Browse Source

phpdoc compatibility

MOODLE_20_STABLE
bdaloukas 8 years ago
parent
commit
294d945be6
  1. 3
      backup/moodle2/backup_game_stepslib.php
  2. 6
      backup/moodle2/restore_game_activity_task.class.php
  3. 3
      backup/moodle2/restore_game_stepslib.php
  4. 4
      classes/event/course_module_viewed.php
  5. 18
      cross/cross_class.php
  6. 3
      db/importsnakes.php
  7. 2
      export.php
  8. 36
      export/exportjavame.php
  9. 1
      export/html/snakes/css/subModal.css
  10. 110
      export/html/snakes/js/snakes-mod.js
  11. 44
      hangman/play.php
  12. 10
      hiddenpicture/play.php
  13. 1
      lang/en/game.php
  14. 75
      lib.php
  15. 374
      locallib.php

3
backup/moodle2/backup_game_stepslib.php

@ -34,6 +34,9 @@ defined('MOODLE_INTERNAL') || die();
/** /**
* Define the complete game structure for backup, with file and id annotations * Define the complete game structure for backup, with file and id annotations
*
* @copyright 2007 Vasilis Daloukas
* @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later
*/ */
class backup_game_activity_structure_step extends backup_activity_structure_step { class backup_game_activity_structure_step extends backup_activity_structure_step {

6
backup/moodle2/restore_game_activity_task.class.php

@ -25,8 +25,10 @@ defined('MOODLE_INTERNAL') || die();
require_once($CFG->dirroot . '/mod/game/backup/moodle2/restore_game_stepslib.php'); // Because it exists (must). require_once($CFG->dirroot . '/mod/game/backup/moodle2/restore_game_stepslib.php'); // Because it exists (must).
/** /**
* game restore task that provides all the settings and steps to perform one * game restore task that provides all the settings and steps to perform one complete restore of the activity
* complete restore of the activity *
* @copyright 2007 Vasilis Daloukas
* @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later
*/ */
class restore_game_activity_task extends restore_activity_task { class restore_game_activity_task extends restore_activity_task {

3
backup/moodle2/restore_game_stepslib.php

@ -32,6 +32,9 @@ class restore_game_activity_structure_step extends restore_activity_structure_st
/** /**
* Defines the neeeded structures. * Defines the neeeded structures.
*
* @copyright 2007 Vasilis Daloukas
* @license http://www.gnu.org/copyleft/gpl.html GNU GPL v3 or later
*/ */
protected function define_structure() { protected function define_structure() {

4
classes/event/course_module_viewed.php

@ -57,6 +57,10 @@ class course_module_viewed extends \core\event\course_module_viewed {
/** /**
* Create instance of event. * Create instance of event.
* @param stdClass $game
* @param stdClass $context
*
* @return event
*/ */
public static function played(\stdClass $game, \context_module $context) { public static function played(\stdClass $game, \context_module $context) {
$data = array( $data = array(

18
cross/cross_class.php

@ -44,7 +44,7 @@ Author Àngel Fenoy from Arenys de Mar, Barcelona.
class Cross class Cross
{ {
/** @var int Contains the words and the answers. */ /** @var int Contains the words and the answers. */
public $minputanswers; // public $minputanswers;
/** @var The words that will be used. */ /** @var The words that will be used. */
public $mwords; public $mwords;
@ -170,12 +170,12 @@ class Cross
/** /**
* Compute one crossword. * Compute one crossword.
* *
* @param stdClass crossm * @param stdClass $crossm
* @param stdClass crossd * @param stdClass $crossd
* @param string $letters * @param string $letters
* @param int minwords * @param int $minwords
* @param int maxwords * @param int $maxwords
* @param int mtimelimit * @param int $mtimelimit
* *
* @return the crossword * @return the crossword
*/ */
@ -368,7 +368,7 @@ class Cross
* @param int $crosspos * @param int $crosspos
* @param int $crossdir * @param int $crossdir
* @param stdClass $crossword * @param stdClass $crossword
* @param boolean bprint * @param boolean $bprint
*/ */
public function computepuzzleinfo( $n20, $crosspos, $crossdir, $crossword, $bprint=false) { public function computepuzzleinfo( $n20, $crosspos, $crossdir, $crossword, $bprint=false) {
$bprint = false; $bprint = false;
@ -745,8 +745,8 @@ class Cross
* Set a char to the specified position. * Set a char to the specified position.
* *
* @param $s * @param $s
* @param int $pos * @param $pos
* @param char $char * @param $char
*/ */
public function setchar( &$s, $pos, $char) { public function setchar( &$s, $pos, $char) {
$ret = ""; $ret = "";

3
db/importsnakes.php

@ -68,6 +68,9 @@ function game_importsnakes() {
game_importsnakes_do( $newrec); game_importsnakes_do( $newrec);
} }
/**
* Insert one board to database
*/
function game_importsnakes_do( $newrec) { function game_importsnakes_do( $newrec) {
global $DB; global $DB;

2
export.php

@ -316,7 +316,7 @@ echo $OUTPUT->footer();
/** /**
* Sends via html a file. * Sends via html a file.
* *
* @param string file * @param string $file
*/ */
function game_send_stored_file($file) { function game_send_stored_file($file) {
if (file_exists($file)) { if (file_exists($file)) {

36
export/exportjavame.php

@ -27,7 +27,7 @@ defined('MOODLE_INTERNAL') || die();
/** /**
* Exports to javame. * Exports to javame.
* *
* @param stdClass $game * @param object $game
* @param $javame * @param $javame
*/ */
function game_onexportjavame( $game, $javame) { function game_onexportjavame( $game, $javame) {
@ -100,7 +100,7 @@ function game_onexportjavame( $game, $javame) {
* @param $src * @param $src
* @param $destmobiledir * @param $destmobiledir
* @param $destdir * @param $destdir
* @param stdClass $game * @param $game
* @param $maxwidth * @param $maxwidth
* @param $maxheight * @param $maxheight
*/ */
@ -163,7 +163,7 @@ function game_exportjavame_exportdata( $src, $destmobiledir, $destdir, $game, $m
* @param $game * @param $game
* @param $map * @param $map
* @param $maxwidth * @param $maxwidth
* @param @maxheight * @param $maxheight
*/ */
function game_exportjavame_exportdata_hangmanp( $src, $destmobiledir, $destdir, $game, $map, $maxwidth, $maxheight) { function game_exportjavame_exportdata_hangmanp( $src, $destmobiledir, $destdir, $game, $map, $maxwidth, $maxheight) {
global $CFG; global $CFG;
@ -194,9 +194,9 @@ function game_exportjavame_exportdata_hangmanp( $src, $destmobiledir, $destdir,
/** /**
* Exports to javame. * Exports to javame.
* *
* @param stdClass $game * @param $game
* @param stdClass $context * @param $context
* @param string $exportattachments * @param $exportattachments
* @param $dest * @param $dest
* @param $files * @param $files
*/ */
@ -219,9 +219,9 @@ function game_exmportjavame_getanswers( $game, $context, $exportattachment, $des
/** /**
* Exports to javame. * Exports to javame.
* *
* @param stdClass $game * @param $game
* @param stdClass $context * @param $context
* @param string $destdir * @param $destdir
* @param $files * @param $files
*/ */
function game_exmportjavame_getanswers_question( $game, $context, $destdir, &$files) { function game_exmportjavame_getanswers_question( $game, $context, $destdir, &$files) {
@ -236,9 +236,9 @@ function game_exmportjavame_getanswers_question( $game, $context, $destdir, &$fi
/** /**
* Exports to javame. * Exports to javame.
* *
* @param stdClass $game * @param $game
* @param stdClass $context * @param $context
* @param string $destdir * @param $destdir
* @param $files * @param $files
*/ */
function game_exmportjavame_getanswers_quiz( $game, $context, $destdir, $files) { function game_exmportjavame_getanswers_quiz( $game, $context, $destdir, $files) {
@ -256,9 +256,9 @@ function game_exmportjavame_getanswers_quiz( $game, $context, $destdir, $files)
/** /**
* Exports to javame. * Exports to javame.
* *
* @param stdClass $game * @param $game
* @param stdClass $context * @param $context
* @param string $table * @param $table
* @param $select * @param $select
* @param $fields * @param $fields
* @param $courseid * @param $courseid
@ -302,8 +302,8 @@ function game_exmportjavame_getanswers_question_select( $game, $context, $table,
/** /**
* Exports to javame. * Exports to javame.
* *
* @param stdClass $game * @param $game
* @param stdClass $context * @param $context
* @param $exportattachments * @param $exportattachments
* @param $destdir * @param $destdir
* @param $files * @param $files
@ -412,7 +412,7 @@ function game_create_manifest_mf( $dir, $javame, $destmobiledir) {
* Creates a jar file. * Creates a jar file.
* *
* @param $srcdir * @param $srcdir
* @param stdClass $course * @param $course
* @param $javame * @param $javame
*/ */
function game_create_jar( $srcdir, $course, $javame) { function game_create_jar( $srcdir, $course, $javame) {

1
export/html/snakes/css/subModal.css

@ -19,7 +19,6 @@
* you can uncomment the background-image if you don't care about opera. * you can uncomment the background-image if you don't care about opera.
* this gives you the flexibility to use any bg color that you want, instead of the png * this gives you the flexibility to use any bg color that you want, instead of the png
*/ */
background-image: url("../images/maskBG.png") !important; // For browsers Moz, Opera, etc.
background-image: none; background-image: none;
background-repeat: repeat; background-repeat: repeat;
display: none; display: none;

110
export/html/snakes/js/snakes-mod.js

@ -17,7 +17,6 @@ var laddest = new Array(3);
var quest = new Array(); // Available questions along with multiple answers. var quest = new Array(); // Available questions along with multiple answers.
var coranswered = new Array(); // Record all questions (along with answers) the user responded CORRECTLY. var coranswered = new Array(); // Record all questions (along with answers) the user responded CORRECTLY.
var wroanswered = new Array(); // Record all questions (along with answers) the user responded WRONGLY. var wroanswered = new Array(); // Record all questions (along with answers) the user responded WRONGLY.
var user = new Array();
// Constract table with questions and answers and pick question to display. // Constract table with questions and answers and pick question to display.
@ -54,88 +53,6 @@ function selectQuest(all) {
return pickone; return pickone;
} }
// The Below Function will hide all the snakes.
function hideAll() {
document.getElementById("img1").style.display = "none";
document.getElementById("img2").style.display = "none";
document.getElementById("img3").style.display = "none";
document.getElementById("img4").style.display = "none";
document.getElementById("lad1").style.display = "none";
document.getElementById("lad2").style.display = "none";
document.getElementById("lad3").style.display = "none";
}
// The Below Function will Render The Main Board.
function paintBoard( a) {
var i, j;
totblocks = (a * a);
if ((a * a) % 2 == 0) {
currentblock = (a * a) - a + 1;
for (j = 0; j < (a / 2); j++) {
for (i = 0; i < a; i++) {
data += "<div class='blocks' id='" + currentblock + "'>" + currentblock + "</div>";
currentblock++;
}
currentblock -= (a + 1);
for (i = 0; i < a; i++) {
data += "<div id='" + currentblock + "' class ='blocks'>" + currentblock + "</div>";
currentblock--;
}
currentblock -= (a - 1);
}
} else {
currentblock = (a * a);
for (j = 0; j < (a / 2); j++) {
for (i = 0; i < a; i++) {
data += "<div class='blocks' id='" + currentblock + "'>" + currentblock + "</div>";
currentblock--;
}
currentblock -= (a - 1);
if (currentblock < 2) {
break;
}
for (i = 0; i < a; i++) {
data += "<div id='" + currentblock + "' class ='blocks'>" + currentblock + "</div>";
currentblock++;
}
currentblock -= (a + 1);
}
}
document.getElementById("cont").style.width = (a * 52 + 52) + "px";
document.getElementById("cont").innerHTML = data;
$("#cont").slideDown("slow");
$("#cont").effect("shake", 3000);
$("img:hidden").fadeIn( 5000);
if (a == 6) {
registerSnake(158, 196, "img1", 14, 3, 0);
registerSnake(62, 183, "img2", 27, 24, 1);
registerSnake(175, 18, "img3", 18, 4, 2);
registerSnake(10, 45, "img4", 32, 23, 3);
registerLadder(27, 132, "lad1", 28, 34, 0);
registerLadder(90, 22, "lad2", 19, 30, 1);
registerLadder(179, 137, "lad3", 2, 16, 2);
} else if (a == 8) {
registerSnake(300, 380, "img1", 44, 29, 0);
registerSnake(180, 550, "img2", 51, 46, 1);
registerSnake(290, 50, "img3", 41, 40, 2);
registerSnake(500, 280, "img4", 27, 22, 3);
registerLadder(350, 515, "lad1", 19, 35, 0);
registerLadder(180, 230, "lad2", 43, 54, 1);
registerLadder(80, 350, "lad3", 53, 60, 2);
}
}
// The below Function will simulate throwing of a dice. // The below Function will simulate throwing of a dice.
function throwDice(i) { function throwDice(i) {
randomno = Math.floor((Math.random() * 6)) + 1; randomno = Math.floor((Math.random() * 6)) + 1;
@ -210,31 +127,6 @@ function registerLadder(tp, lft, dv, src, dest, i) {
laddest[i] = dest; laddest[i] = dest;
} }
// The below function starts the play.
function play() {
if (tots[l] != null) {
var s;
s = "<ul class='nodis'><li>O Paiktis " + (l + 1);
s = s + " </li><li>brisketai sto tetragwno " + tots[l] + "</li><li></li></ul>";
disableField();
document.getElementById("status").innerHTML = s;
question();
s = "<ul class='nodis'><li>O Paiktis " + (l + 1);
s = s + " </li><li>vrisketai sto tetragwno " + tots[l] + "</li></ul>";
document.getElementById("status").innerHTML = s;
} else {
document.getElementById("status").innerHTML = "<ul class='nodis'><li>Molis exases...</li></ul>";
}
if( l == lastposition.length - 1) {
l = 0;
} else {
l++;
}
}
// The below function regulates the play. // The below function regulates the play.
function doit(i) { function doit(i) {
throwDice(i); throwDice(i);
@ -268,7 +160,7 @@ function question() {
alert("Randomly selected number:" + picked); alert("Randomly selected number:" + picked);
q1 = prompt(quest[picked * 4], "Απάντηση"); q1 = prompt(quest[picked * 4], "Απάντηση");
if (q1 == quest[picked * 4 + 1]) { if (q1 == quest[picked * 4 + 1]) {
alert("Σωστά!") alert("Σωστά!");
doit(l); doit(l);
coranswered.concat(quest.splice(picked * 4, 4)); coranswered.concat(quest.splice(picked * 4, 4));

44
hangman/play.php

@ -33,7 +33,7 @@ defined('MOODLE_INTERNAL') || die();
* @param $hangman * @param $hangman
* @param $newletter * @param $newletter
* @param $action * @param $action
* @param stdClass $context * @param $context
*/ */
function game_hangman_continue( $id, $game, $attempt, $hangman, $newletter, $action, $context) { function game_hangman_continue( $id, $game, $attempt, $hangman, $newletter, $action, $context) {
global $DB, $USER; global $DB, $USER;
@ -234,12 +234,12 @@ function game_hangman_onfinishgame( $game, $attempt, $hangman) {
* Plays the hangman game. * Plays the hangman game.
* *
* @param $id * @param $id
* @param stdClass $game * @param $game
* @param stdClass $attempt * @param $attempt
* @param stdClass $hangman * @param $hangman
* @param boolean $onlyshow * @param $onlyshow
* @param boolean $showsolution * @param $showsolution
* @param stdClass $context * @param $context
*/ */
function game_hangman_play( $id, $game, $attempt, $hangman, $onlyshow, $showsolution, $context) { function game_hangman_play( $id, $game, $attempt, $hangman, $onlyshow, $showsolution, $context) {
global $CFG, $DB, $OUTPUT; global $CFG, $DB, $OUTPUT;
@ -326,15 +326,15 @@ function game_hangman_play( $id, $game, $attempt, $hangman, $onlyshow, $showsolu
* @param $wrong * @param $wrong
* @param $max * @param $max
* @param wordline * @param wordline
* @param @wordline2 * @param $wordline2
* @param $links * @param $links
* @param stdClass $game * @param stdClass $game
* @param $attempt * @param $attempt
* @param $hangman * @param $hangman
* @param $query * @param $query
* @param boolean $onlyshow * @param $onlyshow
* @param boolean $showsolution * @param $showsolution
* @param $stdClass $context * @param $context
*/ */
function hangman_showpage(&$done, &$correct, &$wrong, $max, &$wordline, &$wordline2, &$links, function hangman_showpage(&$done, &$correct, &$wrong, $max, &$wordline, &$wordline2, &$links,
$game, &$attempt, &$hangman, &$query, $onlyshow, $showsolution, $context) { $game, &$attempt, &$hangman, &$query, $onlyshow, $showsolution, $context) {
@ -486,9 +486,9 @@ function hangman_showpage(&$done, &$correct, &$wrong, $max, &$wordline, &$wordli
* *
* @param $id * @param $id
* @param $wordline * @param $wordline
* @param stdClass $game * @param $game
* @param stdClass $attempt * @param $attempt
* @param stdClass $hangman * @param $hangman
* @param $query * @param $query
*/ */
function hangman_oncorrect( $id, $wordline, $game, $attempt, $hangman, $query) { function hangman_oncorrect( $id, $wordline, $game, $attempt, $hangman, $query) {
@ -513,11 +513,11 @@ function hangman_oncorrect( $id, $wordline, $game, $attempt, $hangman, $query) {
* @param $id * @param $id
* @param $wordline * @param $wordline
* @param $word * @param $word
* @param stdClass $game * @param $game
* @param stdClass $attempt * @param $attempt
* @param stdClass $hangman * @param $hangman
* @param boolean $onlyshow * @param $onlyshow
* @param boolean $showsolution * @param $showsolution
*/ */
function hangman_onincorrect( $id, $wordline, $word, $game, $attempt, $hangman, $onlyshow, $showsolution) { function hangman_onincorrect( $id, $wordline, $word, $game, $attempt, $hangman, $onlyshow, $showsolution) {
echo "\r\n<br/><br/><font size=\"5\">\n$wordline</font>\r\n"; echo "\r\n<br/><br/><font size=\"5\">\n$wordline</font>\r\n";
@ -545,9 +545,9 @@ function hangman_onincorrect( $id, $wordline, $word, $game, $attempt, $hangman,
* Shows the next word. * Shows the next word.
* *
* @param $id * @param $id
* @param stdClass $game * @param $game
* @param stdClass $attempt * @param $attempt
* @param stdClass $hangman * @param $hangman
*/ */
function game_hangman_show_nextword( $id, $game, $attempt, $hangman) { function game_hangman_show_nextword( $id, $game, $attempt, $hangman) {
global $CFG, $DB; global $CFG, $DB;

10
hiddenpicture/play.php

@ -24,7 +24,15 @@
*/ */
defined('MOODLE_INTERNAL') || die(); defined('MOODLE_INTERNAL') || die();
/**
* Plays the game "Hidden picture"
*
* @param $id
* @param $game
* @param $attempt
* @param $hiddenpicture
* @param $context
*/
function game_hiddenpicture_continue( $id, $game, $attempt, $hiddenpicture, $context) { function game_hiddenpicture_continue( $id, $game, $attempt, $hiddenpicture, $context) {
global $DB, $USER; global $DB, $USER;

1
lang/en/game.php

@ -16,7 +16,6 @@
/** /**
* Strings for component 'game', language 'en', branch 'MOODLE_20_STABLE' * Strings for component 'game', language 'en', branch 'MOODLE_20_STABLE'
* Translated by Vasilis Daloukas.
* *
* @package mod_game * @package mod_game
* @copyright 2007 Vasilis Daloukas * @copyright 2007 Vasilis Daloukas

75
lib.php

@ -53,10 +53,7 @@ define('GAME_REVIEW_SOLUTIONS', 16 * 0x1041); // Show solutions.
define('GAME_REVIEW_GENERALFEEDBACK', 32 * 0x1041); // Show general feedback. define('GAME_REVIEW_GENERALFEEDBACK', 32 * 0x1041); // Show general feedback.
/** /**
* Given an object containing all the necessary data, * Given an object containing all the necessary data, will create a new instance and return the id number of the new instance.
* (defined by the form in mod.html) this function
* will create a new instance and return the id number
* of the new instance.
* *
* @param object $instance An object from the form in mod.html * @param object $instance An object from the form in mod.html
* @return int The id of the newly inserted game record * @return int The id of the newly inserted game record
@ -80,9 +77,7 @@ function game_add_instance($game) {
} }
/** /**
* Given an object containing all the necessary data, * Given an object containing all the necessary data, this function will update an existing instance with new data.
* (defined by the form in mod.html) this function
* will update an existing instance with new data.
* *
* @param object $instance An object from the form in mod.html * @param object $instance An object from the form in mod.html
* @return boolean Success/Fail * @return boolean Success/Fail
@ -183,9 +178,7 @@ function game_before_add_or_update(&$game) {
} }
/** /**
* Given an ID of an instance of this module, * Given an ID of an instance of this module, this function will permanently delete the instance and any data that depends on it.
* this function will permanently delete the instance
* and any data that depends on it.
* *
* @param int $id Id of the module instance * @param int $id Id of the module instance
* @return boolean Success/Failure * @return boolean Success/Failure
@ -242,9 +235,13 @@ function game_delete_instance($gameid) {
} }
/** /**
* Return a small object with summary information about what a * Return a small object with summary information about what a user has done
* user has done with a given particular instance of this module *
* Used for user activity reports. * @param $course
* @param $user
* @param $mod
* @param $game
*
* $return->time = the time they did it * $return->time = the time they did it
* $return->info = a short text description * $return->info = a short text description
**/ **/
@ -266,8 +263,7 @@ function game_user_outline($course, $user, $mod, $game) {
} }
/** /**
* Print a detailed representation of what a user has done with * Print a detailed representation of what a user has done with a given particular instance of this module, for user activity reports.
* a given particular instance of this module, for user activity reports.
* @param stdClass $course * @param stdClass $course
* @param stdClass $user * @param stdClass $user
@ -298,9 +294,7 @@ function game_user_complete($course, $user, $mod, $game) {
} }
/** /**
* Given a course and a time, this module should find recent activity * Given a course and a time, this module should find recent activity that has occurred in game activities and print it out.
* that has occurred in game activities and print it out.
* Return true if there was output, or false is there was none.
* *
* @uses $CFG * @uses $CFG
* @return boolean * @return boolean
@ -320,8 +314,6 @@ function game_print_recent_activity($course, $isteacher, $timestart) {
/** /**
* Function to be run periodically according to the moodle cron * Function to be run periodically according to the moodle cron
* This function searches for things that need to be done, such
* as sending out mail, toggling flags etc ...
* *
* @uses $CFG * @uses $CFG
* @return boolean * @return boolean
@ -334,8 +326,7 @@ function game_cron() {
} }
/** /**
* Must return an array of grades for a given instance of this module, * Must return an array of grades for a given instance of this module, indexed by user.
* indexed by user. It also returns a maximum allowed grade.
* *
* Example: * Example:
* $return->grades = array of grades; * $return->grades = array of grades;
@ -388,10 +379,7 @@ function game_get_user_grades($game, $userid=0) {
} }
/** /**
* Must return an array of user records (all data) who are participants * Must return an array of user records (all data) who are participants for a given instance of game. Must include every user involved
* for a given instance of game. Must include every user involved
* in the instance, independient of his role (student, teacher, admin...)
* See other modules as example.
* *
* @param int $gameid ID of an instance of this module * @param int $gameid ID of an instance of this module
* @return mixed boolean/array of students * @return mixed boolean/array of students
@ -401,10 +389,7 @@ function game_get_participants($gameid) {
} }
/** /**
* This function returns if a scale is being used by one game * This function returns if a scale is being used by one game it it has support for grading and scales.
* it it has support for grading and scales. Commented code should be
* modified if necessary. See forum, glossary or journal modules
* as reference.
* *
* @param int $gameid ID of an instance of this module * @param int $gameid ID of an instance of this module
* @return mixed * @return mixed
@ -526,6 +511,7 @@ function game_grade_item_delete( $game) {
/** /**
* Returns all game graded users since a given time for specified game * Returns all game graded users since a given time for specified game
*
* @param stdClass $activities * @param stdClass $activities
* @param int $index * @param int $index
* @param int $timestart * @param int $timestart
@ -673,6 +659,7 @@ function game_print_recent_mod_activity($activity, $courseid, $detail, $modnames
/** /**
* Removes all grades from gradebook * Removes all grades from gradebook
*
* @param int $courseid * @param int $courseid
* @param string optional type * @param string optional type
*/ */
@ -691,6 +678,8 @@ function game_reset_gradebook($courseid, $type='') {
} }
/** /**
* What supports.
*
* @uses FEATURE_GRADE_HAS_GRADE * @uses FEATURE_GRADE_HAS_GRADE
* @return bool True if quiz supports feature * @return bool True if quiz supports feature
*/ */
@ -723,6 +712,8 @@ function game_supports($feature) {
} }
/** /**
* get extra capabilities
*
* @global object * @global object
* @global stdClass * @global stdClass
* @return array all other caps used in module * @return array all other caps used in module
@ -741,7 +732,6 @@ function game_get_extra_capabilities() {
/** /**
* Return a textual summary of the number of attemtps that have been made at a particular game, * Return a textual summary of the number of attemtps that have been made at a particular game,
* returns '' if no attemtps have been made yet, unless $returnzero is passed as true.
* *
* @global stdClass * @global stdClass
* @global object * @global object
@ -809,6 +799,8 @@ function game_format_grade($game, $grade) {
} }
/** /**
* get grading options
*
* @return the options for calculating the quiz grade from the individual attempt grades. * @return the options for calculating the quiz grade from the individual attempt grades.
*/ */
function game_get_grading_options() { function game_get_grading_options() {
@ -896,14 +888,16 @@ function game_extend_settings_navigation($settings, $gamenode) {
$gamenode->make_active(); $gamenode->make_active();
} }
/* Returns an array of game type objects to construct /* Returns an array of game type objects to construct menu list when adding new game */
menu list when adding new game */
require($CFG->dirroot.'/version.php'); require($CFG->dirroot.'/version.php');
if ($branch >= '31') { if ($branch >= '31') {
define('USE_GET_SHORTCUTS', '1'); define('USE_GET_SHORTCUTS', '1');
} }
if (!defined('USE_GET_SHORTCUTS')) { if (!defined('USE_GET_SHORTCUTS')) {
/**
* Shows kind of games
*/
function game_get_types() { function game_get_types() {
global $DB; global $DB;
@ -1014,9 +1008,7 @@ if (!defined('USE_GET_SHORTCUTS')) {
if (defined('USE_GET_SHORTCUTS')) { if (defined('USE_GET_SHORTCUTS')) {
/** /**
* Returns an array of game type objects to construct * Returns an array of game type objects to construct menu list when adding new game
* menu list when adding new game
*
*/ */
function game_get_shortcuts($defaultitem) { function game_get_shortcuts($defaultitem) {
global $DB, $CFG; global $DB, $CFG;
@ -1221,8 +1213,8 @@ function mod_game_pluginfile($course, $cm, $context, $filearea, $args, $forcedow
} }
/** /**
* Implementation of the function for printing the form elements that control * Implementation of the function for printing the form elements that control whether the course reset functionality affects the Game.
* whether the course reset functionality affects the Game. *
* @param object $mform form passed by reference * @param object $mform form passed by reference
*/ */
function game_reset_course_form_definition(&$mform) { function game_reset_course_form_definition(&$mform) {
@ -1233,6 +1225,7 @@ function game_reset_course_form_definition(&$mform) {
/** /**
* Course reset form defaults. * Course reset form defaults.
*
* @param stdClass $course * @param stdClass $course
* *
* @return array * @return array
@ -1242,8 +1235,7 @@ function game_reset_course_form_defaults($course) {
} }
/** /**
* Actual implementation of the reset course functionality, delete all the * Actual implementation of the reset course functionality, delete all the Game responses for course $data->courseid.
* Game responses for course $data->courseid.
* *
* @global object * @global object
* @param $data the data submitted from the reset course. * @param $data the data submitted from the reset course.
@ -1348,8 +1340,7 @@ function game_reset_userdata($data) {
} }
/** /**
* Obtains the automatic completion state for this module based on any conditions * Obtains the automatic completion state for this module based on any conditions in game settings.
* in game settings.
* *
* @param object $course Course * @param object $course Course
* @param object $cm Course-module * @param object $cm Course-module

374
locallib.php

@ -554,7 +554,13 @@ function game_questions_selectrandom_detail( $table, $select, $idfield="id", $co
} }
} }
// Tries to detect the language of word. /**
* Tries to detect the language of word.
*
* @param $word
*
* @return the language detected
*/
function game_detectlanguage( $word) { function game_detectlanguage( $word) {
global $CFG; global $CFG;
@ -591,7 +597,15 @@ function game_detectlanguage( $word) {
return false; return false;
} }
// The words maybe are in two languages e.g. greek or english so I try to find the correct one. /**
* The words maybe are in two languages e.g. greek or english so I try to find the correct one.
*
* @param $word
* @param $lang
* @param $userlanguage
*
* @return the letters detected
*/
function game_getallletters( $word, $lang='', $userlanguage='') { function game_getallletters( $word, $lang='', $userlanguage='') {
for (;;) { for (;;) {
if ($lang == 'user') { if ($lang == 'user') {
@ -622,6 +636,14 @@ function game_getallletters( $word, $lang='', $userlanguage='') {
return ''; return '';
} }
/**
* true if exist all the letters
*
* @param $str
* @param $strfile
*
* @return the letters detected
*/
function hangman_existall( $str, $strfind) { function hangman_existall( $str, $strfind) {
$n = game_strlen( $str); $n = game_strlen( $str);
for ($i = 0; $i < $n; $i++) { for ($i = 0; $i < $n; $i++) {
@ -634,7 +656,13 @@ function hangman_existall( $str, $strfind) {
return true; return true;
} }
// Used by cross. /**
* return a short answer randomly selected. used by cross
*
* @param $game
*
* @return a question
*/
function game_questions_shortanswer( $game) { function game_questions_shortanswer( $game) {
switch( $game->sourcemodule) { switch( $game->sourcemodule) {
case 'glossary': case 'glossary':
@ -651,7 +679,13 @@ function game_questions_shortanswer( $game) {
return $recs; return $recs;
} }
// Used by cross. /**
* return a short answer (from glossary) randomly selected. used by cross
*
* @param $game
*
* @return a question
*/
function game_questions_shortanswer_glossary( $game) { function game_questions_shortanswer_glossary( $game) {
global $DB; global $DB;
@ -670,7 +704,13 @@ function game_questions_shortanswer_glossary( $game) {
return $DB->get_records_sql( $sql); return $DB->get_records_sql( $sql);
} }
// Used by cross. /**
* return a short answer (from quiz) randomly selected. used by cross
*
* @param $game
*
* @return a question
*/
function game_questions_shortanswer_quiz( $game) { function game_questions_shortanswer_quiz( $game) {
global $DB; global $DB;
@ -701,7 +741,13 @@ function game_questions_shortanswer_quiz( $game) {
return game_questions_shortanswer_question_fraction( $table, $fields, $select); return game_questions_shortanswer_question_fraction( $table, $fields, $select);
} }
// Used by cross. /**
* return a short answer (from question) randomly selected. used by cross
*
* @param $game
*
* @return a question
*/
function game_questions_shortanswer_question( $game) { function game_questions_shortanswer_question( $game) {
if ($game->questioncategoryid == 0) { if ($game->questioncategoryid == 0) {
print_error( get_string( 'must_select_questioncategory', 'game')); print_error( get_string( 'must_select_questioncategory', 'game'));
@ -726,6 +772,15 @@ function game_questions_shortanswer_question( $game) {
return game_questions_shortanswer_question_fraction( $table, $fields, $select); return game_questions_shortanswer_question_fraction( $table, $fields, $select);
} }
/**
* question fraction
*
* @param $table
* @param $field
* @param $select
*
* @return the record
*/
function game_questions_shortanswer_question_fraction( $table, $fields, $select) { function game_questions_shortanswer_question_fraction( $table, $fields, $select) {
global $DB; global $DB;
@ -757,6 +812,13 @@ function game_questions_shortanswer_question_fraction( $table, $fields, $select)
return $recs2; return $recs2;
} }
/**
* sets char
*
* @param $d
* @param $pos
* @param $char
*/
function game_setchar( &$s, $pos, $char) { function game_setchar( &$s, $pos, $char) {
$ret = ""; $ret = "";
@ -767,6 +829,12 @@ function game_setchar( &$s, $pos, $char) {
$s = $ret . $char . game_substr( $s, $pos + 1); $s = $ret . $char . game_substr( $s, $pos + 1);
} }
/**
* insert a record
*
* @param $table
* @param $rec
*/
function game_insert_record( $table, $rec) { function game_insert_record( $table, $rec) {
global $DB; global $DB;
@ -791,7 +859,16 @@ function game_insert_record( $table, $rec) {
return $ret; return $ret;
} }
// If score is negative doesn't update the record score is between 0 and 1. /**
* If score is negative doesn't update the record score is between 0 and 1.
*
* @param $game
* @param $attempt
* @param $score
* @param $finished
*
* @return the record
*/
function game_updateattempts( $game, $attempt, $score, $finished) { function game_updateattempts( $game, $attempt, $score, $finished) {
global $DB, $USER; global $DB, $USER;
@ -837,6 +914,16 @@ function game_updateattempts( $game, $attempt, $score, $finished) {
} }
} }
/**
* Computes max grade
*
* @param $game
* @param $attempt
* @param $grade
* @param $finished
*
* @return the record
*/
function game_updateattempts_maxgrade( $game, $attempt, $grade, $finished) { function game_updateattempts_maxgrade( $game, $attempt, $grade, $finished) {
global $DB; global $DB;
@ -849,6 +936,18 @@ function game_updateattempts_maxgrade( $game, $attempt, $grade, $finished) {
game_updateattempts( $game, $attempt, $grade, $finished); game_updateattempts( $game, $attempt, $grade, $finished);
} }
/**
* Update queries
*
* @param $game
* @param $attempt
* @param $query
* @param $score
* @param $studentanswer
* @param $updatetries
*
* @return the record
*/
function game_update_queries( $game, $attempt, $query, $score, $studentanswer, $updatetries=false) { function game_update_queries( $game, $attempt, $query, $score, $studentanswer, $updatetries=false) {
global $DB, $USER; global $DB, $USER;
@ -905,6 +1004,13 @@ function game_update_queries( $game, $attempt, $query, $score, $studentanswer, $
} }
} }
/**
* get attempt
*
* @param $game
* @param $detail
* @param $autoadd
*/
function game_getattempt( $game, &$detail, $autoadd=false) { function game_getattempt( $game, &$detail, $autoadd=false) {
global $DB, $USER; global $DB, $USER;
@ -939,6 +1045,8 @@ function game_getattempt( $game, &$detail, $autoadd=false) {
} }
/** /**
* get user attempts
*
* @param integer $gameid the game id. * @param integer $gameid the game id.
* @param integer $userid the userid. * @param integer $userid the userid.
* @param string $status 'all', 'finished' or 'unfinished' to control * @param string $status 'all', 'finished' or 'unfinished' to control
@ -963,8 +1071,7 @@ function game_get_user_attempts( $gameid, $userid, $status = 'finished') {
/** /**
* Returns an unfinished attempt (if there is one) for the given * Returns an unfinished attempt (if there is one) for the given user on the given game. This function does not return preview attempts.
* user on the given game. This function does not return preview attempts.
* *
* @param integer $gameid the id of the game. * @param integer $gameid the id of the game.
* @param integer $userid the id of the user. * @param integer $userid the id of the user.
@ -1000,6 +1107,13 @@ function game_get_best_score($game, $userid) {
} }
} }
/**
* Get the best current grade for a particular user in a game.
*
* @param object $game the game object.
* @param integer $userid the id of the user.
* @return float the user's current grade for this game.
*/
function game_get_best_grade($game, $userid) { function game_get_best_grade($game, $userid) {
$score = game_get_best_score( $game, $userid); $score = game_get_best_score( $game, $userid);
@ -1010,6 +1124,13 @@ function game_get_best_grade($game, $userid) {
} }
} }
/**
* Converts score to grade
*
* @param $score
* @param $grade
* @return float the user's current grade for this game.
*/
function game_score_to_grade($score, $game) { function game_score_to_grade($score, $game) {
if ($score) { if ($score) {
return round($score * $game->grade, $game->decimalpoints); return round($score * $game->grade, $game->decimalpoints);
@ -1071,6 +1192,13 @@ function game_get_reviewoptions($game, $attempt, $context=null) {
return $options; return $options;
} }
/**
* Compute attempt layout
*
* @param object $game the game object.
* @param $attempt
* @return float the user's current grade for this game.
*/
function game_compute_attempt_layout( $game, &$attempt) { function game_compute_attempt_layout( $game, &$attempt) {
global $DB; global $DB;
@ -1092,9 +1220,6 @@ function game_compute_attempt_layout( $game, &$attempt) {
/** /**
* Combines the review options from a number of different game attempts. * Combines the review options from a number of different game attempts.
* Returns an array of two ojects, so he suggested way of calling this
* funciton is:
* list($someoptions, $alloptions) = game_get_combined_reviewoptions(...)
* *
* @param object $game the game instance. * @param object $game the game instance.
* @param array $attempts an array of attempt objects. * @param array $attempts an array of attempt objects.
@ -1248,6 +1373,11 @@ function game_calculate_best_attempt($game, $attempts) {
} }
} }
/**
* get questions for sudoku
*
* @param $questionlist
*/
function game_sudoku_getquestions( $questionlist) { function game_sudoku_getquestions( $questionlist) {
global $CFG, $DB; global $CFG, $DB;
@ -1268,6 +1398,14 @@ function game_sudoku_getquestions( $questionlist) {
return $questions; return $questions;
} }
/**
* Filter glossary
*
* @param $text
* @param $entryid
* @param $contextid
* @param $courseid
*/
function game_filterglossary( $text, $entryid, $contextid, $courseid) { function game_filterglossary( $text, $entryid, $contextid, $courseid) {
global $CFG, $DB; global $CFG, $DB;
@ -1298,6 +1436,14 @@ function game_filterglossary( $text, $entryid, $contextid, $courseid) {
return game_filtertext( $text, $courseid); return game_filtertext( $text, $courseid);
} }
/**
* Filter book
*
* @param $text
* @param $chapterid
* @param $contextid
* @param $courseid
*/
function game_filterbook( $text, $chapterid, $contextid, $courseid) { function game_filterbook( $text, $chapterid, $contextid, $courseid) {
global $CFG, $DB; global $CFG, $DB;
@ -1328,6 +1474,14 @@ function game_filterbook( $text, $chapterid, $contextid, $courseid) {
return game_filtertext( $text, $courseid); return game_filtertext( $text, $courseid);
} }
/**
* Filter questio
*
* @param $questiontext
* @param $questionid
* @param $contextid
* @param $courseid
*/
function game_filterquestion( $questiontext, $questionid, $contextid, $courseid) { function game_filterquestion( $questiontext, $questionid, $contextid, $courseid) {
global $CFG, $DB; global $CFG, $DB;
@ -1358,6 +1512,14 @@ function game_filterquestion( $questiontext, $questionid, $contextid, $courseid)
return game_filtertext( $questiontext, $courseid); return game_filtertext( $questiontext, $courseid);
} }
/**
* Filter question answer
*
* @param $questiontext
* @param $questionid
* @param $contextid
* @param $courseid
*/
function game_filterquestion_answer( $questiontext, $questionid, $contextid, $courseid) { function game_filterquestion_answer( $questiontext, $questionid, $contextid, $courseid) {
global $CFG, $DB; global $CFG, $DB;
@ -1387,7 +1549,13 @@ function game_filterquestion_answer( $questiontext, $questionid, $contextid, $co
return game_filtertext( $questiontext, $courseid); return game_filtertext( $questiontext, $courseid);
} }
function game_filtertext( $text, $courseid) { /**
* Filter text
*
* @param $text
* @param $courseid
*/
function game_filtertext( $text, $courseid) {
$formatoptions = new stdClass(); $formatoptions = new stdClass();
$formatoptions->noclean = true; $formatoptions->noclean = true;
$formatoptions->filter = 1; $formatoptions->filter = 1;
@ -1408,6 +1576,11 @@ function game_filtertext( $text, $courseid) {
return $text; return $text;
} }
/**
* To javascript string
*
* @param $text
*/
function game_tojavascriptstring( $text) { function game_tojavascriptstring( $text) {
$from = array('"', "\r", "\n"); $from = array('"', "\r", "\n");
$to = array('\"', ' ', ' '); $to = array('\"', ' ', ' ');
@ -1420,6 +1593,11 @@ function game_tojavascriptstring( $text) {
return $text; return $text;
} }
/**
* Repair question
*
* @param $s
*/
function game_repairquestion( $s) { function game_repairquestion( $s) {
if (substr( $s, 0, 3) == '<p>') { if (substr( $s, 0, 3) == '<p>') {
$s = substr( $s, 3); $s = substr( $s, 3);
@ -1447,6 +1625,9 @@ function game_repairquestion( $s) {
/** /**
* Delete a game attempt. * Delete a game attempt.
*
* @param $attempt
* @param $game
*/ */
function game_delete_attempt($attempt, $game) { function game_delete_attempt($attempt, $game) {
global $DB; global $DB;
@ -1479,8 +1660,7 @@ function game_delete_attempt($attempt, $game) {
} }
/** /**
* Returns the most recent attempt by a given user on a given game. * Returns the most recent attempt by a given user on a given game. May be finished, or may not.
* May be finished, or may not.
* *
* @param integer $gameid the id of the game. * @param integer $gameid the id of the game.
* @param integer $userid the id of the user. * @param integer $userid the id of the user.
@ -1501,6 +1681,8 @@ function game_get_latest_attempt_by_user($gameid, $userid) {
} }
/** /**
* get grading option name
*
* @param int $option one of the values GAME_GRADEHIGHEST, GAME_GRADEAVERAGE, GAME_ATTEMPTFIRST or GAME_ATTEMPTLAST. * @param int $option one of the values GAME_GRADEHIGHEST, GAME_GRADEAVERAGE, GAME_ATTEMPTFIRST or GAME_ATTEMPTLAST.
* @return the lang string for that option. * @return the lang string for that option.
*/ */
@ -1514,10 +1696,22 @@ function game_get_grading_option_name($option) {
return $strings[$option]; return $strings[$option];
} }
/**
* Right to left.
*
* @param $lang
*/
function game_right_to_left( $lang) { function game_right_to_left( $lang) {
return ( get_string_manager()->get_string('thisdirection', 'langconfig', null, $lang) == 'rtl'); return ( get_string_manager()->get_string('thisdirection', 'langconfig', null, $lang) == 'rtl');
} }
/**
* Compute reverse print
*
* @param $attempt
* @param $wordctrl
* @param $reverseprint
*/
function game_compute_reserve_print( $attempt, &$wordrtl, &$reverseprint) { function game_compute_reserve_print( $attempt, &$wordrtl, &$reverseprint) {
if (function_exists( 'right_to_left')) { if (function_exists( 'right_to_left')) {
if ($attempt->language != '') { if ($attempt->language != '') {
@ -1532,6 +1726,13 @@ function game_compute_reserve_print( $attempt, &$wordrtl, &$reverseprint) {
} }
} }
/**
* select from repetitions
*
* @param $game
* @param $recs
* @param $need
*/
function game_select_from_repetitions( $game, $recs, $need) { function game_select_from_repetitions( $game, $recs, $need) {
global $DB, $USER; global $DB, $USER;
@ -1573,6 +1774,15 @@ function game_select_from_repetitions( $game, $recs, $need) {
return $ret; return $ret;
} }
/**
* Grades responses
*
* @param $question
* @param $responses
* @param $maxgrade
* @param $answertext
* @param $answered
*/
function game_grade_responses( $question, $responses, $maxgrade, &$answertext, &$answered) { function game_grade_responses( $question, $responses, $maxgrade, &$answertext, &$answered) {
$answered = true; $answered = true;
@ -1608,6 +1818,14 @@ function game_grade_responses( $question, $responses, $maxgrade, &$answertext, &
} }
} }
/**
* Responses multianswer
*
* @param $question
* @param $responses
* @param $maxgrade
* @param $answertext
*/
function game_grade_responses_multianswer( $question, $responses, $maxgrade, &$answertext) { function game_grade_responses_multianswer( $question, $responses, $maxgrade, &$answertext) {
$name = "resp{$question->id}_"; $name = "resp{$question->id}_";
@ -1628,6 +1846,13 @@ function game_grade_responses_multianswer( $question, $responses, $maxgrade, &$a
return $fraction * $maxgrade; return $fraction * $maxgrade;
} }
/**
* Print question
*
* @param $game
* @param $question
* @param $context
*/
function game_print_question( $game, $question, $context) { function game_print_question( $game, $question, $context) {
if ($question->qtype == 'multichoice') { if ($question->qtype == 'multichoice') {
if ($question->options->single == 0) { if ($question->options->single == 0) {
@ -1640,6 +1865,13 @@ function game_print_question( $game, $question, $context) {
} }
} }
/**
* Print question multichoice
*
* @param $game
* @param $question
* @param $context
*/
function game_print_question_multichoice( $game, $question, $context) { function game_print_question_multichoice( $game, $question, $context) {
global $CFG; global $CFG;
@ -1696,6 +1928,13 @@ foreach ($anss as $answer) {
<?php <?php
} }
/**
* Print question multianswer
*
* @param object $game the game object.
* @param $question
* @param $context
*/
function game_print_question_multianswer( $game, $question, $context) { function game_print_question_multianswer( $game, $question, $context) {
global $CFG; global $CFG;
@ -1773,6 +2012,11 @@ echo game_filterquestion(str_replace( '\"', '"', $questiontext), $question->id,
<?php <?php
} }
/**
* Snakes get board.
*
* @param object $game the game object.
*/
function game_snakes_get_board( $game) { function game_snakes_get_board( $game) {
global $CFG, $DB; global $CFG, $DB;
@ -1795,6 +2039,11 @@ function game_snakes_get_board( $game) {
return $board; return $board;
} }
/**
* Creates user defined board.
*
* @param object $game the game object.
*/
function game_snakes_create_user_defined_board( &$game) { function game_snakes_create_user_defined_board( &$game) {
global $CFG, $DB; global $CFG, $DB;
@ -1851,6 +2100,11 @@ function game_snakes_create_user_defined_board( &$game) {
return $board; return $board;
} }
/**
* Snakes get board params.
*
* @param object $game the game object.
*/
function game_snakes_get_board_params( $game) { function game_snakes_get_board_params( $game) {
$board = new stdClass(); $board = new stdClass();
@ -1869,6 +2123,9 @@ function game_snakes_get_board_params( $game) {
return $board; return $board;
} }
/**
* Export create temp dir
*/
function game_export_createtempdir() { function game_export_createtempdir() {
global $CFG; global $CFG;
@ -1889,6 +2146,13 @@ function game_export_createtempdir() {
} }
} }
/**
* Create zip
*
* @param $srcdir
* @param $couseid
* @param $filename
*/
function game_create_zip( $srcdir, $courseid, $filename) { function game_create_zip( $srcdir, $courseid, $filename) {
global $CFG; global $CFG;
@ -1918,12 +2182,26 @@ function game_create_zip( $srcdir, $courseid, $filename) {
return (file_exists( $filezip) ? $filezip : ''); return (file_exists( $filezip) ? $filezip : '');
} }
/**
* Get string lang
*
* @param $identifier
* @param $module
* @param $lang
*/
function game_get_string_lang( $identifier, $module, $lang) { function game_get_string_lang( $identifier, $module, $lang) {
global $CFG; global $CFG;
return get_string_manager()->get_string($identifier, $module, null, $lang); return get_string_manager()->get_string($identifier, $module, null, $lang);
} }
/**
* Get string from file
*
* @param $identifier
* @param $lanfile
* @param $destination
*/
function get_string_from_file($identifier, $langfile, $destination) { function get_string_from_file($identifier, $langfile, $destination) {
static $strings; // Keep the strings cached in memory. static $strings; // Keep the strings cached in memory.
@ -1942,7 +2220,11 @@ function get_string_from_file($identifier, $langfile, $destination) {
return $string[ $identifier]; return $string[ $identifier];
} }
// Inserts a record to game_attempts. /**
* Inserts a record to game_attempts.
*
* @param object $game the game object.
*/
function game_addattempt( $game) { function game_addattempt( $game) {
global $DB, $USER; global $DB, $USER;
@ -1970,6 +2252,9 @@ function game_addattempt( $game) {
return $DB->get_record_select( 'game_attempts', 'id='.$newid); return $DB->get_record_select( 'game_attempts', 'id='.$newid);
} }
/**
* Get contexts
*/
function game_get_contexts() { function game_get_contexts() {
global $CFG, $COURSE; global $CFG, $COURSE;
@ -1981,6 +2266,17 @@ function game_get_contexts() {
return $contexts->having_one_cap( $caps); return $contexts->having_one_cap( $caps);
} }
/**
* Export split files
*
* @param $courseid
* @param $context
* @param $filearea
* @param $id
* @param $line
* @param $destdir
* @pram $files
*/
function game_export_split_files( $courseid, $context, $filearea, $id, $line, $destdir, &$files) { function game_export_split_files( $courseid, $context, $filearea, $id, $line, $destdir, &$files) {
global $CFG, $DB; global $CFG, $DB;
@ -2039,6 +2335,11 @@ function game_export_split_files( $courseid, $context, $filearea, $id, $line, $d
return $line; return $line;
} }
/**
* Grade questions
*
* @param $questions
*/
function game_grade_questions( $questions) { function game_grade_questions( $questions) {
$grades = array(); $grades = array();
foreach ($_POST as $key => $value) { foreach ($_POST as $key => $value) {
@ -2090,6 +2391,9 @@ function game_question_get_id_from_name_prefix($name) {
return (integer) $matches[ 1]; return (integer) $matches[ 1];
} }
/**
* Get version.
*/
function game_get_version() { function game_get_version() {
global $CFG, $DB; global $CFG, $DB;
@ -2106,6 +2410,11 @@ function game_get_version() {
return $module->version; return $module->version;
} }
/**
* Can start a new attempt
*
* @param object $game the game object.
*/
function game_can_start_new_attempt( $game) { function game_can_start_new_attempt( $game) {
global $DB, $USER; global $DB, $USER;
@ -2125,6 +2434,11 @@ function game_can_start_new_attempt( $game) {
} }
} }
/**
* strlen
*
* @param $str
*/
function game_strlen( $str) { function game_strlen( $str) {
if (game_get_moodle_version() >= '02.08') { if (game_get_moodle_version() >= '02.08') {
return core_text::strlen( $str); return core_text::strlen( $str);
@ -2135,6 +2449,9 @@ function game_strlen( $str) {
} }
} }
/**
* substr
*/
function game_substr() { function game_substr() {
$num = func_num_args(); $num = func_num_args();
$a = func_get_args(); $a = func_get_args();
@ -2161,6 +2478,11 @@ function game_substr() {
} }
} }
/**
* strtoupper
*
* @param $str
*/
function game_strtoupper( $str) { function game_strtoupper( $str) {
if (game_get_moodle_version() >= '02.08') { if (game_get_moodle_version() >= '02.08') {
return core_text::strtoupper( $str); return core_text::strtoupper( $str);
@ -2174,6 +2496,13 @@ function game_strtoupper( $str) {
} }
} }
/**
* strpos
*
* @param $haystack
* @param $needle
* @param $offset
*/
function game_strpos( $haystack, $needle, $offset = 0) { function game_strpos( $haystack, $needle, $offset = 0) {
if (game_get_moodle_version() >= '02.08') { if (game_get_moodle_version() >= '02.08') {
return core_text::strpos( $haystack, $needle, $offset); return core_text::strpos( $haystack, $needle, $offset);
@ -2186,6 +2515,13 @@ function game_strpos( $haystack, $needle, $offset = 0) {
return textlib_get_instance()->strpos( $haystack, $needle, $offset); return textlib_get_instance()->strpos( $haystack, $needle, $offset);
} }
/**
* show query
*
* @param object $game the game
* @param $query
* @param $text
*/
function game_show_query( $game, $query, $text) { function game_show_query( $game, $query, $text) {
if ($game->glossaryid) { if ($game->glossaryid) {
$cmglossary = get_coursemodule_from_instance('glossary', $game->glossaryid, $game->course); $cmglossary = get_coursemodule_from_instance('glossary', $game->glossaryid, $game->course);
@ -2201,6 +2537,9 @@ function game_show_query( $game, $query, $text) {
return $text; return $text;
} }
/**
* use events?
*/
function game_use_events() { function game_use_events() {
$version = game_get_moodle_version(); $version = game_get_moodle_version();
@ -2208,8 +2547,7 @@ function game_use_events() {
} }
/** /**
* Get the feedback text that should be show to a student who * Get the feedback text that should be show to a student who got this grade on this game.
* got this grade on this game.
* *
* @param float $grade a grade on this game. * @param float $grade a grade on this game.
* @param integer $gameid the id of the game object. * @param integer $gameid the id of the game object.

Loading…
Cancel
Save