. require( "../../../config.php"); require_once("class.Sudoku.php"); require( '../header.php'); $action = optional_param('action', PARAM_ALPHA); // The action. require_login(); if ($action == 'create') { AppendSudokuB(); } else { showform(); } function showform() { $id = required_param('id', PARAM_NUMBER); // The action. ?>
:

data = packsudoku( $si, $sp); if (strlen( $newrec->data) != 81) { return 0; } $newrec->level = $level; $newrec->opened = GetOpened( $si); $DB->insert_record( 'game_sudoku_database', $newrec, true); $level++; if ($level > $level2) { $level = $level1; } echo get_string( 'sudoku_creating', 'game', $i)."
\r\n"; } } function packsudoku( $si, $sp) { $data = ''; for ($i = 1; $i <= 9; $i++) { for ($j = 1; $j <= 9; $j++) { $c = &$sp->thesquares[$i]; $c = &$c->getcell($j); $solution = $c->asstring( false); $c = &$si->thesquares[$i]; $c = &$c->getCell($j); $thesolvedstate = $c->solvedstate(); if ($thesolvedstate == 1) { // Hint. $solution = substr( 'ABCDEFGHI', $c->asString( false) - 1, 1); } $data .= $solution; } } return $data; } function create( &$si, &$sp, $level=1) { for ($i = 1; $i <= 40; $i++) { $sp = new sudoku(); $theinitialposition = $sp->generatepuzzle( 10, 50, $level); if (count( $theinitialposition)) { break; } } if ($i > 40) { return false; } $si = new sudoku(); $si->initializepuzzlefromarray( $theinitialposition); return true; } function getopened( $si) { $count = 0; for ($i = 1; $i <= 9; $i++) { for ($j = 1; $j <= 9; $j++) { $c = &$si->thesquares[$i]; $c = &$c->getcell($j); $thesolvedstate = $c->solvedstate(); if ($thesolvedstate == 1) { // Hint. $count++; } } } return $count; }