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<?php // $Id: restore_game_activity_task.class.php,v 1.3 2012/07/25 11:16:04 bdaloukas Exp $
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
/**
* @package mod_game
* @subpackage backup-moodle2
* @author bdaloukas
* @version $Id: restore_game_activity_task.class.php,v 1.3 2012/07/25 11:16:04 bdaloukas Exp $
*/
defined('MOODLE_INTERNAL') || die();
require_once($CFG->dirroot . '/mod/game/backup/moodle2/restore_game_stepslib.php'); // Because it exists (must)
/**
* game restore task that provides all the settings and steps to perform one
* complete restore of the activity
*/
class restore_game_activity_task extends restore_activity_task {
/**
* Define (add) particular settings this activity can have
*/
protected function define_my_settings() {
// No particular settings for this activity
}
/**
* Define (add) particular steps this activity can have
*/
protected function define_my_steps() {
// Game only has one structure step
$this->add_step(new restore_game_activity_structure_step('game_structure', 'game.xml'));
}
/**
* Define the contents in the activity that must be
* processed by the link decoder
*/
static public function define_decode_contents() {
$contents = array();
$contents[] = new restore_decode_content('game', array('toptext'), 'game');
$contents[] = new restore_decode_content('game', array('bottomtext'), 'game');
return $contents;
}
/**
* Define the decoding rules for links belonging
* to the activity to be executed by the link decoder
*/
static public function define_decode_rules() {
$rules = array();
return $rules;
}
/**
* Define the restore log rules that will be applied
* by the {@link restore_logs_processor} when restoring
* game logs. It must return one array
* of {@link restore_log_rule} objects
*/
static public function define_restore_log_rules() {
$rules = array();
$rules[] = new restore_log_rule('game', 'add', 'view.php?id={course_module}', '{game}');
$rules[] = new restore_log_rule('game', 'update', 'view.php?id={course_module}', '{game}');
$rules[] = new restore_log_rule('game', 'view', 'view.php?id={course_module}', '{game}');
$rules[] = new restore_log_rule('game', 'choose', 'view.php?id={course_module}', '{game}');
$rules[] = new restore_log_rule('game', 'choose again', 'view.php?id={course_module}', '{game}');
$rules[] = new restore_log_rule('game', 'report', 'report.php?id={course_module}', '{game}');
return $rules;
}
/**
* Define the restore log rules that will be applied
* by the {@link restore_logs_processor} when restoring
* course logs. It must return one array
* of {@link restore_log_rule} objects
*
* Note this rules are applied when restoring course logs
* by the restore final task, but are defined here at
* activity level. All them are rules not linked to any module instance (cmid = 0)
*/
static public function define_restore_log_rules_for_course() {
$rules = array();
// Fix old wrong uses (missing extension)
$rules[] = new restore_log_rule('game', 'view all', 'index?id={course}', null,
null, null, 'index.php?id={course}');
$rules[] = new restore_log_rule('game', 'view all', 'index.php?id={course}', null);
return $rules;
}
public function after_restore() {
// Do something at end of restore
global $DB;
// Get the blockid
$gameid = $this->get_activityid();
// Extract Game configdata and update it to point to the new glossary
$rec = $DB->get_record_select( 'game', 'id='.$gameid, null,
'id,quizid,glossaryid,glossarycategoryid,questioncategoryid,bookid,glossaryid2,glossarycategoryid2');
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'quiz', $rec->quizid);
if( $ret != false)
$rec->quizid = $ret->newitemid;
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'glossary', $rec->glossaryid);
if( $ret != false)
$rec->glossaryid = $ret->newitemid;
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'glossary_categories', $rec->glossarycategoryid);
if( $ret != false)
$rec->glossarycategoryid = $ret->newitemid;
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'question_categories', $rec->questioncategoryid);
if( $ret != false)
$rec->questioncategoryid = $ret->newitemid;
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'book', $rec->bookid);
if( $ret != false)
$rec->bookid = $ret->newitemid;
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'glossary', $rec->glossaryid2);
if( $ret != false)
$rec->glossaryid2 = $ret->newitemid;
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'glossary_categories', $rec->glossarycategoryid);
if( $ret != false)
$rec->glossarycategoryid = $ret->newitemid;
$DB->update_record( 'game', $rec);
//game_repetitions
$recs = $DB->get_records_select( 'game_repetitions', 'gameid='.$gameid, null, '',
'id,questionid,glossaryentryid');
if( $recs != false){
foreach( $recs as $rec){
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'question', $rec->questionid);
if( $ret != false)
$rec->questionid = $ret->newitemid;
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'glossary_entry', $rec->glossaryentryid);
if( $ret != false)
$rec->glossaryentryid = $ret->newitemid;
$DB->update_record( 'game_repetitions', $rec);
}
}
//game_queries
$recs = $DB->get_records_select( 'game_queries', 'gameid='.$gameid, null, '',
'id,questionid,glossaryentryid,answerid');
if( $recs != false){
foreach( $recs as $rec){
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'question', $rec->questionid);
if( $ret != false)
$rec->questionid = $ret->newitemid;
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'glossary_entry', $rec->glossaryentryid);
if( $ret != false)
$rec->glossaryentryid = $ret->newitemid;
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'question_answers', $rec->glossaryentryid);
if( $ret != false)
$rec->answerid = $ret->newitemid;
$DB->update_record( 'game_queries', $rec);
}
}
//bookquiz
$recs = $DB->get_records_select( 'game_bookquiz', 'id='.$gameid, null, '', 'id,lastchapterid');
if( $recs != false){
foreach( $recs as $rec){
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'book_chapters', $rec->lastchapterid);
if( $ret != false)
$rec->lastchapterid = $ret->newitemid;
$DB->update_record( 'game_bookquiz', $rec);
}
}
//bookquiz_chapters
$sql = "SELECT gbc.* FROM {game_bookquiz_chapters} gbc LEFT JOIN {game_attempts} a ON gbc.attemptid = a.id WHERE a.gameid=$gameid";
$recs = $DB->get_records_sql( $sql);
if( $recs != false){
foreach( $recs as $rec){
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'book_chapters', $rec->chapterid);
if( $ret != false)
$rec->chapterid = $ret->newitemid;
$DB->update_record( 'game_bookquiz_chapter', $rec);
}
}
//bookquiz_questions
$recs = $DB->get_records_select( 'game_bookquiz_questions', 'id='.$gameid, null, '', 'id,chapterid,questioncategoryid');
if( $recs != false){
foreach( $recs as $rec){
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'book_chapters', $rec->chapterid);
if( $ret != false)
$rec->chapterid = $ret->newitemid;
$ret = restore_dbops::get_backup_ids_record($this->get_restoreid(), 'book_chapters', $rec->questioncategoryid);
if( $ret != false)
$rec->questioncategoryid = $ret->newitemid;
$DB->update_record( 'game_bookquiz_questions', $rec);
}
}
}
}