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<?php
require_once(dirname(__FILE__) . '/../../config.php');
require_once($CFG->libdir.'/gradelib.php');
require_once($CFG->dirroot.'/mod/game/locallib.php');
require_once($CFG->libdir . '/completionlib.php');
$id = optional_param('id', 0, PARAM_INT); // Course Module ID, or
$q = optional_param('q', 0, PARAM_INT); // game ID
if ($id) {
if (! $cm = get_coursemodule_from_id('game', $id)) {
print_error('invalidcoursemodule');
}
if (! $course = $DB->get_record('course', array('id' => $cm->course))) {
print_error('coursemisconf');
}
if (! $game = $DB->get_record('game', array('id' => $cm->instance))) {
print_error('invalidcoursemodule');
}
} else {
if (! $game = $DB->get_record('game', array('id' => $q))) {
print_error('invalidgameid q='.$q, 'game');
}
if (! $course = $DB->get_record('course', array('id' => $game->course))) {
print_error('invalidcourseid');
}
if (! $cm = get_coursemodule_from_instance('game', $game->id, $course->id)) {
print_error('invalidcoursemodule');
}
}
/// Check login and get context.
require_login($course->id, false, $cm);
$context = game_get_context_module_instance( $cm->id);
require_capability('mod/game:view', $context);
/// Cache some other capabilites we use several times.
$canattempt = has_capability('mod/game:attempt', $context);
$canreviewmine = has_capability('mod/game:reviewmyattempts', $context);
/// Create an object to manage all the other (non-roles) access rules.
$timenow = time();
//$accessmanager = new game_access_manager(game::create($game->id, $USER->id), $timenow);
/// If no questions have been set up yet redirect to edit.php
//if (!$game->questions && has_capability('mod/game:manage', $context)) {
// redirect($CFG->wwwroot . '/mod/game/edit.php?cmid=' . $cm->id);
//}
/// Log this request.
if( game_use_events())
{
require( 'classes/event/course_module_viewed.php');
\mod_game\event\course_module_viewed::viewed($game, $context)->trigger();
}else
add_to_log($course->id, 'game', 'view', "view.php?id=$cm->id", $game->id, $cm->id);
/// Initialize $PAGE, compute blocks
$PAGE->set_url('/mod/game/view.php', array('id' => $cm->id));
$edit = optional_param('edit', -1, PARAM_BOOL);
if ($edit != -1 && $PAGE->user_allowed_editing()) {
$USER->editing = $edit;
}
// Note: MDL-19010 there will be further changes to printing header and blocks.
// The code will be much nicer than this eventually.
$title = $course->shortname . ': ' . format_string($game->name);
if ($PAGE->user_allowed_editing() && !empty($CFG->showblocksonmodpages)) {
$buttons = '<table><tr><td><form method="get" action="view.php"><div>'.
'<input type="hidden" name="id" value="'.$cm->id.'" />'.
'<input type="hidden" name="edit" value="'.($PAGE->user_is_editing()?'off':'on').'" />'.
'<input type="submit" value="'.get_string($PAGE->user_is_editing()?'blockseditoff':'blocksediton').'" /></div></form></td></tr></table>';
$PAGE->set_button($buttons);
}
$PAGE->set_title($title);
$PAGE->set_heading($course->fullname);
echo $OUTPUT->header();