Vasilis Daloukas
9 years ago
8 changed files with 1437 additions and 1362 deletions
@ -1,274 +1,272 @@ |
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<?php // $Id: attempt.php,v 1.22 2012/07/25 23:07:43 bdaloukas Exp $
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<?php |
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// This file is part of Moodle - http://moodle.org/ |
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// |
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// Moodle is free software: you can redistribute it and/or modify |
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// it under the terms of the GNU General Public License as published by |
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// the Free Software Foundation, either version 3 of the License, or |
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// (at your option) any later version. |
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// |
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// Moodle is distributed in the hope that it will be useful, |
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// but WITHOUT ANY WARRANTY; without even the implied warranty of |
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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// GNU General Public License for more details. |
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// |
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// You should have received a copy of the GNU General Public License |
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// along with Moodle. If not, see <http://www.gnu.org/licenses/>. |
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|
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/** |
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* This page prints a particular attempt of game |
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* |
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* @author bdaloukas |
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* @version $Id: attempt.php,v 1.22 2012/07/25 23:07:43 bdaloukas Exp $ |
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* @package game |
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**/ |
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require_once( "../../config.php"); |
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require_once( "lib.php"); |
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require_once( "locallib.php"); |
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**/ |
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require_once( "../../config.php"); |
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require_once( "lib.php"); |
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require_once( "locallib.php"); |
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|
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require_once( "hangman/play.php"); |
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require_once( "cross/play.php"); |
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require_once( "cryptex/play.php"); |
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require_once( "millionaire/play.php"); |
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require_once( "sudoku/play.php"); |
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require_once( "bookquiz/play.php"); |
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require_once( "snakes/play.php"); |
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require_once( "hiddenpicture/play.php"); |
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require_once( "hangman/play.php"); |
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require_once( "cross/play.php"); |
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require_once( "cryptex/play.php"); |
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require_once( "millionaire/play.php"); |
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require_once( "sudoku/play.php"); |
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require_once( "bookquiz/play.php"); |
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require_once( "snakes/play.php"); |
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require_once( "hiddenpicture/play.php"); |
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$action = optional_param('action', "", PARAM_ALPHANUM); // action |
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game_show_header( $id, $game, $course, $context); |
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game_do_attempt( $id, $game, $action, $course, $context); |
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$action = optional_param('action', "", PARAM_ALPHANUM); // Is the param action. |
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function game_show_header( &$id, &$game, &$course, &$context) |
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{ |
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global $DB, $USER, $PAGE, $OUTPUT; |
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game_show_header( $id, $game, $course, $context); |
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game_do_attempt( $id, $game, $action, $course, $context); |
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$id = optional_param('id', 0, PARAM_INT); // Course Module ID, or |
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$q = optional_param('q', 0, PARAM_INT); // game ID |
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function game_show_header( &$id, &$game, &$course, &$context) { |
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global $DB, $USER, $PAGE, $OUTPUT; |
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if ($id) { |
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if (! $cm = get_coursemodule_from_id('game', $id)) { |
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print_error('invalidcoursemodule'); |
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} |
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if (! $course = $DB->get_record('course', array('id' => $cm->course))) { |
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print_error('coursemisconf'); |
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} |
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if (! $game = $DB->get_record('game', array('id' => $cm->instance))) { |
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print_error('invalidcoursemodule'); |
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} |
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} else { |
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if (! $game = $DB->get_record('game', array('id' => $q))) { |
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print_error('invalidgameid', 'game'); |
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} |
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if (! $course = $DB->get_record('course', array('id' => $game->course))) { |
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print_error('invalidcourseid'); |
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} |
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if (! $cm = get_coursemodule_from_instance('game', $game->id, $course->id)) { |
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print_error('invalidcoursemodule'); |
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} |
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} |
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$id = optional_param('id', 0, PARAM_INT); // It represents Course Module ID. |
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$q = optional_param('q', 0, PARAM_INT); // It represents game id. |
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/// Check login and get context. |
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require_login($course->id, false, $cm); |
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$context = game_get_context_module_instance( $cm->id); |
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require_capability('mod/game:view', $context); |
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if ($id) { |
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if (! $cm = get_coursemodule_from_id('game', $id)) { |
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print_error('invalidcoursemodule'); |
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} |
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if (! $course = $DB->get_record('course', array('id' => $cm->course))) { |
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print_error('coursemisconf'); |
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} |
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if (! $game = $DB->get_record('game', array('id' => $cm->instance))) { |
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print_error('invalidcoursemodule'); |
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} |
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} else { |
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if (! $game = $DB->get_record('game', array('id' => $q))) { |
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print_error('invalidgameid', 'game'); |
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} |
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if (! $course = $DB->get_record('course', array('id' => $game->course))) { |
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print_error('invalidcourseid'); |
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} |
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if (! $cm = get_coursemodule_from_instance('game', $game->id, $course->id)) { |
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print_error('invalidcoursemodule'); |
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} |
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} |
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/// Cache some other capabilites we use several times. |
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$canattempt = has_capability('mod/game:attempt', $context); |
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$canreviewmine = has_capability('mod/game:reviewmyattempts', $context); |
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// Check login and get context. |
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require_login($course->id, false, $cm); |
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$context = game_get_context_module_instance( $cm->id); |
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require_capability('mod/game:view', $context); |
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/// Create an object to manage all the other (non-roles) access rules. |
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$timenow = time(); |
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//$accessmanager = new game_access_manager(game::create($game->id, $USER->id), $timenow); |
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// Cache some other capabilites we use several times. |
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$canattempt = has_capability('mod/game:attempt', $context); |
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$canreviewmine = has_capability('mod/game:reviewmyattempts', $context); |
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/// If no questions have been set up yet redirect to edit.php |
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//if (!$game->questions && has_capability('mod/game:manage', $context)) { |
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// redirect($CFG->wwwroot . '/mod/game/edit.php?cmid=' . $cm->id); |
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//} |
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// Create an object to manage all the other (non-roles) access rules. |
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$timenow = time(); |
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/// Log this request. |
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if( game_use_events()) |
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{ |
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require( 'classes/event/game_played.php'); |
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\mod_game\event\game_played::played($game, $context)->trigger(); |
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}else |
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add_to_log($course->id, 'game', 'view', "view.php?id=$cm->id", $game->id, $cm->id); |
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// Log this request. |
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if ( game_use_events()) { |
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require( 'classes/event/game_played.php'); |
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\mod_game\event\game_played::played($game, $context)->trigger(); |
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} else { |
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add_to_log($course->id, 'game', 'view', "view.php?id=$cm->id", $game->id, $cm->id); |
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} |
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/// Initialize $PAGE, compute blocks |
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$PAGE->set_url('/mod/game/view.php', array('id' => $cm->id)); |
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// Initialize $PAGE, compute blocks. |
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$PAGE->set_url('/mod/game/view.php', array('id' => $cm->id)); |
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$edit = optional_param('edit', -1, PARAM_BOOL); |
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if ($edit != -1 && $PAGE->user_allowed_editing()) { |
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$USER->editing = $edit; |
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} |
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$edit = optional_param('edit', -1, PARAM_BOOL); |
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if ($edit != -1 && $PAGE->user_allowed_editing()) { |
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$USER->editing = $edit; |
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} |
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// Note: MDL-19010 there will be further changes to printing header and blocks. |
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// The code will be much nicer than this eventually. |
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$title = $course->shortname . ': ' . format_string($game->name); |
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// Note: MDL-19010 there will be further changes to printing header and blocks. |
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// The code will be much nicer than this eventually. |
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$title = $course->shortname . ': ' . format_string($game->name); |
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if ($PAGE->user_allowed_editing() && !empty($CFG->showblocksonmodpages)) { |
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$buttons = '<table><tr><td><form method="get" action="view.php"><div>'. |
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if ($PAGE->user_allowed_editing() && !empty($CFG->showblocksonmodpages)) { |
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$buttons = '<table><tr><td><form method="get" action="view.php"><div>'. |
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'<input type="hidden" name="id" value="'.$cm->id.'" />'. |
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'<input type="hidden" name="edit" value="'.($PAGE->user_is_editing()?'off':'on').'" />'. |
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'<input type="submit" value="'.get_string($PAGE->user_is_editing()?'blockseditoff':'blocksediton').'" /></div></form></td></tr></table>'; |
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$PAGE->set_button($buttons); |
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} |
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'<input type="hidden" name="edit" value="'.($PAGE->user_is_editing() ? 'off' : 'on').'" />'. |
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'<input type="submit" value="'.get_string($PAGE->user_is_editing() ? 'blockseditoff' : 'blocksediton'). |
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'" /></div></form></td></tr></table>'; |
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$PAGE->set_button($buttons); |
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} |
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$PAGE->set_title($title); |
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$PAGE->set_heading($course->fullname); |
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$PAGE->set_title($title); |
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$PAGE->set_heading($course->fullname); |
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echo $OUTPUT->header(); |
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} |
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echo $OUTPUT->header(); |
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} |
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function game_do_attempt( $id, $game, $action, $course, $context) |
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{ |
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global $OUTPUT; |
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function game_do_attempt( $id, $game, $action, $course, $context) { |
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global $OUTPUT; |
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$forcenew = optional_param('forcenew', false, PARAM_BOOL); // Teacher has requested new preview |
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$endofgame = optional_param('endofgame', false, PARAM_BOOL); |
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$pos = optional_param('pos', 0, PARAM_INT); |
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$num = optional_param('num', 0, PARAM_INT); |
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$q = optional_param('q', 0, PARAM_INT); |
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$attemptid = optional_param('attemptid', 0, PARAM_INT); |
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$g = optional_param('g', '', PARAM_RAW); |
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$finishattempt = optional_param('finishattempt', '', PARAM_TEXT); |
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$answer = optional_param('answer', '', PARAM_TEXT); |
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$continue = false; |
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$forcenew = optional_param('forcenew', false, PARAM_BOOL); // Teacher has requested new preview. |
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$endofgame = optional_param('endofgame', false, PARAM_BOOL); |
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$pos = optional_param('pos', 0, PARAM_INT); |
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$num = optional_param('num', 0, PARAM_INT); |
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$q = optional_param('q', 0, PARAM_INT); |
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$attemptid = optional_param('attemptid', 0, PARAM_INT); |
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$g = optional_param('g', '', PARAM_RAW); |
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$finishattempt = optional_param('finishattempt', '', PARAM_TEXT); |
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$answer = optional_param('answer', '', PARAM_TEXT); |
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$continue = false; |
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/// Print the main part of the page |
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switch( $action) |
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{ |
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case 'crosscheck': |
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$attempt = game_getattempt( $game, $detail); |
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$g = game_cross_unpackpuzzle( $g); |
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game_cross_continue( $id, $game, $attempt, $detail, $g, $finishattempt, $context); |
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break; |
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case 'crossprint': |
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$attempt = game_getattempt( $game, $detail); |
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game_cross_play( $id, $game, $attempt, $detail, '', true, false, false, true, $context); |
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break; |
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case 'sudokucheck': //the student tries to answer a question |
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$attempt = game_getattempt( $game, $detail); |
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game_sudoku_check_questions( $id, $game, $attempt, $detail, $finishattempt, $course, $context); |
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// Print the main part of the page. |
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switch ( $action) { |
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case 'crosscheck': |
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$attempt = game_getattempt( $game, $detail); |
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$g = game_cross_unpackpuzzle( $g); |
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game_cross_continue( $id, $game, $attempt, $detail, $g, $finishattempt, $context); |
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break; |
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case 'crossprint': |
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$attempt = game_getattempt( $game, $detail); |
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game_cross_play( $id, $game, $attempt, $detail, '', true, false, false, true, $context); |
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break; |
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case 'sudokucheck': // The student tries to answer a question. |
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$attempt = game_getattempt( $game, $detail); |
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game_sudoku_check_questions( $id, $game, $attempt, $detail, $finishattempt, $course, $context); |
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$continue = true; |
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break; |
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case 'sudokucheckg': //the student tries to guess a glossaryenry |
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$attempt = game_getattempt( $game, $detail); |
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$endofgame = array_key_exists( 'endofgame', $_GET); |
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$continue = game_sudoku_check_glossaryentries( $id, $game, $attempt, $detail, $endofgame, $course); |
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case 'sudokucheckg': // The student tries to guess a glossaryenry. |
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$attempt = game_getattempt( $game, $detail); |
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$endofgame = array_key_exists( 'endofgame', $_GET); |
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$continue = game_sudoku_check_glossaryentries( $id, $game, $attempt, $detail, $endofgame, $course); |
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$continue = true; |
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break; |
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case 'sudokucheckn': //the user tries to guess a number |
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$attempt = game_getattempt( $game, $detail); |
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game_sudoku_check_number( $id, $game, $attempt, $detail, $pos, $num, $context); |
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case 'sudokucheckn': // The user tries to guess a number. |
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$attempt = game_getattempt( $game, $detail); |
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game_sudoku_check_number( $id, $game, $attempt, $detail, $pos, $num, $context); |
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$continue = false; |
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break; |
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case 'cryptexcheck': //the user tries to guess a question |
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$attempt = game_getattempt( $game, $detail); |
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game_cryptex_check( $id, $game, $attempt, $detail, $q, $answer, $finishattempt, $context); |
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case 'cryptexcheck': // The user tries to guess a question. |
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$attempt = game_getattempt( $game, $detail); |
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game_cryptex_check( $id, $game, $attempt, $detail, $q, $answer, $finishattempt, $context); |
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break; |
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case 'bookquizcheck': // The student tries to answer a question. |
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$attempt = game_getattempt( $game, $detail); |
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game_bookquiz_check_questions( $id, $game, $attempt, $detail, $context); |
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break; |
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case 'bookquizcheck': //the student tries to answer a question |
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$attempt = game_getattempt( $game, $detail); |
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game_bookquiz_check_questions( $id, $game, $attempt, $detail, $context); |
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case 'snakescheck': // The student tries to answer a question. |
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$attempt = game_getattempt( $game, $detail); |
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game_snakes_check_questions( $id, $game, $attempt, $detail, $context); |
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break; |
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case 'snakescheck': //the student tries to answer a question |
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$attempt = game_getattempt( $game, $detail); |
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game_snakes_check_questions( $id, $game, $attempt, $detail, $context); |
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case 'snakescheckg': // The student tries to answer a question from glossary. |
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$attempt = game_getattempt( $game, $detail); |
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game_snakes_check_glossary( $id, $game, $attempt, $detail, $context); |
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break; |
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case 'snakescheckg': //the student tries to answer a question from glossary |
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$attempt = game_getattempt( $game, $detail); |
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game_snakes_check_glossary( $id, $game, $attempt, $detail, $context); |
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break; |
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case 'hiddenpicturecheck': //the student tries to answer a question |
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$attempt = game_getattempt( $game, $detail); |
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$continue = game_hiddenpicture_check_questions( $id, $game, $attempt, $detail, $finishattempt, $context); |
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case 'hiddenpicturecheck': // The student tries to answer a question. |
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$attempt = game_getattempt( $game, $detail); |
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$continue = game_hiddenpicture_check_questions( $id, $game, $attempt, $detail, $finishattempt, $context); |
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break; |
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case 'hiddenpicturecheckg': //the student tries to guess a glossaryenry |
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$attempt = game_getattempt( $game, $detail); |
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game_hiddenpicture_check_mainquestion( $id, $game, $attempt, $detail, $endofgame, $context); |
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case 'hiddenpicturecheckg': // The student tries to guess a glossaryentry. |
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$attempt = game_getattempt( $game, $detail); |
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game_hiddenpicture_check_mainquestion( $id, $game, $attempt, $detail, $endofgame, $context); |
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break; |
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default: |
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$continue = true; |
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break; |
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} |
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if( $continue){ |
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game_create( $game, $id, $forcenew, $course, $context); |
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} |
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/// Finish the page |
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echo $OUTPUT->footer(); |
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break; |
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} |
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if ($continue) { |
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game_create( $game, $id, $forcenew, $course, $context); |
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} |
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// Finish the page. |
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echo $OUTPUT->footer(); |
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} |
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function game_create( $game, $id, $forcenew, $course, $context) { |
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global $USER, $CFG, $DB; |
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$attempt = game_getattempt( $game, $detail); |
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$chapterid = optional_param('chapterid', 0, PARAM_INT); |
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$newletter = optional_param('newletter', '', PARAM_ALPHA); |
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$action2 = optional_param('action2', '', PARAM_ALPHA); |
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switch ( $game->gamekind) { |
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case 'cross': |
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game_cross_continue( $id, $game, $attempt, $detail, '', $forcenew, $context); |
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break; |
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case 'hangman': |
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game_hangman_continue( $id, $game, $attempt, $detail, $newletter, $action2, $context); |
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break; |
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case 'millionaire': |
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game_millionaire_continue( $id, $game, $attempt, $detail, $context); |
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break; |
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case 'bookquiz': |
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game_bookquiz_continue( $id, $game, $attempt, $detail, $chapterid, $context); |
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break; |
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case 'sudoku': |
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game_sudoku_continue( $id, $game, $attempt, $detail, '', $context); |
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break; |
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case 'cryptex': |
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game_cryptex_continue( $id, $game, $attempt, $detail, $forcenew, $context); |
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break; |
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case 'snakes': |
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game_snakes_continue( $id, $game, $attempt, $detail, $context); |
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break; |
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case 'hiddenpicture': |
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game_hiddenpicture_continue( $id, $game, $attempt, $detail, $context); |
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break; |
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default: |
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print_error( "Game {$game->gamekind} not found"); |
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break; |
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} |
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} |
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function game_cross_unpackpuzzle( $g) { |
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$ret = ""; |
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$len = game_strlen( $g); |
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while ($len) { |
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for ($i = 0; $i < $len; $i++) { |
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$c = game_substr( $g, $i, 1); |
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if ( $c >= '1' and $c <= '9') { |
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if ( $i > 0) { |
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// Found escape character. |
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if (game_substr( $g, $i - 1, 1) == '/') { |
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$g = game_substr( $g, 0, $i - 1).game_substr( $g, $i); |
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$i--; |
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$len--; |
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continue; |
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} |
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} |
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break; |
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} |
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} |
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function game_create( $game, $id, $forcenew, $course, $context) |
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{ |
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global $USER, $CFG, $DB; |
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$attempt = game_getattempt( $game, $detail); |
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$chapterid = optional_param('chapterid', 0, PARAM_INT); |
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$newletter = optional_param('newletter', '', PARAM_ALPHA); |
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$action2 = optional_param('action2', '', PARAM_ALPHA); |
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if ($i < $len) { |
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// Found the start of a number. |
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for ($j = $i + 1; $j < $len; $j++) { |
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$c = game_substr( $g, $j, 1); |
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if ($c < '0' or $c > '9') { |
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break; |
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} |
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} |
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$count = game_substr( $g, $i, $j - $i); |
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$ret .= game_substr( $g, 0, $i) . str_repeat( '_', $count); |
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|
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switch( $game->gamekind) |
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{ |
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case 'cross': |
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game_cross_continue( $id, $game, $attempt, $detail, '', $forcenew, $context); |
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break; |
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case 'hangman': |
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game_hangman_continue( $id, $game, $attempt, $detail, $newletter, $action2, $context); |
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break; |
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case 'millionaire': |
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game_millionaire_continue( $id, $game, $attempt, $detail, $context); |
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break; |
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case 'bookquiz': |
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game_bookquiz_continue( $id, $game, $attempt, $detail, $chapterid, $context); |
|||
break; |
|||
case 'sudoku': |
|||
game_sudoku_continue( $id, $game, $attempt, $detail, '', $context); |
|||
break; |
|||
case 'cryptex': |
|||
game_cryptex_continue( $id, $game, $attempt, $detail, $forcenew, $context); |
|||
break; |
|||
case 'snakes': |
|||
game_snakes_continue( $id, $game, $attempt, $detail, $context); |
|||
break; |
|||
case 'hiddenpicture': |
|||
game_hiddenpicture_continue( $id, $game, $attempt, $detail, $context); |
|||
break; |
|||
default: |
|||
print_error( "Game {$game->gamekind} not found"); |
|||
break; |
|||
} |
|||
} |
|||
|
|||
function game_cross_unpackpuzzle( $g) |
|||
{ |
|||
$ret = ""; |
|||
$len = game_strlen( $g); |
|||
while( $len) |
|||
{ |
|||
for( $i=0; $i < $len; $i++) |
|||
{ |
|||
$c = game_substr( $g, $i, 1); |
|||
if( $c >= '1' and $c <= '9'){ |
|||
if( $i > 0){ |
|||
//found escape character |
|||
if( game_substr( $g, $i-1, 1) == '/'){ |
|||
$g = game_substr( $g, 0, $i-1).game_substr( $g, $i); |
|||
$i--; |
|||
$len--; |
|||
continue; |
|||
} |
|||
} |
|||
break; |
|||
} |
|||
} |
|||
$g = game_substr( $g, $j); |
|||
$len = game_strlen( $g); |
|||
} else { |
|||
$ret .= $g; |
|||
break; |
|||
} |
|||
} |
|||
|
|||
if( $i < $len){ |
|||
//found the start of a number |
|||
for( $j=$i+1; $j < $len; $j++) |
|||
{ |
|||
$c = game_substr( $g, $j, 1); |
|||
if( $c < '0' or $c > '9'){ |
|||
break; |
|||
} |
|||
} |
|||
$count = game_substr( $g, $i, $j-$i); |
|||
$ret .= game_substr( $g, 0, $i) . str_repeat( '_', $count); |
|||
|
|||
$g = game_substr( $g, $j); |
|||
$len = game_strlen( $g); |
|||
|
|||
}else |
|||
{ |
|||
$ret .= $g; |
|||
break; |
|||
} |
|||
} |
|||
|
|||
return $ret; |
|||
return $ret; |
|||
} |
|||
|
Loading…
Reference in new issue