. /** * The header for many .php files. * * @package mod_game * @copyright 2007 Vasilis Daloukas * @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later */ defined('MOODLE_INTERNAL') || die(); require_once(dirname(__FILE__) . '/../../config.php'); require_once($CFG->libdir.'/gradelib.php'); require_once($CFG->dirroot.'/mod/game/locallib.php'); require_once($CFG->libdir . '/completionlib.php'); $id = optional_param('id', 0, PARAM_INT); // Course Module ID. $q = optional_param('q', 0, PARAM_INT); // Game ID. if ($id) { if (!$cm = get_coursemodule_from_id('game', $id)) { print_error('invalidcoursemodule'); } if (! $course = $DB->get_record('course', array('id' => $cm->course))) { print_error('coursemisconf'); } if (! $game = $DB->get_record('game', array('id' => $cm->instance))) { print_error('invalidcoursemodule'); } } else { if (! $game = $DB->get_record('game', array('id' => $q))) { print_error('invalidgameid q='.$q, 'game'); } if (!$course = $DB->get_record('course', array('id' => $game->course))) { print_error('invalidcourseid'); } if (!$cm = get_coursemodule_from_instance('game', $game->id, $course->id)) { print_error('invalidcoursemodule'); } } // Check login and get context. require_login($course->id, false, $cm); $context = game_get_context_module_instance( $cm->id); require_capability('mod/game:view', $context); // Cache some other capabilites we use several times. $canattempt = has_capability('mod/game:attempt', $context); $canreviewmine = has_capability('mod/game:reviewmyattempts', $context); // Create an object to manage all the other (non-roles) access rules. $timenow = time(); // Log this request. if (game_use_events()) { require( 'classes/event/course_module_viewed.php'); \mod_game\event\course_module_viewed::viewed($game, $context)->trigger(); } else { add_to_log($course->id, 'game', 'view', "view.php?id=$cm->id", $game->id, $cm->id); } // Initialize $PAGE, compute blocks. $PAGE->set_url('/mod/game/view.php', array('id' => $cm->id)); $edit = optional_param('edit', -1, PARAM_BOOL); if ($edit != -1 && $PAGE->user_allowed_editing()) { $USER->editing = $edit; } // Note: MDL-19010 there will be further changes to printing header and blocks. // The code will be much nicer than this eventually. $title = $course->shortname . ': ' . format_string($game->name); if ($PAGE->user_allowed_editing() && !empty($CFG->showblocksonmodpages)) { $buttons = '
'. ''. ''. '
'; $PAGE->set_button($buttons); } $PAGE->set_title($title); $PAGE->set_heading($course->fullname); echo $OUTPUT->header();