Browse Source

Fix:Coding style

MOODLE_20_STABLE
Vasilis Daloukas 9 years ago
parent
commit
f28cb9eb36
  1. 449
      cryptex/cryptexdb_class.php
  2. 476
      cryptex/play.php
  3. 28
      db/access.php
  4. 15
      db/createsnakes.php
  5. 116
      db/importsnakes.php
  6. 5394
      db/importsudoku.php
  7. 501
      db/upgrade.php
  8. 784
      hangman/play.php
  9. 130
      hiddenpicture/picture.php
  10. 984
      hiddenpicture/play.php
  11. 12
      lib.php

449
cryptex/cryptexdb_class.php

@ -1,229 +1,220 @@
<?PHP <?php
// This file is part of Moodle - http://moodle.org/
class CryptexDB extends CrossDB //
{ // Moodle is free software: you can redistribute it and/or modify
function savecryptex( $game, &$crossm, $crossd, $id, $letters) // it under the terms of the GNU General Public License as published by
{ // the Free Software Foundation, either version 3 of the License, or
global $USER; // (at your option) any later version.
//
CrossDB::delete_records( $id); // Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
if( (CrossDB::savecross( $game, $crossm, $crossd, $id)) == false){ // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
return false; // GNU General Public License for more details.
} //
// You should have received a copy of the GNU General Public License
$crossm->id = $id; // along with Moodle. If not, see <http://www.gnu.org/licenses/>.
$newrec = new stdClass(); class CryptexDB extends CrossDB {
$newrec->id = $id; public function savecryptex( $game, &$crossm, $crossd, $id, $letters) {
$newrec->letters = $letters; global $USER;
if (!($cryptexid = game_insert_record( "game_cryptex", $newrec))){ CrossDB::delete_records( $id);
print_error( 'Insert page: new page game_cryptex not inserted');
} if ((CrossDB::savecross( $game, $crossm, $crossd, $id)) == false) {
return false;
return $newrec; }
}
$crossm->id = $id;
function computeletters( $crossm, $crossd) $newrec = new stdClass();
{ $newrec->id = $id;
$letters = ''; $newrec->letters = $letters;
$cols = $crossm->cols + 1;
$letters = str_repeat('.', $crossm->cols).'#'; if (!($cryptexid = game_insert_record( "game_cryptex", $newrec))) {
$letters = str_repeat($letters, $crossm->rows) ; print_error( 'Insert page: new page game_cryptex not inserted');
}
$freqs1 = array();
$count1 = $count2 = 0; return $newrec;
foreach( $crossd as $rec) }
{
$pos = $rec->col - 1 + ($rec->row-1) * $cols; public function computeletters( $crossm, $crossd) {
$s = $rec->answertext; $letters = '';
$len = game_strlen( $s); $cols = $crossm->cols + 1;
$letters = str_repeat('.', $crossm->cols).'#';
$a = array(); $letters = str_repeat($letters, $crossm->rows);
for( $i=0; $i < $len; $i++){
$a[] = game_substr( $s, $i, 1); $freqs1 = array();
} $count1 = $count2 = 0;
foreach ($crossd as $rec) {
for( $i=0; $i < $len; $i++){ $pos = $rec->col - 1 + ($rec->row - 1) * $cols;
$this->setchar( $letters, $pos, $a[ $i]); $s = $rec->answertext;
$pos += ( $rec->horizontal ? 1 : $cols); $len = game_strlen( $s);
$freqs1[ ++$count1] = $a[ $i]; $a = array();
if( $i+1 < $len){ for ($i = 0; $i < $len; $i++) {
$freqs2[ ++$count2] = $a[ $i].$a[ $i+1]; $a[] = game_substr( $s, $i, 1);
} }
}
} for ($i = 0; $i < $len; $i++) {
$this->setchar( $letters, $pos, $a[ $i]);
$len = game_strlen( $letters); $pos += ( $rec->horizontal ? 1 : $cols);
$spaces = 0;
for( $i=0; $i < $len; $i++){ $freqs1[ ++$count1] = $a[ $i];
if( game_substr( $letters, $i, 1) == '.'){ if ($i + 1 < $len) {
$spaces++; $freqs2[ ++$count2] = $a[ $i].$a[ $i + 1];
} }
} }
}
$step = 1;
while( $spaces) $len = game_strlen( $letters);
{ $spaces = 0;
if( $step == 1){ for ($i = 0; $i < $len; $i++) {
$step = 2; if (game_substr( $letters, $i, 1) == '.') {
$i = array_rand( $freqs1); $spaces++;
$this->insertchar( $letters, $crossm->cols, $crossm->rows, $freqs1[ $i], $spaces); }
}else }
{
$step=1; $step = 1;
$i = array_rand( $freqs2); while ($spaces) {
$this->insertchars( $letters, $crossm->cols, $crossm->rows, $freqs2[ $i], $spaces); if ($step == 1) {
} $step = 2;
} $i = array_rand( $freqs1);
$this->insertchar( $letters, $crossm->cols, $crossm->rows, $freqs1[ $i], $spaces);
$ret_letters = ""; } else {
for( $row=0; $row < $crossm->rows; $row++){ $step = 1;
$ret_letters .= game_substr( $letters, $cols * $row, ($cols-1)); $i = array_rand( $freqs2);
} $this->insertchars( $letters, $crossm->cols, $crossm->rows, $freqs2[ $i], $spaces);
}
}
return $ret_letters;
} $retletters = "";
for ($row = 0; $row < $crossm->rows; $row++) {
function displaycryptex( $cols, $rows, $letters, $mask, $showsolution, $textdir) $retletters .= game_substr( $letters, $cols * $row, ($cols - 1));
{ }
echo "<table border=1 $textdir>";
for( $row=0; $row < $rows; $row++) return $retletters;
{ }
echo "<tr>";
for( $col=0; $col < $cols; $col++){ public function displaycryptex( $cols, $rows, $letters, $mask, $showsolution, $textdir) {
$pos = $cols * $row+$col; echo "<table border=1 $textdir>";
$c = game_substr( $letters, $pos, 1); for ($row = 0; $row < $rows; $row++) {
$m = game_substr( $mask, $pos, 1); echo "<tr>";
for ($col = 0; $col < $cols; $col++) {
if( $showsolution and $m > '0'){ $pos = $cols * $row + $col;
echo "<td align=center><b><FONT color=red>".$c."</font></td>"; $c = game_substr( $letters, $pos, 1);
}else if( $m == '1'){ $m = game_substr( $mask, $pos, 1);
echo "<td align=center><b><FONT color=red>".$c."</font></td>";
}else if ($showsolution and $m > '0') {
{ echo "<td align=center><b><FONT color=red>".$c."</font></td>";
echo "<td align=center>".$c."</td>"; } else if ( $m == '1') {
} echo "<td align=center><b><FONT color=red>".$c."</font></td>";
} } else {
echo "</tr>\r\n"; echo "<td align=center>".$c."</td>";
} }
echo "</table>"; }
} echo "</tr>\r\n";
}
function insertchar( &$letters, $cols, $rows, $char, &$spaces) echo "</table>";
{ }
$len = game_strlen( $letters);
for( $i=0; $i < $len; $i++){ public function insertchar( &$letters, $cols, $rows, $char, &$spaces) {
if( game_substr( $letters, $i, 1) == '.'){ $len = game_strlen( $letters);
$this->setchar( $letters, $i, $char); for ($i = 0; $i < $len; $i++) {
$spaces--; if (game_substr( $letters, $i, 1) == '.') {
return; $this->setchar( $letters, $i, $char);
} $spaces--;
} return;
} }
}
function insertchars( &$letters, $cols, $rows, $char, &$spaces) }
{
$len = game_strlen( $letters); public function insertchars( &$letters, $cols, $rows, $char, &$spaces) {
for( $i=0; $i < $len; $i++){ $len = game_strlen( $letters);
if( game_substr( $letters, $i, 1) == '.' and game_substr( $letters, $i+1, 1) == '.' ){ for ($i = 0; $i < $len; $i++) {
$this->setchar( $letters, $i, game_substr( $char, 0, 1)); if (game_substr( $letters, $i, 1) == '.' and game_substr( $letters, $i + 1, 1) == '.' ) {
$this->setchar( $letters, $i+1, game_substr( $char, 1, 1)); $this->setchar( $letters, $i, game_substr( $char, 0, 1));
$spaces-=2; $this->setchar( $letters, $i + 1, game_substr( $char, 1, 1));
return true; $spaces -= 2;
} return true;
if( game_substr( $letters, $i, 1) == '.' and game_substr( $letters, $i+$cols+1, 1) == '.' ){ }
$this->setchar( $letters, $i, game_substr( $char, 0, 1)); if (game_substr( $letters, $i, 1) == '.' and game_substr( $letters, $i + $cols + 1, 1) == '.' ) {
$this->setchar( $letters, $i + $cols+1, game_substr( $char, 1, 1)); $this->setchar( $letters, $i, game_substr( $char, 0, 1));
$spaces-=2; $this->setchar( $letters, $i + $cols + 1, game_substr( $char, 1, 1));
return true; $spaces -= 2;
} return true;
} }
}
return false;
} return false;
}
function gethash( $word)
{ public function gethash( $word) {
$x = 37; $x = 37;
$len = count( game_strlen( $word)); $len = count( game_strlen( $word));
for($i=0; $i < $len; $i++){ for ($i = 0; $i < $len; $i++) {
$x = $x xor ord( game_substr( $word, $i, 1)); $x = $x xor ord( game_substr( $word, $i, 1));
} }
return $x; return $x;
} }
function loadcryptex( $crossm, &$mask, &$corrects, &$language) public function loadcryptex( $crossm, &$mask, &$corrects, &$language) {
{ global $DB;
global $DB;
$questions = array();
$questions = array(); $corrects = array();
$corrects = array();
$mask = str_repeat( '0', $crossm->cols * $crossm->rows);
$mask = str_repeat( '0', $crossm->cols * $crossm->rows);
if ($recs = $DB->get_records( 'game_queries', array( 'attemptid' => $crossm->id))) {
if ($recs = $DB->get_records( 'game_queries', array( 'attemptid' => $crossm->id))) foreach ($recs as $rec) {
{ if ($rec->questiontext == '') {
foreach ($recs as $rec) $rec->questiontext = ' ';
{ }
if( $rec->questiontext == ''){ $key = $this->gethash( $rec->questiontext).'-'.$rec->answertext.'-'.$rec->id;
$rec->questiontext = ' '; $questions[ $key] = $rec;
}
$key = $this->gethash( $rec->questiontext).'-'.$rec->answertext.'-'.$rec->id; $word = $rec->answertext;
$questions[ $key] = $rec; $pos = $crossm->cols * ($rec->row - 1) + ($rec->col - 1);
$len = game_strlen( $word);
$word = $rec->answertext; $found = ($rec->answertext == $rec->studentanswer);
$pos = $crossm->cols * ($rec->row-1)+($rec->col-1);
$len = game_strlen( $word); for ($i = 0; $i < $len; $i++) {
$found = ($rec->answertext == $rec->studentanswer); $c = ( $found ? '1' : '2');
for( $i=0; $i < $len; $i++) if (game_substr( $mask, $pos, 1) != '1') {
{ game_setchar( $mask, $pos, $c);
$c = ( $found ? '1' : '2'); }
if( game_substr( $mask, $pos, 1) != '1'){ $pos += ($rec->horizontal ? 1 : $crossm->cols);
game_setchar( $mask, $pos, $c); }
}
if ($found) {
$pos += ($rec->horizontal ? 1 : $crossm->cols); $corrects[ $rec->id] = 1;
} }
if( $found){ if ($language == '') {
$corrects[ $rec->id] = 1; $language = game_detectlanguage( $rec->answertext);
} }
}
if( $language == ''){ ksort( $questions);
$language = game_detectlanguage( $rec->answertext); }
}
} return $questions;
ksort( $questions); }
}
public function setwords( $answers, $maxcols, $reps) {
return $questions; return Cross::setwords( $answers, $maxcols, $reps);
} }
public function computedata( &$crossm, &$crossd, &$letters, $minwords, $maxwords) {
function setwords( $answers, $maxcols, $reps) if (!cross::computedata( $crossm, $crossd, $letters, $minwords, $maxwords)) {
{ return false;
return Cross::setwords( $answers, $maxcols, $reps); }
}
$letters = $this->computeletters( $crossm, $crossd);
function computedata( &$crossm, &$crossd, &$letters, $minwords, $maxwords)
{ return true;
if( !cross::computedata( $crossm, $crossd, $letters, $minwords, $maxwords)){ }
return false; }
}
$letters = $this->computeletters( $crossm, $crossd);
return true;
}
}

476
cryptex/play.php

@ -1,4 +1,19 @@
<?php // $Id: play.php,v 1.20 2012/08/03 05:52:50 bdaloukas Exp $ <?php
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
/** /**
* This page plays the cryptex game * This page plays the cryptex game
* *
@ -9,210 +24,199 @@
require_once( "cryptexdb_class.php"); require_once( "cryptexdb_class.php");
function game_cryptex_continue( $id, $game, $attempt, $cryptexrec, $endofgame, $context) function game_cryptex_continue( $id, $game, $attempt, $cryptexrec, $endofgame, $context) {
{
global $DB, $USER; global $DB, $USER;
if( $endofgame){ if ($endofgame) {
game_updateattempts( $game, $attempt, -1, true); game_updateattempts( $game, $attempt, -1, true);
$endofgame = false; $endofgame = false;
} }
if( $attempt != false and $cryptexrec != false){ if $attempt != false and $cryptexrec != false) {
$crossm = $DB->get_record( 'game_cross', array( 'id' => $attempt->id)); $crossm = $DB->get_record( 'game_cross', array( 'id' => $attempt->id));
return game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, false, false, false, $context); return game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, false, false, false, $context);
} }
if ($attempt === false) {
$attempt = game_addattempt( $game);
}
if( $attempt === false){ $cryptex = new CryptexDB();
$attempt = game_addattempt( $game);
}
$cryptex = new CryptexDB();
$questions = array(); $questions = array();
$infos = array(); $infos = array();
$answers = array(); $answers = array();
$recs = game_questions_shortanswer( $game); $recs = game_questions_shortanswer( $game);
if( $recs == false){ if ($recs == false) {
print_error( get_string( 'no_words', 'game')); print_error( get_string( 'no_words', 'game'));
} }
$infos = array(); $infos = array();
$reps = array(); $reps = array();
foreach( $recs as $rec){ foreach ($recs as $rec) {
if( $game->param7 == false){ if ($game->param7 == false) {
if( game_strpos( $rec->answertext, ' ')){ if (game_strpos( $rec->answertext, ' ')) {
continue; //spaces not allowed continue; // Spaces not allowed.
} }
} }
$rec->answertext = game_upper( $rec->answertext); $rec->answertext = game_upper( $rec->answertext);
$answers[ $rec->answertext] = game_repairquestion( $rec->questiontext); $answers[ $rec->answertext] = game_repairquestion( $rec->questiontext);
$infos[ $rec->answertext] = array( $game->sourcemodule, $rec->questionid, $rec->glossaryentryid); $infos[ $rec->answertext] = array( $game->sourcemodule, $rec->questionid, $rec->glossaryentryid);
$a = array( 'gameid' => $game->id, 'userid' => $USER->id, 'questionid' => $rec->questionid, 'glossaryentryid' => $rec->glossaryentryid); $a = array( 'gameid' => $game->id, 'userid' => $USER->id,
if(($rec2 = $DB->get_record('game_repetitions', $a, 'id,repetitions AS r')) != false){ 'questionid' => $rec->questionid, 'glossaryentryid' => $rec->glossaryentryid);
if (($rec2 = $DB->get_record('game_repetitions', $a, 'id,repetitions AS r')) != false) {
$reps[ $rec->answertext] = $rec2->r; $reps[ $rec->answertext] = $rec2->r;
} }
} }
$cryptex->setwords( $answers, $game->param1, $reps); $cryptex->setwords( $answers, $game->param1, $reps);
//game->param4 is minimum words // The game->param4 is minimum words.
//game->param2 is maximum words // The game->param2 is maximum words.
if( $cryptex->computedata( $crossm, $crossd, $letters, $game->param4, $game->param2)){ if ($cryptex->computedata( $crossm, $crossd, $letters, $game->param4, $game->param2)) {
$new_crossd = array(); $newcrossd = array();
foreach( $crossd as $rec) foreach ($crossd as $rec) {
{ if (array_key_exists( $rec->answertext, $infos)) {
if( array_key_exists( $rec->answertext, $infos)){ $info = $infos[ $rec->answertext];
$info = $infos[ $rec->answertext];
$rec->id = 0;
$rec->id = 0; $rec->sourcemodule = $info[ 0];
$rec->sourcemodule = $info[ 0]; $rec->questionid = $info[ 1];
$rec->questionid = $info[ 1]; $rec->glossaryentryid = $info[ 2];
$rec->glossaryentryid = $info[ 2]; }
} game_update_queries( $game, $attempt, $rec, 0, '');
game_update_queries( $game, $attempt, $rec, 0, ''); $newcrossd[] = $rec;
$new_crossd[] = $rec; }
} $cryptexrec = $cryptex->savecryptex( $game, $crossm, $newcrossd, $attempt->id, $letters);
$cryptexrec = $cryptex->savecryptex( $game, $crossm, $new_crossd, $attempt->id, $letters); }
}
game_updateattempts( $game, $attempt, 0, 0);
game_updateattempts( $game, $attempt, 0, 0);
return game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, false, false, false, $context);
return game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, false, false, false, $context);
} }
//q means game_queries.id // The q means game_queries.id.
function game_cryptex_check( $id, $game, $attempt, $cryptexrec, $q, $answer, $finishattempt, $context) function game_cryptex_check( $id, $game, $attempt, $cryptexrec, $q, $answer, $finishattempt, $context) {
{
global $DB; global $DB;
if ($finishattempt) {
if( $finishattempt)
{
game_updateattempts( $game, $attempt, -1, true); game_updateattempts( $game, $attempt, -1, true);
game_cryptex_continue( $id, $game, false, false, true, $context); game_cryptex_continue( $id, $game, false, false, true, $context);
return; return;
} }
if( $attempt === false) if ($attempt === false) {
{ game_cryptex_continue( $id, $game, $attempt, $cryptexrec, false, $context);
game_cryptex_continue( $id, $game, $attempt, $cryptexrec, false, $context); return;
return; }
}
$crossm = $DB->get_record_select( 'game_cross', "id=$attempt->id");
$crossm = $DB->get_record_select( 'game_cross', "id=$attempt->id"); $query = $DB->get_record_select( 'game_queries', "id=$q");
$query = $DB->get_record_select( 'game_queries', "id=$q");
$answer1 = trim( game_upper( $query->answertext));
$answer1 = trim( game_upper( $query->answertext)); $answer2 = trim( game_upper( $answer));
$answer2 = trim( game_upper( $answer));
$len1 = game_strlen( $answer1);
$len1 = game_strlen( $answer1); $len2 = game_strlen( $answer2);
$len2 = game_strlen( $answer2); $equal = ( $len1 == $len2);
$equal = ( $len1 == $len2); if ($equal) {
if( $equal){ for ($i = 0; $i < $len1; $i++) {
for( $i=0; $i < $len1; $i++) if (game_substr( $answer1, $i, 1) != game_substr( $answer2, $i, 1)) {
{ $equal = true;
if( game_substr( $answer1, $i, 1) != game_substr( $answer2, $i, 1)) break;
{ }
$equal = true; }
break; }
} if ($equal == false) {
} game_update_queries( $game, $attempt, $query, 0, $answer2, true);
} game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, true, false, false, $context);
if( $equal == false) return;
{ }
game_update_queries( $game, $attempt, $query, 0, $answer2, true);
game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, true, false, false, $context); game_update_queries( $game, $attempt, $query, 1, $answer2);
return;
} $onlyshow = false;
$showsolution = false;
game_update_queries( $game, $attempt, $query, 1, $answer2); game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, true, $onlyshow, $showsolution, $context);
$onlyshow=false;
$showsolution=false;
game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, true, $onlyshow, $showsolution, $context);
} }
function game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, $updateattempt=false, $onlyshow=false, $showsolution=false, $context, $print=false, $showhtmlprintbutton=true) function game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm,
{ $updateattempt = false, $onlyshow = false, $showsolution = false, $context,
global $DB; $print = false, $showhtmlprintbutton = true) {
global $CFG, $DB;
if ($game->toptext != '') {
echo $game->toptext.'<br>';
}
global $CFG; echo '<br>';
if( $game->toptext != ''){ $cryptex = new CryptexDB();
echo $game->toptext.'<br>';
}
echo '<br>';
$cryptex = new CryptexDB();
$language = $attempt->language; $language = $attempt->language;
$questions = $cryptex->loadcryptex( $crossm, $mask, $corrects, $attempt->language); $questions = $cryptex->loadcryptex( $crossm, $mask, $corrects, $attempt->language);
if( $language != $attempt->language){ if ($language != $attempt->language) {
if( !$DB->set_field( 'game_attempts', 'language', $attempt->language, array( 'id' => $attempt->id))){ if (!$DB->set_field( 'game_attempts', 'language', $attempt->language, array( 'id' => $attempt->id))) {
print_error( "game_cross_play: Can't set language"); print_error( "game_cross_play: Can't set language");
} }
} }
if( $attempt->language != '') if ( $attempt->language != '') {
$wordrtl = game_right_to_left( $attempt->language); $wordrtl = game_right_to_left( $attempt->language);
else } else {
$wordrtl = right_to_left(); $wordrtl = right_to_left();
}
$reverseprint = ($wordrtl != right_to_left()); $reverseprint = ($wordrtl != right_to_left());
if( $reverseprint) if ($reverseprint) {
$textdir = 'dir="'.($wordrtl ? 'rtl' : 'ltr').'"'; $textdir = 'dir="'.($wordrtl ? 'rtl' : 'ltr').'"';
else } else {
$textdir = ''; $textdir = '';
}
$len = game_strlen( $mask);
// The count1 means there is a guested letter.
// The count2 means there is a letter that not guessed.
$count1 = $count2 = 0;
for ($i = 0; $i < $len; $i++) {
$c = game_substr( $mask, $i, 1);
if ($c == '1') {
$count1++;
} else if ($c == '2') {
$count2++;
}
}
if ($count1 + $count2 == 0) {
$gradeattempt = 0;
} else {
$gradeattempt = $count1 / ($count1 + $count2);
}
$finished = ($count2 == 0);
if (($finished === false) && ($game->param8 > 0)) {
$found = false;
foreach ($questions as $q) {
if ($q->tries < $game->param8) {
$found = true;
}
}
if ($found == false) {
$finished = true; // Rich max tries.
}
}
$len = game_strlen( $mask); if ($updateattempt) {
game_updateattempts( $game, $attempt, $gradeattempt, $finished);
//count1 means there is a guested letter }
//count2 means there is a letter that not guessed
$count1 = $count2 = 0;
for($i=0; $i < $len; $i++)
{
$c = game_substr( $mask, $i, 1);
if( $c == '1'){
$count1++;
}else if( $c == '2')
{
$count2++;
}
}
if( $count1 + $count2 == 0){
$gradeattempt = 0;
}else
{
$gradeattempt = $count1 / ($count1 + $count2);
}
$finished = ($count2 == 0);
if( ($finished === false) && ($game->param8 > 0))
{
$found = false;
foreach ( $questions as $q)
{
if ( $q->tries < $game->param8)
$found = true;
}
if( $found == false)
$finished = true; //rich max tries
}
if( $updateattempt){
game_updateattempts( $game, $attempt, $gradeattempt, $finished);
}
if( ($onlyshow == false) and ($showsolution == false)){
if( $finished){
game_cryptex_onfinished( $id, $game, $attempt, $cryptexrec);
}
}
if (($onlyshow == false) and ($showsolution == false)) {
if ($finished) {
game_cryptex_onfinished( $id, $game, $attempt, $cryptexrec);
}
}
?> ?>
<style type="text/css"><!-- <style type="text/css"><!--
@ -228,14 +232,14 @@ width: 240pt;
--></style> --></style>
<?php <?php
$grade = round( 100 * $gradeattempt); $grade = round( 100 * $gradeattempt);
echo get_string( 'grade', 'game').' '.$grade.' %'; echo get_string( 'grade', 'game').' '.$grade.' %';
echo '<br>'; echo '<br>';
echo '<table border=0>'; echo '<table border=0>';
echo '<tr><td>'; echo '<tr><td>';
$cryptex->displaycryptex( $crossm->cols, $crossm->rows, $cryptexrec->letters, $mask, $showsolution, $textdir); $cryptex->displaycryptex( $crossm->cols, $crossm->rows, $cryptexrec->letters, $mask, $showsolution, $textdir);
?> ?>
</td> </td>
@ -264,14 +268,14 @@ width: 240pt;
<?php <?php
if( $showhtmlprintbutton){ if ($showhtmlprintbutton) {
echo '<br><button id="finishattemptbutton" type="button" onclick="OnEndGame();" >'.get_string( 'finish', 'game'); echo '<br><button id="finishattemptbutton" type="button" onclick="OnEndGame();" >'.get_string( 'finish', 'game');
echo '</button>'; echo '</button>';
echo '<button id="printbutton" type="button" onclick="OnPrint();" >'.get_string( 'print', 'game'); echo '<button id="printbutton" type="button" onclick="OnPrint();" >'.get_string( 'print', 'game');
echo '</button><br>'; echo '</button><br>';
} }
if( $showhtmlprintbutton){ if ($showhtmlprintbutton) {
?> ?>
<script> <script>
function PrintHtmlClick() function PrintHtmlClick()
@ -285,57 +289,61 @@ if( $showhtmlprintbutton){
function OnPrint() function OnPrint()
{ {
<?php <?php
global $CFG; global $CFG;
$params = "id=$id&gameid=$game->id"; $params = "id=$id&gameid=$game->id";
echo "window.open( \"{$CFG->wwwroot}/mod/game/print.php?$params\");"; echo "window.open( \"{$CFG->wwwroot}/mod/game/print.php?$params\");";
?> ?>
} }
function OnEndGame() function OnEndGame()
{ {
<?php <?php
global $CFG; global $CFG;
$params = 'id='.$id.'&action=cryptexcheck&g=&finishattempt=1'; $params = 'id='.$id.'&action=cryptexcheck&g=&finishattempt=1';
echo "window.location = \"{$CFG->wwwroot}/mod/game/attempt.php?$params\";\r\n"; echo "window.location = \"{$CFG->wwwroot}/mod/game/attempt.php?$params\";\r\n";
?> ?>
} }
</script> </script>
<?php <?php
} }
$i = 0;
$else = '';
$contextglossary = false;
foreach ($questions as $key => $q) {
$i++;
if ($showsolution == false) {
// When I want to show the solution a want to show the questions to.
if (array_key_exists( $q->id, $corrects)) {
continue;
}
}
$i = 0;
$else = '';
$contextglossary = false;
foreach( $questions as $key => $q){
$i++;
if( $showsolution == false){
//When I want to show the solution a want to show the questions to.
if( array_key_exists( $q->id, $corrects)){
continue;
}
}
$question = game_show_query( $game, $q, "$i. ".$q->questiontext, $context); $question = game_show_query( $game, $q, "$i. ".$q->questiontext, $context);
$question2 = strip_tags($question); //ADDED BY DP (AUG 2009) - fixes " breaking the Answer button for this question $question2 = strip_tags($question); // ADDED BY DP (AUG 2009) - fixes " breaking the Answer button for this question.
if( ($onlyshow == false) and ($showsolution == false)){ if (($onlyshow == false) and ($showsolution == false)) {
if( ($game->param8 == 0) || ($game->param8 > $q->tries)) if (($game->param8 == 0) || ($game->param8 > $q->tries)) {
$question .= ' &nbsp;<input type="submit" value="'.get_string( 'answer').'" onclick="OnCheck( '.$q->id.',\''.$question2.'\');" />'; $question .= ' &nbsp;<input type="submit" value="'.
} get_string( 'answer').'" onclick="OnCheck( '.$q->id.',\''.$question2.'\');" />';
}
}
echo $question; echo $question;
if( $showsolution){ if ($showsolution) {
echo " &nbsp;&nbsp;&nbsp;$q->answertext<B></b>"; echo " &nbsp;&nbsp;&nbsp;$q->answertext<B></b>";
} }
echo '<br>'; echo '<br>';
} }
if( $game->bottomtext != ''){ if ($game->bottomtext != '') {
echo '<br><br>'.$game->bottomtext; echo '<br><br>'.$game->bottomtext;
} }
?> ?>
<script> <script>
function OnCheck( id, question) function OnCheck( id, question)
{ {
@ -354,26 +362,26 @@ if( $showhtmlprintbutton){
} }
} }
</script> </script>
<?php <?php
if( $print) if ($print) {
echo '<body onload="window.print()">'; echo '<body onload="window.print()">';
else } else {
echo '<body>'; echo '<body>';
}
} }
function game_cryptex_onfinished( $id, $game, $attempt, $cryptexrec) {
global $CFG, $DB;
function game_cryptex_onfinished( $id, $game, $attempt, $cryptexrec) if (! $cm = $DB->get_record( 'course_modules', array( 'id' => $id))) {
{ print_error( "Course Module ID was incorrect id=$id");
global $CFG, $DB; }
if (! $cm = $DB->get_record( 'course_modules', array( 'id' => $id))) {
print_error( "Course Module ID was incorrect id=$id");
}
echo '<B>'.get_string( 'win', 'game').'</B><BR>'; echo '<B>'.get_string( 'win', 'game').'</B><br>';
echo '<br>'; echo '<br>';
echo "<a href=\"{$CFG->wwwroot}/mod/game/attempt.php?id=$id&forcenew=1\">".get_string( 'nextgame', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp; '; echo "<a href=\"{$CFG->wwwroot}/mod/game/attempt.php?id=$id&forcenew=1\">".
echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> '; get_string( 'nextgame', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp; ';
echo "<br><br>\r\n"; echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> ';
echo "<br><br>\r\n";
} }

28
db/access.php

@ -1,4 +1,19 @@
<?php <?php
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
/** /**
* Capability definitions for the game module. * Capability definitions for the game module.
* *
@ -6,8 +21,7 @@
*/ */
$capabilities = array( $capabilities = array(
// Ability to see that the game exists, and the basic information // Ability to see that the game exists, and the basic information about it, for example the start date and time limit.
// about it, for example the start date and time limit.
'mod/game:view' => array( 'mod/game:view' => array(
'captype' => 'read', 'captype' => 'read',
'contextlevel' => CONTEXT_MODULE, 'contextlevel' => CONTEXT_MODULE,
@ -31,8 +45,7 @@ $capabilities = array(
) )
), ),
// Ability for a 'Student' to review their previous attempts. Review by // Ability for a 'Student' to review their previous attempts. Review by 'Teachers' is controlled by mod/game:viewreports.
// 'Teachers' is controlled by mod/game:viewreports.
'mod/game:reviewmyattempts' => array( 'mod/game:reviewmyattempts' => array(
'captype' => 'read', 'captype' => 'read',
'contextlevel' => CONTEXT_MODULE, 'contextlevel' => CONTEXT_MODULE,
@ -53,7 +66,7 @@ $capabilities = array(
) )
), ),
// Edit the game overrides // Edit the game overrides.
'mod/game:manageoverrides' => array( 'mod/game:manageoverrides' => array(
'captype' => 'write', 'captype' => 'write',
'contextlevel' => CONTEXT_MODULE, 'contextlevel' => CONTEXT_MODULE,
@ -85,7 +98,7 @@ $capabilities = array(
'manager' => CAP_ALLOW 'manager' => CAP_ALLOW
) )
), ),
'mod/game:addinstance' => array( 'mod/game:addinstance' => array(
'riskbitmask' => RISK_XSS, 'riskbitmask' => RISK_XSS,
@ -96,6 +109,5 @@ $capabilities = array(
'manager' => CAP_ALLOW 'manager' => CAP_ALLOW
), ),
'clonepermissionsfrom' => 'moodle/course:manageactivities' 'clonepermissionsfrom' => 'moodle/course:manageactivities'
) )
); );

15
db/createsnakes.php

@ -1,8 +1,21 @@
<?php <?php
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
require( "../../../config.php"); require( "../../../config.php");
execute_sql("truncate TABLE {game_snakes_database}"); execute_sql("truncate TABLE {game_snakes_database}");
require( "importsnakes.php"); require( "importsnakes.php");

116
db/importsnakes.php

@ -1,53 +1,63 @@
<?php // $Id: importsnakes.php,v 1.5 2012/07/25 11:16:05 bdaloukas Exp $ <?php
// This file is part of Moodle - http://moodle.org/
game_importsnakes(); //
// Moodle is free software: you can redistribute it and/or modify
function game_importsnakes() // it under the terms of the GNU General Public License as published by
{ // the Free Software Foundation, either version 3 of the License, or
global $DB; // (at your option) any later version.
//
if( $DB->count_records( 'game_snakes_database') != 0){ // Moodle is distributed in the hope that it will be useful,
return; // but WITHOUT ANY WARRANTY; without even the implied warranty of
} // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
$newrec = new stdClass(); //
$newrec->name = '8x8 - 4 Snakes - 4 Ladders'; // You should have received a copy of the GNU General Public License
$newrec->cols = 8; // along with Moodle. If not, see <http://www.gnu.org/licenses/>.
$newrec->rows = 8;
$newrec->fileboard = 'fidaki.jpg'; game_importsnakes();
$newrec->direction = 1;
$newrec->headerx = 4; function game_importsnakes() {
$newrec->headery = 4; global $DB;
$newrec->footerx = 4;
$newrec->footery = 4; if ($DB->count_records( 'game_snakes_database') != 0) {
$newrec->width = 487; return;
$newrec->height = 487; }
$newrec->data = 'L3-18,S5-19,S8-27,L24-39,L29-53,S32-62,S41-58,L48-63';
game_importsnakes_do( $newrec); $newrec = new stdClass();
$newrec->name = '8x8 - 4 Snakes - 4 Ladders';
$newrec = new stdClass(); $newrec->cols = 8;
$newrec->name = '6x6 - 3 Snakes - 3 Ladders'; $newrec->rows = 8;
$newrec->cols = 6; $newrec->fileboard = 'fidaki.jpg';
$newrec->rows = 6; $newrec->direction = 1;
$newrec->fileboard = 'fidaki2.jpg'; $newrec->headerx = 4;
$newrec->direction = 1; $newrec->headery = 4;
$newrec->headerx = 8; $newrec->footerx = 4;
$newrec->headery = 8; $newrec->footery = 4;
$newrec->footerx = 8; $newrec->width = 487;
$newrec->footery = 8; $newrec->height = 487;
$newrec->width = 502; $newrec->data = 'L3-18,S5-19,S8-27,L24-39,L29-53,S32-62,S41-58,L48-63';
$newrec->height = 436; game_importsnakes_do( $newrec);
$newrec->data = 'L2-25,S4-23,L8-18,S16-20,L19-29,S27-33';
game_importsnakes_do( $newrec); $newrec = new stdClass();
} $newrec->name = '6x6 - 3 Snakes - 3 Ladders';
$newrec->cols = 6;
$newrec->rows = 6;
function game_importsnakes_do( $newrec) $newrec->fileboard = 'fidaki2.jpg';
{ $newrec->direction = 1;
global $DB; $newrec->headerx = 8;
$newrec->headery = 8;
if( !$DB->insert_record( 'game_snakes_database', $newrec)){ $newrec->footerx = 8;
print_object( $newrec); $newrec->footery = 8;
print_error( "Can't insert to table game_snakes_database"); $newrec->width = 502;
} $newrec->height = 436;
} $newrec->data = 'L2-25,S4-23,L8-18,S16-20,L19-29,S27-33';
game_importsnakes_do( $newrec);
}
function game_importsnakes_do( $newrec) {
global $DB;
if (!$DB->insert_record( 'game_snakes_database', $newrec)) {
print_error( "Can't insert to table game_snakes_database");
}
}

5394
db/importsudoku.php

File diff suppressed because it is too large

501
db/upgrade.php

File diff suppressed because it is too large

784
hangman/play.php

@ -1,92 +1,104 @@
<?php // $Id: play.php,v 1.27 2012/07/25 11:16:05 bdaloukas Exp $ <?php
// This file is part of Moodle - http://moodle.org/
// This file plays the game hangman //
// Moodle is free software: you can redistribute it and/or modify
function game_hangman_continue( $id, $game, $attempt, $hangman, $newletter, $action, $context) // it under the terms of the GNU General Public License as published by
{ // the Free Software Foundation, either version 3 of the License, or
global $DB, $USER; // (at your option) any later version.
//
if( $attempt != false and $hangman != false){ // Moodle is distributed in the hope that it will be useful,
if( ($action == 'nextword') and ($hangman->finishedword != 0)){ // but WITHOUT ANY WARRANTY; without even the implied warranty of
//finish with one word and continue to another // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
if( !$DB->set_field( 'game_hangman', 'finishedword', 0, array( 'id' => $hangman->id))){ // GNU General Public License for more details.
error( "game_hangman_continue: Can't update game_hangman"); //
} // You should have received a copy of the GNU General Public License
}else // along with Moodle. If not, see <http://www.gnu.org/licenses/>.
{
return game_hangman_play( $id, $game, $attempt, $hangman, false, false, $context); // This file plays the game hangman.
}
} function game_hangman_continue( $id, $game, $attempt, $hangman, $newletter, $action, $context) {
global $DB, $USER;
$updatehangman = (($attempt != false) and ($hangman != false));
if ($attempt != false and $hangman != false) {
//new game if (($action == 'nextword') and ($hangman->finishedword != 0)) {
srand ((double)microtime()*1000003); // Finish with one word and continue to another.
if (!$DB->set_field( 'game_hangman', 'finishedword', 0, array( 'id' => $hangman->id))) {
//I try 10 times to find a new question error( "game_hangman_continue: Can't update game_hangman");
}
} else {
return game_hangman_play( $id, $game, $attempt, $hangman, false, false, $context);
}
}
$updatehangman = (($attempt != false) and ($hangman != false));
// New game.
srand ((double)microtime() * 1000003);
// I try 10 times to find a new question.
$found = false; $found = false;
$min_num = 0; $minnum = 0;
$unchanged = 0; $unchanged = 0;
for($i=1; $i <= 10; $i++) for ($i = 1; $i <= 10; $i++) {
{ $rec = game_question_shortanswer( $game, $game->param7, false);
$rec = game_question_shortanswer( $game, $game->param7, false); if ($rec === false) {
if( $rec === false){ continue;
continue; }
}
$answer = game_upper( $rec->answertext, $game->language); $answer = game_upper( $rec->answertext, $game->language);
if( $game->language == '') if ($game->language == '') {
{
$game->language = game_detectlanguage( $answer); $game->language = game_detectlanguage( $answer);
$answer = game_upper( $rec->answertext, $game->language); $answer = game_upper( $rec->answertext, $game->language);
} }
$answer2 = $answer; $answer2 = $answer;
if( $game->param7){ if ($game->param7) {
//Have to delete space // Have to delete space.
$answer2 = str_replace( ' ', '', $answer2); $answer2 = str_replace( ' ', '', $answer2);
} }
if( $game->param8){
//Have to delete - if ($game->param8) {
// Have to delete -.
$answer2 = str_replace( '-', '', $answer2); $answer2 = str_replace( '-', '', $answer2);
} }
$allletters = game_getallletters( $answer2, $game->language, $game->userlanguage); $allletters = game_getallletters( $answer2, $game->language, $game->userlanguage);
if( $allletters == ''){ if ($allletters == '') {
continue; continue;
} }
if( $game->param7){ if ($game->param7) {
$allletters .= '_'; $allletters .= '_';
} }
if( $game->param8){
if ($game->param8) {
$allletters .= '-'; $allletters .= '-';
} }
if( $game->param7 == false){ if ($game->param7 == false) {
//I don't allow spaces // I don't allow spaces.
if( strpos( $answer, " ")){ if (strpos( $answer, " ")) {
continue; continue;
} }
} }
$copy = false; $copy = false;
$select2 = 'gameid=? AND userid=? AND questionid=? AND glossaryentryid=?'; $select2 = 'gameid=? AND userid=? AND questionid=? AND glossaryentryid=?';
if( ($rec2 = $DB->get_record_select( 'game_repetitions', $select2, array( $game->id, $USER->id, $rec->questionid, $rec->glossaryentryid), 'id,repetitions AS r')) != false){ if (($rec2 = $DB->get_record_select( 'game_repetitions', $select2,
if( ($rec2->r < $min_num) or ($min_num == 0)){ array( $game->id, $USER->id, $rec->questionid, $rec->glossaryentryid), 'id,repetitions AS r')) != false) {
$min_num = $rec2->r; if (($rec2->r < $minnum) or ($minnum == 0)) {
$minnum = $rec2->r;
$copy = true; $copy = true;
} }
}else } else {
{ $minnum = 0;
$min_num = 0;
$copy = true; $copy = true;
} }
if( $copy){ if ($copy) {
$found = true; $found = true;
$min = new stdClass(); $min = new stdClass();
$min->questionid = $rec->questionid; $min->questionid = $rec->questionid;
$min->glossaryentryid = $rec->glossaryentryid; $min->glossaryentryid = $rec->glossaryentryid;
@ -96,396 +108,384 @@ function game_hangman_continue( $id, $game, $attempt, $hangman, $newletter, $act
$min->answer = $answer; $min->answer = $answer;
$min->language = $game->language; $min->language = $game->language;
$min->allletters = $allletters; $min->allletters = $allletters;
if( $min_num == 0) if ($minnum == 0) {
break; //We found an unused word break; // We found an unused word.
}else }
} else {
$unchanged++; $unchanged++;
}
if( $unchanged > 2)
{ if ($unchanged > 2) {
if( $found) if ($found) {
break; break;
}
} }
} }
if( $found == false){ if ($found == false) {
print_error( get_string( 'no_words', 'game')); print_error( get_string( 'no_words', 'game'));
} }
//Found one word for hangman // Found one word for hangman.
if( $attempt == false){ if ($attempt == false) {
$attempt = game_addattempt( $game); $attempt = game_addattempt( $game);
} }
if( !$DB->set_field( 'game_attempts', 'language', $min->language, array( 'id' => $attempt->id))){
print_error( "game_hangman_continue: Can't set language"); if (!$DB->set_field( 'game_attempts', 'language', $min->language, array( 'id' => $attempt->id))) {
print_error( "game_hangman_continue: Can't set language");
} }
$query = new stdClass(); $query = new stdClass();
$query->attemptid = $attempt->id; $query->attemptid = $attempt->id;
$query->gameid = $game->id; $query->gameid = $game->id;
$query->userid = $USER->id; $query->userid = $USER->id;
$query->sourcemodule = $game->sourcemodule; $query->sourcemodule = $game->sourcemodule;
$query->questionid = $min->questionid; $query->questionid = $min->questionid;
$query->glossaryentryid = $min->glossaryentryid; $query->glossaryentryid = $min->glossaryentryid;
$query->attachment = $min->attachment; $query->attachment = $min->attachment;
$query->questiontext = addslashes( $min->questiontext); $query->questiontext = addslashes( $min->questiontext);
$query->score = 0; $query->score = 0;
$query->timelastattempt = time(); $query->timelastattempt = time();
$query->answertext = $min->answer; $query->answertext = $min->answer;
$query->answerid = $min->answerid; $query->answerid = $min->answerid;
if( !($query->id = $DB->insert_record( 'game_queries', $query))){ if (!($query->id = $DB->insert_record( 'game_queries', $query))) {
print_object( $query); print_error( "game_hangman_continue: Can't insert to table game_queries");
print_error( "game_hangman_continue: Can't insert to table game_queries"); }
}
$newrec = new stdClass();
$newrec = new stdClass(); $newrec->id = $attempt->id;
$newrec->id = $attempt->id; $newrec->queryid = $query->id;
$newrec->queryid = $query->id; if ($updatehangman == false) {
if( $updatehangman == false){ $newrec->maxtries = $game->param4;
$newrec->maxtries = $game->param4; if ($newrec->maxtries == 0) {
if( $newrec->maxtries == 0){ $newrec->maxtries = 1;
$newrec->maxtries = 1; }
} $newrec->finishedword = 0;
$newrec->finishedword = 0; $newrec->corrects = 0;
$newrec->corrects = 0; }
}
$newrec->allletters = $min->allletters;
$newrec->allletters = $min->allletters;
$letters = '';
$letters = ''; if ($game->param1) {
if( $game->param1){ $letters .= game_substr( $min->answer, 0, 1);
$letters .= game_substr( $min->answer, 0, 1); }
}
if( $game->param2){ if ($game->param2) {
$letters .= game_substr( $min->answer, -1, 1); $letters .= game_substr( $min->answer, -1, 1);
} }
$newrec->letters = $letters; $newrec->letters = $letters;
if( $updatehangman == false){ if ($updatehangman == false) {
if( !game_insert_record( 'game_hangman', $newrec)){ if (!game_insert_record( 'game_hangman', $newrec)) {
print_error( 'game_hangman_continue: error inserting in game_hangman'); print_error( 'game_hangman_continue: error inserting in game_hangman');
} }
}else } else {
{ if (!$DB->update_record( 'game_hangman', $newrec)) {
if( !$DB->update_record( 'game_hangman', $newrec)){ print_error( 'game_hangman_continue: error updating in game_hangman');
print_error( 'game_hangman_continue: error updating in game_hangman'); }
} $newrec = $DB->get_record( 'game_hangman', array( 'id' => $newrec->id));
$newrec = $DB->get_record( 'game_hangman', array( 'id' => $newrec->id)); }
}
game_update_repetitions( $game->id, $USER->id, $query->questionid, $query->glossaryentryid);
game_update_repetitions( $game->id, $USER->id, $query->questionid, $query->glossaryentryid);
game_hangman_play( $id, $game, $attempt, $newrec, false, false, $context); game_hangman_play( $id, $game, $attempt, $newrec, false, false, $context);
} }
function game_hangman_onfinishgame( $game, $attempt, $hangman) function game_hangman_onfinishgame( $game, $attempt, $hangman) {
{
global $DB; global $DB;
$score = $hangman->corrects / $hangman->maxtries; $score = $hangman->corrects / $hangman->maxtries;
game_updateattempts( $game, $attempt, $score, true); game_updateattempts( $game, $attempt, $score, true);
if( !$DB->set_field( 'game_hangman', 'finishedword', 0, array( 'id' => $hangman->id))){ if (!$DB->set_field( 'game_hangman', 'finishedword', 0, array( 'id' => $hangman->id))) {
print_error( "game_hangman_onfinishgame: Can't update game_hangman"); print_error( "game_hangman_onfinishgame: Can't update game_hangman");
} }
} }
function game_hangman_play( $id, $game, $attempt, $hangman, $onlyshow, $showsolution, $context) function game_hangman_play( $id, $game, $attempt, $hangman, $onlyshow, $showsolution, $context) {
{ global $CFG, $DB, $OUTPUT;
global $CFG, $DB, $OUTPUT;
$query = $DB->get_record( 'game_queries', array( 'id' => $hangman->queryid));
$query = $DB->get_record( 'game_queries', array( 'id' => $hangman->queryid));
if ($attempt->language != '') {
if( $attempt->language != '')
$wordrtl = game_right_to_left( $attempt->language); $wordrtl = game_right_to_left( $attempt->language);
else } else {
$wordrtl = right_to_left(); $wordrtl = right_to_left();
}
$reverseprint = ($wordrtl != right_to_left()); $reverseprint = ($wordrtl != right_to_left());
if( $game->toptext != ''){ if ($game->toptext != '') {
echo $game->toptext.'<br>'; echo $game->toptext.'<br>';
} }
$max=$game->param10; // maximum number of wrong $max = $game->param10; // Maximum number of wrongs.
if( $max <= 0) if ($max <= 0) {
$max = 6; $max = 6;
hangman_showpage( $done, $correct, $wrong, $max, $word_line, $word_line2, $links, $game, $attempt, $hangman, $query, $onlyshow, $showsolution, $context); }
hangman_showpage( $done, $correct, $wrong, $max, $wordline, $wordline2, $links, $game,
$attempt, $hangman, $query, $onlyshow, $showsolution, $context);
if (!$done) if (!$done) {
{ if ($wrong > $max) {
if ($wrong > $max){
$wrong = $max; $wrong = $max;
} }
if( $game->param3 == 0){ if ($game->param3 == 0) {
$game->param3 = 1; $game->param3 = 1;
} }
echo "\r\n<br/><img src=\"".$OUTPUT->pix_url('hangman/'.$game->param3.'/hangman_'.$wrong, 'mod_game')."\""; echo "\r\n<br/><img src=\"".$OUTPUT->pix_url('hangman/'.$game->param3.'/hangman_'.$wrong, 'mod_game')."\"";
$message = sprintf( get_string( 'hangman_wrongnum', 'game'), $wrong, $max); $message = sprintf( get_string( 'hangman_wrongnum', 'game'), $wrong, $max);
echo ' ALIGN="MIDDLE" BORDER="0" HEIGHT="100" alt="'.$message.'"/>'; echo ' ALIGN="MIDDLE" BORDER="0" HEIGHT="100" alt="'.$message.'"/>';
if ($wrong >= $max){ if ($wrong >= $max) {
// This word is incorrect. If reach the max number of word I have to finish else continue with next word.
//This word is incorrect. If reach the max number of word I have to finish else continue with next word hangman_onincorrect( $id, $wordline, $query->answertext, $game, $attempt, $hangman, $onlyshow, $showsolution);
hangman_onincorrect( $id, $word_line, $query->answertext, $game, $attempt, $hangman, $onlyshow, $showsolution); } else {
}else $i = $max - $wrong;
{ if ($i > 1) {
$i = $max-$wrong; echo ' '.get_string( 'hangman_restletters_many', 'game', $i);
if( $i > 1) } else {
echo ' '.get_string( 'hangman_restletters_many', 'game', $i); echo ' '.get_string( 'hangman_restletters_one', 'game');
else }
echo ' '.get_string( 'hangman_restletters_one', 'game'); if ($reverseprint) {
if( $reverseprint){
echo '<SPAN dir="'.($wordrtl ? 'rtl' : 'ltr').'">'; echo '<SPAN dir="'.($wordrtl ? 'rtl' : 'ltr').'">';
} }
echo "<br/><font size=\"5\">\n$word_line</font>\r\n"; echo "<br/><font size=\"5\">\n$wordline</font>\r\n";
if( $word_line2 != ''){ if ($wordline2 != '') {
echo "<br/><font size=\"5\">\n$word_line2</font>\r\n"; echo "<br/><font size=\"5\">\n$wordline2</font>\r\n";
} }
if( $reverseprint){ if ($reverseprint) {
echo "</SPAN>"; echo "</SPAN>";
} }
if( $hangman->finishedword == false){ if ($hangman->finishedword == false) {
echo "<br/><br/><BR/>".get_string( 'hangman_letters', 'game').$links."\r\n"; echo "<br/><br/><BR/>".get_string( 'hangman_letters', 'game').$links."\r\n";
} }
} }
}else } else {
{ // This word is correct. If reach the max number of word I have to finish else continue with next word.
//This word is correct. If reach the max number of word I have to finish else continue with next word hangman_oncorrect( $id, $wordline, $game, $attempt, $hangman, $query);
hangman_oncorrect( $id, $word_line, $game, $attempt, $hangman, $query); }
}
echo "<br/><br/>".get_string( 'grade', 'game').' : '.round( $query->percent * 100).' %';
echo "<br/><br/>".get_string( 'grade', 'game').' : '.round( $query->percent * 100).' %'; if ($hangman->maxtries > 1) {
if( $hangman->maxtries > 1){ echo '<br/><br/>'.get_string( 'hangman_gradeinstance', 'game').' : '.
echo '<br/><br/>'.get_string( 'hangman_gradeinstance', 'game').' : '.round( $hangman->corrects / $hangman->maxtries * 100).' %'; round( $hangman->corrects / $hangman->maxtries * 100).' %';
} }
if( $game->bottomtext != ''){ if ($game->bottomtext != '') {
echo '<br><br>'.$game->bottomtext; echo '<br><br>'.$game->bottomtext;
} }
} }
function hangman_showpage(&$done, &$correct, &$wrong, $max, &$word_line, &$word_line2, &$links, $game, &$attempt, &$hangman, &$query, $onlyshow, $showsolution, $context) function hangman_showpage(&$done, &$correct, &$wrong, $max, &$wordline, &$wordline2, &$links,
{ $game, &$attempt, &$hangman, &$query, $onlyshow, $showsolution, $context) {
global $USER, $CFG, $DB; global $USER, $CFG, $DB;
$id = optional_param('id', 0, PARAM_INT); // Course Module ID.
$word = $query->answertext;
$id = optional_param('id', 0, PARAM_INT); // Course Module ID, or
$word = $query->answertext;
$newletter = optional_param('newletter', "", PARAM_TEXT); $newletter = optional_param('newletter', "", PARAM_TEXT);
if( $newletter == '_'){ if ( $newletter == '_') {
$newletter = ' '; $newletter = ' ';
} }
$letters = $hangman->letters; $letters = $hangman->letters;
if( $newletter != NULL) if ($newletter != null) {
{ if (game_strpos( $letters, $newletter) === false) {
if( game_strpos( $letters,$newletter) === false){ $letters .= $newletter;
$letters .= $newletter; }
}
} }
$links=""; $links = "";
$alpha = $hangman->allletters; $alpha = $hangman->allletters;
$wrong = 0; $wrong = 0;
if( $query->questionid) if ($query->questionid) {
{ $questiontext = str_replace( array("\'", '\"'), array("'", '"'), $query->questiontext);
$questiontext = str_replace( array("\'", '\"'), array("'", '"'), $query->questiontext);
$query->questiontext = game_filterquestion($questiontext, $query->questionid, $context->id, $game->course); $query->questiontext = game_filterquestion($questiontext, $query->questionid, $context->id, $game->course);
}else } else {
{
$cmglossary = get_coursemodule_from_instance('glossary', $game->glossaryid, $game->course); $cmglossary = get_coursemodule_from_instance('glossary', $game->glossaryid, $game->course);
$contextglossary = game_get_context_module_instance( $cmglossary->id); $contextglossary = game_get_context_module_instance( $cmglossary->id);
$query->questiontext = game_filterglossary(str_replace( '\"', '"', $query->questiontext), $query->glossaryentryid, $contextglossary->id, $game->course); $query->questiontext = game_filterglossary(str_replace( '\"', '"',
$query->questiontext), $query->glossaryentryid, $contextglossary->id, $game->course);
} }
if( $game->param5){ if ($game->param5) {
$s = trim( game_filtertext( $query->questiontext, $game->course)); $s = trim( game_filtertext( $query->questiontext, $game->course));
if( $s != '.' and $s <> ''){ if ($s != '.' and $s <> '') {
echo "<br/><b>".$s.'</b>'; echo "<br/><b>".$s.'</b>';
} }
if( $query->attachment != ''){ if ($query->attachment != '') {
$file = "{$CFG->wwwroot}/file.php/$game->course/moddata/$query->attachment"; $file = "{$CFG->wwwroot}/file.php/$game->course/moddata/$query->attachment";
echo "<img src=\"$file\" />"; echo "<img src=\"$file\" />";
} }
echo "<br/><br/>"; echo "<br/><br/>";
} }
$word_line = $word_line2 = ""; $wordline = $wordline2 = "";
$len = game_strlen( $word); $len = game_strlen( $word);
$done = 1; $done = 1;
$answer = ''; $answer = '';
$correct = 0; $correct = 0;
for ($x=0; $x < $len; $x++) for ($x = 0; $x < $len; $x++) {
{ $char = game_substr( $word, $x, 1);
$char = game_substr( $word, $x, 1);
if ($showsolution) {
if( $showsolution){ $wordline2 .= ( $char == " " ? '&nbsp; ' : $char);
$word_line2 .= ( $char == " " ? '&nbsp; ' : $char); $done = 0;
$done = 0; }
}
if (game_strpos($letters, $char) === false) {
if ( game_strpos($letters, $char) === false){ $wordline .= "_<font size=\"1\">&nbsp;</font>\r\n";
$word_line.="_<font size=\"1\">&nbsp;</font>\r\n"; $done = 0;
$done = 0; $answer .= '_';
$answer .= '_'; } else {
}else $wordline .= ( $char == " " ? '&nbsp; ' : $char);
{ $answer .= $char;
$word_line .= ( $char == " " ? '&nbsp; ' : $char); $correct++;
$answer .= $char; }
$correct++; }
}
} $lenalpha = game_strlen( $alpha);
$fontsize = 5;
$len_alpha = game_strlen($alpha);
$fontsize = 5; for ($c = 0; $c < $lenalpha; $c++) {
$char = game_substr( $alpha, $c, 1);
for ($c=0; $c < $len_alpha; $c++)
{ if (game_strpos($letters, $char) === false) {
$char = game_substr( $alpha, $c, 1); // User doesn't select this character.
$params = 'id='.$id.'&amp;newletter='.urlencode( $char);
if ( game_strpos($letters, $char) === false) if ($onlyshow or $showsolution) {
{ $links .= $char;
//User doesn't select this character } else {
$params = 'id='.$id.'&amp;newletter='.urlencode( $char); $links .= "<font size=\"$fontsize\"><a href=\"attempt.php?$params\">$char</a></font>\r\n";
if( $onlyshow or $showsolution){ }
$links .= $char; continue;
}else }
{
$links .= "<font size=\"$fontsize\"><a href=\"attempt.php?$params\">$char</a></font>\r\n"; if (game_strpos($word, $char) === false) {
} $links .= "\r\n<font size=\"$fontsize\" color=\"red\">$char </font>";
continue; $wrong++;
} } else {
$links .= "\r\n<B><font size=\"$fontsize\">$char </font></B> ";
if ( game_strpos($word, $char) === false) }
{ }
$links .= "\r\n<font size=\"$fontsize\" color=\"red\">$char </font>"; $finishedword = ($done or $wrong >= $max);
$wrong++; $finished = false;
}else
{
$links .= "\r\n<B><font size=\"$fontsize\">$char </font></B> ";
}
}
$finishedword = ($done or $wrong >= $max);
$finished = false;
$updrec = new stdClass(); $updrec = new stdClass();
$updrec->id = $hangman->id; $updrec->id = $hangman->id;
$updrec->letters = $letters; $updrec->letters = $letters;
if( $finishedword){ if ($finishedword) {
if( $hangman->finishedword == 0){ if ($hangman->finishedword == 0) {
//only one time per word increace the variable try // Only one time per word increace the variable try.
$hangman->try = $hangman->try + 1; $hangman->try = $hangman->try + 1;
if( $hangman->try > $hangman->maxtries){ if ($hangman->try > $hangman->maxtries) {
$finished = true; $finished = true;
} }
if( $done){ if ($done) {
$hangman->corrects = $hangman->corrects + 1; $hangman->corrects = $hangman->corrects + 1;
$updrec->corrects = $hangman->corrects; $updrec->corrects = $hangman->corrects;
} }
} }
$updrec->try = $hangman->try; $updrec->try = $hangman->try;
$updrec->finishedword = 1; $updrec->finishedword = 1;
}
}
$query->percent = ($correct - $wrong / $max) / game_strlen( $word);
$query->percent = ($correct -$wrong/$max) / game_strlen( $word); if ($query->percent < 0) {
if( $query->percent < 0){ $query->percent = 0;
$query->percent = 0; }
}
if ($onlyshow or $showsolution) {
if( $onlyshow or $showsolution){ return;
return; }
}
if (!$DB->update_record( 'game_hangman', $updrec)) {
if( !$DB->update_record( 'game_hangman', $updrec)){ print_error( "hangman_showpage: Can't update game_hangman id=$updrec->id");
print_error( "hangman_showpage: Can't update game_hangman id=$updrec->id"); }
}
if ($done) {
if( $done){ $score = 1;
$score = 1; } else if ($wrong >= $max) {
}else if( $wrong >= $max){ $score = 0;
$score = 0; } else {
}else $score = -1;
{ }
$score = -1;
} game_updateattempts( $game, $attempt, $score, $finished);
game_update_queries( $game, $attempt, $query, $score, $answer);
game_updateattempts( $game, $attempt, $score, $finished);
game_update_queries( $game, $attempt, $query, $score, $answer);
} }
//This word is correct. If reach the max number of words I have to finish else continue with next word // This word is correct.
function hangman_oncorrect( $id, $word_line, $game, $attempt, $hangman, $query) // If reach the max number of words I have to finish else continue with next word.
{ function hangman_oncorrect( $id, $wordline, $game, $attempt, $hangman, $query) {
global $DB; global $DB;
echo "<BR/><BR/><font size=\"5\">\n$word_line</font>\r\n"; echo "<br/><br/><font size=\"5\">\n$wordline</font>\r\n";
echo '<p><BR/><font size="5" color="green">'.get_string( 'win', 'game').'</font><BR/><BR/></p>'; echo '<p><br/><font size="5" color="green">'.get_string( 'win', 'game').'</font><BR/><BR/></p>';
if( $query->answerid){ if ($query->answerid) {
$feedback = $DB->get_field( 'question_answers', 'feedback', array( 'id' => $query->answerid)); $feedback = $DB->get_field( 'question_answers', 'feedback', array( 'id' => $query->answerid));
if( $feedback != ''){ if ($feedback != '') {
echo "$feedback<br>"; echo "$feedback<br>";
} }
} }
game_hangman_show_nextword( $id, $game, $attempt, $hangman); game_hangman_show_nextword( $id, $game, $attempt, $hangman);
} }
function hangman_onincorrect( $id, $word_line, $word, $game, $attempt, $hangman, $onlyshow, $showsolution) function hangman_onincorrect( $id, $wordline, $word, $game, $attempt, $hangman, $onlyshow, $showsolution) {
{ echo "\r\n<br/><br/><font size=\"5\">\n$wordline</font>\r\n";
echo "\r\n<BR/><BR/><font size=\"5\">\n$word_line</font>\r\n";
if ( $onlyshow or $showsolution) {
if( $onlyshow or $showsolution) return;
return; }
echo '<p><BR/><font size="5" color="red">'.get_string( 'hangman_loose', 'game').'</font><BR/><BR/></p>'; echo '<p><BR/><font size="5" color="red">'.get_string( 'hangman_loose', 'game').'</font><BR/><BR/></p>';
if( $game->param6){ if ($game->param6) {
//show the correct answer // Show the correct answer.
if( game_strpos($word, ' ') != false) if (game_strpos($word, ' ') != false) {
echo '<br/>'.get_string( 'hangman_correct_phrase', 'game'); echo '<br/>'.get_string( 'hangman_correct_phrase', 'game');
else } else {
echo '<br/>'.get_string( 'hangman_correct_word', 'game'); echo '<br/>'.get_string( 'hangman_correct_word', 'game');
}
echo '<B>'.$word."</B><BR/><BR/>\r\n"; echo '<B>'.$word."</B><BR/><BR/>\r\n";
} }
game_hangman_show_nextword( $id, $game, $attempt, $hangman, true); game_hangman_show_nextword( $id, $game, $attempt, $hangman, true);
} }
function game_hangman_show_nextword( $id, $game, $attempt, $hangman) function game_hangman_show_nextword( $id, $game, $attempt, $hangman) {
{ global $CFG, $DB;
global $CFG, $DB;
echo '<br/>';
echo '<br/>'; if (($hangman->try < $hangman->maxtries) or ($hangman->maxtries == 0)) {
if( ($hangman->try < $hangman->maxtries) or ($hangman->maxtries == 0)){ // Continue to next word.
//continue to next word $params = "id=$id&action2=nextword\">".get_string( 'nextword', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp;';
$params = "id=$id&action2=nextword\">".get_string( 'nextword', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp;';
echo "<a href=\"{$CFG->wwwroot}/mod/game/attempt.php?$params"; echo "<a href=\"{$CFG->wwwroot}/mod/game/attempt.php?$params";
}else } else {
{ game_hangman_onfinishgame( $game, $attempt, $hangman);
game_hangman_onfinishgame( $game, $attempt, $hangman);
if (game_can_start_new_attempt( $game)) {
if( game_can_start_new_attempt( $game)) echo "<a href=\"{$CFG->wwwroot}/mod/game/attempt.php?id=$id\">".
echo "<a href=\"{$CFG->wwwroot}/mod/game/attempt.php?id=$id\">".get_string( 'nextgame', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp; '; get_string( 'nextgame', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp; ';
} }
}
if (! $cm = $DB->get_record('course_modules', array( 'id' => $id))) {
print_error( "Course Module ID was incorrect id=$id"); if (! $cm = $DB->get_record('course_modules', array( 'id' => $id))) {
} print_error( "Course Module ID was incorrect id=$id");
}
echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> ';
echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> ';
} }

130
hiddenpicture/picture.php

@ -1,107 +1,119 @@
<?php // $Id: picture.php,v 1.3 2010/07/26 00:13:32 bdaloukas Exp $ <?php
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
require( '../../../config.php'); require( '../../../config.php');
$id = required_param('id', PARAM_INT); // Course Module ID $id = required_param('id', PARAM_INT); // Course Module ID.
$attemptid = required_param('id2', PARAM_INT); // Course Module ID $attemptid = required_param('id2', PARAM_INT); // Course Module ID.
$foundcells = required_param('f', PARAM_SEQUENCE); //CSV $foundcells = required_param('f', PARAM_SEQUENCE); // CSV.
$cells = required_param('cells', PARAM_SEQUENCE); //CSV $cells = required_param('cells', PARAM_SEQUENCE); // CSV.
$filehash = required_param('p', PARAM_PATH); $filehash = required_param('p', PARAM_PATH);
$cols = required_param('cols', PARAM_INT); $cols = required_param('cols', PARAM_INT);
$rows = required_param('rows', PARAM_INT); $rows = required_param('rows', PARAM_INT);
$filenamenumbers = required_param('n', PARAM_PATH); //Path to numbers picture $filenamenumbers = required_param('n', PARAM_PATH); // Path to numbers picture.
create_image( $id, $attemptid, $foundcells, $cells, $filehash, $cols, $rows, $filenamenumbers); create_image( $id, $attemptid, $foundcells, $cells, $filehash, $cols, $rows, $filenamenumbers);
function create_image( $id, $attemptid, $foundcells, $cells, $filehash, $cols, $rows, $filenamenumbers) function create_image( $id, $attemptid, $foundcells, $cells, $filehash, $cols, $rows, $filenamenumbers) {
{
global $CFG; global $CFG;
$a = explode( ',', $foundcells); $a = explode( ',', $foundcells);
$found = array(); $found = array();
foreach( $a as $s){ foreach ($a as $s) {
$found[ $s] = 1; $found[ $s] = 1;
} }
$a = explode( ',', $cells); $a = explode( ',', $cells);
$cells = array(); $cells = array();
foreach( $a as $s){ foreach ($a as $s) {
$cells[ $s] = 1; $cells[ $s] = 1;
} }
$file = get_file_storage()->get_file_by_hash( $filehash); $file = get_file_storage()->get_file_by_hash( $filehash);
$image = $file->get_imageinfo(); $image = $file->get_imageinfo();
if( $image === false){ if ($image === false) {
die("Aknown filehash $filehash"); die("Aknown filehash $filehash");
return false; return false;
} }
$img_handle = imagecreatefromstring($file->get_content()); $imghandle = imagecreatefromstring($file->get_content());
$mime = $image[ 'mimetype']; $mime = $image[ 'mimetype'];
$img_numbers = imageCreateFromPNG( $filenamenumbers);
$size_numbers = getimagesize ($filenamenumbers);
Header ("Content-type: $mime"); $imgnumbers = imagecreatefrompng( $filenamenumbers);
$sizenumbers = getimagesize ($filenamenumbers);
$color = ImageColorAllocate ($img_handle, 100, 100, 100);
header("Content-type: $mime");
$color = imagecolorallocate( $imghandle, 100, 100, 100);
$width = $image[ 'width']; $width = $image[ 'width'];
$height = $image[ 'height']; $height = $image[ 'height'];
$pos = 0; $pos = 0;
$font = 1; $font = 1;
for($y = 0; $y < $rows; $y++){ for ($y = 0; $y < $rows; $y++) {
for( $x=0; $x < $cols; $x++){ for ($x = 0; $x < $cols; $x++) {
$pos++; $pos++;
if( !array_key_exists( $pos, $found)){ if (!array_key_exists( $pos, $found)) {
$x1 = $x * $width / $cols; $x1 = $x * $width / $cols;
$y1 = $y * $height / $rows; $y1 = $y * $height / $rows;
imagefilledrectangle( $img_handle, $x1, $y1, $x1 + $width / $cols, $y1 + $height / $rows, $color); imagefilledrectangle( $imghandle, $x1, $y1, $x1 + $width / $cols, $y1 + $height / $rows, $color);
if( array_key_exists( $pos, $cells)){ if (array_key_exists( $pos, $cells)) {
shownumber( $img_handle, $img_numbers, $pos, $x1 , $y1, $width / $cols, $height / $rows, $size_numbers); shownumber( $imghandle, $imgnumbers, $pos, $x1 , $y1, $width / $cols, $height / $rows, $sizenumbers);
} }
} }
} }
} }
switch( $mime){ switch ($mime) {
case 'image/png': case 'image/png':
ImagePng ($img_handle); imagepng ($imghandle);
break; break;
case 'image/jpeg': case 'image/jpeg':
ImageJpeg ($img_handle); imagejpeg ($imghandle);
break; break;
case 'image/gif': case 'image/gif':
ImageGif ($img_handle); imagegif ($imghandle);
break; break;
default: default:
die('Aknown mime type $mime'); die('Aknown mime type $mime');
return false; return false;
} }
ImageDestroy ($img_handle); imagedestroy ($imghandle);
} }
function shownumber( $img_handle, $img_numbers, $number, $x1 , $y1, $width, $height, $size_numbers){ function shownumber( $imghandle, $imgnumbers, $number, $x1 , $y1, $width, $height, $sizenumbers) {
if( $number < 10){ if ($number < 10) {
$width_number = $size_numbers[ 0] / 10; $widthnumber = $sizenumbers[ 0] / 10;
$dstX = $x1 + $width / 3; $dstx = $x1 + $width / 3;
$dstY = $y1 + $height / 3; $dsty = $y1 + $height / 3;
$srcX = $number * $size_numbers[ 0] / 10; $srcx = $number * $sizenumbers[ 0] / 10;
$srcW = $size_numbers[ 0]/10; $srcw = $sizenumbers[ 0] / 10;
$srcH = $size_numbers[ 1]; $srch = $sizenumbers[ 1];
$dstW = $width / 10; $dstw = $width / 10;
$dstH = $dstW * $srcH / $srcW; $dsth = $dstw * $srch / $srcw;
imagecopyresized( $img_handle, $img_numbers, $dstX, $dstY, $srcX, 0, $dstW, $dstH, $srcW, $srcH); imagecopyresized( $imghandle, $imgnumbers, $dstx, $dsty, $srcx, 0, $dstw, $dsth, $srcw, $srchh);
}else } else {
{
$number1 = floor( $number / 10); $number1 = floor( $number / 10);
$number2 = $number % 10; $number2 = $number % 10;
shownumber( $img_handle, $img_numbers, $number1, $x1-$width/20, $y1, $width, $height, $size_numbers); shownumber( $imghandle, $imgnumbers, $number1, $x1 - $width / 20, $y1, $width, $height, $sizenumbers);
shownumber( $img_handle, $img_numbers, $number2, $x1+$width/20, $y1, $width, $height, $size_numbers); shownumber( $imghandle, $imgnumbers, $number2, $x1 + $width / 20, $y1, $width, $height, $sizenumbers);
} }
} }

984
hiddenpicture/play.php

@ -1,486 +1,498 @@
<?php // $Id: play.php,v 1.19 2012/08/15 09:26:55 bdaloukas Exp $ <?php
// This file is part of Moodle - http://moodle.org/
// This file plays the game Hidden Picture //
// Moodle is free software: you can redistribute it and/or modify
function game_hiddenpicture_continue( $id, $game, $attempt, $hiddenpicture, $context) // it under the terms of the GNU General Public License as published by
{ // the Free Software Foundation, either version 3 of the License, or
global $DB, $USER; // (at your option) any later version.
//
if( $attempt != false and $hiddenpicture != false){ // Moodle is distributed in the hope that it will be useful,
//Continue a previous attempt // but WITHOUT ANY WARRANTY; without even the implied warranty of
return game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, false, $context); // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
} // GNU General Public License for more details.
//
if( $attempt == false){ // You should have received a copy of the GNU General Public License
//Start a new attempt // along with Moodle. If not, see <http://www.gnu.org/licenses/>.
$attempt = game_addattempt( $game);
} // This file plays the game Hidden Picture.
$cols = $game->param1; function game_hiddenpicture_continue( $id, $game, $attempt, $hiddenpicture, $context) {
$rows = $game->param2; global $DB, $USER;
if( $cols == 0){
print_error( get_string( 'hiddenpicture_nocols', 'game')); if ($attempt != false and $hiddenpicture != false) {
} // Continue a previous attempt.
if( $rows == 0){ return game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, false, $context);
print_error( get_string( 'hiddenpicture_norows', 'game')); }
}
if ($attempt == false) {
//new attempt // Start a new attempt.
$n = $game->param1 * $game->param2; $attempt = game_addattempt( $game);
$recs = game_questions_selectrandom( $game, CONST_GAME_TRIES_REPETITION*$n); }
$selected_recs = game_select_from_repetitions( $game, $recs, $n);
$cols = $game->param1;
$newrec = game_hiddenpicture_selectglossaryentry( $game, $attempt); $rows = $game->param2;
if ($cols == 0) {
if( $recs === false){ print_error( get_string( 'hiddenpicture_nocols', 'game'));
print_error( get_string( 'no_questions', 'game')); }
} if ($rows == 0) {
print_error( get_string( 'hiddenpicture_norows', 'game'));
$positions = array(); }
$pos=1;
for($col=0; $col < $cols; $col++){ // New attempt.
for( $row=0; $row < $rows; $row++){ $n = $game->param1 * $game->param2;
$positions[] = $pos++; $recs = game_questions_selectrandom( $game, CONST_GAME_TRIES_REPETITION * $n);
} $selectedrecs = game_select_from_repetitions( $game, $recs, $n);
}
$i = 0; $newrec = game_hiddenpicture_selectglossaryentry( $game, $attempt);
$field = ($game->sourcemodule == 'glossary' ? 'glossaryentryid' : 'questionid');
foreach( $recs as $rec) if ($recs === false) {
{ print_error( get_string( 'no_questions', 'game'));
if( $game->sourcemodule == 'glossary') }
$key = $rec->glossaryentryid;
else $positions = array();
$key = $rec->questionid; $pos = 1;
for ($col = 0; $col < $cols; $col++) {
if( !array_key_exists( $key, $selected_recs)) for ($row = 0; $row < $rows; $row++) {
continue; $positions[] = $pos++;
}
$query = new stdClass(); }
$query->attemptid = $newrec->id; $i = 0;
$query->gamekind = $game->gamekind; $field = ($game->sourcemodule == 'glossary' ? 'glossaryentryid' : 'questionid');
$query->gameid = $game->id; foreach ($recs as $rec) {
$query->userid = $USER->id; if ($game->sourcemodule == 'glossary') {
$key = $rec->glossaryentryid;
$pos = array_rand( $positions); } else {
$query->col = $positions[ $pos]; $key = $rec->questionid;
unset( $positions[ $pos]); }
$query->sourcemodule = $game->sourcemodule; if (!array_key_exists( $key, $selectedrecs)) {
$query->questionid = $rec->questionid; continue;
$query->glossaryentryid = $rec->glossaryentryid; }
$query->score = 0;
if( ($query->id = $DB->insert_record( 'game_queries', $query)) == 0){ $query = new stdClass();
print_error( 'error inserting in game_queries'); $query->attemptid = $newrec->id;
} $query->gamekind = $game->gamekind;
game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid); $query->gameid = $game->id;
} $query->userid = $USER->id;
//The score is zero $pos = array_rand( $positions);
game_updateattempts( $game, $attempt, 0, 0); $query->col = $positions[ $pos];
unset( $positions[ $pos]);
game_hiddenpicture_play( $id, $game, $attempt, $newrec, false, $context);
} $query->sourcemodule = $game->sourcemodule;
$query->questionid = $rec->questionid;
//Create the game_hiddenpicture record $query->glossaryentryid = $rec->glossaryentryid;
function game_hiddenpicture_selectglossaryentry( $game, $attempt){ $query->score = 0;
global $CFG, $DB, $USER; if (($query->id = $DB->insert_record( 'game_queries', $query)) == 0) {
print_error( 'error inserting in game_queries');
srand( (double)microtime()*1000000); }
game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid);
if( $game->glossaryid2 == 0){ }
print_error( get_string( 'must_select_glossary', 'game'));
} // The score is zero.
$select = "ge.glossaryid={$game->glossaryid2}"; game_updateattempts( $game, $attempt, 0, 0);
$table = '{glossary_entries} ge';
if( $game->glossarycategoryid2){ game_hiddenpicture_play( $id, $game, $attempt, $newrec, false, $context);
$table .= ",{glossary_entries_categories} gec"; }
$select .= " AND gec.entryid = ge.id AND gec.categoryid = {$game->glossarycategoryid2}";
} // Create the game_hiddenpicture record.
if( $game->param7 == 0){ function game_hiddenpicture_selectglossaryentry( $game, $attempt) {
//Allow spaces global $CFG, $DB, $USER;
$select .= " AND concept NOT LIKE '% %'";
} srand( (double)microtime() * 1000000);
$sql = "SELECT ge.id,attachment FROM $table WHERE $select"; if ($game->glossaryid2 == 0) {
if( ($recs=$DB->get_records_sql( $sql)) == false){ print_error( get_string( 'must_select_glossary', 'game'));
$a->name = "'".$DB->get_field('glossary', 'name', array( 'id' => $game->glossaryid2))."'"; }
print_error( get_string( 'hiddenpicture_nomainquestion', 'game', $a)); $select = "ge.glossaryid={$game->glossaryid2}";
return false; $table = '{glossary_entries} ge';
} if ($game->glossarycategoryid2) {
$ids = array(); $table .= ",{glossary_entries_categories} gec";
$keys = array(); $select .= " AND gec.entryid = ge.id AND gec.categoryid = {$game->glossarycategoryid2}";
$fs = get_file_storage(); }
$cmg = get_coursemodule_from_instance('glossary', $game->glossaryid2, $game->course); if ($game->param7 == 0) {
$context = game_get_context_module_instance( $cmg->id); // Allow spaces.
foreach( $recs as $rec){ $select .= " AND concept NOT LIKE '% %'";
$files = $fs->get_area_files($context->id, 'mod_glossary', 'attachment', $rec->id, "timemodified", false); }
if( $files)
{ $sql = "SELECT ge.id,attachment FROM $table WHERE $select";
foreach( $files as $key => $file) if (($recs = $DB->get_records_sql( $sql)) == false) {
{ $a->name = "'".$DB->get_field('glossary', 'name', array( 'id' => $game->glossaryid2))."'";
$s = strtoupper( $file->get_filename()); print_error( get_string( 'hiddenpicture_nomainquestion', 'game', $a));
$s = substr( $s, -4); return false;
if( $s == '.GIF' or $s == '.JPG' or $s == '.PNG'){ }
$ids[] = $rec->id; $ids = array();
$keys[] = $file->get_pathnamehash(); $keys = array();
} $fs = get_file_storage();
} $cmg = get_coursemodule_from_instance('glossary', $game->glossaryid2, $game->course);
} $context = game_get_context_module_instance( $cmg->id);
} foreach ($recs as $rec) {
if( count( $ids) == 0){ $files = $fs->get_area_files($context->id, 'mod_glossary', 'attachment', $rec->id, "timemodified", false);
$a->name = "'".$DB->get_field( 'glossary', 'name', array( 'id' => $game->glossaryid2))."'"; if ($files) {
print_error( get_string( 'hiddenpicture_nomainquestion', 'game', $a)); foreach ($files as $key => $file) {
return false; $s = strtoupper( $file->get_filename());
} $s = substr( $s, -4);
if ($s == '.GIF' or $s == '.JPG' or $s == '.PNG') {
//Have to select randomly one glossaryentry $ids[] = $rec->id;
$poss = array(); $keys[] = $file->get_pathnamehash();
for($i=0;$i<count($ids);$i++){ }
$poss[] = $i; }
} }
shuffle( $poss); }
$min_num = 0; if (count( $ids) == 0) {
$attachement = ''; $a->name = "'".$DB->get_field( 'glossary', 'name', array( 'id' => $game->glossaryid2))."'";
for($i=0;$i<count($ids);$i++){ print_error( get_string( 'hiddenpicture_nomainquestion', 'game', $a));
$pos = $poss[ $i]; return false;
$tempid = $ids[ $pos]; }
$a = array( 'gameid' => $game->id, 'userid' => $USER->id, 'questionid' => 0, 'glossaryentryid' => $tempid);
if(($rec2 = $DB->get_record('game_repetitions', $a, 'id,repetitions r')) != false){ // Have to select randomly one glossaryentry.
if( ($rec2->r < $min_num) or ($min_num == 0)){ $poss = array();
$min_num = $rec2->r; for ($i = 0; $i < count($ids); $i++) {
$glossaryentryid = $tempid; $poss[] = $i;
$attachement = $keys[ $pos]; }
} shuffle( $poss);
} $minnum = 0;
else{ $attachement = '';
$glossaryentryid = $tempid; for ($i = 0; $i < count($ids); $i++) {
$attachement = $keys[ $pos]; $pos = $poss[ $i];
break; $tempid = $ids[ $pos];
} $a = array( 'gameid' => $game->id, 'userid' => $USER->id, 'questionid' => 0, 'glossaryentryid' => $tempid);
} if (($rec2 = $DB->get_record('game_repetitions', $a, 'id,repetitions r')) != false) {
if (($rec2->r < $minnum) or ($minnum == 0)) {
$sql = 'SELECT id, concept as answertext, definition as questiontext, id as glossaryentryid, 0 as questionid, glossaryid, attachment'. $minnum = $rec2->r;
' FROM {glossary_entries} WHERE id = '.$glossaryentryid; $glossaryentryid = $tempid;
if( ($rec = $DB->get_record_sql( $sql)) == false) $attachement = $keys[ $pos];
return false; }
} else {
$query = new stdClass(); $glossaryentryid = $tempid;
$query->attemptid = $attempt->id; $attachement = $keys[ $pos];
$query->gamekind = $game->gamekind; break;
$query->gameid = $game->id; }
$query->userid = $USER->id; }
$query->col = 0; $sql = 'SELECT id, concept as answertext, definition as questiontext,'.
$query->sourcemodule = 'glossary'; ' id as glossaryentryid, 0 as questionid, glossaryid, attachment'.
$query->questionid = 0; ' FROM {glossary_entries} WHERE id = '.$glossaryentryid;
$query->glossaryentryid = $rec->glossaryentryid; if (($rec = $DB->get_record_sql( $sql)) == false) {
$query->attachment = $attachement; return false;
$query->questiontext = $rec->questiontext; }
$query->answertext = $rec->answertext; $query = new stdClass();
$query->score = 0; $query->attemptid = $attempt->id;
if( ($query->id = $DB->insert_record( 'game_queries', $query)) == 0){ $query->gamekind = $game->gamekind;
print_error( 'Error inserting in game_queries'); $query->gameid = $game->id;
} $query->userid = $USER->id;
$newrec = new stdClass();
$newrec->id = $attempt->id; $query->col = 0;
$newrec->correct = 0; $query->sourcemodule = 'glossary';
if( !game_insert_record( 'game_hiddenpicture', $newrec)){ $query->questionid = 0;
print_error( 'Error inserting in game_hiddenpicture'); $query->glossaryentryid = $rec->glossaryentryid;
} $query->attachment = $attachement;
$query->questiontext = $rec->questiontext;
game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid); $query->answertext = $rec->answertext;
$query->score = 0;
return $newrec; if (($query->id = $DB->insert_record( 'game_queries', $query)) == 0) {
} print_error( 'Error inserting in game_queries');
}
function game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, $showsolution, $context) $newrec = new stdClass();
{ $newrec->id = $attempt->id;
if( $game->toptext != ''){ $newrec->correct = 0;
echo $game->toptext.'<br>'; if (!game_insert_record( 'game_hiddenpicture', $newrec)) {
} print_error( 'Error inserting in game_hiddenpicture');
}
//Show picture
$offsetquestions = game_sudoku_compute_offsetquestions( $game->sourcemodule, $attempt, $numbers, $correctquestions); game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid);
unset( $offsetquestions[ 0]);
return $newrec;
game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution, $offsetquestions, $correctquestions, $id, $attempt, $showsolution); }
//Show questions function game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, $showsolution, $context) {
$onlyshow = false; if ($game->toptext != '') {
$showsolution = false; echo $game->toptext.'<br>';
}
switch( $game->sourcemodule)
{ // Show picture.
case 'quiz': $offsetquestions = game_sudoku_compute_offsetquestions( $game->sourcemodule, $attempt, $numbers, $correctquestions);
case 'question': unset( $offsetquestions[ 0]);
game_sudoku_showquestions_quiz( $id, $game, $attempt, $hiddenpicture, $offsetquestions, $numbers, $correctquestions, $onlyshow, $showsolution, $context);
break; game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution,
case 'glossary': $offsetquestions, $correctquestions, $id, $attempt, $showsolution);
game_sudoku_showquestions_glossary( $id, $game, $attempt, $hiddenpicture, $offsetquestions, $numbers, $correctquestions, $onlyshow, $showsolution);
break; // Show questions.
} $onlyshow = false;
$showsolution = false;
if( $game->bottomtext != ''){
echo '<br><br>'.$game->bottomtext; switch ($game->sourcemodule) {
} case 'quiz':
} case 'question':
game_sudoku_showquestions_quiz( $id, $game, $attempt, $hiddenpicture, $offsetquestions,
function game_hidden_picture_computescore( $game, $hiddenpicture){ $numbers, $correctquestions, $onlyshow, $showsolution, $context);
$correct = $hiddenpicture->correct; break;
if( $hiddenpicture->found){ case 'glossary':
$correct++; game_sudoku_showquestions_glossary( $id, $game, $attempt, $hiddenpicture,
} $offsetquestions, $numbers, $correctquestions, $onlyshow, $showsolution);
$remaining = $game->param1 * $game->param2 - $hiddenpicture->correct; break;
$div2 = $correct + $hiddenpicture->wrong + $remaining; }
if( $hiddenpicture->found){
$percent = ($correct + $remaining) / $div2; if ($game->bottomtext != '') {
}else{ echo '<br><br>'.$game->bottomtext;
$percent = $correct / $div2; }
} }
return $percent; function game_hidden_picture_computescore( $game, $hiddenpicture) {
} $correct = $hiddenpicture->correct;
if ($hiddenpicture->found) {
function game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution, $offsetquestions, $correctquestions){ $correct++;
global $DB; }
$remaining = $game->param1 * $game->param2 - $hiddenpicture->correct;
$foundcells=''; $div2 = $correct + $hiddenpicture->wrong + $remaining;
foreach( $correctquestions as $key => $val){ if ($hiddenpicture->found) {
$foundcells .= ','.$key; $percent = ($correct + $remaining) / $div2;
} } else {
$cells=''; $percent = $correct / $div2;
foreach( $offsetquestions as $key => $val){ }
if( $key != 0){
$cells .= ','.$key; return $percent;
} }
}
function game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution,
$query = $DB->get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0", null, 'id,glossaryentryid,attachment,questiontext'); $offsetquestions, $correctquestions) {
global $DB;
//Grade
echo "<br/>".get_string( 'grade', 'game').' : '.round( $attempt->score * 100).' %'; $foundcells = '';
foreach ($correctquestions as $key => $val) {
game_hiddenpicture_showquestion_glossary( $game, $id, $query); $foundcells .= ','.$key;
}
$cells = substr( $cells, 1); $cells = '';
$foundcells = substr( $foundcells, 1); foreach ($offsetquestions as $key => $val) {
game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, true); if ($key != 0) {
} $cells .= ','.$key;
}
function game_hiddenpicture_showquestion_glossary( $game, $id, $query) }
{
global $CFG, $DB; $query = $DB->get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0",
null, 'id,glossaryentryid,attachment,questiontext');
$entry = $DB->get_record( 'glossary_entries', array( 'id' => $query->glossaryentryid));
// Grade.
/// Start the form echo "<br/>".get_string( 'grade', 'game').' : '.round( $attempt->score * 100).' %';
echo '<br>';
echo "<form id=\"responseform\" method=\"post\" action=\"{$CFG->wwwroot}/mod/game/attempt.php\" onclick=\"this.autocomplete='off'\">\n"; game_hiddenpicture_showquestion_glossary( $game, $id, $query);
echo "<center><input type=\"submit\" name=\"finishattempt\" value=\"".get_string('hiddenpicture_mainsubmit', 'game')."\"></center>\n";
$cells = substr( $cells, 1);
// Add a hidden field with the queryid $foundcells = substr( $foundcells, 1);
echo '<input type="hidden" name="id" value="' . s($id) . "\" />\n"; game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, true);
echo '<input type="hidden" name="action" value="hiddenpicturecheckg" />'; }
echo '<input type="hidden" name="queryid" value="' . $query->id . "\" />\n";
function game_hiddenpicture_showquestion_glossary( $game, $id, $query) {
// Add a hidden field with glossaryentryid global $CFG, $DB;
echo '<input type="hidden" name="glossaryentryid" value="'.$query->glossaryentryid."\" />\n";
$entry = $DB->get_record( 'glossary_entries', array( 'id' => $query->glossaryentryid));
$temp = $game->glossaryid;
$game->glossaryid = $game->glossaryid2; // Start the form.
echo game_show_query( $game, $query, $entry->definition); echo '<br>';
$game->glossaryid = $temp; echo "<form id=\"responseform\" method=\"post\" ".
"action=\"{$CFG->wwwroot}/mod/game/attempt.php\" onclick=\"this.autocomplete='off'\">\n";
echo get_string( 'answer').': '; echo "<center><input type=\"submit\" name=\"finishattempt\" ".
echo "<input type=\"text\" name=\"answer\" size=30 /><br>"; "value=\"".get_string('hiddenpicture_mainsubmit', 'game')."\"></center>\n";
echo "</form><br>\n"; // Add a hidden field with the queryid.
} echo '<input type="hidden" name="id" value="' . s($id) . "\" />\n";
echo '<input type="hidden" name="action" value="hiddenpicturecheckg" />';
function game_hiddenpicture_check_questions( $id, $game, &$attempt, &$hiddenpicture, $finishattempt) echo '<input type="hidden" name="queryid" value="' . $query->id . "\" />\n";
{
global $QTYPES, $DB; // Add a hidden field with glossaryentryid.
echo '<input type="hidden" name="glossaryentryid" value="'.$query->glossaryentryid."\" />\n";
$responses = data_submitted();
$temp = $game->glossaryid;
$offsetquestions = game_sudoku_compute_offsetquestions( $game->sourcemodule, $attempt, $numbers, $correctquestions); $game->glossaryid = $game->glossaryid2;
echo game_show_query( $game, $query, $entry->definition);
$questionlist = game_sudoku_getquestionlist( $offsetquestions); $game->glossaryid = $temp;
$questions = game_sudoku_getquestions( $questionlist); echo get_string( 'answer').': ';
echo "<input type=\"text\" name=\"answer\" size=30 /><br>";
$actions = question_extract_responses($questions, $responses, QUESTION_EVENTSUBMIT);
echo "</form><br>\n";
$correct = $wrong = 0; }
foreach($questions as $question) {
if( !array_key_exists( $question->id, $actions)){ function game_hiddenpicture_check_questions( $id, $game, &$attempt, &$hiddenpicture, $finishattempt) {
//no answered global $QTYPES, $DB;
continue;
} $responses = data_submitted();
unset( $state);
unset( $cmoptions); $offsetquestions = game_sudoku_compute_offsetquestions( $game->sourcemodule, $attempt, $numbers, $correctquestions);
$question->maxgrade = 100;
$state->responses = $actions[ $question->id]->responses; $questionlist = game_sudoku_getquestionlist( $offsetquestions);
$state->event = QUESTION_EVENTGRADE;
$questions = game_sudoku_getquestions( $questionlist);
$cmoptions = array();
$QTYPES[$question->qtype]->grade_responses( $question, $state, $cmoptions); $actions = question_extract_responses($questions, $responses, QUESTION_EVENTSUBMIT);
unset( $query); $correct = $wrong = 0;
foreach ($questions as $question) {
$select = "attemptid=$attempt->id"; if (!array_key_exists( $question->id, $actions)) {
$select .= " AND questionid=$question->id"; // No answered.
if( ($query->id = $DB->get_field_select( 'game_queries', 'id', $select)) == 0){ continue;
print_error("problem game_hiddenpicture_check_questions (select=$select)"); }
} unset( $state);
unset( $cmoptions);
$answertext = $state->responses[ '']; $question->maxgrade = 100;
if( $answertext != ''){ $state->responses = $actions[ $question->id]->responses;
$grade = $state->raw_grade; $state->event = QUESTION_EVENTGRADE;
if( $grade < 50){
//wrong answer $cmoptions = array();
game_update_queries( $game, $attempt, $query, $grade/100, $answertext); $QTYPES[$question->qtype]->grade_responses( $question, $state, $cmoptions);
$wrong++;
}else{ unset( $query);
//correct answer
game_update_queries( $game, $attempt, $query, 1, $answertext); $select = "attemptid=$attempt->id";
$correct++; $select .= " AND questionid=$question->id";
} if (($query->id = $DB->get_field_select( 'game_queries', 'id', $select)) == 0) {
} print_error("problem game_hiddenpicture_check_questions (select=$select)");
} }
$hiddenpicture->correct += $correct; $answertext = $state->responses[ ''];
$hiddenpicture->wrong += $wrong; if ($answertext != '') {
$grade = $state->raw_grade;
if( !$DB->update_record( 'game_hiddenpicture', $hiddenpicture)){ if ($grade < 50) {
print_error( 'game_hiddenpicture_check_questions: error updating in game_hiddenpicture'); // Wrong answer.
} game_update_queries( $game, $attempt, $query, $grade / 100, $answertext);
$wrong++;
$attempt->score = game_hidden_picture_computescore( $game, $hiddenpicture); } else {
if( !$DB->update_record( 'game_attempts', $attempt)){ // Correct answer.
print_error( 'game_hiddenpicture_check_questions: error updating in game_attempt'); game_update_queries( $game, $attempt, $query, 1, $answertext);
} $correct++;
}
game_sudoku_check_last( $id, $game, $attempt, $hiddenpicture, $finishattempt); }
}
return true;
} $hiddenpicture->correct += $correct;
$hiddenpicture->wrong += $wrong;
function game_hiddenpicture_check_mainquestion( $id, $game, &$attempt, &$hiddenpicture, $finishattempt, $context)
{ if (!$DB->update_record( 'game_hiddenpicture', $hiddenpicture)) {
global $QTYPES, $CFG, $DB; print_error( 'game_hiddenpicture_check_questions: error updating in game_hiddenpicture');
}
$responses = data_submitted();
$attempt->score = game_hidden_picture_computescore( $game, $hiddenpicture);
$glossaryentryid = $responses->glossaryentryid; if (!$DB->update_record( 'game_attempts', $attempt)) {
$queryid = $responses->queryid; print_error( 'game_hiddenpicture_check_questions: error updating in game_attempt');
}
// Load the glossary entry
if (!($entry = $DB->get_record( 'glossary_entries', array( 'id' => $glossaryentryid)))) { game_sudoku_check_last( $id, $game, $attempt, $hiddenpicture, $finishattempt);
print_error( get_string( 'noglossaryentriesfound', 'game'));
} return true;
$answer = $responses->answer; }
$correct = false;
if( $answer != ''){ function game_hiddenpicture_check_mainquestion( $id, $game, &$attempt, &$hiddenpicture, $finishattempt, $context) {
if( game_upper( $entry->concept) == game_upper( $answer)){ global $QTYPES, $CFG, $DB;
$correct = true;
} $responses = data_submitted();
}
$glossaryentryid = $responses->glossaryentryid;
// Load the query $queryid = $responses->queryid;
if (!($query = $DB->get_record( 'game_queries', array( 'id' => $queryid)))) {
print_error( "The query $queryid not found"); // Load the glossary entry.
} if (!($entry = $DB->get_record( 'glossary_entries', array( 'id' => $glossaryentryid)))) {
print_error( get_string( 'noglossaryentriesfound', 'game'));
game_update_queries( $game, $attempt, $query, $correct, $answer); }
$answer = $responses->answer;
if( $correct){ $correct = false;
$hiddenpicture->found = 1; if ($answer != '') {
}else{ if (game_upper( $entry->concept) == game_upper( $answer)) {
$hiddenpicture->wrong++; $correct = true;
} }
if( !$DB->update_record( 'game_hiddenpicture', $hiddenpicture)){ }
print_error( 'game_hiddenpicture_check_mainquestion: error updating in game_hiddenpicture');
} // Load the query.
if (!($query = $DB->get_record( 'game_queries', array( 'id' => $queryid)))) {
$score = game_hidden_picture_computescore( $game, $hiddenpicture); print_error( "The query $queryid not found");
game_updateattempts( $game, $attempt, $score, $correct); }
if( $correct == false){ game_update_queries( $game, $attempt, $query, $correct, $answer);
game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, false, $context);
return true; if ($correct) {
} $hiddenpicture->found = 1;
} else {
//Finish the game $hiddenpicture->wrong++;
$query = $DB->get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0", null, 'id,glossaryentryid,attachment,questiontext'); }
game_showpicture( $id, $game, $attempt, $query, '', '', false); if (!$DB->update_record( 'game_hiddenpicture', $hiddenpicture)) {
echo '<p><BR/><font size="5" color="green">'.get_string( 'win', 'game').'</font><BR/><BR/></p>'; print_error( 'game_hiddenpicture_check_mainquestion: error updating in game_hiddenpicture');
global $CFG; }
echo '<br/>'; $score = game_hidden_picture_computescore( $game, $hiddenpicture);
game_updateattempts( $game, $attempt, $score, $correct);
echo "<a href=\"$CFG->wwwroot/mod/game/attempt.php?id=$id\">";
echo get_string( 'nextgame', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp;'; if ($correct == false) {
game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, false, $context);
if (! $cm = $DB->get_record( 'course_modules', array( 'id' => $id))) { return true;
print_error( "Course Module ID was incorrect id=$id"); }
}
// Finish the game.
echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> '; $query = $DB->get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0",
null, 'id,glossaryentryid,attachment,questiontext');
return false; game_showpicture( $id, $game, $attempt, $query, '', '', false);
} echo '<p><br/><font size="5" color="green">'.get_string( 'win', 'game').'</font><BR/><BR/></p>';
global $CFG;
function game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, $usemap)
{ echo '<br/>';
global $CFG;
echo "<a href=\"$CFG->wwwroot/mod/game/attempt.php?id=$id\">";
$filenamenumbers = str_replace( "\\", '/', $CFG->dirroot)."/mod/game/hiddenpicture/numbers.png"; echo get_string( 'nextgame', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp;';
if( $usemap){
$cols = $game->param1; if (! $cm = $DB->get_record( 'course_modules', array( 'id' => $id))) {
$rows = $game->param2; print_error( "Course Module ID was incorrect id=$id");
}else{ }
$cols = $rows = 0;
} echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> ';
$params = "id=$id&id2=$attempt->id&f=$foundcells&cols=$cols&rows=$rows&cells=$cells&p={$query->attachment}&n=$filenamenumbers";
$imagesrc = "hiddenpicture/picture.php?$params"; return false;
}
$fs = get_file_storage();
$file = get_file_storage()->get_file_by_hash( $query->attachment); function game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, $usemap) {
$image = $file->get_imageinfo(); global $CFG;
if( $game->param4 > 10){
$width = $game->param4; $filenamenumbers = str_replace( "\\", '/', $CFG->dirroot)."/mod/game/hiddenpicture/numbers.png";
$height = $image[ 'height'] * $width / $image[ 'width']; if ($usemap) {
}else if( $game->param5 > 10){ $cols = $game->param1;
$height = $game->param5; $rows = $game->param2;
$width = $image[ 'width'] * $height / $image[ 'height']; } else {
}else $cols = $rows = 0;
{ }
$width = $image[ 'width']; $params = "id=$id&id2=$attempt->id&f=$foundcells&cols=$cols&rows=$rows&cells=$cells&p={$query->attachment}&n=$filenamenumbers";
$height = $image[ 'height']; $imagesrc = "hiddenpicture/picture.php?$params";
}
$fs = get_file_storage();
echo "<IMG SRC=\"$imagesrc\" width=$width "; $file = get_file_storage()->get_file_by_hash( $query->attachment);
if( $usemap){ $image = $file->get_imageinfo();
echo " USEMAP=\"#mapname\" "; if ($game->param4 > 10) {
} $width = $game->param4;
echo " BORDER=\"1\">\r\n"; $height = $image[ 'height'] * $width / $image[ 'width'];
} else if ( $game->param5 > 10) {
if( $usemap){ $height = $game->param5;
echo "<MAP NAME=\"mapname\">\r\n"; $width = $image[ 'width'] * $height / $image[ 'height'];
$pos=0; } else {
for($row=0; $row < $rows; $row++){ $width = $image[ 'width'];
for( $col=0; $col < $cols; $col++){ $height = $image[ 'height'];
$pos++; }
$x1 = $col * $width / $cols;
$y1 = $row * $height / $rows; echo "<IMG SRC=\"$imagesrc\" width=$width ";
$x2 = $x1 + $width / $cols; if ($usemap) {
$y2 = $y1 + $height / $rows; echo " USEMAP=\"#mapname\" ";
$q = "a$pos"; }
echo "<AREA SHAPE=\"rect\" COORDS=\"$x1,$y1,$x2,$y2\" HREF=\"#$q\" ALT=\"$pos\">\r\n"; echo " BORDER=\"1\">\r\n";
}
} if ($usemap) {
echo "</MAP>"; echo "<MAP NAME=\"mapname\">\r\n";
} $pos = 0;
} for ($row = 0; $row < $rows; $row++) {
for ($col = 0; $col < $cols; $col++) {
$pos++;
$x1 = $col * $width / $cols;
$y1 = $row * $height / $rows;
$x2 = $x1 + $width / $cols;
$y2 = $y1 + $height / $rows;
$q = "a$pos";
echo "<AREA SHAPE=\"rect\" COORDS=\"$x1,$y1,$x2,$y2\" HREF=\"#$q\" ALT=\"$pos\">\r\n";
}
}
echo "</MAP>";
}
}

12
lib.php

@ -868,7 +868,7 @@ function game_get_types() {
$type->typestr = '--'.get_string( 'modulenameplural', 'game'); $type->typestr = '--'.get_string( 'modulenameplural', 'game');
$types[] = $type; $types[] = $type;
$hide = ( isset( $config->hidehangman)) ? ($config->hidehangman != 0) : false); $hide = ( isset( $config->hidehangman) ? ($config->hidehangman != 0) : false);
if ($hide == false) { if ($hide == false) {
$type = new object(); $type = new object();
@ -906,7 +906,7 @@ function game_get_types() {
$types[] = $type; $types[] = $type;
} }
$hide = (isset( $config->hidemillionaire)) ? ($config->hidemillionaire != 0) : false); $hide = (isset( $config->hidemillionaire) ? ($config->hidemillionaire != 0) : false);
if ($hide == false) { if ($hide == false) {
$type = new object(); $type = new object();
$type->modclass = MOD_CLASS_ACTIVITY; $type->modclass = MOD_CLASS_ACTIVITY;
@ -915,7 +915,7 @@ function game_get_types() {
$types[] = $type; $types[] = $type;
} }
$hide = (isset( $config->hidesudoku)) ? ($config->hidesudoku != 0) : false); $hide = (isset( $config->hidesudoku) ? ($config->hidesudoku != 0) : false);
if ($hide == false) { if ($hide == false) {
$type = new object(); $type = new object();
$type->modclass = MOD_CLASS_ACTIVITY; $type->modclass = MOD_CLASS_ACTIVITY;
@ -924,7 +924,7 @@ function game_get_types() {
$types[] = $type; $types[] = $type;
} }
$hide = (isset( $config->hidesnakes)) ? ($config->hidesnakes != 0) : false); $hide = (isset( $config->hidesnakes) ? ($config->hidesnakes != 0) : false);
if ($hide == false) { if ($hide == false) {
$type = new object(); $type = new object();
$type->modclass = MOD_CLASS_ACTIVITY; $type->modclass = MOD_CLASS_ACTIVITY;
@ -933,7 +933,7 @@ function game_get_types() {
$types[] = $type; $types[] = $type;
} }
$hide = (isset( $config->hidehiddenpicture)) ? ($config->hidehiddenpicture != 0) : false); $hide = (isset( $config->hidehiddenpicture) ? ($config->hidehiddenpicture != 0) : false);
if ($hide == false) { if ($hide == false) {
$type = new object(); $type = new object();
$type->modclass = MOD_CLASS_ACTIVITY; $type->modclass = MOD_CLASS_ACTIVITY;
@ -942,7 +942,7 @@ function game_get_types() {
$types[] = $type; $types[] = $type;
} }
$hide = (isset( $config->hidebookquiz)) ? ($config->hidebookquiz != 0) : false); $hide = (isset( $config->hidebookquiz) ? ($config->hidebookquiz != 0) : false);
if ($hide == false) { if ($hide == false) {
if ($DB->get_record( 'modules', array( 'name' => 'book'), 'id,id')) { if ($DB->get_record( 'modules', array( 'name' => 'book'), 'id,id')) {
$type = new object(); $type = new object();

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