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<?php
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// This file is part of Moodle - http://moodle.org/
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//
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// Moodle is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Moodle is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Moodle. If not, see <http://www.gnu.org/licenses/>.
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defined('MOODLE_INTERNAL') || die();
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require_once(dirname(__FILE__) . '/../../config.php');
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require_once($CFG->libdir.'/gradelib.php');
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require_once($CFG->dirroot.'/mod/game/locallib.php');
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require_once($CFG->libdir . '/completionlib.php');
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$id = optional_param('id', 0, PARAM_INT); // Course Module ID.
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$q = optional_param('q', 0, PARAM_INT); // Game ID.
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if ($id) {
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if (!$cm = get_coursemodule_from_id('game', $id)) {
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print_error('invalidcoursemodule');
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}
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if (! $course = $DB->get_record('course', array('id' => $cm->course))) {
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print_error('coursemisconf');
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}
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if (! $game = $DB->get_record('game', array('id' => $cm->instance))) {
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print_error('invalidcoursemodule');
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}
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} else {
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if (! $game = $DB->get_record('game', array('id' => $q))) {
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print_error('invalidgameid q='.$q, 'game');
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}
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if (!$course = $DB->get_record('course', array('id' => $game->course))) {
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print_error('invalidcourseid');
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}
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if (!$cm = get_coursemodule_from_instance('game', $game->id, $course->id)) {
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print_error('invalidcoursemodule');
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}
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}
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// Check login and get context.
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require_login($course->id, false, $cm);
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$context = game_get_context_module_instance( $cm->id);
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require_capability('mod/game:view', $context);
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// Cache some other capabilites we use several times.
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$canattempt = has_capability('mod/game:attempt', $context);
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$canreviewmine = has_capability('mod/game:reviewmyattempts', $context);
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// Create an object to manage all the other (non-roles) access rules.
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$timenow = time();
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// Log this request.
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if (game_use_events()) {
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require( 'classes/event/course_module_viewed.php');
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\mod_game\event\course_module_viewed::viewed($game, $context)->trigger();
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} else {
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add_to_log($course->id, 'game', 'view', "view.php?id=$cm->id", $game->id, $cm->id);
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}
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// Initialize $PAGE, compute blocks.
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$PAGE->set_url('/mod/game/view.php', array('id' => $cm->id));
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$edit = optional_param('edit', -1, PARAM_BOOL);
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if ($edit != -1 && $PAGE->user_allowed_editing()) {
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$USER->editing = $edit;
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}
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// Note: MDL-19010 there will be further changes to printing header and blocks.
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// The code will be much nicer than this eventually.
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$title = $course->shortname . ': ' . format_string($game->name);
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if ($PAGE->user_allowed_editing() && !empty($CFG->showblocksonmodpages)) {
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$buttons = '<table><tr><td><form method="get" action="view.php"><div>'.
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'<input type="hidden" name="id" value="'.$cm->id.'" />'.
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'<input type="hidden" name="edit" value="'.($PAGE->user_is_editing() ? 'off' : 'on').'" />'.
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'<input type="submit" value="'.
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get_string($PAGE->user_is_editing() ? 'blockseditoff' : 'blocksediton').
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'" /></div></form></td></tr></table>';
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$PAGE->set_button($buttons);
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}
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$PAGE->set_title($title);
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$PAGE->set_heading($course->fullname);
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echo $OUTPUT->header();
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