diff --git a/sudoku/class.Sudoku.php b/sudoku/class.Sudoku.php index 6530dbd..bee720d 100644 --- a/sudoku/class.Sudoku.php +++ b/sudoku/class.Sudoku.php @@ -339,17 +339,15 @@ class rcs extends ObjectS { /** * Constructor * - * This interface is what limts things to 9x9 Sudoku currently + * This interface is what limts things to 9x9 Sudoku currently * @param string $thetag "Row", "Column", "Square", used primarily in debugging. - * @param integer $theindex 1..9, where is this on the board. Square are numbered top - * left, ending bottom right + * @param integer $theindex 1..9, where is this on the board. Square are numbered top left, ending bottom right * @param ObjectS $a1 of class Cell. * @param ObjectS $a2 of class Cell. * @param ObjectS $a3 of class Cell. * @param ObjectS $a4 of class Cell. * @param ObjectS $a5 of class Cell. * @param ObjectS $a6 of class Cell. - * @param ObjectS $a6 of class Cell. * @param ObjectS $a7 of class Cell. * @param ObjectS $a8 of class Cell. * @param ObjectS $a9 of class Cell. @@ -1082,7 +1080,7 @@ class sudoku extends ObjectS { * Given a solution, see if there are any alternates within the solution. * In theory this should return the "minimum" solution given any solution. * - * @param array $theinitialState + * @param array $theinitialstate * * @return array A set of triples containing the minimum solution. */ @@ -1121,7 +1119,7 @@ class sudoku extends ObjectS { * plays sudoku wants a variety of difficulties this controls that. * 1 is the easiest, 10 the most difficult. The easier Sudoku have * extra information. - * @param integer $themaxinterations [optional] Controls the number of iterations + * @param integer $themaxiterations [optional] Controls the number of iterations * before the puzzle generator gives up and trys a different set * of initial parameters. * @param integer $thetrys [optional] The number of attempts at resetting the @@ -1701,6 +1699,9 @@ class sudoku extends ObjectS { * There's a bit of bookkeeping to keep the state right when backing up, but that's pretty * straightforward and looks a lot like that of generatePuzzle. * + * @param int $i + * @param int $j + * * @return array The clues added sufficient to solve the puzzle. */ public function solvebruteforce($i = 1, $j = 1) {