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<?php // $Id: play.php,v 1.10.2.5 2011/07/23 08:45:06 bdaloukas Exp $
function game_hiddenpicture_continue( $id, $game, $attempt, $hiddenpicture)
{
global $CFG, $USER;
if( $attempt != false and $hiddenpicture != false){
//Continue a previous attempt
return game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture);
}
if( $attempt == false){
//Start a new attempt
$attempt = game_addattempt( $game);
}
$cols = $game->param1;
$rows = $game->param2;
if( $cols == 0){
error( get_string( 'hiddenpicture_nocols', 'game'));
}
if( $rows == 0){
error( get_string( 'hiddenpicture_norows', 'game'));
}
//new attempt
$n = $game->param1 * $game->param2;
$recs = game_questions_selectrandom( $game, CONST_GAME_TRIES_REPETITION*$n);
$selected_recs = game_select_from_repetitions( $game, $recs, $n);
$newrec = game_hiddenpicture_selectglossaryentry( $game, $attempt);
if( $recs === false){
error( get_string( 'no_questions', 'game'));
}
$positions = array();
$pos=1;
for($col=0; $col < $cols; $col++){
for( $row=0; $row < $rows; $row++){
$positions[] = $pos++;
}
}
$i = 0;
$field = ($game->sourcemodule == 'glossary' ? 'glossaryentryid' : 'questionid');
foreach( $recs as $rec)
{
if( !array_key_exists( $rec->$field, $selected_recs))
continue;
unset( $query);
$query->attemptid = $newrec->id;
$query->gameid = $game->id;
$query->userid = $USER->id;
$pos = array_rand( $positions);
$query->col = $positions[ $pos];
unset( $positions[ $pos]);
$query->sourcemodule = $game->sourcemodule;
$query->questionid = $rec->questionid;
$query->glossaryentryid = $rec->glossaryentryid;
$query->score = 0;
if( ($query->id = insert_record( "game_queries", $query)) == 0){
error( 'error inserting in game_queries');
}
game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid);
}
//The score is zero
game_updateattempts( $game, $attempt, 0, 0);
game_hiddenpicture_play( $id, $game, $attempt, $newrec);
}
//Create the game_hiddenpicture record
function game_hiddenpicture_selectglossaryentry( $game, $attempt){
global $CFG, $USER;
srand( (double)microtime()*1000000);
if( $game->glossaryid2 == 0){
error( get_string( 'must_select_glossary', 'game'));
}
$select = "ge.glossaryid={$game->glossaryid2}";
$table = 'glossary_entries ge';
if( $game->glossarycategoryid2){
$table .= ",{$CFG->prefix}glossary_entries_categories gec";
$select .= " AND gec.entryid = ge.id AND gec.categoryid = {$game->glossarycategoryid2}";
}
if( $game->param7 == 0){
//Allow spaces
$select .= " AND concept NOT LIKE '% %'";
}
$select .= " AND attachment LIKE '%.%'";
if( ($recs=get_records_select( $table, $select, '', 'ge.id,attachment')) == false){
$a->name = "'".get_field_select('glossary', 'name', "id=$game->glossaryid2")."'";
error( get_string( 'hiddenpicture_nomainquestion', 'game', $a));
return false;
}
$ids = array();
foreach( $recs as $rec){
$s = strtoupper( $rec->attachment);
$s = substr( $s, -4);
if( $s == '.GIF' or $s == '.JPG' or $s == '.PNG'){
$ids[] = $rec->id;
}
}
if( count( $ids) == 0){
$a->name = "'".get_field_select('glossary', 'name', "id=$game->glossaryid2")."'";
error( get_string( 'hiddenpicture_nomainquestion', 'game', $a));
return false;
}
//Have to select randomly one glossaryentry
shuffle( $ids);
$min_num = 0;
for($i=0;$i<count($ids);$i++){
$tempid = $ids[ $i];
$select2 = "gameid=$game->id AND userid='$USER->id' AND questionid=0 AND glossaryentryid='$tempid'";
if(($rec2 = get_record_select('game_repetitions', $select2, 'id,repetitions r')) != false){
if( ($rec2->r < $min_num) or ($min_num == 0)){
$min_num = $rec2->r;
$glossaryentryid = $tempid;
}
}
else{
$glossaryentryid = $tempid;
break;
}
}
$sql = 'SELECT id, concept as answertext, definition as questiontext, id as glossaryentryid, 0 as questionid, glossaryid, attachment'.
" FROM {$CFG->prefix}glossary_entries WHERE id = $glossaryentryid";
if( ($rec = get_record_sql( $sql)) == false)
return false;
$query->attemptid = $attempt->id;
$query->gameid = $game->id;
$query->userid = $USER->id;
$query->col = 0;
$query->sourcemodule = 'glossary';
$query->questionid = 0;
$query->glossaryentryid = $rec->glossaryentryid;
$query->attachment = str_replace( "\\", '/', $CFG->dataroot)."/{$game->course}/moddata/glossary/{$game->glossaryid2}/{$query->glossaryentryid}/{$rec->attachment}";
$query->questiontext = $rec->questiontext;
$query->answertext = $rec->answertext;
$query->score = 0;
if( ($query->id = insert_record( "game_queries", $query)) == 0){
error( 'error inserting in game_queries');
}
$newrec->id = $attempt->id;
if( !game_insert_record( 'game_hiddenpicture', $newrec)){
error( 'error inserting in game_hiddenpicture');
}
game_update_repetitions($game->id, $USER->id, $query->questionid, $query->glossaryentryid);
return $newrec;
}
function game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture, $showsolution=false)
{
if( $game->toptext != ''){
echo $game->toptext.'<br>';
}
//Show picture
$offsetquestions = game_sudoku_compute_offsetquestions( $game->sourcemodule, $attempt, $numbers, $correctquestions);
unset( $offsetquestions[ 0]);
game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution, $offsetquestions, $correctquestions, $id, $attempt, $showsolution);
//Show questions
$onlyshow = false;
$showsolution = false;
switch( $game->sourcemodule)
{
case 'quiz':
case 'question':
game_sudoku_showquestions_quiz( $id, $game, $attempt, $hiddenpicture, $offsetquestions, $numbers, $correctquestions, $onlyshow, $showsolution);
break;
case 'glossary':
game_sudoku_showquestions_glossary( $id, $game, $attempt, $hiddenpicture, $offsetquestions, $numbers, $correctquestions, $onlyshow, $showsolution);
break;
}
if( $game->bottomtext != ''){
echo '<br><br>'.$game->bottomtext;
}
}
function game_hidden_picture_computescore( $game, $hiddenpicture){
$correct = $hiddenpicture->correct;
if( $hiddenpicture->found){
$correct++;
}
$remaining = $game->param1 * $game->param2 - $hiddenpicture->correct;
$div2 = $correct + $hiddenpicture->wrong + $remaining;
if( $hiddenpicture->found){
$percent = ($correct + $remaining) / $div2;
}else{
$percent = $correct / $div2;
}
return $percent;
}
function game_hiddenpicture_showhiddenpicture( $id, $game, $attempt, $hiddenpicture, $showsolution, $offsetquestions, $correctquestions){
global $CFG;
$foundcells='';
foreach( $correctquestions as $key => $val){
$foundcells .= ','.$key;
}
$cells='';
foreach( $offsetquestions as $key => $val){
if( $key != 0){
$cells .= ','.$key;
}
}
$query = get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0", 'id,glossaryentryid,attachment,questiontext');
//Grade
echo "<br/>".get_string( 'grade', 'game').' : '.round( $attempt->score * 100).' %';
game_hiddenpicture_showquestion_glossary( $id, $query);
$cells = substr( $cells, 1);
$foundcells = substr( $foundcells, 1);
game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, true);
}
function game_hiddenpicture_showquestion_glossary( $id, $query)
{
global $CFG;
$entry = get_record( 'glossary_entries', 'id', $query->glossaryentryid);
/// Start the form
echo '<br>';
echo "<form id=\"responseform\" method=\"post\" action=\"{$CFG->wwwroot}/mod/game/attempt.php\" onclick=\"this.autocomplete='off'\">\n";
echo "<center><input type=\"submit\" name=\"finishattempt\" value=\"".get_string('hiddenpicture_mainsubmit', 'game')."\"></center>\n";
// Add a hidden field with the queryid
echo '<input type="hidden" name="id" value="' . s($id) . "\" />\n";
echo '<input type="hidden" name="action" value="hiddenpicturecheckg" />';
echo '<input type="hidden" name="queryid" value="' . $query->id . "\" />\n";
// Add a hidden field with glossaryentryid
echo '<input type="hidden" name="glossaryentryid" value="'.$query->glossaryentryid."\" />\n";
echo game_filtertext( $entry->definition, 0).'<br>';
echo get_string( 'answer').': ';
echo "<input type=\"text\" name=\"answer\" size=30 /><br>";
echo "</form><br>\n";
}
function game_hiddenpicture_check_questions( $id, $game, &$attempt, &$hiddenpicture, $finishattempt)
{
global $QTYPES, $CFG;
$responses = data_submitted();
$offsetquestions = game_sudoku_compute_offsetquestions( $game->sourcemodule, $attempt, $numbers, $correctquestions);
$questionlist = game_sudoku_getquestionlist( $offsetquestions);
$questions = game_sudoku_getquestions( $questionlist);
$actions = question_extract_responses($questions, $responses, QUESTION_EVENTSUBMIT);
$correct = $wrong = 0;
foreach($questions as $question) {
if( !array_key_exists( $question->id, $actions)){
//no answered
continue;
}
unset( $state);
unset( $cmoptions);
$question->maxgrade = 100;
$state->responses = $actions[ $question->id]->responses;
$state->event = QUESTION_EVENTGRADE;
$cmoptions = array();
$QTYPES[$question->qtype]->grade_responses( $question, $state, $cmoptions);
unset( $query);
$select = "attemptid=$attempt->id";
$select .= " AND questionid=$question->id";
if( ($query->id = get_field_select( 'game_queries', 'id', $select)) == 0){
die("problem game_hiddenpicture_check_questions (select=$select)");
continue;
}
$answertext = $state->responses[ ''];
if( $answertext != ''){
$grade = $state->raw_grade;
if( $grade < 50){
//wrong answer
game_update_queries( $game, $attempt, $query, $grade/100, $answertext);
$wrong++;
}else{
//correct answer
game_update_queries( $game, $attempt, $query, 1, $answertext);
$correct++;
}
}
}
$hiddenpicture->correct += $correct;
$hiddenpicture->wrong += $wrong;
if( !update_record( 'game_hiddenpicture', $hiddenpicture)){
error( 'game_hiddenpicture_check_questions: error updating in game_hiddenpicture');
}
$attempt->score = game_hidden_picture_computescore( $game, $hiddenpicture);
if( !update_record( 'game_attempts', $attempt)){
error( 'game_hiddenpicture_check_questions: error updating in game_attempt');
}
game_sudoku_check_last( $id, $game, $attempt, $hiddenpicture, $finishattempt);
}
function game_hiddenpicture_check_mainquestion( $id, $game, &$attempt, &$hiddenpicture, $finishattempt)
{
global $QTYPES, $CFG;
$responses = data_submitted();
$glossaryentryid = $responses->glossaryentryid;
$queryid = $responses->queryid;
// Load the glossary entry
if (!($entry = get_record_select( 'glossary_entries', "id=$glossaryentryid"))) {
error(get_string('noglossaryentriesfound', 'game'));
}
$answer = $responses->answer;
$correct = false;
if( $answer != ''){
if( game_upper( $entry->concept) == game_upper( $answer)){
$correct = true;
}
}
// Load the query
if (!($query = get_record_select( 'game_queries', "id=$queryid"))) {
error("The query $queryid not found");
}
game_update_queries( $game, $attempt, $query, $correct, $answer);
if( $correct){
$hiddenpicture->found = 1;
}else{
$hiddenpicture->wrong++;
}
if( !update_record( 'game_hiddenpicture', $hiddenpicture)){
error( 'game_hiddenpicture_check_mainquestion: error updating in game_hiddenpicture');
}
$score = game_hidden_picture_computescore( $game, $hiddenpicture);
game_updateattempts( $game, $attempt, $score, $correct);
if( $correct == false){
game_hiddenpicture_play( $id, $game, $attempt, $hiddenpicture);
return;
}
//Finish the game
$query = get_record_select( 'game_queries', "attemptid=$hiddenpicture->id AND col=0", 'id,glossaryentryid,attachment,questiontext');
game_showpicture( $id, $game, $attempt, $query, '', '', false);
echo '<p><BR/><font size="5" color="green">'.get_string( 'win', 'game').'</font><BR/><BR/></p>';
global $CFG;
echo '<br/>';
echo "<a href=\"$CFG->wwwroot/mod/game/attempt.php?id=$id\">";
echo get_string( 'nextgame', 'game').'</a> &nbsp; &nbsp; &nbsp; &nbsp;';
if (! $cm = get_record("course_modules", "id", $id)) {
error("Course Module ID was incorrect id=$id");
}
echo "<a href=\"$CFG->wwwroot/course/view.php?id=$cm->course\">".get_string( 'finish', 'game').'</a> ';
}
function game_showpicture( $id, $game, $attempt, $query, $cells, $foundcells, $usemap)
{
global $CFG;
$filename = $query->attachment;
$filenamenumbers = str_replace( "\\", '/', $CFG->dirroot)."/mod/game/hiddenpicture/numbers.png";
if( $usemap){
$cols = $game->param1;
$rows = $game->param2;
}else{
$cols = $rows = 0;
}
$params = "id=$id&id2=$attempt->id&f=$foundcells&cols=$cols&rows=$rows&cells=$cells&p=$filename&n=$filenamenumbers";
$imagesrc = "hiddenpicture/picture.php?$params";
$size = getimagesize ($filename);
if( $game->param4 > 10){
$width = $game->param4;
$height = $size[ 1] * $width / $size[ 0];
}else if( $game->param5 > 10){
$height = $game->param5;
$width = $size[ 0] * $height / $size[ 1];
}else
{
$width = $size[ 0];
$height = $size[ 1];
}
echo "<IMG SRC=\"$imagesrc\" width=$width ";
if( $usemap){
echo " USEMAP=\"#mapname\" ";
}
echo " BORDER=\"1\">\r\n";
if( $usemap){
echo "<MAP NAME=\"mapname\">\r\n";
$pos=0;
for($row=0; $row < $rows; $row++){
for( $col=0; $col < $cols; $col++){
$pos++;
$x1 = $col * $width / $cols;
$y1 = $row * $height / $rows;
$x2 = $x1 + $width / $cols;
$y2 = $y1 + $height / $rows;
$q = "a$pos";
echo "<AREA SHAPE=\"rect\" COORDS=\"$x1,$y1,$x2,$y2\" HREF=\"#$q\" ALT=\"$pos\">\r\n";
}
}
echo "</MAP>";
}
}