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@ -341,15 +341,13 @@ class rcs extends ObjectS { |
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* |
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* This interface is what limts things to 9x9 Sudoku currently |
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* @param string $thetag "Row", "Column", "Square", used primarily in debugging. |
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* @param integer $theindex 1..9, where is this on the board. Square are numbered top |
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* left, ending bottom right |
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* @param integer $theindex 1..9, where is this on the board. Square are numbered top left, ending bottom right |
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* @param ObjectS $a1 of class Cell. |
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* @param ObjectS $a2 of class Cell. |
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* @param ObjectS $a3 of class Cell. |
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* @param ObjectS $a4 of class Cell. |
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* @param ObjectS $a5 of class Cell. |
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* @param ObjectS $a6 of class Cell. |
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* @param ObjectS $a6 of class Cell. |
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* @param ObjectS $a7 of class Cell. |
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* @param ObjectS $a8 of class Cell. |
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* @param ObjectS $a9 of class Cell. |
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@ -1082,7 +1080,7 @@ class sudoku extends ObjectS { |
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* Given a solution, see if there are any alternates within the solution. |
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* In theory this should return the "minimum" solution given any solution. |
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* |
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* @param array $theinitialState |
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* @param array $theinitialstate |
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* |
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* @return array A set of triples containing the minimum solution. |
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*/ |
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@ -1121,7 +1119,7 @@ class sudoku extends ObjectS { |
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* plays sudoku wants a variety of difficulties this controls that. |
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* 1 is the easiest, 10 the most difficult. The easier Sudoku have |
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* extra information. |
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* @param integer $themaxinterations [optional] Controls the number of iterations |
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* @param integer $themaxiterations [optional] Controls the number of iterations |
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* before the puzzle generator gives up and trys a different set |
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* of initial parameters. |
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* @param integer $thetrys [optional] The number of attempts at resetting the |
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@ -1701,6 +1699,9 @@ class sudoku extends ObjectS { |
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* There's a bit of bookkeeping to keep the state right when backing up, but that's pretty |
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* straightforward and looks a lot like that of generatePuzzle. |
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* |
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* @param int $i |
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* @param int $j |
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* |
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* @return array The clues added sufficient to solve the puzzle. |
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*/ |
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public function solvebruteforce($i = 1, $j = 1) { |
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