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664 lines
20 KiB
664 lines
20 KiB
2 years ago
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/*
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YUI 3.17.2 (build 9c3c78e)
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Copyright 2014 Yahoo! Inc. All rights reserved.
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Licensed under the BSD License.
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http://yuilibrary.com/license/
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*/
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YUI.add('node-scroll-info', function (Y, NAME) {
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/*jshint onevar:false */
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/**
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Provides the ScrollInfo Node plugin, which exposes convenient events and methods
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related to scrolling.
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@module node-scroll-info
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@since 3.7.0
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**/
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/**
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Provides convenient events and methods related to scrolling. This could be used,
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for example, to implement infinite scrolling, or to lazy-load content based on
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the current scroll position.
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### Example
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var body = Y.one('body');
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body.plug(Y.Plugin.ScrollInfo);
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body.scrollInfo.on('scrollToBottom', function (e) {
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// Load more content when the user scrolls to the bottom of the page.
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});
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@class Plugin.ScrollInfo
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@extends Plugin.Base
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@since 3.7.0
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**/
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var doc = Y.config.doc,
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win = Y.config.win;
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/**
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Fired when the user scrolls within the host node.
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This event (like all scroll events exposed by ScrollInfo) is throttled and fired
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only after the number of milliseconds specified by the `scrollDelay` attribute
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have passed in order to prevent thrashing.
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This event passes along the event facade for the standard DOM `scroll` event and
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mixes in the following additional properties.
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@event scroll
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@param {Boolean} atBottom Whether the current scroll position is at the bottom
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of the scrollable region.
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@param {Boolean} atLeft Whether the current scroll position is at the extreme
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left of the scrollable region.
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@param {Boolean} atRight Whether the current scroll position is at the extreme
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right of the scrollable region.
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@param {Boolean} atTop Whether the current scroll position is at the top of the
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scrollable region.
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@param {Boolean} isScrollDown `true` if the user scrolled down.
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@param {Boolean} isScrollLeft `true` if the user scrolled left.
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@param {Boolean} isScrollRight `true` if the user scrolled right.
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@param {Boolean} isScrollUp `true` if the user scrolled up.
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@param {Number} scrollBottom Y value of the bottom-most onscreen pixel of the
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scrollable region.
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@param {Number} scrollHeight Total height in pixels of the scrollable region,
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including offscreen pixels.
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@param {Number} scrollLeft X value of the left-most onscreen pixel of the
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scrollable region.
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@param {Number} scrollRight X value of the right-most onscreen pixel of the
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scrollable region.
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@param {Number} scrollTop Y value of the top-most onscreen pixel of the
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scrollable region.
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@param {Number} scrollWidth Total width in pixels of the scrollable region,
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including offscreen pixels.
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@see scrollDelay
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@see scrollMargin
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**/
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var EVT_SCROLL = 'scroll',
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/**
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Fired when the user scrolls down within the host node.
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This event provides the same event facade as the `scroll` event. See that
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event for details.
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@event scrollDown
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@see scroll
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**/
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EVT_SCROLL_DOWN = 'scrollDown',
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/**
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Fired when the user scrolls left within the host node.
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This event provides the same event facade as the `scroll` event. See that
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event for details.
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@event scrollLeft
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@see scroll
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**/
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EVT_SCROLL_LEFT = 'scrollLeft',
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/**
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Fired when the user scrolls right within the host node.
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This event provides the same event facade as the `scroll` event. See that
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event for details.
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@event scrollRight
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@see scroll
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**/
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EVT_SCROLL_RIGHT = 'scrollRight',
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/**
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Fired when the user scrolls up within the host node.
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This event provides the same event facade as the `scroll` event. See that
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event for details.
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@event scrollUp
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@see scroll
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**/
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EVT_SCROLL_UP = 'scrollUp',
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/**
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Fired when the user scrolls to the bottom of the scrollable region within
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the host node.
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This event provides the same event facade as the `scroll` event. See that
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event for details.
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@event scrollToBottom
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@see scroll
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**/
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EVT_SCROLL_TO_BOTTOM = 'scrollToBottom',
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/**
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Fired when the user scrolls to the extreme left of the scrollable region
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within the host node.
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This event provides the same event facade as the `scroll` event. See that
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event for details.
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@event scrollToLeft
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@see scroll
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**/
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EVT_SCROLL_TO_LEFT = 'scrollToLeft',
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/**
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Fired when the user scrolls to the extreme right of the scrollable region
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within the host node.
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This event provides the same event facade as the `scroll` event. See that
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event for details.
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@event scrollToRight
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@see scroll
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**/
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EVT_SCROLL_TO_RIGHT = 'scrollToRight',
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/**
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Fired when the user scrolls to the top of the scrollable region within the
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host node.
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This event provides the same event facade as the `scroll` event. See that
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event for details.
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@event scrollToTop
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@see scroll
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**/
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EVT_SCROLL_TO_TOP = 'scrollToTop';
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Y.Plugin.ScrollInfo = Y.Base.create('scrollInfoPlugin', Y.Plugin.Base, [], {
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// -- Protected Properties -------------------------------------------------
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/**
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Height of the visible region of the host node in pixels. If the host node is
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the body, this will be the same as `_winHeight`.
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@property {Number} _height
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@protected
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**/
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/**
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Whether or not the host node is the `<body>` element.
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@property {Boolean} _hostIsBody
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@protected
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**/
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/**
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Width of the visible region of the host node in pixels. If the host node is
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the body, this will be the same as `_winWidth`.
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@property {Number} _width
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@protected
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**/
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/**
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Height of the viewport in pixels.
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@property {Number} _winHeight
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@protected
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**/
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/**
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Width of the viewport in pixels.
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@property {Number} _winWidth
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@protected
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**/
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// -- Lifecycle Methods ----------------------------------------------------
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initializer: function (config) {
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// Cache for quicker lookups in the critical path.
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this._host = config.host;
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this._hostIsBody = this._host.get('nodeName').toLowerCase() === 'body';
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this._scrollDelay = this.get('scrollDelay');
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this._scrollMargin = this.get('scrollMargin');
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this._scrollNode = this._getScrollNode();
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this.refreshDimensions();
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this._lastScroll = this.getScrollInfo();
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this._bind();
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},
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destructor: function () {
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new Y.EventHandle(this._events).detach();
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this._events = null;
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},
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// -- Public Methods -------------------------------------------------------
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/**
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Returns a NodeList containing all offscreen nodes inside the host node that
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match the given CSS selector. An offscreen node is any node that is entirely
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outside the visible (onscreen) region of the host node based on the current
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scroll location.
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@method getOffscreenNodes
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@param {String} [selector] CSS selector. If omitted, all offscreen nodes
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|
will be returned.
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@param {Number} [margin] Additional margin in pixels beyond the actual
|
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onscreen region that should be considered "onscreen" for the purposes of
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this query. Defaults to the value of the `scrollMargin` attribute.
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@return {NodeList} Offscreen nodes matching _selector_.
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@see scrollMargin
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**/
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getOffscreenNodes: function (selector, margin) {
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if (typeof margin === 'undefined') {
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margin = this._scrollMargin;
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}
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var elements = Y.Selector.query(selector || '*', this._host._node);
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return new Y.NodeList(Y.Array.filter(elements, function (el) {
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return !this._isElementOnscreen(el, margin);
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}, this));
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},
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/**
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Returns a NodeList containing all onscreen nodes inside the host node that
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match the given CSS selector. An onscreen node is any node that is fully or
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partially within the visible (onscreen) region of the host node based on the
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current scroll location.
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@method getOnscreenNodes
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@param {String} [selector] CSS selector. If omitted, all onscreen nodes will
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be returned.
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@param {Number} [margin] Additional margin in pixels beyond the actual
|
||
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onscreen region that should be considered "onscreen" for the purposes of
|
||
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this query. Defaults to the value of the `scrollMargin` attribute.
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@return {NodeList} Onscreen nodes matching _selector_.
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@see scrollMargin
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**/
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getOnscreenNodes: function (selector, margin) {
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if (typeof margin === 'undefined') {
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margin = this._scrollMargin;
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}
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var elements = Y.Selector.query(selector || '*', this._host._node);
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return new Y.NodeList(Y.Array.filter(elements, function (el) {
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return this._isElementOnscreen(el, margin);
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}, this));
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},
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||
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/**
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Returns an object hash containing information about the current scroll
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||
|
position of the host node. This is the same information that's mixed into
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the event facade of the `scroll` event and other scroll-related events.
|
||
|
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||
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@method getScrollInfo
|
||
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@return {Object} Object hash containing information about the current scroll
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||
|
position. See the `scroll` event for details on what properties this
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object contains.
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@see scroll
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**/
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getScrollInfo: function () {
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var domNode = this._scrollNode,
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lastScroll = this._lastScroll,
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margin = this._scrollMargin,
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scrollLeft = domNode.scrollLeft,
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scrollHeight = domNode.scrollHeight,
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scrollTop = domNode.scrollTop,
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scrollWidth = domNode.scrollWidth,
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scrollBottom = scrollTop + this._height,
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scrollRight = scrollLeft + this._width;
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return {
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atBottom: scrollBottom > (scrollHeight - margin),
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atLeft : scrollLeft < margin,
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atRight : scrollRight > (scrollWidth - margin),
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atTop : scrollTop < margin,
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isScrollDown : lastScroll && scrollTop > lastScroll.scrollTop,
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isScrollLeft : lastScroll && scrollLeft < lastScroll.scrollLeft,
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||
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isScrollRight: lastScroll && scrollLeft > lastScroll.scrollLeft,
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isScrollUp : lastScroll && scrollTop < lastScroll.scrollTop,
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|
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scrollBottom: scrollBottom,
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scrollHeight: scrollHeight,
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scrollLeft : scrollLeft,
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scrollRight : scrollRight,
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||
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scrollTop : scrollTop,
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scrollWidth : scrollWidth
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||
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};
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||
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},
|
||
|
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||
|
/**
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||
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Returns `true` if _node_ is at least partially onscreen within the host
|
||
|
node, `false` otherwise.
|
||
|
|
||
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@method isNodeOnscreen
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||
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@param {HTMLElement|Node|String} node Node or selector to check.
|
||
|
@param {Number} [margin] Additional margin in pixels beyond the actual
|
||
|
onscreen region that should be considered "onscreen" for the purposes of
|
||
|
this query. Defaults to the value of the `scrollMargin` attribute.
|
||
|
@return {Boolean} `true` if _node_ is at least partially onscreen within the
|
||
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host node, `false` otherwise.
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||
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@since 3.11.0
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**/
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isNodeOnscreen: function (node, margin) {
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node = Y.one(node);
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return !!(node && this._isElementOnscreen(node._node, margin));
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||
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},
|
||
|
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||
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/**
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||
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Refreshes cached position, height, and width dimensions for the host node.
|
||
|
If the host node is the body, then the viewport height and width will be
|
||
|
used.
|
||
|
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||
|
This info is cached to improve performance during scroll events, since it's
|
||
|
expensive to touch the DOM for these values. Dimensions are automatically
|
||
|
refreshed whenever the browser is resized, but if you change the dimensions
|
||
|
or position of the host node in JS, you may need to call
|
||
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`refreshDimensions()` manually to cache the new dimensions.
|
||
|
|
||
|
@method refreshDimensions
|
||
|
**/
|
||
|
refreshDimensions: function () {
|
||
|
var docEl = doc.documentElement;
|
||
|
|
||
|
// On iOS devices and on Chrome for Android,
|
||
|
// documentElement.clientHeight/Width aren't reliable, but
|
||
|
// window.innerHeight/Width are. The dom-screen module's viewport size
|
||
|
// methods don't account for this, which is why we do it here.
|
||
|
if (Y.UA.ios || (Y.UA.android && Y.UA.chrome)) {
|
||
|
this._winHeight = win.innerHeight;
|
||
|
this._winWidth = win.innerWidth;
|
||
|
} else {
|
||
|
this._winHeight = docEl.clientHeight;
|
||
|
this._winWidth = docEl.clientWidth;
|
||
|
}
|
||
|
|
||
|
if (this._hostIsBody) {
|
||
|
this._height = this._winHeight;
|
||
|
this._width = this._winWidth;
|
||
|
} else {
|
||
|
this._height = this._scrollNode.clientHeight;
|
||
|
this._width = this._scrollNode.clientWidth;
|
||
|
}
|
||
|
|
||
|
this._refreshHostBoundingRect();
|
||
|
},
|
||
|
|
||
|
// -- Protected Methods ----------------------------------------------------
|
||
|
|
||
|
/**
|
||
|
Binds event handlers.
|
||
|
|
||
|
@method _bind
|
||
|
@protected
|
||
|
**/
|
||
|
_bind: function () {
|
||
|
var winNode = Y.one('win');
|
||
|
|
||
|
this._events = [
|
||
|
this.after({
|
||
|
scrollDelayChange : this._afterScrollDelayChange,
|
||
|
scrollMarginChange: this._afterScrollMarginChange
|
||
|
}),
|
||
|
|
||
|
winNode.on('windowresize', this._afterResize, this)
|
||
|
];
|
||
|
|
||
|
// If the host node is the body, listen for the scroll event on the
|
||
|
// window, since <body> doesn't have a scroll event.
|
||
|
if (this._hostIsBody) {
|
||
|
this._events.push(winNode.after('scroll', this._afterHostScroll, this));
|
||
|
} else {
|
||
|
// The host node is not the body, but we still need to listen for
|
||
|
// window scroll events so we can determine whether nodes are
|
||
|
// onscreen.
|
||
|
this._events.push(
|
||
|
winNode.after('scroll', this._afterWindowScroll, this),
|
||
|
this._host.after('scroll', this._afterHostScroll, this)
|
||
|
);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
Returns the DOM node that should be used to lookup scroll coordinates. In
|
||
|
some browsers, the `<body>` element doesn't return scroll coordinates, and
|
||
|
the documentElement must be used instead; this method takes care of
|
||
|
determining which node should be used.
|
||
|
|
||
|
@method _getScrollNode
|
||
|
@return {HTMLElement} DOM node.
|
||
|
@protected
|
||
|
**/
|
||
|
_getScrollNode: function () {
|
||
|
// WebKit returns scroll coordinates on the body element, but other
|
||
|
// browsers don't, so we have to use the documentElement.
|
||
|
return this._hostIsBody && !Y.UA.webkit ? doc.documentElement :
|
||
|
Y.Node.getDOMNode(this._host);
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
Underlying element-based implementation for `isNodeOnscreen()`.
|
||
|
|
||
|
@method _isElementOnscreen
|
||
|
@param {HTMLElement} el HTML element.
|
||
|
@param {Number} [margin] Additional margin in pixels beyond the actual
|
||
|
onscreen region that should be considered "onscreen" for the purposes of
|
||
|
this query. Defaults to the value of the `scrollMargin` attribute.
|
||
|
@return {Boolean} `true` if _el_ is at least partially onscreen within the
|
||
|
host node, `false` otherwise.
|
||
|
@protected
|
||
|
@since 3.11.0
|
||
|
**/
|
||
|
_isElementOnscreen: function (el, margin) {
|
||
|
var hostRect = this._hostRect,
|
||
|
rect = el.getBoundingClientRect();
|
||
|
|
||
|
if (typeof margin === 'undefined') {
|
||
|
margin = this._scrollMargin;
|
||
|
}
|
||
|
|
||
|
// Determine whether any part of _el_ is within the visible region of
|
||
|
// the host element or the specified margin around the visible region of
|
||
|
// the host element.
|
||
|
return !(rect.top > hostRect.bottom + margin
|
||
|
|| rect.bottom < hostRect.top - margin
|
||
|
|| rect.right < hostRect.left - margin
|
||
|
|| rect.left > hostRect.right + margin);
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
Caches the bounding rect of the host node.
|
||
|
|
||
|
If the host node is the body, the bounding rect will be faked to represent
|
||
|
the dimensions of the viewport, since the actual body dimensions may extend
|
||
|
beyond the viewport and we only care about the visible region.
|
||
|
|
||
|
@method _refreshHostBoundingRect
|
||
|
@protected
|
||
|
**/
|
||
|
_refreshHostBoundingRect: function () {
|
||
|
var winHeight = this._winHeight,
|
||
|
winWidth = this._winWidth,
|
||
|
|
||
|
hostRect;
|
||
|
|
||
|
if (this._hostIsBody) {
|
||
|
hostRect = {
|
||
|
bottom: winHeight,
|
||
|
height: winHeight,
|
||
|
left : 0,
|
||
|
right : winWidth,
|
||
|
top : 0,
|
||
|
width : winWidth
|
||
|
};
|
||
|
|
||
|
this._isHostOnscreen = true;
|
||
|
} else {
|
||
|
hostRect = this._scrollNode.getBoundingClientRect();
|
||
|
}
|
||
|
|
||
|
this._hostRect = hostRect;
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
Mixes detailed scroll information into the given DOM `scroll` event facade
|
||
|
and fires appropriate local events.
|
||
|
|
||
|
@method _triggerScroll
|
||
|
@param {EventFacade} e Event facade from the DOM `scroll` event.
|
||
|
@protected
|
||
|
**/
|
||
|
_triggerScroll: function (e) {
|
||
|
var info = this.getScrollInfo(),
|
||
|
facade = Y.merge(e, info),
|
||
|
lastScroll = this._lastScroll;
|
||
|
|
||
|
this._lastScroll = info;
|
||
|
|
||
|
this.fire(EVT_SCROLL, facade);
|
||
|
|
||
|
if (info.isScrollLeft) {
|
||
|
this.fire(EVT_SCROLL_LEFT, facade);
|
||
|
} else if (info.isScrollRight) {
|
||
|
this.fire(EVT_SCROLL_RIGHT, facade);
|
||
|
}
|
||
|
|
||
|
if (info.isScrollUp) {
|
||
|
this.fire(EVT_SCROLL_UP, facade);
|
||
|
} else if (info.isScrollDown) {
|
||
|
this.fire(EVT_SCROLL_DOWN, facade);
|
||
|
}
|
||
|
|
||
|
if (info.atBottom && (!lastScroll.atBottom ||
|
||
|
info.scrollHeight > lastScroll.scrollHeight)) {
|
||
|
|
||
|
this.fire(EVT_SCROLL_TO_BOTTOM, facade);
|
||
|
}
|
||
|
|
||
|
if (info.atLeft && !lastScroll.atLeft) {
|
||
|
this.fire(EVT_SCROLL_TO_LEFT, facade);
|
||
|
}
|
||
|
|
||
|
if (info.atRight && (!lastScroll.atRight ||
|
||
|
info.scrollWidth > lastScroll.scrollWidth)) {
|
||
|
|
||
|
this.fire(EVT_SCROLL_TO_RIGHT, facade);
|
||
|
}
|
||
|
|
||
|
if (info.atTop && !lastScroll.atTop) {
|
||
|
this.fire(EVT_SCROLL_TO_TOP, facade);
|
||
|
}
|
||
|
},
|
||
|
|
||
|
// -- Protected Event Handlers ---------------------------------------------
|
||
|
|
||
|
/**
|
||
|
Handles DOM `scroll` events on the host node.
|
||
|
|
||
|
@method _afterHostScroll
|
||
|
@param {EventFacade} e
|
||
|
@protected
|
||
|
**/
|
||
|
_afterHostScroll: function (e) {
|
||
|
var self = this;
|
||
|
|
||
|
clearTimeout(this._scrollTimeout);
|
||
|
|
||
|
this._scrollTimeout = setTimeout(function () {
|
||
|
self._triggerScroll(e);
|
||
|
}, this._scrollDelay);
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
Handles browser resize events.
|
||
|
|
||
|
@method _afterResize
|
||
|
@protected
|
||
|
**/
|
||
|
_afterResize: function () {
|
||
|
this.refreshDimensions();
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
Caches the `scrollDelay` value after that attribute changes to allow
|
||
|
quicker lookups in critical path code.
|
||
|
|
||
|
@method _afterScrollDelayChange
|
||
|
@param {EventFacade} e
|
||
|
@protected
|
||
|
**/
|
||
|
_afterScrollDelayChange: function (e) {
|
||
|
this._scrollDelay = e.newVal;
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
Caches the `scrollMargin` value after that attribute changes to allow
|
||
|
quicker lookups in critical path code.
|
||
|
|
||
|
@method _afterScrollMarginChange
|
||
|
@param {EventFacade} e
|
||
|
@protected
|
||
|
**/
|
||
|
_afterScrollMarginChange: function (e) {
|
||
|
this._scrollMargin = e.newVal;
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
Handles DOM `scroll` events on the window.
|
||
|
|
||
|
@method _afterWindowScroll
|
||
|
@param {EventFacade} e
|
||
|
@protected
|
||
|
**/
|
||
|
_afterWindowScroll: function () {
|
||
|
this._refreshHostBoundingRect();
|
||
|
}
|
||
|
}, {
|
||
|
NS: 'scrollInfo',
|
||
|
|
||
|
ATTRS: {
|
||
|
/**
|
||
|
Number of milliseconds to wait after a native `scroll` event before
|
||
|
firing local scroll events. If another native scroll event occurs during
|
||
|
this time, previous events will be ignored. This ensures that we don't
|
||
|
fire thousands of events when the user is scrolling quickly.
|
||
|
|
||
|
@attribute scrollDelay
|
||
|
@type Number
|
||
|
@default 50
|
||
|
**/
|
||
|
scrollDelay: {
|
||
|
value: 50
|
||
|
},
|
||
|
|
||
|
/**
|
||
|
Additional margin in pixels beyond the onscreen region of the host node
|
||
|
that should be considered "onscreen".
|
||
|
|
||
|
For example, if set to 50, then a `scrollToBottom` event would be fired
|
||
|
when the user scrolls to within 50 pixels of the bottom of the
|
||
|
scrollable region, even if they don't actually scroll completely to the
|
||
|
very bottom pixel.
|
||
|
|
||
|
This margin also applies to the `getOffscreenNodes()` and
|
||
|
`getOnscreenNodes()` methods by default.
|
||
|
|
||
|
@attribute scrollMargin
|
||
|
@type Number
|
||
|
@default 50
|
||
|
**/
|
||
|
scrollMargin: {
|
||
|
value: 50
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
|
||
|
}, '3.17.2', {"requires": ["array-extras", "base-build", "event-resize", "node-pluginhost", "plugin", "selector"]});
|