|
|
@ -328,7 +328,7 @@ class Cross |
|
|
|
} |
|
|
|
|
|
|
|
if ($bprint) { |
|
|
|
echo "mincol={$this->m_mincol} maxcol={$this->m_maxcol} minrow={$this->m_minrow} maxrow={$this->m_maxrow}<br>"; |
|
|
|
echo "mincol={$this->mmincol} maxcol={$this->mmaxcol} minrow={$this->mminrow} maxrow={$this->mmaxrow}<br>"; |
|
|
|
} |
|
|
|
|
|
|
|
if ($this->mmincol > $this->mmaxcol) { |
|
|
@ -693,7 +693,7 @@ class Cross |
|
|
|
$this->mlegendh = array(); |
|
|
|
foreach ($legendh as $key => $value) { |
|
|
|
if (count( $value) == 1) { |
|
|
|
$this->m_LegendH[ $key] = $value[ 0]; |
|
|
|
$this->mlegendh[ $key] = $value[ 0]; |
|
|
|
} else { |
|
|
|
for ($i = 0; $i < count( $value); $i++) { |
|
|
|
$this->mlegendh[ $key.game_substr( $letters, $i, 1)] = $value[ $i]; |
|
|
|