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/*
YUI 3.17.2 (build 9c3c78e)
Copyright 2014 Yahoo! Inc. All rights reserved.
Licensed under the BSD License.
http://yuilibrary.com/license/
*/
YUI.add('event-custom-complex', function (Y, NAME) {
/**
* Adds event facades, preventable default behavior, and bubbling.
* events.
* @module event-custom
* @submodule event-custom-complex
*/
var FACADE,
FACADE_KEYS,
YObject = Y.Object,
key,
EMPTY = {},
CEProto = Y.CustomEvent.prototype,
ETProto = Y.EventTarget.prototype,
mixFacadeProps = function(facade, payload) {
var p;
for (p in payload) {
if (!(FACADE_KEYS.hasOwnProperty(p))) {
facade[p] = payload[p];
}
}
};
/**
* Wraps and protects a custom event for use when emitFacade is set to true.
* Requires the event-custom-complex module
* @class EventFacade
* @param e {Event} the custom event
* @param currentTarget {HTMLElement} the element the listener was attached to
*/
Y.EventFacade = function(e, currentTarget) {
if (!e) {
e = EMPTY;
}
this._event = e;
/**
* The arguments passed to fire
* @property details
* @type Array
*/
this.details = e.details;
/**
* The event type, this can be overridden by the fire() payload
* @property type
* @type string
*/
this.type = e.type;
/**
* The real event type
* @property _type
* @type string
* @private
*/
this._type = e.type;
//////////////////////////////////////////////////////
/**
* Node reference for the targeted eventtarget
* @property target
* @type Node
*/
this.target = e.target;
/**
* Node reference for the element that the listener was attached to.
* @property currentTarget
* @type Node
*/
this.currentTarget = currentTarget;
/**
* Node reference to the relatedTarget
* @property relatedTarget
* @type Node
*/
this.relatedTarget = e.relatedTarget;
};
Y.mix(Y.EventFacade.prototype, {
/**
* Stops the propagation to the next bubble target
* @method stopPropagation
*/
stopPropagation: function() {
this._event.stopPropagation();
this.stopped = 1;
},
/**
* Stops the propagation to the next bubble target and
* prevents any additional listeners from being exectued
* on the current target.
* @method stopImmediatePropagation
*/
stopImmediatePropagation: function() {
this._event.stopImmediatePropagation();
this.stopped = 2;
},
/**
* Prevents the event's default behavior
* @method preventDefault
*/
preventDefault: function() {
this._event.preventDefault();
this.prevented = 1;
},
/**
* Stops the event propagation and prevents the default
* event behavior.
* @method halt
* @param immediate {boolean} if true additional listeners
* on the current target will not be executed
*/
halt: function(immediate) {
this._event.halt(immediate);
this.prevented = 1;
this.stopped = (immediate) ? 2 : 1;
}
});
CEProto.fireComplex = function(args) {
var es,
ef,
q,
queue,
ce,
ret = true,
events,
subs,
ons,
afters,
afterQueue,
postponed,
prevented,
preventedFn,
defaultFn,
self = this,
host = self.host || self,
next,
oldbubble,
stack = self.stack,
yuievt = host._yuievt,
hasPotentialSubscribers;
if (stack) {
// queue this event if the current item in the queue bubbles
if (self.queuable && self.type !== stack.next.type) {
self.log('queue ' + self.type);
if (!stack.queue) {
stack.queue = [];
}
stack.queue.push([self, args]);
return true;
}
}
hasPotentialSubscribers = self.hasSubs() || yuievt.hasTargets || self.broadcast;
self.target = self.target || host;
self.currentTarget = host;
self.details = args.concat();
if (hasPotentialSubscribers) {
es = stack || {
id: self.id, // id of the first event in the stack
next: self,
silent: self.silent,
stopped: 0,
prevented: 0,
bubbling: null,
type: self.type,
// defaultFnQueue: new Y.Queue(),
defaultTargetOnly: self.defaultTargetOnly
};
subs = self.getSubs();
ons = subs[0];
afters = subs[1];
self.stopped = (self.type !== es.type) ? 0 : es.stopped;
self.prevented = (self.type !== es.type) ? 0 : es.prevented;
if (self.stoppedFn) {
// PERF TODO: Can we replace with callback, like preventedFn. Look into history
events = new Y.EventTarget({
fireOnce: true,
context: host
});
self.events = events;
events.on('stopped', self.stoppedFn);
}
// self.log("Firing " + self + ", " + "args: " + args);
self.log("Firing " + self.type);
self._facade = null; // kill facade to eliminate stale properties
ef = self._createFacade(args);
if (ons) {
self._procSubs(ons, args, ef);
}
// bubble if this is hosted in an event target and propagation has not been stopped
if (self.bubbles && host.bubble && !self.stopped) {
oldbubble = es.bubbling;
es.bubbling = self.type;
if (es.type !== self.type) {
es.stopped = 0;
es.prevented = 0;
}
ret = host.bubble(self, args, null, es);
self.stopped = Math.max(self.stopped, es.stopped);
self.prevented = Math.max(self.prevented, es.prevented);
es.bubbling = oldbubble;
}
prevented = self.prevented;
if (prevented) {
preventedFn = self.preventedFn;
if (preventedFn) {
preventedFn.apply(host, args);
}
} else {
defaultFn = self.defaultFn;
if (defaultFn && ((!self.defaultTargetOnly && !es.defaultTargetOnly) || host === ef.target)) {
defaultFn.apply(host, args);
}
}
// broadcast listeners are fired as discreet events on the
// YUI instance and potentially the YUI global.
if (self.broadcast) {
self._broadcast(args);
}
if (afters && !self.prevented && self.stopped < 2) {
// Queue the after
afterQueue = es.afterQueue;
if (es.id === self.id || self.type !== yuievt.bubbling) {
self._procSubs(afters, args, ef);
if (afterQueue) {
while ((next = afterQueue.last())) {
next();
}
}
} else {
postponed = afters;
if (es.execDefaultCnt) {
postponed = Y.merge(postponed);
Y.each(postponed, function(s) {
s.postponed = true;
});
}
if (!afterQueue) {
es.afterQueue = new Y.Queue();
}
es.afterQueue.add(function() {
self._procSubs(postponed, args, ef);
});
}
}
self.target = null;
if (es.id === self.id) {
queue = es.queue;
if (queue) {
while (queue.length) {
q = queue.pop();
ce = q[0];
// set up stack to allow the next item to be processed
es.next = ce;
ce._fire(q[1]);
}
}
self.stack = null;
}
ret = !(self.stopped);
if (self.type !== yuievt.bubbling) {
es.stopped = 0;
es.prevented = 0;
self.stopped = 0;
self.prevented = 0;
}
} else {
defaultFn = self.defaultFn;
if(defaultFn) {
ef = self._createFacade(args);
if ((!self.defaultTargetOnly) || (host === ef.target)) {
defaultFn.apply(host, args);
}
}
}
// Kill the cached facade to free up memory.
// Otherwise we have the facade from the last fire, sitting around forever.
self._facade = null;
return ret;
};
/**
* @method _hasPotentialSubscribers
* @for CustomEvent
* @private
* @return {boolean} Whether the event has potential subscribers or not
*/
CEProto._hasPotentialSubscribers = function() {
return this.hasSubs() || this.host._yuievt.hasTargets || this.broadcast;
};
/**
* Internal utility method to create a new facade instance and
* insert it into the fire argument list, accounting for any payload
* merging which needs to happen.
*
* This used to be called `_getFacade`, but the name seemed inappropriate
* when it was used without a need for the return value.
*
* @method _createFacade
* @private
* @param fireArgs {Array} The arguments passed to "fire", which need to be
* shifted (and potentially merged) when the facade is added.
* @return {EventFacade} The event facade created.
*/
// TODO: Remove (private) _getFacade alias, once synthetic.js is updated.
CEProto._createFacade = CEProto._getFacade = function(fireArgs) {
var userArgs = this.details,
firstArg = userArgs && userArgs[0],
firstArgIsObj = (firstArg && (typeof firstArg === "object")),
ef = this._facade;
if (!ef) {
ef = new Y.EventFacade(this, this.currentTarget);
}
if (firstArgIsObj) {
// protect the event facade properties
mixFacadeProps(ef, firstArg);
// Allow the event type to be faked http://yuilibrary.com/projects/yui3/ticket/2528376
if (firstArg.type) {
ef.type = firstArg.type;
}
if (fireArgs) {
fireArgs[0] = ef;
}
} else {
if (fireArgs) {
fireArgs.unshift(ef);
}
}
// update the details field with the arguments
ef.details = this.details;
// use the original target when the event bubbled to this target
ef.target = this.originalTarget || this.target;
ef.currentTarget = this.currentTarget;
ef.stopped = 0;
ef.prevented = 0;
this._facade = ef;
return this._facade;
};
/**
* Utility method to manipulate the args array passed in, to add the event facade,
* if it's not already the first arg.
*
* @method _addFacadeToArgs
* @private
* @param {Array} The arguments to manipulate
*/
CEProto._addFacadeToArgs = function(args) {
var e = args[0];
// Trying not to use instanceof, just to avoid potential cross Y edge case issues.
if (!(e && e.halt && e.stopImmediatePropagation && e.stopPropagation && e._event)) {
this._createFacade(args);
}
};
/**
* Stop propagation to bubble targets
* @for CustomEvent
* @method stopPropagation
*/
CEProto.stopPropagation = function() {
this.stopped = 1;
if (this.stack) {
this.stack.stopped = 1;
}
if (this.events) {
this.events.fire('stopped', this);
}
};
/**
* Stops propagation to bubble targets, and prevents any remaining
* subscribers on the current target from executing.
* @method stopImmediatePropagation
*/
CEProto.stopImmediatePropagation = function() {
this.stopped = 2;
if (this.stack) {
this.stack.stopped = 2;
}
if (this.events) {
this.events.fire('stopped', this);
}
};
/**
* Prevents the execution of this event's defaultFn
* @method preventDefault
*/
CEProto.preventDefault = function() {
if (this.preventable) {
this.prevented = 1;
if (this.stack) {
this.stack.prevented = 1;
}
}
};
/**
* Stops the event propagation and prevents the default
* event behavior.
* @method halt
* @param immediate {boolean} if true additional listeners
* on the current target will not be executed
*/
CEProto.halt = function(immediate) {
if (immediate) {
this.stopImmediatePropagation();
} else {
this.stopPropagation();
}
this.preventDefault();
};
/**
* Registers another EventTarget as a bubble target. Bubble order
* is determined by the order registered. Multiple targets can
* be specified.
*
* Events can only bubble if emitFacade is true.
*
* Included in the event-custom-complex submodule.
*
* @method addTarget
* @chainable
* @param o {EventTarget} the target to add
* @for EventTarget
*/
ETProto.addTarget = function(o) {
var etState = this._yuievt;
if (!etState.targets) {
etState.targets = {};
}
etState.targets[Y.stamp(o)] = o;
etState.hasTargets = true;
return this;
};
/**
* Returns an array of bubble targets for this object.
* @method getTargets
* @return EventTarget[]
*/
ETProto.getTargets = function() {
var targets = this._yuievt.targets;
return targets ? YObject.values(targets) : [];
};
/**
* Removes a bubble target
* @method removeTarget
* @chainable
* @param o {EventTarget} the target to remove
* @for EventTarget
*/
ETProto.removeTarget = function(o) {
var targets = this._yuievt.targets;
if (targets) {
delete targets[Y.stamp(o, true)];
if (YObject.size(targets) === 0) {
this._yuievt.hasTargets = false;
}
}
return this;
};
/**
* Propagate an event. Requires the event-custom-complex module.
* @method bubble
* @param evt {CustomEvent} the custom event to propagate
* @return {boolean} the aggregated return value from Event.Custom.fire
* @for EventTarget
*/
ETProto.bubble = function(evt, args, target, es) {
var targs = this._yuievt.targets,
ret = true,
t,
ce,
i,
bc,
ce2,
type = evt && evt.type,
originalTarget = target || (evt && evt.target) || this,
oldbubble;
if (!evt || ((!evt.stopped) && targs)) {
for (i in targs) {
if (targs.hasOwnProperty(i)) {
t = targs[i];
ce = t._yuievt.events[type];
if (t._hasSiblings) {
ce2 = t.getSibling(type, ce);
}
if (ce2 && !ce) {
ce = t.publish(type);
}
oldbubble = t._yuievt.bubbling;
t._yuievt.bubbling = type;
// if this event was not published on the bubble target,
// continue propagating the event.
if (!ce) {
if (t._yuievt.hasTargets) {
t.bubble(evt, args, originalTarget, es);
}
} else {
if (ce2) {
ce.sibling = ce2;
}
// set the original target to that the target payload on the facade is correct.
ce.target = originalTarget;
ce.originalTarget = originalTarget;
ce.currentTarget = t;
bc = ce.broadcast;
ce.broadcast = false;
// default publish may not have emitFacade true -- that
// shouldn't be what the implementer meant to do
ce.emitFacade = true;
ce.stack = es;
// TODO: See what's getting in the way of changing this to use
// the more performant ce._fire(args || evt.details || []).
// Something in Widget Parent/Child tests is not happy if we
// change it - maybe evt.details related?
ret = ret && ce.fire.apply(ce, args || evt.details || []);
ce.broadcast = bc;
ce.originalTarget = null;
// stopPropagation() was called
if (ce.stopped) {
break;
}
}
t._yuievt.bubbling = oldbubble;
}
}
}
return ret;
};
/**
* @method _hasPotentialSubscribers
* @for EventTarget
* @private
* @param {String} fullType The fully prefixed type name
* @return {boolean} Whether the event has potential subscribers or not
*/
ETProto._hasPotentialSubscribers = function(fullType) {
var etState = this._yuievt,
e = etState.events[fullType];
if (e) {
return e.hasSubs() || etState.hasTargets || e.broadcast;
} else {
return false;
}
};
FACADE = new Y.EventFacade();
FACADE_KEYS = {};
// Flatten whitelist
for (key in FACADE) {
FACADE_KEYS[key] = true;
}
}, '3.17.2', {"requires": ["event-custom-base"]});