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315 lines
10 KiB
315 lines
10 KiB
/*This code was originally based on code by
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Husain Limdiyawala(MSc IT DA-IICT)*/
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$(document).ready(function () {
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});
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// Global Variables.
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var totblocks = 0;
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var data = "";
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var currentblock = 0;
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var position = 0;
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var lastposition = new Array();
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var randomno = 0;
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var tots = new Array();
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var l = 0;
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var srcsnake = new Array(4);
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var destsnake = new Array(4);
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var ladsrc = new Array(3);
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var laddest = new Array(3);
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var quest = new Array(); // Available questions along with multiple answers.
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var COR_answered = new Array(); // Record all questions (along with answers) the user responded CORRECTLY.
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var WRO_answered = new Array(); // Record all questions (along with answers) the user responded WRONGLY.
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var user = new Array();
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// Constract table with questions and answers and pick question to display.
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quest[0] = "Spell 1";
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quest[1] = "one";
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quest[2] = "two";
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quest[3] = "three";
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quest[4] = "Spell 2";
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quest[5] = "two";
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quest[6] = "three";
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quest[7] = "four";
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quest[8] = "Spell 3";
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quest[9] = "three";
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quest[10] = "two";
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quest[11] = "four";
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quest[12] = "Spell 4";
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quest[13] = "four";
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quest[14] = "three";
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quest[15] = "one";
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z = 0;
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for (z = 0; quest[z] != null; z++) {
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// Do nothing.
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}
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allQuest = z / 4;
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function selectQuest(all) {
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pickOne = Math.floor((Math.random() * all));
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return pickOne;
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}
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// The Below Function will hide all the snakes.
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function hideAll() {
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document.getElementById("img1").style.display = "none";
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document.getElementById("img2").style.display = "none";
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document.getElementById("img3").style.display = "none";
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document.getElementById("img4").style.display = "none";
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document.getElementById("lad1").style.display = "none";
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document.getElementById("lad2").style.display = "none";
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document.getElementById("lad3").style.display = "none";
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}
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// The Below Function will Render The Main Board.
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function paintBoard(a) {
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totblocks = (a * a);
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if ((a * a) % 2 == 0) {
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currentblock = (a * a) - a + 1;
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for (j = 0; j < (a / 2); j++) {
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for (i = 0; i < a; i++) {
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data += "<div class='blocks' id='" + currentblock + "'>" + currentblock + "</div>";
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currentblock++;
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}
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currentblock -= (a + 1);
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for (i = 0; i < a; i++) {
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data += "<div id='" + currentblock + "' class ='blocks'>" + currentblock + "</div>";
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currentblock--;
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}
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currentblock -= (a - 1);
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}
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} else {
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currentblock = (a * a);
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for (j = 0; j < (a / 2); j++) {
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for (i = 0; i < a; i++) {
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data += "<div class='blocks' id='" + currentblock + "'>" + currentblock + "</div>";
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currentblock--;
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}
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currentblock -= (a - 1);
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if (currentblock < 2) {
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break;
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}
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for (i = 0; i < a; i++) {
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data += "<div id='" + currentblock + "' class ='blocks'>" + currentblock + "</div>";
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currentblock++;
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}
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currentblock -= (a + 1);
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}
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}
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document.getElementById("cont").style.width = (a * 52 + 52) + "px"
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document.getElementById("cont").innerHTML = data;
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$("#cont").slideDown("slow");
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$("#cont").effect("shake",3000);
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$("img:hidden").fadeIn(5000);
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if (a == 6) {
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registerSnake(158, 196, "img1", 14, 3, 0);
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registerSnake(62, 183, "img2", 27, 24, 1);
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registerSnake(175, 18, "img3", 18, 4, 2);
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registerSnake(10, 45, "img4", 32, 23, 3);
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registerLadder(27, 132, "lad1", 28, 34, 0);
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registerLadder(90, 22, "lad2", 19, 30, 1);
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registerLadder(179, 137, "lad3", 2, 16, 2);
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} else if (a == 8) {
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registerSnake(300, 380, "img1", 44, 29, 0);
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registerSnake(180, 550, "img2", 51, 46, 1);
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registerSnake(290, 50, "img3", 41, 40, 2);
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registerSnake(500, 280, "img4", 27, 22, 3);
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registerLadder(350, 515, "lad1", 19, 35, 0);
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registerLadder(180, 230, "lad2", 43, 54, 1);
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registerLadder(80, 350, "lad3", 53, 60, 2);
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}
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}
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// The below Function will simulate throwing of a dice.
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function throwDice(i) {
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randomno = Math.floor((Math.random() * 6)) + 1;
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document.getElementById("diceimg").src = "images/dice_" + randomno + ".PNG";
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document.getElementById("diceimg").style.display = "block";
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if (lastposition[i] > 0) {
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document.getElementById(lastposition[i]).style.background = "url(images/square52.png)";
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}
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tots[i] += randomno;
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if (totblocks - tots[i] >= 0) {
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lastposition[i] = tots[i];
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document.getElementById(tots[i]).style.background = "url(images/pawn1.png)";
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} else {
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tots[i] -= randomno;
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document.getElementById(tots[i]).style.background = "url(images/pawn1.png)";
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}
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}
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// The below Function Checks The Snake Biting for a user.
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function snakescheck(k) {
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i = 0;
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for(i = 0; i <= srcsnake.length; i++) {
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if (srcsnake[i] == tots[k]) {
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alert("Ωχ! Σε τσίμπησε φίδι στο τετράγωνο " + srcsnake[i] + " και θα πρέπει να γυρίσεις στο τετράγωνο " + destsnake[i] + ", εκτός κι αν απαντήσεις σωστά στην ερώτηση που ακολουθεί.");
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document.getElementById(destsnake[i]).style.background = "url(images/pawn1.png)";
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document.getElementById(tots[k]).style.background = "url(images/square52.png)";
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lastposition[k] = destsnake[i];
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tots[k] = destsnake[i];
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break;
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}
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}
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if (!checkWin(k)) {
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alert("???d?se?!S???a??t???a!");
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}
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}
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// The below function checks the ladders for a user.
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function laddercheck(k) {
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i = 0;
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for(i = 0; i <= ladsrc.length; i++) {
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if (ladsrc[i] == tots[k]) {
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alert("Υπάρχει μια σκάλα στο τετράγωνο " + ladsrc[i] + " και θα σας οδηγήσει κατευθείαν στο τετράγωνο " + laddest[i] + "αν απαντήσεις σωστά στην ερώτηση που ακολουθεί.");
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document.getElementById(laddest[i]).style.background = "url(images/pawn1.png)";
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document.getElementById(tots[k]).style.background = "url(images/square52.png)";
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lastposition[k] = laddest[i];
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tots[k] = laddest[i];
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break;
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}
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}
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if(!checkWin(k)) {
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alert("You have won!");
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}
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}
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// The below Function checks for pythons.
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function pythoncheck(k) {
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i = 0;
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for (i = 0; i < pythons.length; i++) {
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if (pythons[i] == tots[k]) {
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alert("You have been eaten up by a python.Your game is over");
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document.getElementById(tots[k]).style.background = "url(images/csnake.gif) #000000";
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lastposition[k] = null;
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tots[k] = null;
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break;
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}
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}
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}
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// The below function will register a snake.
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function registerSnake(tp, lft, dv, src, dest, i) {
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document.getElementById(dv).style.top = tp + "px";
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document.getElementById(dv).style.left = lft + "px";
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srcsnake[i] = src;
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destsnake[i] = dest;
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}
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// The below function will register a ladder.
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function registerLadder(tp, lft, dv, src, dest, i) {
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document.getElementById(dv).style.top = tp + "px";
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document.getElementById(dv).style.left = lft + "px";
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ladsrc[i] = src;
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laddest[i] = dest;
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}
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// The below function checks the change in the boardtype selection combobox.
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function selectBoard() {
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totblocks = 0;
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data = "";
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currentblock = 0;
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position = 0;
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hideAll();
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if (document.getElementById("boardtype").value != null) {
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paintBoard(parseInt(document.getElementById("boardtype").value));
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}
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}
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// The below function checks the change in the player selection combobox.
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function selectPlayer() {
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if (document.getElementById("players").value != null) {
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user[document.getElementById("players").value - 1] = 0;
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tots[document.getElementById("players").value - 1] = 0;
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lastposition[document.getElementById("players").value - 1] = 0;
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for(var j = 0; j < lastposition.length; j++) {
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lastposition[j] = 0;
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tots[j] = 0;
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}
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}
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}
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// The below function starts the play.
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function play() {
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if (tots[l] != null) {
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disableField();
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document.getElementById("status").innerHTML = "<ul class='nodis'><li>O Paiktis " + (l + 1) + " </li><li>brisketai sto tetragwno " + tots[l] + "</li><li></li></ul>";
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Question();
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document.getElementById("status").innerHTML = "<ul class='nodis'><li>O Paiktis " + (l + 1) + " </li><li>vrisketai sto tetragwno " + tots[l] + "</li></ul>";
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} else {
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document.getElementById("status").innerHTML = "<ul class='nodis'><li>Molis exases...</li></ul>";
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}
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if( l == lastposition.length - 1) {
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l = 0;
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} else {
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l++;
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}
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}
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// The below function regulates the play.
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function doit(i) {
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throwDice(i);
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if (checkWin(i)) {
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snakescheck(i);
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laddercheck(i);
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} else {
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alert("ÏëïêëÞñùóåò ôçí ðßóôá, óõã÷áñçôÞñéá!!!");
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}
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}
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// The below function checks whether the player has won or not.
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function checkWin(i) {
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if( tots[i] == totblocks) {
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return false;
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} else {
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return true;
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}
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}
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// The below function will disable both the combobox .
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function disableField() {
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document.getElementById("players").disabled = "disabled";
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document.getElementById("boardtype").disabled = "disabled";
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}
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function Question() {
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picked = selectQuest(allQuest);
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alert("Randomly selected number:" + picked);
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Q1 = prompt(quest[picked * 4], "Απάντηση");
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if (Q1 == quest[picked * 4 + 1]) {
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alert("Σωστά!")
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doit(l);
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COR_answered.concat(quest.splice(picked * 4, 4));
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} else {
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alert("Η απάντηση δεν ήταν σωστή. Χάνεις τη σειρά σου για αυτό το γύρο!")
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WRO_answered.concat(quest.splice(picked * 4, 4));
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}
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// Remove question and answers from available questions - (thus not allowing to have a Repeated question).
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allQuest--;
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}
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