Browse Source

Fix:Coding style

MOODLE_20_STABLE
Vasilis Daloukas 9 years ago
parent
commit
f28cb9eb36
  1. 449
      cryptex/cryptexdb_class.php
  2. 476
      cryptex/play.php
  3. 28
      db/access.php
  4. 15
      db/createsnakes.php
  5. 116
      db/importsnakes.php
  6. 5394
      db/importsudoku.php
  7. 501
      db/upgrade.php
  8. 784
      hangman/play.php
  9. 130
      hiddenpicture/picture.php
  10. 984
      hiddenpicture/play.php
  11. 12
      lib.php

449
cryptex/cryptexdb_class.php

@ -1,229 +1,220 @@
<?PHP
class CryptexDB extends CrossDB
{
function savecryptex( $game, &$crossm, $crossd, $id, $letters)
{
global $USER;
CrossDB::delete_records( $id);
if( (CrossDB::savecross( $game, $crossm, $crossd, $id)) == false){
return false;
}
$crossm->id = $id;
$newrec = new stdClass();
$newrec->id = $id;
$newrec->letters = $letters;
if (!($cryptexid = game_insert_record( "game_cryptex", $newrec))){
print_error( 'Insert page: new page game_cryptex not inserted');
}
return $newrec;
}
function computeletters( $crossm, $crossd)
{
$letters = '';
$cols = $crossm->cols + 1;
$letters = str_repeat('.', $crossm->cols).'#';
$letters = str_repeat($letters, $crossm->rows) ;
$freqs1 = array();
$count1 = $count2 = 0;
foreach( $crossd as $rec)
{
$pos = $rec->col - 1 + ($rec->row-1) * $cols;
$s = $rec->answertext;
$len = game_strlen( $s);
$a = array();
for( $i=0; $i < $len; $i++){
$a[] = game_substr( $s, $i, 1);
}
for( $i=0; $i < $len; $i++){
$this->setchar( $letters, $pos, $a[ $i]);
$pos += ( $rec->horizontal ? 1 : $cols);
$freqs1[ ++$count1] = $a[ $i];
if( $i+1 < $len){
$freqs2[ ++$count2] = $a[ $i].$a[ $i+1];
}
}
}
$len = game_strlen( $letters);
$spaces = 0;
for( $i=0; $i < $len; $i++){
if( game_substr( $letters, $i, 1) == '.'){
$spaces++;
}
}
$step = 1;
while( $spaces)
{
if( $step == 1){
$step = 2;
$i = array_rand( $freqs1);
$this->insertchar( $letters, $crossm->cols, $crossm->rows, $freqs1[ $i], $spaces);
}else
{
$step=1;
$i = array_rand( $freqs2);
$this->insertchars( $letters, $crossm->cols, $crossm->rows, $freqs2[ $i], $spaces);
}
}
$ret_letters = "";
for( $row=0; $row < $crossm->rows; $row++){
$ret_letters .= game_substr( $letters, $cols * $row, ($cols-1));
}
return $ret_letters;
}
function displaycryptex( $cols, $rows, $letters, $mask, $showsolution, $textdir)
{
echo "<table border=1 $textdir>";
for( $row=0; $row < $rows; $row++)
{
echo "<tr>";
for( $col=0; $col < $cols; $col++){
$pos = $cols * $row+$col;
$c = game_substr( $letters, $pos, 1);
$m = game_substr( $mask, $pos, 1);
if( $showsolution and $m > '0'){
echo "<td align=center><b><FONT color=red>".$c."</font></td>";
}else if( $m == '1'){
echo "<td align=center><b><FONT color=red>".$c."</font></td>";
}else
{
echo "<td align=center>".$c."</td>";
}
}
echo "</tr>\r\n";
}
echo "</table>";
}
function insertchar( &$letters, $cols, $rows, $char, &$spaces)
{
$len = game_strlen( $letters);
for( $i=0; $i < $len; $i++){
if( game_substr( $letters, $i, 1) == '.'){
$this->setchar( $letters, $i, $char);
$spaces--;
return;
}
}
}
function insertchars( &$letters, $cols, $rows, $char, &$spaces)
{
$len = game_strlen( $letters);
for( $i=0; $i < $len; $i++){
if( game_substr( $letters, $i, 1) == '.' and game_substr( $letters, $i+1, 1) == '.' ){
$this->setchar( $letters, $i, game_substr( $char, 0, 1));
$this->setchar( $letters, $i+1, game_substr( $char, 1, 1));
$spaces-=2;
return true;
}
if( game_substr( $letters, $i, 1) == '.' and game_substr( $letters, $i+$cols+1, 1) == '.' ){
$this->setchar( $letters, $i, game_substr( $char, 0, 1));
$this->setchar( $letters, $i + $cols+1, game_substr( $char, 1, 1));
$spaces-=2;
return true;
}
}
return false;
}
function gethash( $word)
{
$x = 37;
$len = count( game_strlen( $word));
for($i=0; $i < $len; $i++){
$x = $x xor ord( game_substr( $word, $i, 1));
}
return $x;
}
function loadcryptex( $crossm, &$mask, &$corrects, &$language)
{
global $DB;
$questions = array();
$corrects = array();
$mask = str_repeat( '0', $crossm->cols * $crossm->rows);
if ($recs = $DB->get_records( 'game_queries', array( 'attemptid' => $crossm->id)))
{
foreach ($recs as $rec)
{
if( $rec->questiontext == ''){
$rec->questiontext = ' ';
}
$key = $this->gethash( $rec->questiontext).'-'.$rec->answertext.'-'.$rec->id;
$questions[ $key] = $rec;
$word = $rec->answertext;
$pos = $crossm->cols * ($rec->row-1)+($rec->col-1);
$len = game_strlen( $word);
$found = ($rec->answertext == $rec->studentanswer);
for( $i=0; $i < $len; $i++)
{
$c = ( $found ? '1' : '2');
if( game_substr( $mask, $pos, 1) != '1'){
game_setchar( $mask, $pos, $c);
}
$pos += ($rec->horizontal ? 1 : $crossm->cols);
}
if( $found){
$corrects[ $rec->id] = 1;
}
if( $language == ''){
$language = game_detectlanguage( $rec->answertext);
}
}
ksort( $questions);
}
return $questions;
}
function setwords( $answers, $maxcols, $reps)
{
return Cross::setwords( $answers, $maxcols, $reps);
}
function computedata( &$crossm, &$crossd, &$letters, $minwords, $maxwords)
{
if( !cross::computedata( $crossm, $crossd, $letters, $minwords, $maxwords)){
return false;
}
$letters = $this->computeletters( $crossm, $crossd);
return true;
}
}
<?php
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
class CryptexDB extends CrossDB {
public function savecryptex( $game, &$crossm, $crossd, $id, $letters) {
global $USER;
CrossDB::delete_records( $id);
if ((CrossDB::savecross( $game, $crossm, $crossd, $id)) == false) {
return false;
}
$crossm->id = $id;
$newrec = new stdClass();
$newrec->id = $id;
$newrec->letters = $letters;
if (!($cryptexid = game_insert_record( "game_cryptex", $newrec))) {
print_error( 'Insert page: new page game_cryptex not inserted');
}
return $newrec;
}
public function computeletters( $crossm, $crossd) {
$letters = '';
$cols = $crossm->cols + 1;
$letters = str_repeat('.', $crossm->cols).'#';
$letters = str_repeat($letters, $crossm->rows);
$freqs1 = array();
$count1 = $count2 = 0;
foreach ($crossd as $rec) {
$pos = $rec->col - 1 + ($rec->row - 1) * $cols;
$s = $rec->answertext;
$len = game_strlen( $s);
$a = array();
for ($i = 0; $i < $len; $i++) {
$a[] = game_substr( $s, $i, 1);
}
for ($i = 0; $i < $len; $i++) {
$this->setchar( $letters, $pos, $a[ $i]);
$pos += ( $rec->horizontal ? 1 : $cols);
$freqs1[ ++$count1] = $a[ $i];
if ($i + 1 < $len) {
$freqs2[ ++$count2] = $a[ $i].$a[ $i + 1];
}
}
}
$len = game_strlen( $letters);
$spaces = 0;
for ($i = 0; $i < $len; $i++) {
if (game_substr( $letters, $i, 1) == '.') {
$spaces++;
}
}
$step = 1;
while ($spaces) {
if ($step == 1) {
$step = 2;
$i = array_rand( $freqs1);
$this->insertchar( $letters, $crossm->cols, $crossm->rows, $freqs1[ $i], $spaces);
} else {
$step = 1;
$i = array_rand( $freqs2);
$this->insertchars( $letters, $crossm->cols, $crossm->rows, $freqs2[ $i], $spaces);
}
}
$retletters = "";
for ($row = 0; $row < $crossm->rows; $row++) {
$retletters .= game_substr( $letters, $cols * $row, ($cols - 1));
}
return $retletters;
}
public function displaycryptex( $cols, $rows, $letters, $mask, $showsolution, $textdir) {
echo "<table border=1 $textdir>";
for ($row = 0; $row < $rows; $row++) {
echo "<tr>";
for ($col = 0; $col < $cols; $col++) {
$pos = $cols * $row + $col;
$c = game_substr( $letters, $pos, 1);
$m = game_substr( $mask, $pos, 1);
if ($showsolution and $m > '0') {
echo "<td align=center><b><FONT color=red>".$c."</font></td>";
} else if ( $m == '1') {
echo "<td align=center><b><FONT color=red>".$c."</font></td>";
} else {
echo "<td align=center>".$c."</td>";
}
}
echo "</tr>\r\n";
}
echo "</table>";
}
public function insertchar( &$letters, $cols, $rows, $char, &$spaces) {
$len = game_strlen( $letters);
for ($i = 0; $i < $len; $i++) {
if (game_substr( $letters, $i, 1) == '.') {
$this->setchar( $letters, $i, $char);
$spaces--;
return;
}
}
}
public function insertchars( &$letters, $cols, $rows, $char, &$spaces) {
$len = game_strlen( $letters);
for ($i = 0; $i < $len; $i++) {
if (game_substr( $letters, $i, 1) == '.' and game_substr( $letters, $i + 1, 1) == '.' ) {
$this->setchar( $letters, $i, game_substr( $char, 0, 1));
$this->setchar( $letters, $i + 1, game_substr( $char, 1, 1));
$spaces -= 2;
return true;
}
if (game_substr( $letters, $i, 1) == '.' and game_substr( $letters, $i + $cols + 1, 1) == '.' ) {
$this->setchar( $letters, $i, game_substr( $char, 0, 1));
$this->setchar( $letters, $i + $cols + 1, game_substr( $char, 1, 1));
$spaces -= 2;
return true;
}
}
return false;
}
public function gethash( $word) {
$x = 37;
$len = count( game_strlen( $word));
for ($i = 0; $i < $len; $i++) {
$x = $x xor ord( game_substr( $word, $i, 1));
}
return $x;
}
public function loadcryptex( $crossm, &$mask, &$corrects, &$language) {
global $DB;
$questions = array();
$corrects = array();
$mask = str_repeat( '0', $crossm->cols * $crossm->rows);
if ($recs = $DB->get_records( 'game_queries', array( 'attemptid' => $crossm->id))) {
foreach ($recs as $rec) {
if ($rec->questiontext == '') {
$rec->questiontext = ' ';
}
$key = $this->gethash( $rec->questiontext).'-'.$rec->answertext.'-'.$rec->id;
$questions[ $key] = $rec;
$word = $rec->answertext;
$pos = $crossm->cols * ($rec->row - 1) + ($rec->col - 1);
$len = game_strlen( $word);
$found = ($rec->answertext == $rec->studentanswer);
for ($i = 0; $i < $len; $i++) {
$c = ( $found ? '1' : '2');
if (game_substr( $mask, $pos, 1) != '1') {
game_setchar( $mask, $pos, $c);
}
$pos += ($rec->horizontal ? 1 : $crossm->cols);
}
if ($found) {
$corrects[ $rec->id] = 1;
}
if ($language == '') {
$language = game_detectlanguage( $rec->answertext);
}
}
ksort( $questions);
}
return $questions;
}
public function setwords( $answers, $maxcols, $reps) {
return Cross::setwords( $answers, $maxcols, $reps);
}
public function computedata( &$crossm, &$crossd, &$letters, $minwords, $maxwords) {
if (!cross::computedata( $crossm, $crossd, $letters, $minwords, $maxwords)) {
return false;
}
$letters = $this->computeletters( $crossm, $crossd);
return true;
}
}

476
cryptex/play.php

@ -1,4 +1,19 @@
<?php // $Id: play.php,v 1.20 2012/08/03 05:52:50 bdaloukas Exp $
<?php
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
/**
* This page plays the cryptex game
*
@ -9,210 +24,199 @@
require_once( "cryptexdb_class.php");
function game_cryptex_continue( $id, $game, $attempt, $cryptexrec, $endofgame, $context)
{
function game_cryptex_continue( $id, $game, $attempt, $cryptexrec, $endofgame, $context) {
global $DB, $USER;
if( $endofgame){
game_updateattempts( $game, $attempt, -1, true);
$endofgame = false;
}
if( $attempt != false and $cryptexrec != false){
if ($endofgame) {
game_updateattempts( $game, $attempt, -1, true);
$endofgame = false;
}
if $attempt != false and $cryptexrec != false) {
$crossm = $DB->get_record( 'game_cross', array( 'id' => $attempt->id));
return game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, false, false, false, $context);
}
return game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, false, false, false, $context);
}
if ($attempt === false) {
$attempt = game_addattempt( $game);
}
if( $attempt === false){
$attempt = game_addattempt( $game);
}
$cryptex = new CryptexDB();
$cryptex = new CryptexDB();
$questions = array();
$infos = array();
$questions = array();
$infos = array();
$answers = array();
$recs = game_questions_shortanswer( $game);
if( $recs == false){
print_error( get_string( 'no_words', 'game'));
}
$answers = array();
$recs = game_questions_shortanswer( $game);
if ($recs == false) {
print_error( get_string( 'no_words', 'game'));
}
$infos = array();
$infos = array();
$reps = array();
foreach( $recs as $rec){
if( $game->param7 == false){
if( game_strpos( $rec->answertext, ' ')){
continue; //spaces not allowed
}
}
$rec->answertext = game_upper( $rec->answertext);
$answers[ $rec->answertext] = game_repairquestion( $rec->questiontext);
$infos[ $rec->answertext] = array( $game->sourcemodule, $rec->questionid, $rec->glossaryentryid);
$a = array( 'gameid' => $game->id, 'userid' => $USER->id, 'questionid' => $rec->questionid, 'glossaryentryid' => $rec->glossaryentryid);
if(($rec2 = $DB->get_record('game_repetitions', $a, 'id,repetitions AS r')) != false){
foreach ($recs as $rec) {
if ($game->param7 == false) {
if (game_strpos( $rec->answertext, ' ')) {
continue; // Spaces not allowed.
}
}
$rec->answertext = game_upper( $rec->answertext);
$answers[ $rec->answertext] = game_repairquestion( $rec->questiontext);
$infos[ $rec->answertext] = array( $game->sourcemodule, $rec->questionid, $rec->glossaryentryid);
$a = array( 'gameid' => $game->id, 'userid' => $USER->id,
'questionid' => $rec->questionid, 'glossaryentryid' => $rec->glossaryentryid);
if (($rec2 = $DB->get_record('game_repetitions', $a, 'id,repetitions AS r')) != false) {
$reps[ $rec->answertext] = $rec2->r;
}
}
$cryptex->setwords( $answers, $game->param1, $reps);
//game->param4 is minimum words
//game->param2 is maximum words
if( $cryptex->computedata( $crossm, $crossd, $letters, $game->param4, $game->param2)){
$new_crossd = array();
foreach( $crossd as $rec)
{
if( array_key_exists( $rec->answertext, $infos)){
$info = $infos[ $rec->answertext];
$rec->id = 0;
$rec->sourcemodule = $info[ 0];
$rec->questionid = $info[ 1];
$rec->glossaryentryid = $info[ 2];
}
game_update_queries( $game, $attempt, $rec, 0, '');
$new_crossd[] = $rec;
}
$cryptexrec = $cryptex->savecryptex( $game, $crossm, $new_crossd, $attempt->id, $letters);
}
game_updateattempts( $game, $attempt, 0, 0);
return game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, false, false, false, $context);
}
$cryptex->setwords( $answers, $game->param1, $reps);
// The game->param4 is minimum words.
// The game->param2 is maximum words.
if ($cryptex->computedata( $crossm, $crossd, $letters, $game->param4, $game->param2)) {
$newcrossd = array();
foreach ($crossd as $rec) {
if (array_key_exists( $rec->answertext, $infos)) {
$info = $infos[ $rec->answertext];
$rec->id = 0;
$rec->sourcemodule = $info[ 0];
$rec->questionid = $info[ 1];
$rec->glossaryentryid = $info[ 2];
}
game_update_queries( $game, $attempt, $rec, 0, '');
$newcrossd[] = $rec;
}
$cryptexrec = $cryptex->savecryptex( $game, $crossm, $newcrossd, $attempt->id, $letters);
}
game_updateattempts( $game, $attempt, 0, 0);
return game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, false, false, false, $context);
}
//q means game_queries.id
function game_cryptex_check( $id, $game, $attempt, $cryptexrec, $q, $answer, $finishattempt, $context)
{
// The q means game_queries.id.
function game_cryptex_check( $id, $game, $attempt, $cryptexrec, $q, $answer, $finishattempt, $context) {
global $DB;
if( $finishattempt)
{
if ($finishattempt) {
game_updateattempts( $game, $attempt, -1, true);
game_cryptex_continue( $id, $game, false, false, true, $context);
return;
}
if( $attempt === false)
{
game_cryptex_continue( $id, $game, $attempt, $cryptexrec, false, $context);
return;
}
$crossm = $DB->get_record_select( 'game_cross', "id=$attempt->id");
$query = $DB->get_record_select( 'game_queries', "id=$q");
$answer1 = trim( game_upper( $query->answertext));
$answer2 = trim( game_upper( $answer));
$len1 = game_strlen( $answer1);
$len2 = game_strlen( $answer2);
$equal = ( $len1 == $len2);
if( $equal){
for( $i=0; $i < $len1; $i++)
{
if( game_substr( $answer1, $i, 1) != game_substr( $answer2, $i, 1))
{
$equal = true;
break;
}
}
}
if( $equal == false)
{
game_update_queries( $game, $attempt, $query, 0, $answer2, true);
game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, true, false, false, $context);
return;
}
game_update_queries( $game, $attempt, $query, 1, $answer2);
$onlyshow=false;
$showsolution=false;
game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, true, $onlyshow, $showsolution, $context);
game_cryptex_continue( $id, $game, false, false, true, $context);
return;
}
if ($attempt === false) {
game_cryptex_continue( $id, $game, $attempt, $cryptexrec, false, $context);
return;
}
$crossm = $DB->get_record_select( 'game_cross', "id=$attempt->id");
$query = $DB->get_record_select( 'game_queries', "id=$q");
$answer1 = trim( game_upper( $query->answertext));
$answer2 = trim( game_upper( $answer));
$len1 = game_strlen( $answer1);
$len2 = game_strlen( $answer2);
$equal = ( $len1 == $len2);
if ($equal) {
for ($i = 0; $i < $len1; $i++) {
if (game_substr( $answer1, $i, 1) != game_substr( $answer2, $i, 1)) {
$equal = true;
break;
}
}
}
if ($equal == false) {
game_update_queries( $game, $attempt, $query, 0, $answer2, true);
game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, true, false, false, $context);
return;
}
game_update_queries( $game, $attempt, $query, 1, $answer2);
$onlyshow = false;
$showsolution = false;
game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, true, $onlyshow, $showsolution, $context);
}
function game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm, $updateattempt=false, $onlyshow=false, $showsolution=false, $context, $print=false, $showhtmlprintbutton=true)
{
global $DB;
function game_cryptex_play( $id, $game, $attempt, $cryptexrec, $crossm,
$updateattempt = false, $onlyshow = false, $showsolution = false, $context,
$print = false, $showhtmlprintbutton = true) {
global $CFG, $DB;
if ($game->toptext != '') {
echo $game->toptext.'<br>';
}
global $CFG;
echo '<br>';
if( $game->toptext != ''){
echo $game->toptext.'<br>';
}
echo '<br>';
$cryptex = new CryptexDB();
$cryptex = new CryptexDB();
$language = $attempt->language;
$questions = $cryptex->loadcryptex( $crossm, $mask, $corrects, $attempt->language);
$questions = $cryptex->loadcryptex( $crossm, $mask, $corrects, $attempt->language);
if( $language != $attempt->language){
if( !$DB->set_field( 'game_attempts', 'language', $attempt->language, array( 'id' => $attempt->id))){
if ($language != $attempt->language) {
if (!$DB->set_field( 'game_attempts', 'language', $attempt->language, array( 'id' => $attempt->id))) {
print_error( "game_cross_play: Can't set language");
}
}
if( $attempt->language != '')
if ( $attempt->language != '') {
$wordrtl = game_right_to_left( $attempt->language);
else
} else {
$wordrtl = right_to_left();
}
$reverseprint = ($wordrtl != right_to_left());
if( $reverseprint)
if ($reverseprint) {
$textdir = 'dir="'.($wordrtl ? 'rtl' : 'ltr').'"';
else
} else {
$textdir = '';
}
$len = game_strlen( $mask);
// The count1 means there is a guested letter.
// The count2 means there is a letter that not guessed.
$count1 = $count2 = 0;
for ($i = 0; $i < $len; $i++) {
$c = game_substr( $mask, $i, 1);
if ($c == '1') {
$count1++;
} else if ($c == '2') {
$count2++;
}
}
if ($count1 + $count2 == 0) {
$gradeattempt = 0;
} else {
$gradeattempt = $count1 / ($count1 + $count2);
}
$finished = ($count2 == 0);
if (($finished === false) && ($game->param8 > 0)) {
$found = false;
foreach ($questions as $q) {
if ($q->tries < $game->param8) {
$found = true;
}
}
if ($found == false) {
$finished = true; // Rich max tries.
}
}
$len = game_strlen( $mask);
//count1 means there is a guested letter
//count2 means there is a letter that not guessed
$count1 = $count2 = 0;
for($i=0; $i < $len; $i++)
{
$c = game_substr( $mask, $i, 1);
if( $c == '1'){
$count1++;
}else if( $c == '2')
{
$count2++;
}
}
if( $count1 + $count2 == 0){
$gradeattempt = 0;
}else
{
$gradeattempt = $count1 / ($count1 + $count2);
}
$finished = ($count2 == 0);
if( ($finished === false) && ($game->param8 > 0))
{
$found = false;
foreach ( $questions as $q)
{
if ( $q->tries < $game->param8)
$found = true;
}
if( $found == false)
$finished = true; //rich max tries
}
if( $updateattempt){
game_updateattempts( $game, $attempt, $gradeattempt, $finished);
}
if( ($onlyshow == false) and ($showsolution == false)){
if( $finished){
game_cryptex_onfinished( $id, $game, $attempt, $cryptexrec);
}
}
if ($updateattempt) {
game_updateattempts( $game, $attempt, $gradeattempt, $finished);
}
if (($onlyshow == false) and ($showsolution == false)) {
if ($finished) {
game_cryptex_onfinished( $id, $game, $attempt, $cryptexrec);
}
}
?>
<style type="text/css"><!--
@ -228,14 +232,14 @@ width: 240pt;
--></style>
<?php
$grade = round( 100 * $gradeattempt);
echo get_string( 'grade', 'game').' '.$grade.' %';
$grade = round( 100 * $gradeattempt);
echo get_string( 'grade', 'game').' '.$grade.' %';
echo '<br>';
echo '<br>';
echo '<table border=0>';
echo '<tr><td>';
$cryptex->displaycryptex( $crossm->cols, $crossm->rows, $cryptexrec->letters, $mask, $showsolution, $textdir);
echo '<table border=0>';
echo '<tr><td>';
$cryptex->displaycryptex( $crossm->cols, $crossm->rows, $cryptexrec->letters, $mask, $showsolution, $textdir);
?>
</td>
@ -264,14 +268,14 @@ width: 240pt;
<?php
if( $showhtmlprintbutton){
echo '<br><button id="finishattemptbutton" type="button" onclick="OnEndGame();" >'.get_string( 'finish', 'game');
echo '</button>';
if ($showhtmlprintbutton) {
echo '<br><button id="finishattemptbutton" type="button" onclick="OnEndGame();" >'.get_string( 'finish', 'game');
echo '</button>';
echo '<button id="printbutton" type="button" onclick="OnPrint();" >'.get_string( 'print', 'game');
echo '</button><br>';
}
}
if( $showhtmlprintbutton){
if ($showhtmlprintbutton) {
?>
<script>
function PrintHtmlClick()
@ -285,57 +289,61 @@ if( $showhtmlprintbutton){
function OnPrint()
{
<?php
global $CFG;
<?php
global $CFG;
$params = "id=$id&gameid=$game->id";
echo "window.open( \"{$CFG->wwwroot}/mod/game/print.php?$params\");";
?>
?>
}
function OnEndGame()
{
<?php
<?php
global $CFG;
$params = 'id='.$id.'&action=cryptexcheck&g=&finishattempt=1';
echo "window.location = \"{$CFG->wwwroot}/mod/game/attempt.php?$params\";\r\n";
?>
echo "window.location = \"{$CFG->wwwroot}/mod/game/attempt.php?$params\";\r\n";
?>
}
</script>
<?php
}
}
$i = 0;
$else = '';
$contextglossary = false;
foreach ($questions as $key => $q) {
$i++;
if ($showsolution == false) {
// When I want to show the solution a want to show the questions to.
if (array_key_exists( $q->id, $corrects)) {
continue;
}
}
$i = 0;
$else = '';
$contextglossary = false;
foreach( $questions as $key => $q){
$i++;
if( $showsolution == false){
//When I want to show the solution a want to show the questions to.
if( array_key_exists( $q->id, $corrects)){
continue;
}
}
$question = game_show_query( $game, $q, "$i. ".$q->questiontext, $context);
$question2 = strip_tags($question); //ADDED BY DP (AUG 2009) - fixes " breaking the Answer button for this question
$question2 = strip_tags($question); // ADDED BY DP (AUG 2009) - fixes " breaking the Answer button for this question.
if( ($onlyshow == false) and ($showsolution == false)){
if( ($game->param8 == 0) || ($game->param8 > $q->tries))
$question .= ' &nbsp;<input type="submit" value="'.get_string( 'answer').'" onclick="OnCheck( '.$q->id.',\''.$question2.'\');" />';
}
if (($onlyshow == false) and ($showsolution == false)) {
if (($game->param8 == 0) || ($game->param8 > $q->tries)) {
$question .= ' &nbsp;<input type="submit" value="'.
get_string( 'answer').'" onclick="OnCheck( '.$q->id.',\''.$question2.'\');" />';
}
}
echo $question;
if( $showsolution){
echo " &nbsp;&nbsp;&nbsp;$q->answertext<B></b>";
}
if ($showsolution) {
echo " &nbsp;&nbsp;&nbsp;$q->answertext<B></b>";
}
echo '<br>';
}
if( $game->bottomtext != ''){
echo '<br><br>'.$game->bottomtext;
}
?>
}
if ($game->bottomtext != '') {
echo '<br><br>'.$game->bottomtext;
}
?>
<script>
function OnCheck( id, question)
{
@ -354,26 +362,26 @@ if( $showhtmlprintbutton){
}
}
</script>
<?php
<?php
if( $print)
if ($print) {
echo '<body onload="window.print()">';
else
echo '<body>';
} else {
echo '<body>';
}
}
function game_cryptex_onfinished( $id, $game, $attempt, $cryptexrec) {
global $CFG, $DB;
function game_cryptex_onfinished( $id, $game, $attempt, $cryptexrec)
{
global $CFG, $DB;
if (! $cm = $DB->get_record( 'course_modules', array( 'id' => $id))) {
print_error( "Course Module ID was incorrect id=$id");
}
if (! $cm = $DB->get_record( 'course_modules', array( 'id' => $id))) {
print_error( "Course Module ID was incorrect id=$id");
}
echo '<B>'.get_string( 'win', 'game').'</B><BR>';
echo '<br>';
echo "<a href=\"{$CFG->wwwroot}/mod/game/attempt.php?id=$id&forcenew=1\">".get_string( 'nextgame', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp; ';
echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> ';
echo "<br><br>\r\n";
echo '<B>'.get_string( 'win', 'game').'</B><br>';
echo '<br>';
echo "<a href=\"{$CFG->wwwroot}/mod/game/attempt.php?id=$id&forcenew=1\">".
get_string( 'nextgame', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp; ';
echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> ';
echo "<br><br>\r\n";
}

28
db/access.php

@ -1,4 +1,19 @@
<?php
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
/**
* Capability definitions for the game module.
*
@ -6,8 +21,7 @@
*/
$capabilities = array(
// Ability to see that the game exists, and the basic information
// about it, for example the start date and time limit.
// Ability to see that the game exists, and the basic information about it, for example the start date and time limit.
'mod/game:view' => array(
'captype' => 'read',
'contextlevel' => CONTEXT_MODULE,
@ -31,8 +45,7 @@ $capabilities = array(
)
),
// Ability for a 'Student' to review their previous attempts. Review by
// 'Teachers' is controlled by mod/game:viewreports.
// Ability for a 'Student' to review their previous attempts. Review by 'Teachers' is controlled by mod/game:viewreports.
'mod/game:reviewmyattempts' => array(
'captype' => 'read',
'contextlevel' => CONTEXT_MODULE,
@ -53,7 +66,7 @@ $capabilities = array(
)
),
// Edit the game overrides
// Edit the game overrides.
'mod/game:manageoverrides' => array(
'captype' => 'write',
'contextlevel' => CONTEXT_MODULE,
@ -85,7 +98,7 @@ $capabilities = array(
'manager' => CAP_ALLOW
)
),
'mod/game:addinstance' => array(
'riskbitmask' => RISK_XSS,
@ -96,6 +109,5 @@ $capabilities = array(
'manager' => CAP_ALLOW
),
'clonepermissionsfrom' => 'moodle/course:manageactivities'
)
)
);

15
db/createsnakes.php

@ -1,8 +1,21 @@
<?php
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
require( "../../../config.php");
execute_sql("truncate TABLE {game_snakes_database}");
require( "importsnakes.php");

116
db/importsnakes.php

@ -1,53 +1,63 @@
<?php // $Id: importsnakes.php,v 1.5 2012/07/25 11:16:05 bdaloukas Exp $
game_importsnakes();
function game_importsnakes()
{
global $DB;
if( $DB->count_records( 'game_snakes_database') != 0){
return;
}
$newrec = new stdClass();
$newrec->name = '8x8 - 4 Snakes - 4 Ladders';
$newrec->cols = 8;
$newrec->rows = 8;
$newrec->fileboard = 'fidaki.jpg';
$newrec->direction = 1;
$newrec->headerx = 4;
$newrec->headery = 4;
$newrec->footerx = 4;
$newrec->footery = 4;
$newrec->width = 487;
$newrec->height = 487;
$newrec->data = 'L3-18,S5-19,S8-27,L24-39,L29-53,S32-62,S41-58,L48-63';
game_importsnakes_do( $newrec);
$newrec = new stdClass();
$newrec->name = '6x6 - 3 Snakes - 3 Ladders';
$newrec->cols = 6;
$newrec->rows = 6;
$newrec->fileboard = 'fidaki2.jpg';
$newrec->direction = 1;
$newrec->headerx = 8;
$newrec->headery = 8;
$newrec->footerx = 8;
$newrec->footery = 8;
$newrec->width = 502;
$newrec->height = 436;
$newrec->data = 'L2-25,S4-23,L8-18,S16-20,L19-29,S27-33';
game_importsnakes_do( $newrec);
}
function game_importsnakes_do( $newrec)
{
global $DB;
if( !$DB->insert_record( 'game_snakes_database', $newrec)){
print_object( $newrec);
print_error( "Can't insert to table game_snakes_database");
}
}
<?php
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
game_importsnakes();
function game_importsnakes() {
global $DB;
if ($DB->count_records( 'game_snakes_database') != 0) {
return;
}
$newrec = new stdClass();
$newrec->name = '8x8 - 4 Snakes - 4 Ladders';
$newrec->cols = 8;
$newrec->rows = 8;
$newrec->fileboard = 'fidaki.jpg';
$newrec->direction = 1;
$newrec->headerx = 4;
$newrec->headery = 4;
$newrec->footerx = 4;
$newrec->footery = 4;
$newrec->width = 487;
$newrec->height = 487;
$newrec->data = 'L3-18,S5-19,S8-27,L24-39,L29-53,S32-62,S41-58,L48-63';
game_importsnakes_do( $newrec);
$newrec = new stdClass();
$newrec->name = '6x6 - 3 Snakes - 3 Ladders';
$newrec->cols = 6;
$newrec->rows = 6;
$newrec->fileboard = 'fidaki2.jpg';
$newrec->direction = 1;
$newrec->headerx = 8;
$newrec->headery = 8;
$newrec->footerx = 8;
$newrec->footery = 8;
$newrec->width = 502;
$newrec->height = 436;
$newrec->data = 'L2-25,S4-23,L8-18,S16-20,L19-29,S27-33';
game_importsnakes_do( $newrec);
}
function game_importsnakes_do( $newrec) {
global $DB;
if (!$DB->insert_record( 'game_snakes_database', $newrec)) {
print_error( "Can't insert to table game_snakes_database");
}
}

5394
db/importsudoku.php

File diff suppressed because it is too large

501
db/upgrade.php

File diff suppressed because it is too large

784
hangman/play.php

@ -1,92 +1,104 @@
<?php // $Id: play.php,v 1.27 2012/07/25 11:16:05 bdaloukas Exp $
// This file plays the game hangman
function game_hangman_continue( $id, $game, $attempt, $hangman, $newletter, $action, $context)
{
global $DB, $USER;
if( $attempt != false and $hangman != false){
if( ($action == 'nextword') and ($hangman->finishedword != 0)){
//finish with one word and continue to another
if( !$DB->set_field( 'game_hangman', 'finishedword', 0, array( 'id' => $hangman->id))){
error( "game_hangman_continue: Can't update game_hangman");
}
}else
{
return game_hangman_play( $id, $game, $attempt, $hangman, false, false, $context);
}
}
$updatehangman = (($attempt != false) and ($hangman != false));
//new game
srand ((double)microtime()*1000003);
//I try 10 times to find a new question
<?php
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
// This file plays the game hangman.
function game_hangman_continue( $id, $game, $attempt, $hangman, $newletter, $action, $context) {
global $DB, $USER;
if ($attempt != false and $hangman != false) {
if (($action == 'nextword') and ($hangman->finishedword != 0)) {
// Finish with one word and continue to another.
if (!$DB->set_field( 'game_hangman', 'finishedword', 0, array( 'id' => $hangman->id))) {
error( "game_hangman_continue: Can't update game_hangman");
}
} else {
return game_hangman_play( $id, $game, $attempt, $hangman, false, false, $context);
}
}
$updatehangman = (($attempt != false) and ($hangman != false));
// New game.
srand ((double)microtime() * 1000003);
// I try 10 times to find a new question.
$found = false;
$min_num = 0;
$minnum = 0;
$unchanged = 0;
for($i=1; $i <= 10; $i++)
{
$rec = game_question_shortanswer( $game, $game->param7, false);
if( $rec === false){
continue;
}
for ($i = 1; $i <= 10; $i++) {
$rec = game_question_shortanswer( $game, $game->param7, false);
if ($rec === false) {
continue;
}
$answer = game_upper( $rec->answertext, $game->language);
if( $game->language == '')
{
if ($game->language == '') {
$game->language = game_detectlanguage( $answer);
$answer = game_upper( $rec->answertext, $game->language);
}
$answer2 = $answer;
if( $game->param7){
//Have to delete space
if ($game->param7) {
// Have to delete space.
$answer2 = str_replace( ' ', '', $answer2);
}
if( $game->param8){
//Have to delete -
if ($game->param8) {
// Have to delete -.
$answer2 = str_replace( '-', '', $answer2);
}
$allletters = game_getallletters( $answer2, $game->language, $game->userlanguage);
if( $allletters == ''){
if ($allletters == '') {
continue;
}
if( $game->param7){
if ($game->param7) {
$allletters .= '_';
}
if( $game->param8){
}
if ($game->param8) {
$allletters .= '-';
}
if( $game->param7 == false){
//I don't allow spaces
if( strpos( $answer, " ")){
continue;
}
}
$copy = false;
}
if ($game->param7 == false) {
// I don't allow spaces.
if (strpos( $answer, " ")) {
continue;
}
}
$copy = false;
$select2 = 'gameid=? AND userid=? AND questionid=? AND glossaryentryid=?';
if( ($rec2 = $DB->get_record_select( 'game_repetitions', $select2, array( $game->id, $USER->id, $rec->questionid, $rec->glossaryentryid), 'id,repetitions AS r')) != false){
if( ($rec2->r < $min_num) or ($min_num == 0)){
$min_num = $rec2->r;
if (($rec2 = $DB->get_record_select( 'game_repetitions', $select2,
array( $game->id, $USER->id, $rec->questionid, $rec->glossaryentryid), 'id,repetitions AS r')) != false) {
if (($rec2->r < $minnum) or ($minnum == 0)) {
$minnum = $rec2->r;
$copy = true;
}
}else
{
$min_num = 0;
} else {
$minnum = 0;
$copy = true;
}
if( $copy){
if ($copy) {
$found = true;
$min = new stdClass();
$min->questionid = $rec->questionid;
$min->glossaryentryid = $rec->glossaryentryid;
@ -96,396 +108,384 @@ function game_hangman_continue( $id, $game, $attempt, $hangman, $newletter, $act
$min->answer = $answer;
$min->language = $game->language;
$min->allletters = $allletters;
if( $min_num == 0)
break; //We found an unused word
}else
if ($minnum == 0) {
break; // We found an unused word.
}
} else {
$unchanged++;
if( $unchanged > 2)
{
if( $found)
}
if ($unchanged > 2) {
if ($found) {
break;
}
}
}
if( $found == false){
print_error( get_string( 'no_words', 'game'));
}
//Found one word for hangman
if( $attempt == false){
}
if ($found == false) {
print_error( get_string( 'no_words', 'game'));
}
// Found one word for hangman.
if ($attempt == false) {
$attempt = game_addattempt( $game);
}
if( !$DB->set_field( 'game_attempts', 'language', $min->language, array( 'id' => $attempt->id))){
print_error( "game_hangman_continue: Can't set language");
if (!$DB->set_field( 'game_attempts', 'language', $min->language, array( 'id' => $attempt->id))) {
print_error( "game_hangman_continue: Can't set language");
}
$query = new stdClass();
$query = new stdClass();
$query->attemptid = $attempt->id;
$query->gameid = $game->id;
$query->userid = $USER->id;
$query->sourcemodule = $game->sourcemodule;
$query->questionid = $min->questionid;
$query->glossaryentryid = $min->glossaryentryid;
$query->attachment = $min->attachment;
$query->questiontext = addslashes( $min->questiontext);
$query->score = 0;
$query->timelastattempt = time();
$query->answertext = $min->answer;
$query->answerid = $min->answerid;
if( !($query->id = $DB->insert_record( 'game_queries', $query))){
print_object( $query);
print_error( "game_hangman_continue: Can't insert to table game_queries");
}
$newrec = new stdClass();
$newrec->id = $attempt->id;
$newrec->queryid = $query->id;
if( $updatehangman == false){
$newrec->maxtries = $game->param4;
if( $newrec->maxtries == 0){
$newrec->maxtries = 1;
}
$newrec->finishedword = 0;
$newrec->corrects = 0;
}
$newrec->allletters = $min->allletters;
$letters = '';
if( $game->param1){
$letters .= game_substr( $min->answer, 0, 1);
}
if( $game->param2){
$letters .= game_substr( $min->answer, -1, 1);
}
$newrec->letters = $letters;
if( $updatehangman == false){
if( !game_insert_record( 'game_hangman', $newrec)){
print_error( 'game_hangman_continue: error inserting in game_hangman');
}
}else
{
if( !$DB->update_record( 'game_hangman', $newrec)){
print_error( 'game_hangman_continue: error updating in game_hangman');
}
$newrec = $DB->get_record( 'game_hangman', array( 'id' => $newrec->id));
}
game_update_repetitions( $game->id, $USER->id, $query->questionid, $query->glossaryentryid);
$query->gameid = $game->id;
$query->userid = $USER->id;
$query->sourcemodule = $game->sourcemodule;
$query->questionid = $min->questionid;
$query->glossaryentryid = $min->glossaryentryid;
$query->attachment = $min->attachment;
$query->questiontext = addslashes( $min->questiontext);
$query->score = 0;
$query->timelastattempt = time();
$query->answertext = $min->answer;
$query->answerid = $min->answerid;
if (!($query->id = $DB->insert_record( 'game_queries', $query))) {
print_error( "game_hangman_continue: Can't insert to table game_queries");
}
$newrec = new stdClass();
$newrec->id = $attempt->id;
$newrec->queryid = $query->id;
if ($updatehangman == false) {
$newrec->maxtries = $game->param4;
if ($newrec->maxtries == 0) {
$newrec->maxtries = 1;
}
$newrec->finishedword = 0;
$newrec->corrects = 0;
}
$newrec->allletters = $min->allletters;
$letters = '';
if ($game->param1) {
$letters .= game_substr( $min->answer, 0, 1);
}
if ($game->param2) {
$letters .= game_substr( $min->answer, -1, 1);
}
$newrec->letters = $letters;
if ($updatehangman == false) {
if (!game_insert_record( 'game_hangman', $newrec)) {
print_error( 'game_hangman_continue: error inserting in game_hangman');
}
} else {
if (!$DB->update_record( 'game_hangman', $newrec)) {
print_error( 'game_hangman_continue: error updating in game_hangman');
}
$newrec = $DB->get_record( 'game_hangman', array( 'id' => $newrec->id));
}
game_update_repetitions( $game->id, $USER->id, $query->questionid, $query->glossaryentryid);
game_hangman_play( $id, $game, $attempt, $newrec, false, false, $context);
}
function game_hangman_onfinishgame( $game, $attempt, $hangman)
{
function game_hangman_onfinishgame( $game, $attempt, $hangman) {
global $DB;
$score = $hangman->corrects / $hangman->maxtries;
$score = $hangman->corrects / $hangman->maxtries;
game_updateattempts( $game, $attempt, $score, true);
game_updateattempts( $game, $attempt, $score, true);
if( !$DB->set_field( 'game_hangman', 'finishedword', 0, array( 'id' => $hangman->id))){
print_error( "game_hangman_onfinishgame: Can't update game_hangman");
}
if (!$DB->set_field( 'game_hangman', 'finishedword', 0, array( 'id' => $hangman->id))) {
print_error( "game_hangman_onfinishgame: Can't update game_hangman");
}
}
function game_hangman_play( $id, $game, $attempt, $hangman, $onlyshow, $showsolution, $context)
{
global $CFG, $DB, $OUTPUT;
$query = $DB->get_record( 'game_queries', array( 'id' => $hangman->queryid));
if( $attempt->language != '')
function game_hangman_play( $id, $game, $attempt, $hangman, $onlyshow, $showsolution, $context) {
global $CFG, $DB, $OUTPUT;
$query = $DB->get_record( 'game_queries', array( 'id' => $hangman->queryid));
if ($attempt->language != '') {
$wordrtl = game_right_to_left( $attempt->language);
else
} else {
$wordrtl = right_to_left();
}
$reverseprint = ($wordrtl != right_to_left());
if( $game->toptext != ''){
echo $game->toptext.'<br>';
}
if ($game->toptext != '') {
echo $game->toptext.'<br>';
}
$max=$game->param10; // maximum number of wrong
if( $max <= 0)
$max = $game->param10; // Maximum number of wrongs.
if ($max <= 0) {
$max = 6;
hangman_showpage( $done, $correct, $wrong, $max, $word_line, $word_line2, $links, $game, $attempt, $hangman, $query, $onlyshow, $showsolution, $context);
}
hangman_showpage( $done, $correct, $wrong, $max, $wordline, $wordline2, $links, $game,
$attempt, $hangman, $query, $onlyshow, $showsolution, $context);
if (!$done)
{
if ($wrong > $max){
if (!$done) {
if ($wrong > $max) {
$wrong = $max;
}
if( $game->param3 == 0){
$game->param3 = 1;
}
if ($game->param3 == 0) {
$game->param3 = 1;
}
echo "\r\n<br/><img src=\"".$OUTPUT->pix_url('hangman/'.$game->param3.'/hangman_'.$wrong, 'mod_game')."\"";
$message = sprintf( get_string( 'hangman_wrongnum', 'game'), $wrong, $max);
echo ' ALIGN="MIDDLE" BORDER="0" HEIGHT="100" alt="'.$message.'"/>';
if ($wrong >= $max){
//This word is incorrect. If reach the max number of word I have to finish else continue with next word
hangman_onincorrect( $id, $word_line, $query->answertext, $game, $attempt, $hangman, $onlyshow, $showsolution);
}else
{
$i = $max-$wrong;
if( $i > 1)
echo ' '.get_string( 'hangman_restletters_many', 'game', $i);
else
echo ' '.get_string( 'hangman_restletters_one', 'game');
if( $reverseprint){
$message = sprintf( get_string( 'hangman_wrongnum', 'game'), $wrong, $max);
echo ' ALIGN="MIDDLE" BORDER="0" HEIGHT="100" alt="'.$message.'"/>';
if ($wrong >= $max) {
// This word is incorrect. If reach the max number of word I have to finish else continue with next word.
hangman_onincorrect( $id, $wordline, $query->answertext, $game, $attempt, $hangman, $onlyshow, $showsolution);
} else {
$i = $max - $wrong;
if ($i > 1) {
echo ' '.get_string( 'hangman_restletters_many', 'game', $i);
} else {
echo ' '.get_string( 'hangman_restletters_one', 'game');
}
if ($reverseprint) {
echo '<SPAN dir="'.($wordrtl ? 'rtl' : 'ltr').'">';
}
echo "<br/><font size=\"5\">\n$word_line</font>\r\n";
if( $word_line2 != ''){
echo "<br/><font size=\"5\">\n$word_line2</font>\r\n";
}
echo "<br/><font size=\"5\">\n$wordline</font>\r\n";
if ($wordline2 != '') {
echo "<br/><font size=\"5\">\n$wordline2</font>\r\n";
}
if( $reverseprint){
if ($reverseprint) {
echo "</SPAN>";
}
if( $hangman->finishedword == false){
echo "<br/><br/><BR/>".get_string( 'hangman_letters', 'game').$links."\r\n";
}
if ($hangman->finishedword == false) {
echo "<br/><br/><BR/>".get_string( 'hangman_letters', 'game').$links."\r\n";
}
}
}else
{
//This word is correct. If reach the max number of word I have to finish else continue with next word
hangman_oncorrect( $id, $word_line, $game, $attempt, $hangman, $query);
}
echo "<br/><br/>".get_string( 'grade', 'game').' : '.round( $query->percent * 100).' %';
if( $hangman->maxtries > 1){
echo '<br/><br/>'.get_string( 'hangman_gradeinstance', 'game').' : '.round( $hangman->corrects / $hangman->maxtries * 100).' %';
}
if( $game->bottomtext != ''){
echo '<br><br>'.$game->bottomtext;
}
} else {
// This word is correct. If reach the max number of word I have to finish else continue with next word.
hangman_oncorrect( $id, $wordline, $game, $attempt, $hangman, $query);
}
echo "<br/><br/>".get_string( 'grade', 'game').' : '.round( $query->percent * 100).' %';
if ($hangman->maxtries > 1) {
echo '<br/><br/>'.get_string( 'hangman_gradeinstance', 'game').' : '.
round( $hangman->corrects / $hangman->maxtries * 100).' %';
}
if ($game->bottomtext != '') {
echo '<br><br>'.$game->bottomtext;
}
}
function hangman_showpage(&$done, &$correct, &$wrong, $max, &$word_line, &$word_line2, &$links, $game, &$attempt, &$hangman, &$query, $onlyshow, $showsolution, $context)
{
global $USER, $CFG, $DB;
function hangman_showpage(&$done, &$correct, &$wrong, $max, &$wordline, &$wordline2, &$links,
$game, &$attempt, &$hangman, &$query, $onlyshow, $showsolution, $context) {
global $USER, $CFG, $DB;
$id = optional_param('id', 0, PARAM_INT); // Course Module ID.
$word = $query->answertext;
$id = optional_param('id', 0, PARAM_INT); // Course Module ID, or
$word = $query->answertext;
$newletter = optional_param('newletter', "", PARAM_TEXT);
if( $newletter == '_'){
$newletter = ' ';
}
if ( $newletter == '_') {
$newletter = ' ';
}
$letters = $hangman->letters;
if( $newletter != NULL)
{
if( game_strpos( $letters,$newletter) === false){
$letters .= $newletter;
}
if ($newletter != null) {
if (game_strpos( $letters, $newletter) === false) {
$letters .= $newletter;
}
}
$links="";
$links = "";
$alpha = $hangman->allletters;
$wrong = 0;
if( $query->questionid)
{
$questiontext = str_replace( array("\'", '\"'), array("'", '"'), $query->questiontext);
if ($query->questionid) {
$questiontext = str_replace( array("\'", '\"'), array("'", '"'), $query->questiontext);
$query->questiontext = game_filterquestion($questiontext, $query->questionid, $context->id, $game->course);
}else
{
} else {
$cmglossary = get_coursemodule_from_instance('glossary', $game->glossaryid, $game->course);
$contextglossary = game_get_context_module_instance( $cmglossary->id);
$query->questiontext = game_filterglossary(str_replace( '\"', '"', $query->questiontext), $query->glossaryentryid, $contextglossary->id, $game->course);
$contextglossary = game_get_context_module_instance( $cmglossary->id);
$query->questiontext = game_filterglossary(str_replace( '\"', '"',
$query->questiontext), $query->glossaryentryid, $contextglossary->id, $game->course);
}
if( $game->param5){
if ($game->param5) {
$s = trim( game_filtertext( $query->questiontext, $game->course));
if( $s != '.' and $s <> ''){
echo "<br/><b>".$s.'</b>';
if ($s != '.' and $s <> '') {
echo "<br/><b>".$s.'</b>';
}
if( $query->attachment != ''){
if ($query->attachment != '') {
$file = "{$CFG->wwwroot}/file.php/$game->course/moddata/$query->attachment";
echo "<img src=\"$file\" />";
}
echo "<br/><br/>";
}
$word_line = $word_line2 = "";
$len = game_strlen( $word);
$done = 1;
$answer = '';
echo "<img src=\"$file\" />";
}
echo "<br/><br/>";
}
$wordline = $wordline2 = "";
$len = game_strlen( $word);
$done = 1;
$answer = '';
$correct = 0;
for ($x=0; $x < $len; $x++)
{
$char = game_substr( $word, $x, 1);
if( $showsolution){
$word_line2 .= ( $char == " " ? '&nbsp; ' : $char);
$done = 0;
}
if ( game_strpos($letters, $char) === false){
$word_line.="_<font size=\"1\">&nbsp;</font>\r\n";
$done = 0;
$answer .= '_';
}else
{
$word_line .= ( $char == " " ? '&nbsp; ' : $char);
$answer .= $char;
$correct++;
}
}
$len_alpha = game_strlen($alpha);
$fontsize = 5;
for ($c=0; $c < $len_alpha; $c++)
{
$char = game_substr( $alpha, $c, 1);
if ( game_strpos($letters, $char) === false)
{
//User doesn't select this character
$params = 'id='.$id.'&amp;newletter='.urlencode( $char);
if( $onlyshow or $showsolution){
$links .= $char;
}else
{
$links .= "<font size=\"$fontsize\"><a href=\"attempt.php?$params\">$char</a></font>\r\n";
}
continue;
}
if ( game_strpos($word, $char) === false)
{
$links .= "\r\n<font size=\"$fontsize\" color=\"red\">$char </font>";
$wrong++;
}else
{
$links .= "\r\n<B><font size=\"$fontsize\">$char </font></B> ";
}
}
$finishedword = ($done or $wrong >= $max);
$finished = false;
for ($x = 0; $x < $len; $x++) {
$char = game_substr( $word, $x, 1);
if ($showsolution) {
$wordline2 .= ( $char == " " ? '&nbsp; ' : $char);
$done = 0;
}
if (game_strpos($letters, $char) === false) {
$wordline .= "_<font size=\"1\">&nbsp;</font>\r\n";
$done = 0;
$answer .= '_';
} else {
$wordline .= ( $char == " " ? '&nbsp; ' : $char);
$answer .= $char;
$correct++;
}
}
$lenalpha = game_strlen( $alpha);
$fontsize = 5;
for ($c = 0; $c < $lenalpha; $c++) {
$char = game_substr( $alpha, $c, 1);
if (game_strpos($letters, $char) === false) {
// User doesn't select this character.
$params = 'id='.$id.'&amp;newletter='.urlencode( $char);
if ($onlyshow or $showsolution) {
$links .= $char;
} else {
$links .= "<font size=\"$fontsize\"><a href=\"attempt.php?$params\">$char</a></font>\r\n";
}
continue;
}
if (game_strpos($word, $char) === false) {
$links .= "\r\n<font size=\"$fontsize\" color=\"red\">$char </font>";
$wrong++;
} else {
$links .= "\r\n<B><font size=\"$fontsize\">$char </font></B> ";
}
}
$finishedword = ($done or $wrong >= $max);
$finished = false;
$updrec = new stdClass();
$updrec->id = $hangman->id;
$updrec->letters = $letters;
if( $finishedword){
if( $hangman->finishedword == 0){
//only one time per word increace the variable try
$hangman->try = $hangman->try + 1;
if( $hangman->try > $hangman->maxtries){
$finished = true;
}
if( $done){
$hangman->corrects = $hangman->corrects + 1;
$updrec->corrects = $hangman->corrects;
}
}
$updrec->try = $hangman->try;
$updrec->finishedword = 1;
}
$query->percent = ($correct -$wrong/$max) / game_strlen( $word);
if( $query->percent < 0){
$query->percent = 0;
}
if( $onlyshow or $showsolution){
return;
}
if( !$DB->update_record( 'game_hangman', $updrec)){
print_error( "hangman_showpage: Can't update game_hangman id=$updrec->id");
}
if( $done){
$score = 1;
}else if( $wrong >= $max){
$score = 0;
}else
{
$score = -1;
}
game_updateattempts( $game, $attempt, $score, $finished);
game_update_queries( $game, $attempt, $query, $score, $answer);
$updrec->id = $hangman->id;
$updrec->letters = $letters;
if ($finishedword) {
if ($hangman->finishedword == 0) {
// Only one time per word increace the variable try.
$hangman->try = $hangman->try + 1;
if ($hangman->try > $hangman->maxtries) {
$finished = true;
}
if ($done) {
$hangman->corrects = $hangman->corrects + 1;
$updrec->corrects = $hangman->corrects;
}
}
$updrec->try = $hangman->try;
$updrec->finishedword = 1;
}
$query->percent = ($correct - $wrong / $max) / game_strlen( $word);
if ($query->percent < 0) {
$query->percent = 0;
}
if ($onlyshow or $showsolution) {
return;
}
if (!$DB->update_record( 'game_hangman', $updrec)) {
print_error( "hangman_showpage: Can't update game_hangman id=$updrec->id");
}
if ($done) {
$score = 1;
} else if ($wrong >= $max) {
$score = 0;
} else {
$score = -1;
}
game_updateattempts( $game, $attempt, $score, $finished);
game_update_queries( $game, $attempt, $query, $score, $answer);
}
//This word is correct. If reach the max number of words I have to finish else continue with next word
function hangman_oncorrect( $id, $word_line, $game, $attempt, $hangman, $query)
{
// This word is correct.
// If reach the max number of words I have to finish else continue with next word.
function hangman_oncorrect( $id, $wordline, $game, $attempt, $hangman, $query) {
global $DB;
echo "<BR/><BR/><font size=\"5\">\n$word_line</font>\r\n";
echo '<p><BR/><font size="5" color="green">'.get_string( 'win', 'game').'</font><BR/><BR/></p>';
if( $query->answerid){
$feedback = $DB->get_field( 'question_answers', 'feedback', array( 'id' => $query->answerid));
if( $feedback != ''){
echo "$feedback<br>";
}
}
game_hangman_show_nextword( $id, $game, $attempt, $hangman);
echo "<br/><br/><font size=\"5\">\n$wordline</font>\r\n";
echo '<p><br/><font size="5" color="green">'.get_string( 'win', 'game').'</font><BR/><BR/></p>';
if ($query->answerid) {
$feedback = $DB->get_field( 'question_answers', 'feedback', array( 'id' => $query->answerid));
if ($feedback != '') {
echo "$feedback<br>";
}
}
game_hangman_show_nextword( $id, $game, $attempt, $hangman);
}
function hangman_onincorrect( $id, $word_line, $word, $game, $attempt, $hangman, $onlyshow, $showsolution)
{
echo "\r\n<BR/><BR/><font size=\"5\">\n$word_line</font>\r\n";
if( $onlyshow or $showsolution)
return;
echo '<p><BR/><font size="5" color="red">'.get_string( 'hangman_loose', 'game').'</font><BR/><BR/></p>';
if( $game->param6){
//show the correct answer
if( game_strpos($word, ' ') != false)
echo '<br/>'.get_string( 'hangman_correct_phrase', 'game');
else
echo '<br/>'.get_string( 'hangman_correct_word', 'game');
echo '<B>'.$word."</B><BR/><BR/>\r\n";
}
game_hangman_show_nextword( $id, $game, $attempt, $hangman, true);
function hangman_onincorrect( $id, $wordline, $word, $game, $attempt, $hangman, $onlyshow, $showsolution) {
echo "\r\n<br/><br/><font size=\"5\">\n$wordline</font>\r\n";
if ( $onlyshow or $showsolution) {
return;
}
echo '<p><BR/><font size="5" color="red">'.get_string( 'hangman_loose', 'game').'</font><BR/><BR/></p>';
if ($game->param6) {
// Show the correct answer.
if (game_strpos($word, ' ') != false) {
echo '<br/>'.get_string( 'hangman_correct_phrase', 'game');
} else {
echo '<br/>'.get_string( 'hangman_correct_word', 'game');
}
echo '<B>'.$word."</B><BR/><BR/>\r\n";
}
game_hangman_show_nextword( $id, $game, $attempt, $hangman, true);
}
function game_hangman_show_nextword( $id, $game, $attempt, $hangman)
{
global $CFG, $DB;
echo '<br/>';
if( ($hangman->try < $hangman->maxtries) or ($hangman->maxtries == 0)){
//continue to next word
$params = "id=$id&action2=nextword\">".get_string( 'nextword', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp;';
function game_hangman_show_nextword( $id, $game, $attempt, $hangman) {
global $CFG, $DB;
echo '<br/>';
if (($hangman->try < $hangman->maxtries) or ($hangman->maxtries == 0)) {
// Continue to next word.
$params = "id=$id&action2=nextword\">".get_string( 'nextword', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp;';
echo "<a href=\"{$CFG->wwwroot}/mod/game/attempt.php?$params";
}else
{
game_hangman_onfinishgame( $game, $attempt, $hangman);
if( game_can_start_new_attempt( $game))
echo "<a href=\"{$CFG->wwwroot}/mod/game/attempt.php?id=$id\">".get_string( 'nextgame', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp; ';
}
if (! $cm = $DB->get_record('course_modules', array( 'id' => $id))) {
print_error( "Course Module ID was incorrect id=$id");
}
echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> ';
} else {
game_hangman_onfinishgame( $game, $attempt, $hangman);
if (game_can_start_new_attempt( $game)) {
echo "<a href=\"{$CFG->wwwroot}/mod/game/attempt.php?id=$id\">".
get_string( 'nextgame', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp; ';
}
}
if (! $cm = $DB->get_record('course_modules', array( 'id' => $id))) {
print_error( "Course Module ID was incorrect id=$id");
}
echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> ';
}

130
hiddenpicture/picture.php

@ -1,107 +1,119 @@
<?php // $Id: picture.php,v 1.3 2010/07/26 00:13:32 bdaloukas Exp $
<?php
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
require( '../../../config.php');
$id = required_param('id', PARAM_INT); // Course Module ID
$attemptid = required_param('id2', PARAM_INT); // Course Module ID
$id = required_param('id', PARAM_INT); // Course Module ID.
$attemptid = required_param('id2', PARAM_INT); // Course Module ID.
$foundcells = required_param('f', PARAM_SEQUENCE); //CSV
$cells = required_param('cells', PARAM_SEQUENCE); //CSV
$foundcells = required_param('f', PARAM_SEQUENCE); // CSV.
$cells = required_param('cells', PARAM_SEQUENCE); // CSV.
$filehash = required_param('p', PARAM_PATH);
$cols = required_param('cols', PARAM_INT);
$rows = required_param('rows', PARAM_INT);
$filenamenumbers = required_param('n', PARAM_PATH); //Path to numbers picture
$filenamenumbers = required_param('n', PARAM_PATH); // Path to numbers picture.
create_image( $id, $attemptid, $foundcells, $cells, $filehash, $cols, $rows, $filenamenumbers);
function create_image( $id, $attemptid, $foundcells, $cells, $filehash, $cols, $rows, $filenamenumbers)
{
function create_image( $id, $attemptid, $foundcells, $cells, $filehash, $cols, $rows, $filenamenumbers) {
global $CFG;
$a = explode( ',', $foundcells);
$found = array();
foreach( $a as $s){
foreach ($a as $s) {
$found[ $s] = 1;
}
$a = explode( ',', $cells);
$cells = array();
foreach( $a as $s){
foreach ($a as $s) {
$cells[ $s] = 1;
}
$file = get_file_storage()->get_file_by_hash( $filehash);
$image = $file->get_imageinfo();
if( $image === false){
if ($image === false) {
die("Aknown filehash $filehash");
return false;
}
$img_handle = imagecreatefromstring($file->get_content());
$imghandle = imagecreatefromstring($file->get_content());
$mime = $image[ 'mimetype'];
$img_numbers = imageCreateFromPNG( $filenamenumbers);
$size_numbers = getimagesize ($filenamenumbers);
Header ("Content-type: $mime");
$color = ImageColorAllocate ($img_handle, 100, 100, 100);
$imgnumbers = imagecreatefrompng( $filenamenumbers);
$sizenumbers = getimagesize ($filenamenumbers);
header("Content-type: $mime");
$color = imagecolorallocate( $imghandle, 100, 100, 100);
$width = $image[ 'width'];
$height = $image[ 'height'];
$pos = 0;
$font = 1;
for($y = 0; $y < $rows; $y++){
for( $x=0; $x < $cols; $x++){
for ($y = 0; $y < $rows; $y++) {
for ($x = 0; $x < $cols; $x++) {
$pos++;
if( !array_key_exists( $pos, $found)){
if (!array_key_exists( $pos, $found)) {
$x1 = $x * $width / $cols;
$y1 = $y * $height / $rows;
imagefilledrectangle( $img_handle, $x1, $y1, $x1 + $width / $cols, $y1 + $height / $rows, $color);
if( array_key_exists( $pos, $cells)){
shownumber( $img_handle, $img_numbers, $pos, $x1 , $y1, $width / $cols, $height / $rows, $size_numbers);
imagefilledrectangle( $imghandle, $x1, $y1, $x1 + $width / $cols, $y1 + $height / $rows, $color);
if (array_key_exists( $pos, $cells)) {
shownumber( $imghandle, $imgnumbers, $pos, $x1 , $y1, $width / $cols, $height / $rows, $sizenumbers);
}
}
}
}
switch( $mime){
case 'image/png':
ImagePng ($img_handle);
break;
case 'image/jpeg':
ImageJpeg ($img_handle);
break;
case 'image/gif':
ImageGif ($img_handle);
break;
default:
die('Aknown mime type $mime');
return false;
switch ($mime) {
case 'image/png':
imagepng ($imghandle);
break;
case 'image/jpeg':
imagejpeg ($imghandle);
break;
case 'image/gif':
imagegif ($imghandle);
break;
default:
die('Aknown mime type $mime');
return false;
}
ImageDestroy ($img_handle);
}
function shownumber( $img_handle, $img_numbers, $number, $x1 , $y1, $width, $height, $size_numbers){
if( $number < 10){
$width_number = $size_numbers[ 0] / 10;
$dstX = $x1 + $width / 3;
$dstY = $y1 + $height / 3;
$srcX = $number * $size_numbers[ 0] / 10;
$srcW = $size_numbers[ 0]/10;
$srcH = $size_numbers[ 1];
$dstW = $width / 10;
$dstH = $dstW * $srcH / $srcW;
imagecopyresized( $img_handle, $img_numbers, $dstX, $dstY, $srcX, 0, $dstW, $dstH, $srcW, $srcH);
}else
{
imagedestroy ($imghandle);
}
function shownumber( $imghandle, $imgnumbers, $number, $x1 , $y1, $width, $height, $sizenumbers) {
if ($number < 10) {
$widthnumber = $sizenumbers[ 0] / 10;
$dstx = $x1 + $width / 3;
$dsty = $y1 + $height / 3;
$srcx = $number * $sizenumbers[ 0] / 10;
$srcw = $sizenumbers[ 0] / 10;
$srch = $sizenumbers[ 1];
$dstw = $width / 10;
$dsth = $dstw * $srch / $srcw;
imagecopyresized( $imghandle, $imgnumbers, $dstx, $dsty, $srcx, 0, $dstw, $dsth, $srcw, $srchh);
} else {
$number1 = floor( $number / 10);
$number2 = $number % 10;
shownumber( $img_handle, $img_numbers, $number1, $x1-$width/20, $y1, $width, $height, $size_numbers);
shownumber( $img_handle, $img_numbers, $number2, $x1+$width/20, $y1, $width, $height, $size_numbers);
shownumber( $imghandle, $imgnumbers, $number1, $x1 - $width / 20, $y1, $width, $height, $sizenumbers);
shownumber( $imghandle, $imgnumbers, $number2, $x1 + $width / 20, $y1, $width, $height, $sizenumbers);
}
}

984
hiddenpicture/play.php

@ -1,486 +1,498 @@
<?php // $Id: play.php,v 1.19 2012/08/15 09:26:55 bdaloukas Exp $
// This file plays the game Hidden Picture
function game_hiddenpicture_continue( $id, $game, $attempt, $hiddenpicture, $context)
{
global $DB, $USER;
if( $attempt != false and $hiddenpicture != false){
//Continue a previous attempt
return game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, false, $context);
}
if( $attempt == false){
//Start a new attempt
$attempt = game_addattempt( $game);
}
$cols = $game->param1;
$rows = $game->param2;
if( $cols == 0){
print_error( get_string( 'hiddenpicture_nocols', 'game'));
}
if( $rows == 0){
print_error( get_string( 'hiddenpicture_norows', 'game'));
}
//new attempt
$n = $game->param1 * $game->param2;
$recs = game_questions_selectrandom( $game, CONST_GAME_TRIES_REPETITION*$n);
$selected_recs = game_select_from_repetitions( $game, $recs, $n);
$newrec = game_hiddenpicture_selectglossaryentry( $game, $attempt);
if( $recs === false){
print_error( get_string( 'no_questions', 'game'));
}
$positions = array();
$pos=1;
for($col=0; $col < $cols; $col++){
for( $row=0; $row < $rows; $row++){
$positions[] = $pos++;
}
}
$i = 0;
$field = ($game->sourcemodule == 'glossary' ? 'glossaryentryid' : 'questionid');
foreach( $recs as $rec)
{
if( $game->sourcemodule == 'glossary')
$key = $rec->glossaryentryid;
else
$key = $rec->questionid;
if( !array_key_exists( $key, $selected_recs))
continue;
$query = new stdClass();
$query->attemptid = $newrec->id;
$query->gamekind = $game->gamekind;
$query->gameid = $game->id;
$query->userid = $USER->id;
$pos = array_rand( $positions);
$query->col = $positions[ $pos];
unset( $positions[ $pos]);
$query->sourcemodule = $game->sourcemodule;
$query->questionid = $rec->questionid;
$query->glossaryentryid = $rec->glossaryentryid;
$query->score = 0;
if( ($query->id = $DB->insert_record( 'game_queries', $query)) == 0){
print_error( 'error inserting in game_queries');
}
game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid);
}
//The score is zero
game_updateattempts( $game, $attempt, 0, 0);
game_hiddenpicture_play( $id, $game, $attempt, $newrec, false, $context);
}
//Create the game_hiddenpicture record
function game_hiddenpicture_selectglossaryentry( $game, $attempt){
global $CFG, $DB, $USER;
srand( (double)microtime()*1000000);
if( $game->glossaryid2 == 0){
print_error( get_string( 'must_select_glossary', 'game'));
}
$select = "ge.glossaryid={$game->glossaryid2}";
$table = '{glossary_entries} ge';
if( $game->glossarycategoryid2){
$table .= ",{glossary_entries_categories} gec";
$select .= " AND gec.entryid = ge.id AND gec.categoryid = {$game->glossarycategoryid2}";
}
if( $game->param7 == 0){
//Allow spaces
$select .= " AND concept NOT LIKE '% %'";
}
$sql = "SELECT ge.id,attachment FROM $table WHERE $select";
if( ($recs=$DB->get_records_sql( $sql)) == false){
$a->name = "'".$DB->get_field('glossary', 'name', array( 'id' => $game->glossaryid2))."'";
print_error( get_string( 'hiddenpicture_nomainquestion', 'game', $a));
return false;
}
$ids = array();
$keys = array();
$fs = get_file_storage();
$cmg = get_coursemodule_from_instance('glossary', $game->glossaryid2, $game->course);
$context = game_get_context_module_instance( $cmg->id);
foreach( $recs as $rec){
$files = $fs->get_area_files($context->id, 'mod_glossary', 'attachment', $rec->id, "timemodified", false);
if( $files)
{
foreach( $files as $key => $file)
{
$s = strtoupper( $file->get_filename());
$s = substr( $s, -4);
if( $s == '.GIF' or $s == '.JPG' or $s == '.PNG'){
$ids[] = $rec->id;
$keys[] = $file->get_pathnamehash();
}
}
}
}
if( count( $ids) == 0){
$a->name = "'".$DB->get_field( 'glossary', 'name', array( 'id' => $game->glossaryid2))."'";
print_error( get_string( 'hiddenpicture_nomainquestion', 'game', $a));
return false;
}
//Have to select randomly one glossaryentry
$poss = array();
for($i=0;$i<count($ids);$i++){
$poss[] = $i;
}
shuffle( $poss);
$min_num = 0;
$attachement = '';
for($i=0;$i<count($ids);$i++){
$pos = $poss[ $i];
$tempid = $ids[ $pos];
$a = array( 'gameid' => $game->id, 'userid' => $USER->id, 'questionid' => 0, 'glossaryentryid' => $tempid);
if(($rec2 = $DB->get_record('game_repetitions', $a, 'id,repetitions r')) != false){
if( ($rec2->r < $min_num) or ($min_num == 0)){
$min_num = $rec2->r;
$glossaryentryid = $tempid;
$attachement = $keys[ $pos];
}
}
else{
$glossaryentryid = $tempid;
$attachement = $keys[ $pos];
break;
}
}
$sql = 'SELECT id, concept as answertext, definition as questiontext, id as glossaryentryid, 0 as questionid, glossaryid, attachment'.
' FROM {glossary_entries} WHERE id = '.$glossaryentryid;
if( ($rec = $DB->get_record_sql( $sql)) == false)
return false;
$query = new stdClass();
$query->attemptid = $attempt->id;
$query->gamekind = $game->gamekind;
$query->gameid = $game->id;
$query->userid = $USER->id;
$query->col = 0;
$query->sourcemodule = 'glossary';
$query->questionid = 0;
$query->glossaryentryid = $rec->glossaryentryid;
$query->attachment = $attachement;
$query->questiontext = $rec->questiontext;
$query->answertext = $rec->answertext;
$query->score = 0;
if( ($query->id = $DB->insert_record( 'game_queries', $query)) == 0){
print_error( 'Error inserting in game_queries');
}
$newrec = new stdClass();
$newrec->id = $attempt->id;
$newrec->correct = 0;
if( !game_insert_record( 'game_hiddenpicture', $newrec)){
print_error( 'Error inserting in game_hiddenpicture');
}
game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid);
return $newrec;
}
function game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, $showsolution, $context)
{
if( $game->toptext != ''){
echo $game->toptext.'<br>';
}
//Show picture
$offsetquestions = game_sudoku_compute_offsetquestions( $game->sourcemodule, $attempt, $numbers, $correctquestions);
unset( $offsetquestions[ 0]);
game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution, $offsetquestions, $correctquestions, $id, $attempt, $showsolution);
//Show questions
$onlyshow = false;
$showsolution = false;
switch( $game->sourcemodule)
{
case 'quiz':
case 'question':
game_sudoku_showquestions_quiz( $id, $game, $attempt, $hiddenpicture, $offsetquestions, $numbers, $correctquestions, $onlyshow, $showsolution, $context);
break;
case 'glossary':
game_sudoku_showquestions_glossary( $id, $game, $attempt, $hiddenpicture, $offsetquestions, $numbers, $correctquestions, $onlyshow, $showsolution);
break;
}
if( $game->bottomtext != ''){
echo '<br><br>'.$game->bottomtext;
}
}
function game_hidden_picture_computescore( $game, $hiddenpicture){
$correct = $hiddenpicture->correct;
if( $hiddenpicture->found){
$correct++;
}
$remaining = $game->param1 * $game->param2 - $hiddenpicture->correct;
$div2 = $correct + $hiddenpicture->wrong + $remaining;
if( $hiddenpicture->found){
$percent = ($correct + $remaining) / $div2;
}else{
$percent = $correct / $div2;
}
return $percent;
}
function game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution, $offsetquestions, $correctquestions){
global $DB;
$foundcells='';
foreach( $correctquestions as $key => $val){
$foundcells .= ','.$key;
}
$cells='';
foreach( $offsetquestions as $key => $val){
if( $key != 0){
$cells .= ','.$key;
}
}
$query = $DB->get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0", null, 'id,glossaryentryid,attachment,questiontext');
//Grade
echo "<br/>".get_string( 'grade', 'game').' : '.round( $attempt->score * 100).' %';
game_hiddenpicture_showquestion_glossary( $game, $id, $query);
$cells = substr( $cells, 1);
$foundcells = substr( $foundcells, 1);
game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, true);
}
function game_hiddenpicture_showquestion_glossary( $game, $id, $query)
{
global $CFG, $DB;
$entry = $DB->get_record( 'glossary_entries', array( 'id' => $query->glossaryentryid));
/// Start the form
echo '<br>';
echo "<form id=\"responseform\" method=\"post\" action=\"{$CFG->wwwroot}/mod/game/attempt.php\" onclick=\"this.autocomplete='off'\">\n";
echo "<center><input type=\"submit\" name=\"finishattempt\" value=\"".get_string('hiddenpicture_mainsubmit', 'game')."\"></center>\n";
// Add a hidden field with the queryid
echo '<input type="hidden" name="id" value="' . s($id) . "\" />\n";
echo '<input type="hidden" name="action" value="hiddenpicturecheckg" />';
echo '<input type="hidden" name="queryid" value="' . $query->id . "\" />\n";
// Add a hidden field with glossaryentryid
echo '<input type="hidden" name="glossaryentryid" value="'.$query->glossaryentryid."\" />\n";
$temp = $game->glossaryid;
$game->glossaryid = $game->glossaryid2;
echo game_show_query( $game, $query, $entry->definition);
$game->glossaryid = $temp;
echo get_string( 'answer').': ';
echo "<input type=\"text\" name=\"answer\" size=30 /><br>";
echo "</form><br>\n";
}
function game_hiddenpicture_check_questions( $id, $game, &$attempt, &$hiddenpicture, $finishattempt)
{
global $QTYPES, $DB;
$responses = data_submitted();
$offsetquestions = game_sudoku_compute_offsetquestions( $game->sourcemodule, $attempt, $numbers, $correctquestions);
$questionlist = game_sudoku_getquestionlist( $offsetquestions);
$questions = game_sudoku_getquestions( $questionlist);
$actions = question_extract_responses($questions, $responses, QUESTION_EVENTSUBMIT);
$correct = $wrong = 0;
foreach($questions as $question) {
if( !array_key_exists( $question->id, $actions)){
//no answered
continue;
}
unset( $state);
unset( $cmoptions);
$question->maxgrade = 100;
$state->responses = $actions[ $question->id]->responses;
$state->event = QUESTION_EVENTGRADE;
$cmoptions = array();
$QTYPES[$question->qtype]->grade_responses( $question, $state, $cmoptions);
unset( $query);
$select = "attemptid=$attempt->id";
$select .= " AND questionid=$question->id";
if( ($query->id = $DB->get_field_select( 'game_queries', 'id', $select)) == 0){
print_error("problem game_hiddenpicture_check_questions (select=$select)");
}
$answertext = $state->responses[ ''];
if( $answertext != ''){
$grade = $state->raw_grade;
if( $grade < 50){
//wrong answer
game_update_queries( $game, $attempt, $query, $grade/100, $answertext);
$wrong++;
}else{
//correct answer
game_update_queries( $game, $attempt, $query, 1, $answertext);
$correct++;
}
}
}
$hiddenpicture->correct += $correct;
$hiddenpicture->wrong += $wrong;
if( !$DB->update_record( 'game_hiddenpicture', $hiddenpicture)){
print_error( 'game_hiddenpicture_check_questions: error updating in game_hiddenpicture');
}
$attempt->score = game_hidden_picture_computescore( $game, $hiddenpicture);
if( !$DB->update_record( 'game_attempts', $attempt)){
print_error( 'game_hiddenpicture_check_questions: error updating in game_attempt');
}
game_sudoku_check_last( $id, $game, $attempt, $hiddenpicture, $finishattempt);
return true;
}
function game_hiddenpicture_check_mainquestion( $id, $game, &$attempt, &$hiddenpicture, $finishattempt, $context)
{
global $QTYPES, $CFG, $DB;
$responses = data_submitted();
$glossaryentryid = $responses->glossaryentryid;
$queryid = $responses->queryid;
// Load the glossary entry
if (!($entry = $DB->get_record( 'glossary_entries', array( 'id' => $glossaryentryid)))) {
print_error( get_string( 'noglossaryentriesfound', 'game'));
}
$answer = $responses->answer;
$correct = false;
if( $answer != ''){
if( game_upper( $entry->concept) == game_upper( $answer)){
$correct = true;
}
}
// Load the query
if (!($query = $DB->get_record( 'game_queries', array( 'id' => $queryid)))) {
print_error( "The query $queryid not found");
}
game_update_queries( $game, $attempt, $query, $correct, $answer);
if( $correct){
$hiddenpicture->found = 1;
}else{
$hiddenpicture->wrong++;
}
if( !$DB->update_record( 'game_hiddenpicture', $hiddenpicture)){
print_error( 'game_hiddenpicture_check_mainquestion: error updating in game_hiddenpicture');
}
$score = game_hidden_picture_computescore( $game, $hiddenpicture);
game_updateattempts( $game, $attempt, $score, $correct);
if( $correct == false){
game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, false, $context);
return true;
}
//Finish the game
$query = $DB->get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0", null, 'id,glossaryentryid,attachment,questiontext');
game_showpicture( $id, $game, $attempt, $query, '', '', false);
echo '<p><BR/><font size="5" color="green">'.get_string( 'win', 'game').'</font><BR/><BR/></p>';
global $CFG;
echo '<br/>';
echo "<a href=\"$CFG->wwwroot/mod/game/attempt.php?id=$id\">";
echo get_string( 'nextgame', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp;';
if (! $cm = $DB->get_record( 'course_modules', array( 'id' => $id))) {
print_error( "Course Module ID was incorrect id=$id");
}
echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> ';
return false;
}
function game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, $usemap)
{
global $CFG;
$filenamenumbers = str_replace( "\\", '/', $CFG->dirroot)."/mod/game/hiddenpicture/numbers.png";
if( $usemap){
$cols = $game->param1;
$rows = $game->param2;
}else{
$cols = $rows = 0;
}
$params = "id=$id&id2=$attempt->id&f=$foundcells&cols=$cols&rows=$rows&cells=$cells&p={$query->attachment}&n=$filenamenumbers";
$imagesrc = "hiddenpicture/picture.php?$params";
$fs = get_file_storage();
$file = get_file_storage()->get_file_by_hash( $query->attachment);
$image = $file->get_imageinfo();
if( $game->param4 > 10){
$width = $game->param4;
$height = $image[ 'height'] * $width / $image[ 'width'];
}else if( $game->param5 > 10){
$height = $game->param5;
$width = $image[ 'width'] * $height / $image[ 'height'];
}else
{
$width = $image[ 'width'];
$height = $image[ 'height'];
}
echo "<IMG SRC=\"$imagesrc\" width=$width ";
if( $usemap){
echo " USEMAP=\"#mapname\" ";
}
echo " BORDER=\"1\">\r\n";
if( $usemap){
echo "<MAP NAME=\"mapname\">\r\n";
$pos=0;
for($row=0; $row < $rows; $row++){
for( $col=0; $col < $cols; $col++){
$pos++;
$x1 = $col * $width / $cols;
$y1 = $row * $height / $rows;
$x2 = $x1 + $width / $cols;
$y2 = $y1 + $height / $rows;
$q = "a$pos";
echo "<AREA SHAPE=\"rect\" COORDS=\"$x1,$y1,$x2,$y2\" HREF=\"#$q\" ALT=\"$pos\">\r\n";
}
}
echo "</MAP>";
}
}
<?php
// This file is part of Moodle - http://moodle.org/
//
// Moodle is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Moodle is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
// This file plays the game Hidden Picture.
function game_hiddenpicture_continue( $id, $game, $attempt, $hiddenpicture, $context) {
global $DB, $USER;
if ($attempt != false and $hiddenpicture != false) {
// Continue a previous attempt.
return game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, false, $context);
}
if ($attempt == false) {
// Start a new attempt.
$attempt = game_addattempt( $game);
}
$cols = $game->param1;
$rows = $game->param2;
if ($cols == 0) {
print_error( get_string( 'hiddenpicture_nocols', 'game'));
}
if ($rows == 0) {
print_error( get_string( 'hiddenpicture_norows', 'game'));
}
// New attempt.
$n = $game->param1 * $game->param2;
$recs = game_questions_selectrandom( $game, CONST_GAME_TRIES_REPETITION * $n);
$selectedrecs = game_select_from_repetitions( $game, $recs, $n);
$newrec = game_hiddenpicture_selectglossaryentry( $game, $attempt);
if ($recs === false) {
print_error( get_string( 'no_questions', 'game'));
}
$positions = array();
$pos = 1;
for ($col = 0; $col < $cols; $col++) {
for ($row = 0; $row < $rows; $row++) {
$positions[] = $pos++;
}
}
$i = 0;
$field = ($game->sourcemodule == 'glossary' ? 'glossaryentryid' : 'questionid');
foreach ($recs as $rec) {
if ($game->sourcemodule == 'glossary') {
$key = $rec->glossaryentryid;
} else {
$key = $rec->questionid;
}
if (!array_key_exists( $key, $selectedrecs)) {
continue;
}
$query = new stdClass();
$query->attemptid = $newrec->id;
$query->gamekind = $game->gamekind;
$query->gameid = $game->id;
$query->userid = $USER->id;
$pos = array_rand( $positions);
$query->col = $positions[ $pos];
unset( $positions[ $pos]);
$query->sourcemodule = $game->sourcemodule;
$query->questionid = $rec->questionid;
$query->glossaryentryid = $rec->glossaryentryid;
$query->score = 0;
if (($query->id = $DB->insert_record( 'game_queries', $query)) == 0) {
print_error( 'error inserting in game_queries');
}
game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid);
}
// The score is zero.
game_updateattempts( $game, $attempt, 0, 0);
game_hiddenpicture_play( $id, $game, $attempt, $newrec, false, $context);
}
// Create the game_hiddenpicture record.
function game_hiddenpicture_selectglossaryentry( $game, $attempt) {
global $CFG, $DB, $USER;
srand( (double)microtime() * 1000000);
if ($game->glossaryid2 == 0) {
print_error( get_string( 'must_select_glossary', 'game'));
}
$select = "ge.glossaryid={$game->glossaryid2}";
$table = '{glossary_entries} ge';
if ($game->glossarycategoryid2) {
$table .= ",{glossary_entries_categories} gec";
$select .= " AND gec.entryid = ge.id AND gec.categoryid = {$game->glossarycategoryid2}";
}
if ($game->param7 == 0) {
// Allow spaces.
$select .= " AND concept NOT LIKE '% %'";
}
$sql = "SELECT ge.id,attachment FROM $table WHERE $select";
if (($recs = $DB->get_records_sql( $sql)) == false) {
$a->name = "'".$DB->get_field('glossary', 'name', array( 'id' => $game->glossaryid2))."'";
print_error( get_string( 'hiddenpicture_nomainquestion', 'game', $a));
return false;
}
$ids = array();
$keys = array();
$fs = get_file_storage();
$cmg = get_coursemodule_from_instance('glossary', $game->glossaryid2, $game->course);
$context = game_get_context_module_instance( $cmg->id);
foreach ($recs as $rec) {
$files = $fs->get_area_files($context->id, 'mod_glossary', 'attachment', $rec->id, "timemodified", false);
if ($files) {
foreach ($files as $key => $file) {
$s = strtoupper( $file->get_filename());
$s = substr( $s, -4);
if ($s == '.GIF' or $s == '.JPG' or $s == '.PNG') {
$ids[] = $rec->id;
$keys[] = $file->get_pathnamehash();
}
}
}
}
if (count( $ids) == 0) {
$a->name = "'".$DB->get_field( 'glossary', 'name', array( 'id' => $game->glossaryid2))."'";
print_error( get_string( 'hiddenpicture_nomainquestion', 'game', $a));
return false;
}
// Have to select randomly one glossaryentry.
$poss = array();
for ($i = 0; $i < count($ids); $i++) {
$poss[] = $i;
}
shuffle( $poss);
$minnum = 0;
$attachement = '';
for ($i = 0; $i < count($ids); $i++) {
$pos = $poss[ $i];
$tempid = $ids[ $pos];
$a = array( 'gameid' => $game->id, 'userid' => $USER->id, 'questionid' => 0, 'glossaryentryid' => $tempid);
if (($rec2 = $DB->get_record('game_repetitions', $a, 'id,repetitions r')) != false) {
if (($rec2->r < $minnum) or ($minnum == 0)) {
$minnum = $rec2->r;
$glossaryentryid = $tempid;
$attachement = $keys[ $pos];
}
} else {
$glossaryentryid = $tempid;
$attachement = $keys[ $pos];
break;
}
}
$sql = 'SELECT id, concept as answertext, definition as questiontext,'.
' id as glossaryentryid, 0 as questionid, glossaryid, attachment'.
' FROM {glossary_entries} WHERE id = '.$glossaryentryid;
if (($rec = $DB->get_record_sql( $sql)) == false) {
return false;
}
$query = new stdClass();
$query->attemptid = $attempt->id;
$query->gamekind = $game->gamekind;
$query->gameid = $game->id;
$query->userid = $USER->id;
$query->col = 0;
$query->sourcemodule = 'glossary';
$query->questionid = 0;
$query->glossaryentryid = $rec->glossaryentryid;
$query->attachment = $attachement;
$query->questiontext = $rec->questiontext;
$query->answertext = $rec->answertext;
$query->score = 0;
if (($query->id = $DB->insert_record( 'game_queries', $query)) == 0) {
print_error( 'Error inserting in game_queries');
}
$newrec = new stdClass();
$newrec->id = $attempt->id;
$newrec->correct = 0;
if (!game_insert_record( 'game_hiddenpicture', $newrec)) {
print_error( 'Error inserting in game_hiddenpicture');
}
game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid);
return $newrec;
}
function game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, $showsolution, $context) {
if ($game->toptext != '') {
echo $game->toptext.'<br>';
}
// Show picture.
$offsetquestions = game_sudoku_compute_offsetquestions( $game->sourcemodule, $attempt, $numbers, $correctquestions);
unset( $offsetquestions[ 0]);
game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution,
$offsetquestions, $correctquestions, $id, $attempt, $showsolution);
// Show questions.
$onlyshow = false;
$showsolution = false;
switch ($game->sourcemodule) {
case 'quiz':
case 'question':
game_sudoku_showquestions_quiz( $id, $game, $attempt, $hiddenpicture, $offsetquestions,
$numbers, $correctquestions, $onlyshow, $showsolution, $context);
break;
case 'glossary':
game_sudoku_showquestions_glossary( $id, $game, $attempt, $hiddenpicture,
$offsetquestions, $numbers, $correctquestions, $onlyshow, $showsolution);
break;
}
if ($game->bottomtext != '') {
echo '<br><br>'.$game->bottomtext;
}
}
function game_hidden_picture_computescore( $game, $hiddenpicture) {
$correct = $hiddenpicture->correct;
if ($hiddenpicture->found) {
$correct++;
}
$remaining = $game->param1 * $game->param2 - $hiddenpicture->correct;
$div2 = $correct + $hiddenpicture->wrong + $remaining;
if ($hiddenpicture->found) {
$percent = ($correct + $remaining) / $div2;
} else {
$percent = $correct / $div2;
}
return $percent;
}
function game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution,
$offsetquestions, $correctquestions) {
global $DB;
$foundcells = '';
foreach ($correctquestions as $key => $val) {
$foundcells .= ','.$key;
}
$cells = '';
foreach ($offsetquestions as $key => $val) {
if ($key != 0) {
$cells .= ','.$key;
}
}
$query = $DB->get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0",
null, 'id,glossaryentryid,attachment,questiontext');
// Grade.
echo "<br/>".get_string( 'grade', 'game').' : '.round( $attempt->score * 100).' %';
game_hiddenpicture_showquestion_glossary( $game, $id, $query);
$cells = substr( $cells, 1);
$foundcells = substr( $foundcells, 1);
game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, true);
}
function game_hiddenpicture_showquestion_glossary( $game, $id, $query) {
global $CFG, $DB;
$entry = $DB->get_record( 'glossary_entries', array( 'id' => $query->glossaryentryid));
// Start the form.
echo '<br>';
echo "<form id=\"responseform\" method=\"post\" ".
"action=\"{$CFG->wwwroot}/mod/game/attempt.php\" onclick=\"this.autocomplete='off'\">\n";
echo "<center><input type=\"submit\" name=\"finishattempt\" ".
"value=\"".get_string('hiddenpicture_mainsubmit', 'game')."\"></center>\n";
// Add a hidden field with the queryid.
echo '<input type="hidden" name="id" value="' . s($id) . "\" />\n";
echo '<input type="hidden" name="action" value="hiddenpicturecheckg" />';
echo '<input type="hidden" name="queryid" value="' . $query->id . "\" />\n";
// Add a hidden field with glossaryentryid.
echo '<input type="hidden" name="glossaryentryid" value="'.$query->glossaryentryid."\" />\n";
$temp = $game->glossaryid;
$game->glossaryid = $game->glossaryid2;
echo game_show_query( $game, $query, $entry->definition);
$game->glossaryid = $temp;
echo get_string( 'answer').': ';
echo "<input type=\"text\" name=\"answer\" size=30 /><br>";
echo "</form><br>\n";
}
function game_hiddenpicture_check_questions( $id, $game, &$attempt, &$hiddenpicture, $finishattempt) {
global $QTYPES, $DB;
$responses = data_submitted();
$offsetquestions = game_sudoku_compute_offsetquestions( $game->sourcemodule, $attempt, $numbers, $correctquestions);
$questionlist = game_sudoku_getquestionlist( $offsetquestions);
$questions = game_sudoku_getquestions( $questionlist);
$actions = question_extract_responses($questions, $responses, QUESTION_EVENTSUBMIT);
$correct = $wrong = 0;
foreach ($questions as $question) {
if (!array_key_exists( $question->id, $actions)) {
// No answered.
continue;
}
unset( $state);
unset( $cmoptions);
$question->maxgrade = 100;
$state->responses = $actions[ $question->id]->responses;
$state->event = QUESTION_EVENTGRADE;
$cmoptions = array();
$QTYPES[$question->qtype]->grade_responses( $question, $state, $cmoptions);
unset( $query);
$select = "attemptid=$attempt->id";
$select .= " AND questionid=$question->id";
if (($query->id = $DB->get_field_select( 'game_queries', 'id', $select)) == 0) {
print_error("problem game_hiddenpicture_check_questions (select=$select)");
}
$answertext = $state->responses[ ''];
if ($answertext != '') {
$grade = $state->raw_grade;
if ($grade < 50) {
// Wrong answer.
game_update_queries( $game, $attempt, $query, $grade / 100, $answertext);
$wrong++;
} else {
// Correct answer.
game_update_queries( $game, $attempt, $query, 1, $answertext);
$correct++;
}
}
}
$hiddenpicture->correct += $correct;
$hiddenpicture->wrong += $wrong;
if (!$DB->update_record( 'game_hiddenpicture', $hiddenpicture)) {
print_error( 'game_hiddenpicture_check_questions: error updating in game_hiddenpicture');
}
$attempt->score = game_hidden_picture_computescore( $game, $hiddenpicture);
if (!$DB->update_record( 'game_attempts', $attempt)) {
print_error( 'game_hiddenpicture_check_questions: error updating in game_attempt');
}
game_sudoku_check_last( $id, $game, $attempt, $hiddenpicture, $finishattempt);
return true;
}
function game_hiddenpicture_check_mainquestion( $id, $game, &$attempt, &$hiddenpicture, $finishattempt, $context) {
global $QTYPES, $CFG, $DB;
$responses = data_submitted();
$glossaryentryid = $responses->glossaryentryid;
$queryid = $responses->queryid;
// Load the glossary entry.
if (!($entry = $DB->get_record( 'glossary_entries', array( 'id' => $glossaryentryid)))) {
print_error( get_string( 'noglossaryentriesfound', 'game'));
}
$answer = $responses->answer;
$correct = false;
if ($answer != '') {
if (game_upper( $entry->concept) == game_upper( $answer)) {
$correct = true;
}
}
// Load the query.
if (!($query = $DB->get_record( 'game_queries', array( 'id' => $queryid)))) {
print_error( "The query $queryid not found");
}
game_update_queries( $game, $attempt, $query, $correct, $answer);
if ($correct) {
$hiddenpicture->found = 1;
} else {
$hiddenpicture->wrong++;
}
if (!$DB->update_record( 'game_hiddenpicture', $hiddenpicture)) {
print_error( 'game_hiddenpicture_check_mainquestion: error updating in game_hiddenpicture');
}
$score = game_hidden_picture_computescore( $game, $hiddenpicture);
game_updateattempts( $game, $attempt, $score, $correct);
if ($correct == false) {
game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, false, $context);
return true;
}
// Finish the game.
$query = $DB->get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0",
null, 'id,glossaryentryid,attachment,questiontext');
game_showpicture( $id, $game, $attempt, $query, '', '', false);
echo '<p><br/><font size="5" color="green">'.get_string( 'win', 'game').'</font><BR/><BR/></p>';
global $CFG;
echo '<br/>';
echo "<a href=\"$CFG->wwwroot/mod/game/attempt.php?id=$id\">";
echo get_string( 'nextgame', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp;';
if (! $cm = $DB->get_record( 'course_modules', array( 'id' => $id))) {
print_error( "Course Module ID was incorrect id=$id");
}
echo "<a href=\"{$CFG->wwwroot}/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> ';
return false;
}
function game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, $usemap) {
global $CFG;
$filenamenumbers = str_replace( "\\", '/', $CFG->dirroot)."/mod/game/hiddenpicture/numbers.png";
if ($usemap) {
$cols = $game->param1;
$rows = $game->param2;
} else {
$cols = $rows = 0;
}
$params = "id=$id&id2=$attempt->id&f=$foundcells&cols=$cols&rows=$rows&cells=$cells&p={$query->attachment}&n=$filenamenumbers";
$imagesrc = "hiddenpicture/picture.php?$params";
$fs = get_file_storage();
$file = get_file_storage()->get_file_by_hash( $query->attachment);
$image = $file->get_imageinfo();
if ($game->param4 > 10) {
$width = $game->param4;
$height = $image[ 'height'] * $width / $image[ 'width'];
} else if ( $game->param5 > 10) {
$height = $game->param5;
$width = $image[ 'width'] * $height / $image[ 'height'];
} else {
$width = $image[ 'width'];
$height = $image[ 'height'];
}
echo "<IMG SRC=\"$imagesrc\" width=$width ";
if ($usemap) {
echo " USEMAP=\"#mapname\" ";
}
echo " BORDER=\"1\">\r\n";
if ($usemap) {
echo "<MAP NAME=\"mapname\">\r\n";
$pos = 0;
for ($row = 0; $row < $rows; $row++) {
for ($col = 0; $col < $cols; $col++) {
$pos++;
$x1 = $col * $width / $cols;
$y1 = $row * $height / $rows;
$x2 = $x1 + $width / $cols;
$y2 = $y1 + $height / $rows;
$q = "a$pos";
echo "<AREA SHAPE=\"rect\" COORDS=\"$x1,$y1,$x2,$y2\" HREF=\"#$q\" ALT=\"$pos\">\r\n";
}
}
echo "</MAP>";
}
}

12
lib.php

@ -868,7 +868,7 @@ function game_get_types() {
$type->typestr = '--'.get_string( 'modulenameplural', 'game');
$types[] = $type;
$hide = ( isset( $config->hidehangman)) ? ($config->hidehangman != 0) : false);
$hide = ( isset( $config->hidehangman) ? ($config->hidehangman != 0) : false);
if ($hide == false) {
$type = new object();
@ -906,7 +906,7 @@ function game_get_types() {
$types[] = $type;
}
$hide = (isset( $config->hidemillionaire)) ? ($config->hidemillionaire != 0) : false);
$hide = (isset( $config->hidemillionaire) ? ($config->hidemillionaire != 0) : false);
if ($hide == false) {
$type = new object();
$type->modclass = MOD_CLASS_ACTIVITY;
@ -915,7 +915,7 @@ function game_get_types() {
$types[] = $type;
}
$hide = (isset( $config->hidesudoku)) ? ($config->hidesudoku != 0) : false);
$hide = (isset( $config->hidesudoku) ? ($config->hidesudoku != 0) : false);
if ($hide == false) {
$type = new object();
$type->modclass = MOD_CLASS_ACTIVITY;
@ -924,7 +924,7 @@ function game_get_types() {
$types[] = $type;
}
$hide = (isset( $config->hidesnakes)) ? ($config->hidesnakes != 0) : false);
$hide = (isset( $config->hidesnakes) ? ($config->hidesnakes != 0) : false);
if ($hide == false) {
$type = new object();
$type->modclass = MOD_CLASS_ACTIVITY;
@ -933,7 +933,7 @@ function game_get_types() {
$types[] = $type;
}
$hide = (isset( $config->hidehiddenpicture)) ? ($config->hidehiddenpicture != 0) : false);
$hide = (isset( $config->hidehiddenpicture) ? ($config->hidehiddenpicture != 0) : false);
if ($hide == false) {
$type = new object();
$type->modclass = MOD_CLASS_ACTIVITY;
@ -942,7 +942,7 @@ function game_get_types() {
$types[] = $type;
}
$hide = (isset( $config->hidebookquiz)) ? ($config->hidebookquiz != 0) : false);
$hide = (isset( $config->hidebookquiz) ? ($config->hidebookquiz != 0) : false);
if ($hide == false) {
if ($DB->get_record( 'modules', array( 'name' => 'book'), 'id,id')) {
$type = new object();

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