. /** * Basic library. * * @package mod_game * @copyright 2007 Vasilis Daloukas * @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later */ defined('MOODLE_INTERNAL') || die(); /** * Checks for common problems * * @param stdClass $context * @param stdClass $game */ function game_check_common_problems($context, $game) { if (!has_capability('mod/game:viewreports', $context)) { return ''; } $warnings = array(); switch( $game->gamekind) { case 'millionaire': game_check_common_problems_multichoice( $game, $warnings); break; case 'hangman': game_check_common_problems_shortanswer( $game, $warnings); break; case 'cross': case 'cryptex': game_check_common_problems_shortanswer( $game, $warnings); game_check_common_problems_crossword_cryptex( $game, $warnings); break; } if (count( $warnings) == 0) { return ''; } $s = ''; } /** * Checks for common problems on multichoice answers * * @param stdClass $game * @param string $warnings */ function game_check_common_problems_multichoice($game, &$warnings) { if ($game->sourcemodule == 'question') { game_check_common_problems_multichoice_question($game, $warnings); } else if ( $game->sourcemodule == 'quiz') { game_check_common_problems_multichoice_quiz($game, $warnings); } } /** * Checks for common problems on multichoice answers (questions) * * @param stdClass $game * @param string $warnings */ function game_check_common_problems_multichoice_question($game, &$warnings) { global $CFG, $DB; if ($game->questioncategoryid == 0) { $warnings[] = get_string( 'must_select_questioncategory', 'game'); return; } // Include subcategories. $select = 'category='.$game->questioncategoryid; if ($game->subcategories) { $cats = question_categorylist( $game->questioncategoryid); if (count( $cats)) { $select = 'q.category in ('.implode(',', $cats).')'; } } $select0 = $select; if (game_get_moodle_version() < '02.06') { $table = "{$CFG->prefix}question q, {$CFG->prefix}question_multichoice qmo"; $select .= " AND qtype='multichoice' AND qmo.single <> 1 AND qmo.question=q.id"; } else { $table = "{$CFG->prefix}question q, {$CFG->prefix}qtype_multichoice_options qmo"; $select .= " AND qtype='multichoice' AND qmo.single <> 1 AND qmo.questionid=q.id"; } $sql = "SELECT COUNT(*) as c FROM $table WHERE $select"; $rec = $DB->get_record_sql( $sql); if ($rec->c != 0) { $warnings[] = get_string( 'millionaire_also_multichoice', 'game').': '.$rec->c; } $select = $select0; if (game_get_moodle_version() < '02.06') { $select .= " AND qtype='multichoice' AND qmo.single = 1 AND qmo.question=q.id"; } else { $select .= " AND qtype='multichoice' AND qmo.single = 1 AND qmo.questionid=q.id"; } $sql = "SELECT COUNT(*) as c FROM $table WHERE $select"; $rec = $DB->get_record_sql( $sql); if ($rec->c == 0) { $warnings[] = get_string( 'millionaire_no_multichoice_questions', 'game'); } } /** * Checks for common problems on multichoice answers (quiz) * * @param stdClass $game * @param string $warnings */ function game_check_common_problems_multichoice_quiz($game, &$warnings) { global $CFG, $DB; if (game_get_moodle_version() < '02.06') { $select = "qtype='multichoice' AND quiz='$game->quizid' AND qmo.question=q.id". " AND qqi.question=q.id"; $table = "{quiz_question_instances} qqi,{question} q, {question_multichoice} qmo"; } else if (game_get_moodle_version() < '02.07') { $select = "qtype='multichoice' AND quiz='$game->quizid' AND qmo.questionid=q.id". " AND qqi.question=q.id"; $table = "{quiz_question_instances} qqi,{question} q, {qtype_multichoice_options} qmo"; } else { $select = "qtype='multichoice' AND qs.quizid='$game->quizid' AND qmo.questionid=q.id". " AND qs.questionid=q.id"; $table = "{quiz_slots} qs,{question} q, {qtype_multichoice_options} qmo"; } $sql = "SELECT COUNT(*) as c FROM $table WHERE $select"; $rec = $DB->get_record_sql( $sql); if ($rec->c != 0) { $warnings[] = get_string( 'millionaire_also_multichoice', 'game').': '.$rec->c; } } /** * Checks for common problems on short answers * * @param stdClass $game * @param string $warnings */ function game_check_common_problems_shortanswer($game, &$warnings) { if ($game->sourcemodule == 'question') { game_check_common_problems_shortanswer_question($game, $warnings); } else if ( $game->sourcemodule == 'glossary') { game_check_common_problems_shortanswer_glossary($game, $warnings); } } /** * Checks for common problems on short answers (glossaries) * * @param stdClass $game * @param string $warnings */ function game_check_common_problems_shortanswer_glossary($game, &$warnings) { global $CFG, $DB; $sql = "SELECT id,concept FROM {$CFG->prefix}glossary_entries WHERE glossaryid={$game->glossaryid}"; $recs = $DB->get_records_sql( $sql); $a = array(); foreach ($recs as $rec) { $a[] = $rec->concept; } game_check_common_problems_shortanswer_allowspaces( $game, $warnings, $a); if ($game->gamekind == 'hangman') { game_check_common_problems_shortanswer_hangman( $game, $warnings, $a); } } /** * Checks for common problems on short answers (questions) * * @param stdClass $game * @param string $warnings */ function game_check_common_problems_shortanswer_question($game, &$warnings) { global $CFG, $DB; if ($game->questioncategoryid == 0) { $warnings[] = get_string( 'must_select_questioncategory', 'game'); return; } $select = 'category='.$game->questioncategoryid; if ($game->subcategories) { $cats = question_categorylist( $game->questioncategoryid); if (count( $cats) > 0) { $s = implode( ',', $cats); $select = 'category in ('.$s.')'; } } $select .= " AND qtype='shortanswer'"; $sql = "SELECT id FROM {$CFG->prefix}question WHERE $select"; if (($recs = $DB->get_records_sql( $sql)) === false) { return; } $a = array(); foreach ($recs as $rec) { // Maybe there are more answers to one question. I use as correct the one with bigger fraction. $sql = "SELECT DISTINCT answer FROM {$CFG->prefix}question_answers WHERE question={$rec->id} ORDER BY fraction DESC"; $recs2 = $DB->get_records_sql( $sql); foreach ($recs2 as $rec2) { $a[] = $rec2->answer; break; } } game_check_common_problems_shortanswer_allowspaces( $game, $warnings, $a); if ($game->gamekind == 'hangman') { game_check_common_problems_shortanswer_hangman( $game, $warnings, $a); } } /** * Checks for common problems (check if are answers with spaces and the game doesn't allow spaces) * * @param stdClass $game * @param string $warnings * @param array $a the words contained */ function game_check_common_problems_shortanswer_allowspaces( $game, &$warnings, $a) { if ($game->param7 != 0) { // Allow spaces, so no check is needed. return; } $ret = array(); foreach ($a as $word) { if (strpos( $word, ' ') === false) { continue; } $ret[] = $word; } if (count( $ret) != 0) { $warnings[] = get_string( 'common_problems_allowspaces', 'game').': '.count($ret).' ('.implode( ', ', $ret).')'; } } /** * Checks for common problems (check if are answers with spaces and the game doesn't allow spaces) * * @param stdClass $game * @param string $warnings * @param array $a the words contained */ function game_check_common_problems_shortanswer_hangman( $game, &$warnings, $a) { $ret = array(); foreach ($a as $word) { $word = game_upper( str_replace( ' ', '', $word), $game->language); $word = str_replace('Ó', 'O', $word); $word = str_replace('Ê', 'E', $word); $word = str_replace('Ç', 'C', $word); $word = str_replace('Ã', 'A', $word); $word = str_replace('Á', 'A', $word); $word = str_replace('Ó', 'O', $word); $word = str_replace('Â', 'A', $word); $word = str_replace('Í', 'I', $word); if ($game->language == '') { $game->language = game_detectlanguage( $word); $word = game_upper( $word, $game->language); } $allletters = game_getallletters( $word, $game->language, $game->userlanguage); if ($allletters != '') { continue; } $ret[] = $word; } if (count( $ret) != 0) { $warnings[] = get_string( 'common_problems_shortanswer_hangman', 'game').': '.count($ret).' ('.implode( ', ', $ret).')'; } } /** * Checks for common problems (check crossword/cryptex parameters) * * @param stdClass $game * @param string $warnings */ function game_check_common_problems_crossword_cryptex($game, &$warnings) { global $CFG, $DB; if (($game->param1 < 10) && ($game->param1 > 0)) { $warnings[] = get_string( 'common_problems_crossword_param1', 'game').' (='.$game->param1.')'; } }