. /** * Define all the backup steps that will be used by the backup_game_activity_task * * @package mod_game * @subpackage backup-moodle2 * @copyright 2007 Vasilis Daloukas * @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later */ /** * Define the complete game structure for backup, with file and id annotations * * @copyright 2007 Vasilis Daloukas * @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later */ defined('MOODLE_INTERNAL') || die(); /** * Define the complete game structure for backup, with file and id annotations * * @copyright 2007 Vasilis Daloukas * @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later */ class backup_game_activity_structure_step extends backup_activity_structure_step { /** * Defines the needed structures. */ protected function define_structure() { // To know if we are including userinfo. $userinfo = $this->get_setting_value('userinfo'); // Define each element separated (exclude fields: course). $game = new backup_nested_element('game', array('id'), array( 'name', 'sourcemodule', 'timeopen', 'timeclose', 'quizid', 'glossaryid', 'glossarycategoryid', 'questioncategoryid', 'bookid', 'gamekind', 'param1', 'param2', 'param3', 'param4', 'param5', 'param6', 'param7', 'param8', 'param9', 'param10', 'shuffle', 'timemodified', 'toptext', 'bottomtext', 'grademethod', 'grade', 'decimalpoints', 'popup', 'review', 'attempts', 'glossaryid2', 'glossarycategoryid2', 'language', 'subcategories', 'maxattempts', 'userlanguage', 'disablesummarize', 'glossaryonlyapproved' )); $exporthtmls = new backup_nested_element('game_export_htmls'); $exporthtml = new backup_nested_element('game_export_html', array('id'), array( 'filename', 'title', 'checkbutton', 'printbutton', 'inputsize', 'maxpicturewidth', 'maxpictureheight', 'type')); $exportjavames = new backup_nested_element('game_export_javames'); $exportjavame = new backup_nested_element('game_export_javame', array('id'), array( 'filename', 'icon', 'createdby', 'vendor', 'name', 'description', 'version', 'maxpicturewidth', 'maxpictureheight', 'type')); $grades = new backup_nested_element('game_grades'); $grade = new backup_nested_element('game_grade', array('id'), array( 'userid', 'score', 'timemodified')); $repetitions = new backup_nested_element('game_repetitions'); $repetition = new backup_nested_element('game_repetition', array('id'), array( 'userid', 'questionid', 'glossaryentryid', 'repetitions')); $attempts = new backup_nested_element('game_attempts'); $attempt = new backup_nested_element('game_attempt', array('id'), array( 'userid', 'timestart', 'timefinish', 'timelastattempt', 'lastip', 'lastremotehost', 'preview', 'attempt', 'score', 'attempts', 'language')); $querys = new backup_nested_element('game_queries'); $query = new backup_nested_element('game_query', array('id'), array( 'gamekind', 'userid', 'sourcemodule', 'questionid', 'glossaryentryid', 'questiontext', 'score', 'timelastattempt', 'studentanswer', 'col', 'row', 'horizontal', 'answertext', 'correct', 'attachment', 'answerid', 'tries')); $bookquizquestions = new backup_nested_element('game_bookquiz_questions'); $bookquizquestion = new backup_nested_element('game_bookquiz_question', array('id'), array( 'chapterid', 'questioncategoryid')); // The games attemtps. $bookquiz = new backup_nested_element('game_bookquiz', array('id'), array('lastchapterid')); $bookquizchapters = new backup_nested_element('game_bookquiz_chapters'); $bookquizchapter = new backup_nested_element('game_bookquiz_chapter', array('id'), array( 'chapterid')); $cross = new backup_nested_element('game_cross', array('id'), array( 'usedcols', 'usedrows', 'words', 'wordsall', 'createscore', 'createtries', 'createtimelimit', 'createconnectors', 'createfilleds', 'createspaces', 'triesplay')); $cryptex = new backup_nested_element('game_cryptex', array('id'), array('letters')); $hangman = new backup_nested_element('game_hangman', array('id'), array( 'queryid', 'letters', 'allletters', 'try', 'maxtries', 'finishedword', 'corrects', 'iscorrect')); $hiddenpicture = new backup_nested_element('game_hiddenpicture', array('id'), array('correct', 'wrong', 'found')); $millionaire = new backup_nested_element('game_millionaire', array('id'), array('queryid', 'state', 'level')); $snake = new backup_nested_element('game_snake', array('id'), array('snakesdatabaseid', 'position', 'queryid', 'dice')); $sudoku = new backup_nested_element('game_sudoku', array('id'), array('level', 'data', 'opened', 'guess')); // Build the tree. $game->add_child( $bookquizquestions); $bookquizquestions->add_child( $bookquizquestion); $game->add_child( $exporthtmls); $exporthtmls->add_child( $exporthtml); $game->add_child( $exportjavames); $exportjavames->add_child( $exportjavame); // All these source definitions only happen if we are including user info. if ($userinfo) { $game->add_child( $grades); $grades->add_child( $grade); $game->add_child( $repetitions); $repetitions->add_child( $repetition); $game->add_child( $attempts); $attempts->add_child( $attempt); $attempt->add_child( $querys); $querys->add_child( $query); // All games. $attempt->add_child( $bookquiz); $attempt->add_child( $bookquizchapters); $bookquizchapters->add_child($bookquizchapter); $attempt->add_child( $cross); $attempt->add_child( $cryptex); $attempt->add_child( $hangman); $attempt->add_child( $hiddenpicture); $attempt->add_child( $millionaire); $attempt->add_child( $snake); $attempt->add_child( $sudoku); } // Define sources. $game->set_source_table('game', array('id' => backup::VAR_ACTIVITYID)); $bookquizquestion->set_source_table('game_bookquiz_questions', array('gameid' => backup::VAR_ACTIVITYID)); $exporthtml->set_source_table('game_export_html', array('id' => backup::VAR_ACTIVITYID)); $exportjavame->set_source_table('game_export_javame', array('id' => backup::VAR_ACTIVITYID)); // All the rest of elements only happen if we are including user info. if ($userinfo) { $grade->set_source_table('game_grades', array('gameid' => backup::VAR_ACTIVITYID)); $repetition->set_source_table('game_repetitions', array('gameid' => backup::VAR_ACTIVITYID)); $attempt->set_source_table('game_attempts', array( 'gameid' => backup::VAR_ACTIVITYID)); $query->set_source_table('game_queries', array( 'attemptid' => backup::VAR_PARENTID)); $bookquiz->set_source_table('game_bookquiz', array( 'id' => backup::VAR_ACTIVITYID)); $bookquizchapter->set_source_table('game_bookquiz_chapters', array( 'id' => backup::VAR_PARENTID)); $cross->set_source_table('game_cross', array( 'id' => backup::VAR_PARENTID)); $cryptex->set_source_table('game_cryptex', array( 'id' => backup::VAR_PARENTID)); $hangman->set_source_table('game_hangman', array( 'id' => backup::VAR_PARENTID)); $hiddenpicture->set_source_table('game_hiddenpicture', array( 'id' => backup::VAR_PARENTID)); $millionaire->set_source_table('game_millionaire', array( 'id' => backup::VAR_PARENTID)); $snake->set_source_table('game_snakes', array( 'id' => backup::VAR_PARENTID)); $sudoku->set_source_table('game_sudoku', array( 'id' => backup::VAR_PARENTID)); } // Define id annotations. $attempt->annotate_ids('user', 'userid'); $grade->annotate_ids('user', 'userid'); $repetition->annotate_ids('user', 'userid'); $repetition->annotate_ids('question', 'questionid'); $repetition->annotate_ids('glossary_entry', 'glossaryentryid'); $query->annotate_ids('user', 'userid'); $query->annotate_ids('question', 'questionid'); $query->annotate_ids('glossary_enrty', 'glossaryentryid'); $query->annotate_ids('question_answer', 'answerid'); $bookquizquestion->annotate_ids('book_chapter', 'chapterid'); $bookquizquestion->annotate_ids('question_category', 'questioncategoryid'); $bookquizchapter->annotate_ids('book_chapter', 'chapterid'); // Define file annotations. $game->annotate_files('mod_game', 'snakes_file', null); // This file area hasn't itemid. $game->annotate_files('mod_game', 'snakes_board', null); // This file area hasn't itemid. // Return the root element (game), wrapped into standard activity structure. return $this->prepare_activity_structure( $game); } }