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<?php // $Id: exporthtml.php,v 1.23 2012/07/25 11:16:03 bdaloukas Exp $
/**
* This page export the game to html for games: cross, hangman
*
* @author bdaloukas
* @version $Id: exporthtml.php,v 1.23 2012/07/25 11:16:03 bdaloukas Exp $
* @package game
**/
require_once( "locallib.php");
require_once( "exportjavame.php");
function game_OnExportHTML( $game, $context, $html){
global $CFG;
$destdir = game_export_createtempdir();
switch( $game->gamekind){
case 'cross';
game_OnExportHTML_cross( $game, $context, $html, $destdir);
break;
case 'hangman':
game_OnExportHTML_hangman( $game, $context, $html, $destdir);
break;
case 'snakes':
game_OnExportHTML_snakes( $game, $html, $destdir, $context);
break;
case 'millionaire':
game_OnExportHTML_millionaire( $game, $context, $html, $destdir);
break;
}
remove_dir( $destdir);
}
function game_OnExportHTML_cross( $game, $context, $html, $destdir){
global $CFG, $DB;
if( $html->filename == ''){
$html->filename = 'cross';
}
$filename = $html->filename . '.htm';
require( "cross/play.php");
$attempt = game_getattempt( $game, $crossrec, true);
if( $crossrec == false){
game_cross_new( $game, $attempt->id, $crossm);
$attempt = game_getattempt( $game, $crossrec);
}
$ret = game_export_printheader( $html->title);
echo "$ret<br>";
ob_start();
game_cross_play( 0, $game, $attempt, $crossrec, '', true, false, false, false, $html->checkbutton, true, $html->printbutton, false, $context);
$output_string = ob_get_contents();
ob_end_clean();
$course = $DB->get_record( 'course', array( 'id' => $game->course));
$filename = $html->filename . '.htm';
file_put_contents( $destdir.'/'.$filename, $ret . "\r\n" . $output_string);
$filename = game_OnExportHTML_cross_repair_questions( $game, $context, $filename, $destdir);
game_send_stored_file( $filename);
}
function game_OnExportHTML_cross_repair_questions( $game, $context, $filename, $destdir)
{
global $CFG, $DB;
$file_handle = fopen( $destdir.'/'.$filename, "rb");
$found = false;
$files = array();
$contextcourse = false;
$linesbefore = array();
$linesafter = array();
while (!feof($file_handle) ) {
$line = fgets( $file_handle);
if( $found)
{
if( strpos( $line, 'new Array'))
{
$linesafter[] = $line;
break;
}
$array .= $line;
continue;
}
if( strpos( $line, 'Clue = new Array') === false)
{
$linesbefore[] = $line;
continue;
}
$array = $line;
$found = true;
}
while (!feof($file_handle) ) {
$linesafter[] = fgets( $file_handle);
}
fclose($file_handle);
$search = $CFG->wwwroot.'/pluginfile.php';
$pos = 0;
$search = '"'.$CFG->wwwroot.'/pluginfile.php/'.$context->id.'/mod_game/';
$len = strlen( $search);
$start = 0;
$filescopied = false;
for(;;)
{
$pos1 = strpos( $array, $search, $start);
if( $pos1 == false)
break;
$pos2 = strpos( $array, '\"', $pos1+$len);
if( $pos2 == false)
break;
//Have to copy the files
if( $contextcourse === false)
{
mkdir( $destdir.'/images');
if (!$contextcourse = get_context_instance(CONTEXT_COURSE, $game->course)) {
print_error('nocontext');
}
$fs = get_file_storage();
}
$inputs = explode( '/', substr( $array, $pos1+$len, $pos2-$pos1-$len));
$filearea = $inputs[ 0];
$id = $inputs[ 1];
$fileimage = urldecode( $inputs[ 2]);
$component = 'question';
$params = array( 'component' => $component, 'filearea' => $filearea,
'itemid' => $id, 'filename' => $fileimage, 'contextid' => $context, 'contextid' => $contextcourse->id);
$rec = $DB->get_record( 'files', $params);
if( $rec == false)
{
print_r( $params);
break;
}
if (!$file = $fs->get_file_by_hash($rec->pathnamehash) or $file->is_directory())
continue;
$posext = strrpos( $fileimage, '.');
$filenoext = substr( $fileimage, $posext);
$ext = substr( $fileimage, $posext+1);
for($i=0;;$i++)
{
$newfile = $filenoext.$i;
$newfile = md5( $newfile).'.'.$ext;
if( !array_search( $newfile, $files))
break;
}
$file->copy_content_to( $destdir.'/images/'.$newfile);
$filescopied = true;
$array = substr( $array, 0, $pos1+1).'images/'.$newfile.substr( $array, $pos2);
}
if( $filescopied == false)
return $destdir.'/'.$filename;
$linesbefore[] = $array;
foreach( $linesafter as $line)
$linesbefore [] = $line;
file_put_contents( $destdir.'/'.$filename, $linesbefore);
$pos = strrpos( $filename, '.');
if( $pos === false)
$filezip = $filename.'.zip';
else
$filezip = substr( $filename, 0, $pos).'.zip';
$filezip = game_create_zip( $destdir, $game->course, $filezip);
return $filezip;
}
function game_export_printheader( $title, $showbody=true)
{
$ret = '<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">'."\n";
$ret .= '<html xmlns="http://www.w3.org/1999/xhtml" dir="ltr" lang="el" xml:lang="el">'."\n";
$ret .= "<head>\n";
$ret .= '<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />'."\n";
$ret .= '<META HTTP-EQUIV="PRAGMA" CONTENT="NO-CACHE">'."\n";
$ret .= "<title>$title</title>\n";
$ret .= "</head>\n";
if( $showbody)
$ret .= "<body>";
return $ret;
}
function game_OnExportHTML_hangman( $game, $context, $html, $destdir){
global $CFG, $DB;
if( $html->filename == ''){
$html->filename = 'hangman';
}
if( $game->param10 <= 0)
$game->param10 = 6;
$filename = $html->filename . '.htm';
$ret = game_export_printheader( $html->title, false);
$ret .= "\r<body onload=\"reset()\">\r";
$export_attachment = ( $html->type == 'hangmanp');
$map = game_exmportjavame_getanswers( $game, $context, $export_attachment, $destdir, $files);
if( $map == false){
print_error( get_string('no_words', 'game'));
}
ob_start();
//Here is the code of hangman
require_once( "exporthtml_hangman.php");
$output_string = ob_get_contents();
ob_end_clean();
$courseid = $game->course;
$course = $DB->get_record( 'course', array( 'id' => $courseid));
$filename = $html->filename . '.htm';
file_put_contents( $destdir.'/'.$filename, $ret . "\r\n" . $output_string);
if( $html->type != 'hangmanp')
{
//Not copy the standard pictures when we use the "Hangman with pictures"
$src = $CFG->dirroot.'/mod/game/pix/hangman/1';
$handle = opendir( $src);
while (false!==($item = readdir($handle))) {
if($item != '.' && $item != '..') {
if(!is_dir($src.'/'.$item)) {
$itemdest = $item;
if( strpos( $item, '.') === false)
continue;
copy( $src.'/'.$item, $destdir.'/'.$itemdest);
}
}
}
}
$filezip = game_create_zip( $destdir, $courseid, $html->filename.'.zip');
game_send_stored_file( $filezip);
}
function game_OnExportHTML_millionaire( $game, $context, $html, $destdir){
global $CFG, $DB;
if( $html->filename == ''){
$html->filename = 'millionaire';
}
$filename = $html->filename . '.htm';
$ret = game_export_printheader( $html->title, false);
$ret .= "\r<body onload=\"Reset();\">\r";
//Here is the code of millionaire
require( "exporthtml_millionaire.php");
$questions = game_millionaire_html_getquestions( $game, $context, $maxanswers, $maxquestions, $retfeedback, $destdir, $files);
ob_start();
game_millionaire_html_print( $game, $questions, $maxanswers);
//End of millionaire code
$output_string = ob_get_contents();
ob_end_clean();
$courseid = $game->course;
$course = $DB->get_record( 'course', array( 'id' => $courseid));
$filename = $html->filename . '.htm';
file_put_contents( $destdir.'/'.$filename, $ret . "\r\n" . $output_string);
//Copy the standard pictures of Millionaire
$src = $CFG->dirroot.'/mod/game/millionaire/1';
$handle = opendir( $src);
while (false!==($item = readdir($handle))) {
if($item != '.' && $item != '..') {
if(!is_dir($src.'/'.$item)) {
$itemdest = $item;
if( strpos( $item, '.') === false)
continue;
copy( $src.'/'.$item, $destdir.'/'.$itemdest);
}
}
}
$filezip = game_create_zip( $destdir, $courseid, $html->filename.'.zip');
game_send_stored_file($filezip);
}
function game_OnExportHTML_snakes( $game, $html, $destdir, $context){
require_once( "exporthtml_millionaire.php");
global $CFG, $DB;
if( $html->filename == ''){
$html->filename = 'snakes';
}
$filename = $html->filename . '.htm';
$ret = '';
$board = game_snakes_get_board( $game);
if( ($game->sourcemodule == 'quiz') or ($game->sourcemodule == 'question'))
$questionsM = game_millionaire_html_getquestions( $game, $context, $maxquestions, $countofquestionsM, $retfeedback, $files);
else
{
$questionsM = array();
$countofquestionsM = 0;
$retfeedback = '';
}
$questionsS = game_exmportjavame_getanswers( $game, $context, false, $destdir, $files);
ob_start();
//Here is the code of hangman
require( "exporthtml_snakes.php");
$output_string = ob_get_contents();
ob_end_clean();
$courseid = $game->course;
$course = $DB->get_record( 'course', array( 'id' => $courseid));
$filename = $html->filename . '.htm';
file_put_contents( $destdir.'/'.$filename, $ret . "\r\n" . $output_string);
$src = $CFG->dirroot.'/mod/game/export/html/snakes';
game_copyfiles( $src, $destdir);
mkdir( $destdir .'/css');
$src = $CFG->dirroot.'/mod/game/export/html/snakes/css';
game_copyfiles( $src, $destdir.'/css');
mkdir( $destdir .'/js');
$src = $CFG->dirroot.'/mod/game/export/html/snakes/js';
game_copyfiles( $src, $destdir.'/js');
mkdir( $destdir .'/images');
$destfile = $destdir.'/images/'.$board->fileboard;
if( $game->param3 != 0)
{
//Is a standard board
copy( $board->imagesrc, $destfile);
}else
{
$cmg = get_coursemodule_from_instance('game', $game->id, $game->course);
$modcontext = get_context_instance(CONTEXT_MODULE, $cmg->id);
$fs = get_file_storage();
$files = $fs->get_area_files($modcontext->id, 'mod_game', 'snakes_board', $game->id);
foreach ($files as $f) {
if( $f->is_directory())
continue;
break;
}
$f->copy_content_to( $destfile);
}
$a = array( 'player1.png', 'dice1.png', 'dice2.png', 'dice3.png', 'dice4.png', 'dice5.png', 'dice6.png', 'numbers.png');
foreach( $a as $file)
copy( $CFG->dirroot.'/mod/game/snakes/1/'.$file, $destdir.'/images/'.$file);
$filezip = game_create_zip( $destdir, $courseid, $html->filename.'.zip');
game_send_stored_file($filezip);
}
function game_copyfiles( $src, $destdir)
{
$handle = opendir( $src);
while (($item = readdir($handle)) !== false)
{
if( $item == '.' or $item == '..')
continue;
if( strpos( $item, '.') === false)
continue;
if(is_dir($src.'/'.$item))
continue;
copy( $src.'/'.$item, $destdir.'/'.$item);
}
closedir($handle);
}