $rec->glossaryentryid;
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$query->score = 0;
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if( ($query->id = $DB->insert_record( 'game_queries', $query)) == 0){
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print_error( 'error inserting in game_queries');
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}
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game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid);
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}
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//The score is zero
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game_updateattempts( $game, $attempt, 0, 0);
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game_hiddenpicture_play( $id, $game, $attempt, $newrec, false, $context);
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}
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//Create the game_hiddenpicture record
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function game_hiddenpicture_selectglossaryentry( $game, $attempt){
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global $CFG, $DB, $USER;
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srand( (double)microtime()*1000000);
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if( $game->glossaryid2 == 0){
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print_error( get_string( 'must_select_glossary', 'game'));
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}
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$select = "ge.glossaryid={$game->glossaryid2}";
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$table = '{glossary_entries} ge';
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if( $game->glossarycategoryid2){
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$table .= ",{glossary_entries_categories} gec";
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$select .= " AND gec.entryid = ge.id AND gec.categoryid = {$game->glossarycategoryid2}";
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}
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if( $game->param7 == 0){
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//Allow spaces
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$select .= " AND concept NOT LIKE '% %'";
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}
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$sql = "SELECT ge.id,attachment FROM $table WHERE $select";
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if( ($recs=$DB->get_records_sql( $sql)) == false){
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$a->name = "'".$DB->get_field('glossary', 'name', array( 'id' => $game->glossaryid2))."'";
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print_error( get_string( 'hiddenpicture_nomainquestion', 'game', $a));
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return false;
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}
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$ids = array();
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$keys = array();
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$fs = get_file_storage();
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$cmg = get_coursemodule_from_instance('glossary', $game->glossaryid2, $game->course);
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$context = game_get_context_module_instance( $cmg->id);
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foreach( $recs as $rec){
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$files = $fs->get_area_files($context->id, 'mod_glossary', 'attachment', $rec->id, "timemodified", false);
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if( $files)
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{
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foreach( $files as $key => $file)
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{
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$s = strtoupper( $file->get_filename());
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$s = substr( $s, -4);
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if( $s == '.GIF' or $s == '.JPG' or $s == '.PNG'){
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$ids[] = $rec->id;
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$keys[] = $file->get_pathnamehash();
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}
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}
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}
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}
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if( count( $ids) == 0){
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$a->name = "'".$DB->get_field( 'glossary', 'name', array( 'id' => $game->glossaryid2))."'";
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print_error( get_string( 'hiddenpicture_nomainquestion', 'game', $a));
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return false;
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}
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//Have to select randomly one glossaryentry
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$poss = array();
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for($i=0;$i<count($ids);$i++){
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$poss[] = $i;
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}
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shuffle( $poss);
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$min_num = 0;
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$attachement = '';
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for($i=0;$i<count($ids);$i++){
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$pos = $poss[ $i];
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$tempid = $ids[ $pos];
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$a = array( 'gameid' => $game->id, 'userid' => $USER->id, 'questionid' => 0, 'glossaryentryid' => $tempid);
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if(($rec2 = $DB->get_record('game_repetitions', $a, 'id,repetitions r')) != false){
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if( ($rec2->r < $min_num) or ($min_num == 0)){
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$min_num = $rec2->r;
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$glossaryentryid = $tempid;
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$attachement = $keys[ $pos];
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}
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}
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else{
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$glossaryentryid = $tempid;
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$attachement = $keys[ $pos];
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break;
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}
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}
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$sql = 'SELECT id, concept as answertext, definition as questiontext, id as glossaryentryid, 0 as questionid, glossaryid, attachment'.
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' FROM {glossary_entries} WHERE id = '.$glossaryentryid;
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if( ($rec = $DB->get_record_sql( $sql)) == false)
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return false;
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$query = new stdClass();
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$query->attemptid = $attempt->id;
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$query->gamekind = $game->gamekind;
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$query->gameid = $game->id;
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$query->userid = $USER->id;
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$query->col = 0;
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$query->sourcemodule = 'glossary';
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$query->questionid = 0;
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$query->glossaryentryid = $rec->glossaryentryid;
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$query->attachment = $attachement;
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$query->questiontext = $rec->questiontext;
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$query->answertext = $rec->answertext;
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$query->score = 0;
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if( ($query->id = $DB->insert_record( 'game_queries', $query)) == 0){
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print_error( 'Error inserting in game_queries');
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}
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$newrec = new stdClass();
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$newrec->id = $attempt->id;
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$newrec->correct = 0;
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if( !game_insert_record( 'game_hiddenpicture', $newrec)){
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print_error( 'Error inserting in game_hiddenpicture');
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}
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game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid);
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return $newrec;
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}
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function game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, $showsolution, $context)
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{
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if( $game->toptext != ''){
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echo $game->toptext.'<br>';
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}
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//Show picture
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$offsetquestions = game_sudoku_compute_offsetquestions( $game->sourcemodule, $attempt, $numbers, $correctquestions);
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unset( $offsetquestions[ 0]);
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game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution, $offsetquestions, $correctquestions, $id, $attempt, $showsolution);
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//Show questions
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$onlyshow = false;
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$showsolution = false;
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switch( $game->sourcemodule)
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{
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case 'quiz':
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case 'question':
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game_sudoku_showquestions_quiz( $id, $game, $attempt, $hiddenpicture, $offsetquestions, $numbers, $correctquestions, $onlyshow, $showsolution, $context);
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break;
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case 'glossary':
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game_sudoku_showquestions_glossary( $id, $game, $attempt, $hiddenpicture, $offsetquestions, $numbers, $correctquestions, $onlyshow, $showsolution);
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break;
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}
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if( $game->bottomtext != ''){
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echo '<br><br>'.$game->bottomtext;
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}
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}
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function game_hidden_picture_computescore( $game, $hiddenpicture){
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$correct = $hiddenpicture->correct;
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if( $hiddenpicture->found){
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$correct++;
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}
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$remaining = $game->param1 * $game->param2 - $hiddenpicture->correct;
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$div2 = $correct + $hiddenpicture->wrong + $remaining;
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if( $hiddenpicture->found){
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$percent = ($correct + $remaining) / $div2;
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}else{
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$percent = $correct / $div2;
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}
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return $percent;
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}
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function game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution, $offsetquestions, $correctquestions){
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global $DB;
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$foundcells='';
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foreach( $correctquestions as $key => $val){
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$foundcells .= ','.$key;
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}
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$cells='';
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foreach( $offsetquestions as $key => $val){
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if( $key != 0){
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$cells .= ','.$key;
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}
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}
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$query = $DB->get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0", null, 'id,glossaryentryid,attachment,questiontext');
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//Grade
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echo "<br/>".get_string( 'grade', 'game').' : '.round( $attempt->score * 100).' %';
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game_hiddenpicture_showquestion_glossary( $id, $query);
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$cells = substr( $cells, 1);
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$foundcells = substr( $foundcells, 1);
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game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, true);
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}
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function game_hiddenpicture_showquestion_glossary( $id, $query)
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{
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global $CFG, $DB;
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$entry = $DB->get_record( 'glossary_entries', array( 'id' => $query->glossaryentryid));
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/// Start the form
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echo '<br>';
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echo "<form id=\"responseform\" method=\"post\" action=\"{$CFG->wwwroot}/mod/game/attempt.php\" onclick=\"this.autocomplete='off'\">\n";
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echo "<center><input type=\"submit\" name=\"finishattempt\" value=\"".get_string('hiddenpicture_mainsubmit', 'game')."\"></center>\n";
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// Add a hidden field with the queryid
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echo '<input type="hidden" name="id" value="' . s($id) . "\" />\n";
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echo '<input type="hidden" name="action" value="hiddenpicturecheckg" />';
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echo '<input type="hidden" name="queryid" value="' . $query->id . "\" />\n";
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// Add a hidden field with glossaryentryid
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echo '<input type="hidden" name="glossaryentryid" value="'.$query->glossaryentryid."\" />\n";
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echo game_filtertext( $entry->definition, 0).'<br>';
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echo get_string( 'answer').': ';
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echo "<input type=\"text\" name=\"answer\" size=30 /><br>";
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echo "</form><br>\n";
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}
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function game_hiddenpicture_check_questions( $id, $game, &$attempt, &$hiddenpicture, $finishattempt)
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{
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global $QTYPES, $DB;
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$responses = data_submitted();
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$offsetquestions = game_sudoku_compute_offsetquestions( $game->sourcemodule, $attempt, $numbers, $correctquestions);
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$questionlist = game_sudoku_getquestionlist( $offsetquestions);
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$questions = game_sudoku_getquestions( $questionlist);
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$actions = question_extract_responses($questions, $responses, QUESTION_EVENTSUBMIT);
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$correct = $wrong = 0;
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foreach($questions as $question) {
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if( !array_key_exists( $question->id, $actions)){
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//no answered
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continue;
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}
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unset( $state);
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unset( $cmoptions);
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$question->maxgrade = 100;
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$state->responses = $actions[ $question->id]->responses;
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$state->event = QUESTION_EVENTGRADE;
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$cmoptions = array();
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$QTYPES[$question->qtype]->grade_responses( $question, $state, $cmoptions);
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unset( $query);
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$select = "attemptid=$attempt->id";
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$select .= " AND questionid=$question->id";
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if( ($query->id = $DB->get_field_select( 'game_queries', 'id', $select)) == 0){
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print_error("problem game_hiddenpicture_check_questions (select=$select)");
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}
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$answertext = $state->responses[ ''];
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if( $answertext != ''){
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$grade = $state->raw_grade;
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if( $grade < 50){
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//wrong answer
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game_update_queries( $game, $attempt, $query, $grade/100, $answertext);
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$wrong++;
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}else{
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//correct answer
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game_update_queries( $game, $attempt, $query, 1, $answertext);
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$correct++;
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}
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}
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}
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$hiddenpicture->correct += $correct;
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$hiddenpicture->wrong += $wrong;
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if( !$DB->update_record( 'game_hiddenpicture', $hiddenpicture)){
|
|
|
|
print_error( 'game_hiddenpicture_check_questions: error updating in game_hiddenpicture');
|
|
|
|
}
|
|
|
|
|
|
|
|
$attempt->score = game_hidden_picture_computescore( $game, $hiddenpicture);
|
|
|
|
if( !$DB->update_record( 'game_attempts', $attempt)){
|
|
|
|
print_error( 'game_hiddenpicture_check_questions: error updating in game_attempt');
|
|
|
|
}
|
|
|
|
|
|
|
|
game_sudoku_check_last( $id, $game, $attempt, $hiddenpicture, $finishattempt);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
function game_hiddenpicture_check_mainquestion( $id, $game, &$attempt, &$hiddenpicture, $finishattempt)
|
|
|
|
{
|
|
|
|
global $QTYPES, $CFG, $DB;
|
|
|
|
|
|
|
|
$responses = data_submitted();
|
|
|
|
|
|
|
|
$glossaryentryid = $responses->glossaryentryid;
|
|
|
|
$queryid = $responses->queryid;
|
|
|
|
|
|
|
|
// Load the glossary entry
|
|
|
|
if (!($entry = $DB->get_record( 'glossary_entries', array( 'id' => $glossaryentryid)))) {
|
|
|
|
print_error( get_string( 'noglossaryentriesfound', 'game'));
|
|
|
|
}
|
|
|
|
$answer = $responses->answer;
|
|
|
|
$correct = false;
|
|
|
|
if( $answer != ''){
|
|
|
|
if( game_upper( $entry->concept) == game_upper( $answer)){
|
|
|
|
$correct = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Load the query
|
|
|
|
if (!($query = $DB->get_record( 'game_queries', array( 'id' => $queryid)))) {
|
|
|
|
print_error( "The query $queryid not found");
|
|
|
|
}
|
|
|
|
|
|
|
|
game_update_queries( $game, $attempt, $query, $correct, $answer);
|
|
|
|
|
|
|
|
if( $correct){
|
|
|
|
$hiddenpicture->found = 1;
|
|
|
|
}else{
|
|
|
|
$hiddenpicture->wrong++;
|
|
|
|
}
|
|
|
|
if( !$DB->update_record( 'game_hiddenpicture', $hiddenpicture)){
|
|
|
|
print_error( 'game_hiddenpicture_check_mainquestion: error updating in game_hiddenpicture');
|
|
|
|
}
|
|
|
|
|
|
|
|
$score = game_hidden_picture_computescore( $game, $hiddenpicture);
|
|
|
|
game_updateattempts( $game, $attempt, $score, $correct);
|
|
|
|
|
|
|
|
if( $correct == false){
|
|
|
|
game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, false, $context);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
//Finish the game
|
|
|
|
$query = $DB->get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0", null, 'id,glossaryentryid,attachment,questiontext');
|
|
|
|
game_showpicture( $id, $game, $attempt, $query, '', '', false);
|
|
|
|
echo '<p><BR/><font size="5" color="green">'.get_string( 'win', 'game').'</font><BR/><BR/></p>';
|
|
|
|
global $CFG;
|
|
|
|
|
|
|
|
echo '<br/>';
|
|
|
|
|
|
|
|
echo "<a href=\"$CFG->wwwroot/mod/game/attempt.php?id=$id\">";
|
|
|
|
echo get_string( 'nextgame', 'game').'</a> ';
|
|
|
|
|
|
|
|
if (! $cm = $DB->get_record( 'course_modules', array( 'id' => $id))) {
|
|
|
|
print_error( "Course Module ID was incorrect id=$id");
|
|
|
|
}
|
|
|
|
|
|
|
|
echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> ';
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
function game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, $usemap)
|
|
|
|
{
|
|
|
|
global $CFG;
|
|
|
|
|
|
|
|
$filenamenumbers = str_replace( "\\", '/', $CFG->dirroot)."/mod/game/hiddenpicture/numbers.png";
|
|
|
|
if( $usemap){
|
|
|
|
$cols = $game->param1;
|
|
|
|
$rows = $game->param2;
|
|
|
|
}else{
|
|
|
|
$cols = $rows = 0;
|
|
|
|
}
|
|
|
|
$params = "id=$id&id2=$attempt->id&f=$foundcells&cols=$cols&rows=$rows&cells=$cells&p={$query->attachment}&n=$filenamenumbers";
|
|
|
|
$imagesrc = "hiddenpicture/picture.php?$params";
|
|
|
|
|
|
|
|
$fs = get_file_storage();
|
|
|
|
$file = get_file_storage()->get_file_by_hash( $query->attachment);
|
|
|
|
$image = $file->get_imageinfo();
|
|
|
|
if( $game->param4 > 10){
|
|
|
|
$width = $game->param4;
|
|
|
|
$height = $image[ 'height'] * $width / $image[ 'width'];
|
|
|
|
}else if( $game->param5 > 10){
|
|
|
|
$height = $game->param5;
|
|
|
|
$width = $image[ 'width'] * $height / $image[ 'height'];
|
|
|
|
}else
|
|
|
|
{
|
|
|
|
$width = $image[ 'width'];
|
|
|
|
$height = $image[ 'height'];
|
|
|
|
}
|
|
|
|
|
|
|
|
echo "<IMG SRC=\"$imagesrc\" width=$width ";
|
|
|
|
if( $usemap){
|
|
|
|
echo " USEMAP=\"#mapname\" ";
|
|
|
|
}
|
|
|
|
echo " BORDER=\"1\">\r\n";
|
|
|
|
|
|
|
|
if( $usemap){
|
|
|
|
echo "<MAP NAME=\"mapname\">\r\n";
|
|
|
|
$pos=0;
|
|
|
|
for($row=0; $row < $rows; $row++){
|
|
|
|
for( $col=0; $col < $cols; $col++){
|
|
|
|
$pos++;
|
|
|
|
$x1 = $col * $width / $cols;
|
|
|
|
$y1 = $row * $height / $rows;
|
|
|
|
$x2 = $x1 + $width / $cols;
|
|
|
|
$y2 = $y1 + $height / $rows;
|
|
|
|
$q = "a$pos";
|
|
|
|
echo "<AREA SHAPE=\"rect\" COORDS=\"$x1,$y1,$x2,$y2\" HREF=\"#$q\" ALT=\"$pos\">\r\n";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
echo "</MAP>";
|
|
|
|
}
|
|
|
|
}
|