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627 lines
19 KiB
627 lines
19 KiB
2 years ago
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YUI.add('moodle-core-actionmenu', function (Y, NAME) {
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/**
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* Provides drop down menus for list of action links.
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*
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* @module moodle-core-actionmenu
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*/
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var BODY = Y.one(Y.config.doc.body),
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CSS = {
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MENUSHOWN: 'action-menu-shown'
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},
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SELECTOR = {
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CAN_RECEIVE_FOCUS_SELECTOR: 'input:not([type="hidden"]), a[href], button, textarea, select, [tabindex]',
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MENU: '.moodle-actionmenu[data-enhance=moodle-core-actionmenu]',
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MENUBAR: '[role="menubar"]',
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MENUITEM: '[role="menuitem"]',
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MENUCONTENT: '.menu[data-rel=menu-content]',
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MENUCONTENTCHILD: 'li a',
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MENUCHILD: '.menu li a',
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TOGGLE: '.toggle-display',
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KEEPOPEN: '[data-keepopen="1"]',
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MENUBARITEMS: [
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'[role="menubar"] > [role="menuitem"]',
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'[role="menubar"] > [role="presentation"] > [role="menuitem"]'
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],
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MENUITEMS: [
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'> [role="menuitem"]',
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'> [role="presentation"] > [role="menuitem"]'
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]
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},
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ACTIONMENU,
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ALIGN = {
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TL: 'tl',
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TR: 'tr',
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BL: 'bl',
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BR: 'br'
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};
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/**
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* Action menu support.
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* This converts a generic list of links into a drop down menu opened by hovering or clicking
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* on a menu icon.
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*
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* @namespace M.core.actionmenu
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* @class ActionMenu
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* @constructor
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* @extends Base
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*/
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ACTIONMENU = function() {
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ACTIONMENU.superclass.constructor.apply(this, arguments);
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};
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ACTIONMENU.prototype = {
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/**
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* The dialogue used for all action menu displays.
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* @property type
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* @type M.core.dialogue
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* @protected
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*/
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dialogue: null,
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/**
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* An array of events attached during the display of the dialogue.
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* @property events
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* @type Object
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* @protected
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*/
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events: [],
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/**
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* The node that owns the currently displayed menu.
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*
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* @property owner
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* @type Node
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* @default null
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*/
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owner: null,
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/**
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* The menu button that toggles this open.
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*
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* @property menulink
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* @type Node
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* @protected
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*/
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menulink: null,
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/**
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* The set of menu nodes.
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*
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* @property menuChildren
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* @type NodeList
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* @protected
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*/
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menuChildren: null,
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/**
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* The first menu item.
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*
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* @property firstMenuChild
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* @type Node
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* @protected
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*/
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firstMenuChild: null,
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/**
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* The last menu item.
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*
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* @property lastMenuChild
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* @type Node
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* @protected
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*/
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lastMenuChild: null,
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/**
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* Called during the initialisation process of the object.
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*
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* @method initializer
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*/
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initializer: function() {
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Y.log('Initialising the action menu manager', 'debug', ACTIONMENU.NAME);
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Y.all(SELECTOR.MENU).each(this.enhance, this);
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BODY.delegate('key', this.moveMenuItem, 'down:37,39', SELECTOR.MENUBARITEMS.join(','), this);
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BODY.delegate('click', this.toggleMenu, SELECTOR.MENU + ' ' + SELECTOR.TOGGLE, this);
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BODY.delegate('key', this.showIfHidden, 'down:enter,38,40', SELECTOR.MENU + ' ' + SELECTOR.TOGGLE, this);
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// Ensure that we toggle on menuitems when the spacebar is pressed.
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BODY.delegate('key', function(e) {
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e.currentTarget.simulate('click');
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e.preventDefault();
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}, 'down:32', SELECTOR.MENUBARITEMS.join(','));
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},
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/**
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* Enhances a menu adding aria attributes and flagging it as functional.
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*
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* @method enhance
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* @param {Node} menu
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* @return boolean
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*/
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enhance: function(menu) {
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var menucontent = menu.one(SELECTOR.MENUCONTENT),
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align;
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if (!menucontent) {
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return false;
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}
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align = menucontent.getData('align') || this.get('align').join('-');
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menu.one(SELECTOR.TOGGLE).set('aria-haspopup', true);
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menucontent.set('aria-hidden', true);
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if (!menucontent.hasClass('align-' + align)) {
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menucontent.addClass('align-' + align);
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}
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if (menucontent.getDOMNode().childElementCount) {
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menu.setAttribute('data-enhanced', '1');
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}
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},
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/**
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* Handle movement between menu items in a menubar.
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*
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* @method moveMenuItem
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* @param {EventFacade} e The event generating the move request
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* @chainable
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*/
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moveMenuItem: function(e) {
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var nextFocus,
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menuitem = e.target.ancestor(SELECTOR.MENUITEM, true);
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if (e.keyCode === 37) {
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nextFocus = this.getMenuItem(menuitem, true);
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} else if (e.keyCode === 39) {
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nextFocus = this.getMenuItem(menuitem);
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}
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if (nextFocus) {
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nextFocus.focus();
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}
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return this;
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},
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/**
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* Get the next menuitem in a menubar.
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*
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* @method getMenuItem
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* @param {Node} currentItem The currently focused item in the menubar
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* @param {Boolean} [previous=false] Move backwards in the menubar instead of forwards
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* @return {Node|null} The next item, or null if none was found
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*/
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getMenuItem: function(currentItem, previous) {
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var menubar = currentItem.ancestor(SELECTOR.MENUBAR),
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menuitems,
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next;
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if (!menubar) {
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return null;
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}
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menuitems = menubar.all(SELECTOR.MENUITEMS.join(','));
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if (!menuitems) {
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return null;
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}
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var childCount = menuitems.size();
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if (childCount === 1) {
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// Only one item, exit now because we should already be on it.
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return null;
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}
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// Determine the next child.
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var index = 0,
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direction = 1,
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checkCount = 0;
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// Work out the index of the currently selected item.
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for (index = 0; index < childCount; index++) {
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if (menuitems.item(index) === currentItem) {
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break;
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}
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}
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// Check that the menu item was found - otherwise return null.
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if (menuitems.item(index) !== currentItem) {
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return null;
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}
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// Reverse the direction if we want the previous item.
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if (previous) {
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direction = -1;
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}
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do {
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// Update the index in the direction of travel.
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index += direction;
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next = menuitems.item(index);
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// Check that we don't loop multiple times.
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checkCount++;
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} while (next && next.hasAttribute('hidden'));
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return next;
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},
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/**
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* Hides the menu if it is visible.
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* @param {EventFacade} e
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* @method hideMenu
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*/
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hideMenu: function(e) {
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if (this.dialogue) {
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Y.log('Hiding an action menu', 'debug', ACTIONMENU.NAME);
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this.dialogue.removeClass('show');
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this.dialogue.one(SELECTOR.MENUCONTENT).set('aria-hidden', true);
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this.dialogue = null;
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}
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for (var i in this.events) {
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if (this.events[i].detach) {
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this.events[i].detach();
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}
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}
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this.events = [];
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if (this.owner) {
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this.owner.removeClass(CSS.MENUSHOWN);
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this.owner = null;
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}
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if (this.menulink) {
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if (e.type != 'click') {
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this.menulink.focus();
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}
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this.menulink = null;
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}
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},
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showIfHidden: function(e) {
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var menu = e.target.ancestor(SELECTOR.MENU),
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menuvisible = (menu.hasClass('show'));
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if (!menuvisible) {
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e.preventDefault();
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this.showMenu(e, menu);
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}
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return this;
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},
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/**
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* Toggles the display of the menu.
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* @method toggleMenu
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* @param {EventFacade} e
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*/
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toggleMenu: function(e) {
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var menu = e.target.ancestor(SELECTOR.MENU),
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menuvisible = (menu.hasClass('show'));
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// Prevent event propagation as it will trigger the hideIfOutside event handler in certain situations.
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e.halt(true);
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this.hideMenu(e);
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if (menuvisible) {
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// The menu was visible and the user has clicked to toggle it again.
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return;
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}
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this.showMenu(e, menu);
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},
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/**
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* Handle keyboard events when the menu is open. We respond to:
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* * escape (exit)
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* * tab (move to next menu item)
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* * up/down (move to previous/next menu item)
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*
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* @method handleKeyboardEvent
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* @param {EventFacade} e The key event
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*/
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handleKeyboardEvent: function(e) {
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var next;
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var markEventHandled = function(e) {
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e.preventDefault();
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e.stopPropagation();
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};
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// Handle when the menu is still selected.
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if (e.currentTarget.ancestor(SELECTOR.TOGGLE, true)) {
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if ((e.keyCode === 40 || (e.keyCode === 9 && !e.shiftKey)) && this.firstMenuChild) {
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this.firstMenuChild.focus();
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markEventHandled(e);
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} else if (e.keyCode === 38 && this.lastMenuChild) {
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this.lastMenuChild.focus();
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markEventHandled(e);
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} else if (e.keyCode === 9 && e.shiftKey) {
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this.hideMenu(e);
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markEventHandled(e);
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}
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return this;
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}
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if (e.keyCode === 27) {
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// The escape key was pressed so close the menu.
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this.hideMenu(e);
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markEventHandled(e);
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} else if (e.keyCode === 32) {
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// The space bar was pressed. Trigger a click.
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markEventHandled(e);
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e.currentTarget.simulate('click');
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} else if (e.keyCode === 9) {
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// The tab key was pressed. Tab moves forwards, Shift + Tab moves backwards through the menu options.
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// We only override the Shift + Tab on the first option, and Tab on the last option to change where the
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// focus is moved to.
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if (e.target === this.firstMenuChild && e.shiftKey) {
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this.hideMenu(e);
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markEventHandled(e);
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} else if (e.target === this.lastMenuChild && !e.shiftKey) {
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if (this.hideMenu(e)) {
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// Determine the next selector and focus on it.
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next = this.menulink.next(SELECTOR.CAN_RECEIVE_FOCUS_SELECTOR);
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if (next) {
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next.focus();
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markEventHandled(e);
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}
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}
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}
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} else if (e.keyCode === 38 || e.keyCode === 40) {
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// The up (38) or down (40) key was pushed.
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// On cursor moves we loops through the menu rather than exiting it as in the tab behaviour.
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var found = false,
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index = 0,
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direction = 1,
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checkCount = 0;
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// Determine which menu item is currently selected.
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while (!found && index < this.menuChildren.size()) {
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if (this.menuChildren.item(index) === e.currentTarget) {
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found = true;
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} else {
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index++;
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}
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}
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if (!found) {
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Y.log("Unable to find this menu item in the list of menu children", 'debug', 'moodle-core-actionmenu');
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return;
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}
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if (e.keyCode === 38) {
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// Moving up so reverse the direction.
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direction = -1;
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}
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// Try to find the next
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do {
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index += direction;
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if (index < 0) {
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index = this.menuChildren.size() - 1;
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} else if (index >= this.menuChildren.size()) {
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// Handle wrapping.
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index = 0;
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}
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next = this.menuChildren.item(index);
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// Add a counter to ensure we don't get stuck in a loop if there's only one visible menu item.
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checkCount++;
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} while (checkCount < this.menuChildren.size() && next !== e.currentTarget && next.hasClass('hidden'));
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if (next) {
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next.focus();
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markEventHandled(e);
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}
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}
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},
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/**
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* Hides the menu if the event happened outside the menu.
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*
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* @protected
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* @method hideIfOutside
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* @param {EventFacade} e
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*/
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hideIfOutside: function(e) {
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if (!e.target.ancestor(SELECTOR.MENUCONTENT, true)) {
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this.hideMenu(e);
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}
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},
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/**
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* Displays the menu with the given content and alignment.
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*
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* @method showMenu
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* @param {EventFacade} e
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* @param {Node} menu
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* @return M.core.dialogue
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*/
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showMenu: function(e, menu) {
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Y.log('Displaying an action menu', 'debug', ACTIONMENU.NAME);
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var ownerselector = menu.getData('owner'),
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menucontent = menu.one(SELECTOR.MENUCONTENT);
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this.owner = (ownerselector) ? menu.ancestor(ownerselector) : null;
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this.dialogue = menu;
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menu.addClass('show');
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if (this.owner) {
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this.owner.addClass(CSS.MENUSHOWN);
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this.menulink = this.owner.one(SELECTOR.TOGGLE);
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} else {
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this.menulink = e.target.ancestor(SELECTOR.TOGGLE, true);
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}
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this.constrain(menucontent.set('aria-hidden', false));
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this.menuChildren = this.dialogue.all(SELECTOR.MENUCHILD);
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if (this.menuChildren.size() > 0) {
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this.firstMenuChild = this.menuChildren.item(0);
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this.lastMenuChild = this.menuChildren.item(this.menuChildren.size() - 1);
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this.firstMenuChild.focus();
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}
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// Close the menu if the user presses escape.
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this.events.push(BODY.on('key', this.hideMenu, 'esc', this));
|
||
|
|
||
|
// Close the menu if the user clicks outside the menu.
|
||
|
this.events.push(BODY.on('click', this.hideIfOutside, this));
|
||
|
|
||
|
// Close the menu if the user focuses outside the menu.
|
||
|
this.events.push(BODY.delegate('focus', this.hideIfOutside, '*', this));
|
||
|
|
||
|
// Check keyboard changes.
|
||
|
this.events.push(
|
||
|
menu.delegate('key', this.handleKeyboardEvent,
|
||
|
'down:9, 27, 38, 40, 32', SELECTOR.MENUCHILD + ', ' + SELECTOR.TOGGLE, this)
|
||
|
);
|
||
|
|
||
|
// Close the menu after a button was pushed.
|
||
|
this.events.push(menu.delegate('click', function(e) {
|
||
|
if (e.currentTarget.test(SELECTOR.KEEPOPEN)) {
|
||
|
return;
|
||
|
}
|
||
|
this.hideMenu(e);
|
||
|
}, SELECTOR.MENUCHILD, this));
|
||
|
|
||
|
return true;
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
* Constrains the node to its the page width.
|
||
|
*
|
||
|
* @method constrain
|
||
|
* @param {Node} node
|
||
|
*/
|
||
|
constrain: function(node) {
|
||
|
var selector = node.getData('constraint'),
|
||
|
nx = node.getX(),
|
||
|
ny = node.getY(),
|
||
|
nwidth = node.get('offsetWidth'),
|
||
|
nheight = node.get('offsetHeight'),
|
||
|
cx = 0,
|
||
|
cy = 0,
|
||
|
cwidth,
|
||
|
cheight,
|
||
|
coverflow = 'auto',
|
||
|
newwidth = null,
|
||
|
newheight = null,
|
||
|
newleft = null,
|
||
|
newtop = null,
|
||
|
boxshadow = null;
|
||
|
|
||
|
if (selector) {
|
||
|
selector = node.ancestor(selector);
|
||
|
}
|
||
|
if (selector) {
|
||
|
cwidth = selector.get('offsetWidth');
|
||
|
cheight = selector.get('offsetHeight');
|
||
|
cx = selector.getX();
|
||
|
cy = selector.getY();
|
||
|
coverflow = selector.getStyle('overflow') || 'auto';
|
||
|
} else {
|
||
|
cwidth = node.get('docWidth');
|
||
|
cheight = node.get('docHeight');
|
||
|
}
|
||
|
|
||
|
// Constrain X.
|
||
|
// First up if the width is more than the constrain its easily full width + full height.
|
||
|
if (nwidth > cwidth) {
|
||
|
// The width of the constraint.
|
||
|
newwidth = nwidth = cwidth;
|
||
|
// The constraints xpoint.
|
||
|
newleft = nx = cx;
|
||
|
} else {
|
||
|
if (nx < cx) {
|
||
|
// If nx is less than cx we need to move it right.
|
||
|
newleft = nx = cx;
|
||
|
} else if (nx + nwidth >= cx + cwidth) {
|
||
|
// The top right of the node is outside of the constraint, move it in.
|
||
|
newleft = cx + cwidth - nwidth;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Constrain Y.
|
||
|
if (nheight > cheight && coverflow.toLowerCase() === 'hidden') {
|
||
|
// The node extends over the constrained area and would be clipped.
|
||
|
// Reduce the height of the node and force its overflow to scroll.
|
||
|
newheight = nheight = cheight;
|
||
|
node.setStyle('overflow', 'auto');
|
||
|
}
|
||
|
// If the node is below the top of the constraint AND
|
||
|
// the node is longer than the constraint allows.
|
||
|
if (ny >= cy && ny + nheight > cy + cheight) {
|
||
|
// Move it up.
|
||
|
newtop = cy + cheight - nheight;
|
||
|
try {
|
||
|
boxshadow = node.getStyle('boxShadow').replace(/.*? (\d+)px \d+px$/, '$1');
|
||
|
if (new RegExp(/^\d+$/).test(boxshadow) && newtop - cy > boxshadow) {
|
||
|
newtop -= boxshadow;
|
||
|
}
|
||
|
} catch (ex) {
|
||
|
Y.log('Failed to determine box-shadow margin.', 'warn', ACTIONMENU.NAME);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (newleft !== null) {
|
||
|
node.setX(newleft);
|
||
|
}
|
||
|
if (newtop !== null) {
|
||
|
node.setY(newtop);
|
||
|
}
|
||
|
if (newwidth !== null) {
|
||
|
node.setStyle('width', newwidth.toString() + 'px');
|
||
|
}
|
||
|
if (newheight !== null) {
|
||
|
node.setStyle('height', newheight.toString() + 'px');
|
||
|
}
|
||
|
}
|
||
|
};
|
||
|
|
||
|
Y.extend(ACTIONMENU, Y.Base, ACTIONMENU.prototype, {
|
||
|
NAME: 'moodle-core-actionmenu',
|
||
|
ATTRS: {
|
||
|
align: {
|
||
|
value: [
|
||
|
ALIGN.TR, // The dialogue.
|
||
|
ALIGN.BR // The button
|
||
|
]
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
M.core = M.core || {};
|
||
|
M.core.actionmenu = M.core.actionmenu || {};
|
||
|
|
||
|
/**
|
||
|
*
|
||
|
* @static
|
||
|
* @property M.core.actionmenu.instance
|
||
|
* @type {ACTIONMENU}
|
||
|
*/
|
||
|
M.core.actionmenu.instance = null;
|
||
|
|
||
|
/**
|
||
|
* Init function - will only ever create one instance of the actionmenu class.
|
||
|
*
|
||
|
* @method M.core.actionmenu.init
|
||
|
* @static
|
||
|
* @param {Object} params
|
||
|
*/
|
||
|
M.core.actionmenu.init = M.core.actionmenu.init || function(params) {
|
||
|
M.core.actionmenu.instance = M.core.actionmenu.instance || new ACTIONMENU(params);
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Registers a new DOM node with the action menu causing it to be enhanced if required.
|
||
|
*
|
||
|
* @method M.core.actionmenu.newDOMNode
|
||
|
* @param node
|
||
|
* @return {boolean}
|
||
|
*/
|
||
|
M.core.actionmenu.newDOMNode = function(node) {
|
||
|
if (M.core.actionmenu.instance === null) {
|
||
|
return true;
|
||
|
}
|
||
|
node.all(SELECTOR.MENU).each(M.core.actionmenu.instance.enhance, M.core.actionmenu.instance);
|
||
|
};
|
||
|
|
||
|
|
||
|
}, '@VERSION@', {"requires": ["base", "event", "node-event-simulate"]});
|